Demo Data from VLDB 2026 / reviewers in the wild / expert
Zeming Lin
dblp:178/8595
· DBLP profile ↗
8ranked-venue papers
1as first author
1since 2021 · last 2022
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
8 papers |
Reinforcement learning · 58% Learning paradigms · 10% Deep learning architectures and training · 10% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Bioinformatics and computational biology · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Runtime systems and virtual machines · 100% |
Topics — the 17 heaviest of 22, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
exploration |
1.1 | 3 | 2020 | Growing Action Spaces · ICML 2020 Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play · ICLR (Poster) 2018 Episodic Exploration for Deep Deterministic Policies for StarCraft Micromanagement · ICLR (Poster) 2017 |
Bioinformatics and computational biology
protein structure prediction |
0.8 | 2 | 2022 | Learning inverse folding from millions of predicted structures · ICML 2022 MUST-CNN: A Multilayer Shift-and-Stitch Deep Convolutional Architecture for Sequence-Based Protein Structure Prediction · AAAI 2016 |
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction › manifold learning
geometric representation learning |
0.6 | 1 | 2022 | Learning inverse folding from millions of predicted structures · ICML 2022 |
Bioinformatics and computational biology › protein design
inverse protein folding |
0.6 | 1 | 2022 | Learning inverse folding from millions of predicted structures · ICML 2022 |
Machine learning › Reinforcement learning
off-policy reinforcement learning |
0.4 | 1 | 2020 | Growing Action Spaces · ICML 2020 |
Machine learning › Reinforcement learning › transfer learning in reinforcement learning
value function transfer |
0.4 | 1 | 2020 | Growing Action Spaces · ICML 2020 |
Machine learning › Deep learning architectures and training › deep learning systems
deep learning framework |
0.4 | 1 | 2019 | PyTorch: An Imperative Style, High-Performance Deep Learning Library · NeurIPS 2019 |
Machine learning › Learning paradigms › curriculum learning
automatic curriculum generation |
0.3 | 1 | 2018 | Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play · ICLR (Poster) 2018 |
Machine learning › Learning paradigms
curriculum learning |
0.3 | 1 | 2018 | Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play · ICLR (Poster) 2018 |
Machine learning › Reinforcement learning › exploration
intrinsic motivation |
0.3 | 1 | 2018 | Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play · ICLR (Poster) 2018 |
Robotics › Robot navigation and mapping
state prediction |
0.3 | 1 | 2018 | Forward Modeling for Partial Observation Strategy Games - A StarCraft Defogger · NeurIPS 2018 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.3 | 1 | 2017 | Episodic Exploration for Deep Deterministic Policies for StarCraft Micromanagement · ICLR (Poster) 2017 |
Machine learning › Reinforcement learning › policy learning › policy parameterization
deterministic policy |
0.3 | 1 | 2017 | Episodic Exploration for Deep Deterministic Policies for StarCraft Micromanagement · ICLR (Poster) 2017 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.2 | 1 | 2016 | MUST-CNN: A Multilayer Shift-and-Stitch Deep Convolutional Architecture for Sequence-Based Protein Structure Prediction · AAAI 2016 |
Bioinformatics and computational biology › molecular property prediction
protein property prediction |
0.2 | 1 | 2016 | MUST-CNN: A Multilayer Shift-and-Stitch Deep Convolutional Architecture for Sequence-Based Protein Structure Prediction · AAAI 2016 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.1 | 1 | 2020 | Growing Action Spaces · ICML 2020 |
GPUs and heterogeneous computing
GPU computing |
0.1 | 1 | 2019 | PyTorch: An Imperative Style, High-Performance Deep Learning Library · NeurIPS 2019 |
Methods — techniques the papers use, named apart from their topics
transformer · 1.1invariant geometric input processing · 1.1alphafold2 · 1.1convolutional neural network · 0.8off-policy RL · 0.4curriculum learning · 0.4recurrent neural network · 0.3encoder-decoder neural network · 0.3asymmetric self-play · 0.3deep deterministic policy gradient · 0.3multilayer shift-and-stitch · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Learning inverse folding from millions of predicted structuresabstractWe consider the problem of predicting a protein sequence from its backbone atom coordinates. Machine learning approaches to this problem to date have been limited by the number of available experimentally determined protein structures. We augment training data by nearly three orders of magnitude by predicting structures for 12M protein sequences using AlphaFold2. Trained with this additional data, a sequence-to-sequence transformer with invariant geometric input processing layers achieves 51% native sequence recovery on structurally held-out backbones with 72% recovery for buried residues, an overall improvement of almost 10 percentage points over existing methods. The model generalizes to a variety of more complex tasks including design of protein complexes, partially masked structures, binding interfaces, and multiple states. Chloe Hsu, Robert Verkuil, Zeming Lin, Brian Hie, Tom Sercu, Adam Lerer, Alexander Rives |
ICML | 4 |
| 2020 | Growing Action SpacesabstractIn complex tasks, such as those with large combinatorial action spaces, random exploration may be too inefficient to achieve meaningful learning progress. In this work, we use a curriculum of progressively growing action spaces to accelerate learning. We assume the environment is out of our control, but that the agent may set an internal curriculum by initially restricting its action space. Our approach uses off-policy reinforcement learning to estimate optimal value functions for multiple action spaces simultaneously and efficiently transfers data, value estimates, and state representations from restricted action spaces to the full task. We show the efficacy of our approach in proof-of-concept control tasks and on challenging large-scale StarCraft micromanagement tasks with large, multi-agent action spaces. Gregory Farquhar, Laura Gustafson, Zeming Lin, Shimon Whiteson, Nicolas Usunier, Gabriel Synnaeve |
ICML | 3 |
| 2019 | Value Propagation Networks
Nantas Nardelli, Gabriel Synnaeve, Zeming Lin, Pushmeet Kohli, Philip Torr 0001, Nicolas Usunier |
ICLR (Poster) | 3 |
| 2019 | PyTorch: An Imperative Style, High-Performance Deep Learning LibraryabstractDeep learning frameworks have often focused on either usability or speed, but not both. PyTorch is a machine learning library that shows that these two goals are in fact compatible: it was designed from first principles to support an imperative and Pythonic programming style that supports code as a model, makes debugging easy and is consistent with other popular scientific computing libraries, while remaining efficient and supporting hardware accelerators such as GPUs. In this paper, we detail the principles that drove the implementation of PyTorch and how they are reflected in its architecture. We emphasize that every aspect of PyTorch is a regular Python program under the full control of its user. We also explain how the careful and pragmatic implementation of the key components of its runtime enables them to work together to achieve compelling performance. We demonstrate the efficiency of individual subsystems, as well as the overall speed of PyTorch on several commonly used benchmarks. Adam Paszke, Sam Gross, Francisco Massa, Adam Lerer, Gregory Chanan, Trevor Killeen, Zeming Lin, Natalia Gimelshein, Luca Antiga, Alban Desmaison, Andreas Köpf, Edward Z. Yang, Zach DeVito, Martin Raison, Alykhan Tejani, Sasank Chilamkurthy, Benoit Steiner, Soumith Chintala |
NeurIPS | 8 |
| 2018 | Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play
Sainbayar Sukhbaatar, Zeming Lin, Ilya Kostrikov, Gabriel Synnaeve, Arthur Szlam, Rob Fergus |
ICLR (Poster) | 2 |
| 2018 | Forward Modeling for Partial Observation Strategy Games - A StarCraft DefoggerabstractWe formulate the problem of defogging as state estimation and future state prediction from previous, partial observations in the context of real-time strategy games. We propose to employ encoder-decoder neural networks for this task, and introduce proxy tasks and baselines for evaluation to assess their ability of capturing basic game rules and high-level dynamics. By combining convolutional neural networks and recurrent networks, we exploit spatial and sequential correlations and train well-performing models on a large dataset of human games of StarCraft: Brood War. Finally, we demonstrate the relevance of our models to downstream tasks by applying them for enemy unit prediction in a state-of-the-art, rule-based StarCraft bot. We observe improvements in win rates against several strong community bots. Gabriel Synnaeve, Zeming Lin, Jonas Gehring, Daniel Gant, Vegard Mella, Vasil Khalidov, Nicolas Carion, Nicolas Usunier |
NeurIPS | 2 |
| 2017 | Episodic Exploration for Deep Deterministic Policies for StarCraft Micromanagement
Nicolas Usunier, Gabriel Synnaeve, Zeming Lin, Soumith Chintala |
ICLR (Poster) | 3 |
| 2016 | MUST-CNN: A Multilayer Shift-and-Stitch Deep Convolutional Architecture for Sequence-Based Protein Structure PredictionabstractPredicting protein properties such as solvent accessibility and secondary structure from its primary amino acid sequence is an important task in bioinformatics. Recently, a few deep learning models have surpassed the traditional window based multilayer perceptron. Taking inspiration from the image classification domain we propose a deep convolutional neural network architecture, MUST-CNN, to predict protein properties. This architecture uses a novel multilayer shift-and-stitch (MUST) technique to generate fully dense per-position predictions on protein sequences. Our model is significantly simpler than the state-of-the-art, yet achieves better results. By combining MUST and the efficient convolution operation, we can consider far more parameters while retaining very fast prediction speeds. We beat the state-of-the-art performance on two large protein property prediction datasets. Zeming Lin, Jack Lanchantin, Yanjun Qi |
AAAI | 1 |