Demo Data from VLDB 2026 / reviewers in the wild / expert
Ferad Zyulkyarov
dblp:18/3951 · also Ferard Hasanov Zyulkyarov
· DBLP profile ↗
10ranked-venue papers
3as first author
0since 2021 · last 2019
0000-0003-3139-7349ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 9 · 3 first-authorSoftware engineering, systems software and programming languages · 3
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Hardware reliability and fault tolerance · 61% Memory systems · 30% High-performance computing · 9% | |
| Software engineering, system software, and programming languages
2 papers |
Concurrent programming · 58% Debugging and program repair · 42% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Memory systems
DRAM |
0.2 | 1 | 2016 | Unprotected computing: a large-scale study of DRAM raw error rate on a supercomputer · SC 2016 |
Hardware reliability and fault tolerance › memory reliability
DRAM error characterization |
0.2 | 1 | 2016 | Unprotected computing: a large-scale study of DRAM raw error rate on a supercomputer · SC 2016 |
Hardware reliability and fault tolerance
soft errors |
0.2 | 1 | 2016 | Unprotected computing: a large-scale study of DRAM raw error rate on a supercomputer · SC 2016 |
Concurrent programming
transactional memory |
0.2 | 2 | 2010 | Debugging programs that use atomic blocks and transactional memory · PPoPP 2010 Atomic quake: using transactional memory in an interactive multiplayer game server · PPoPP 2009 |
Debugging and program repair
concurrent program debugging |
0.1 | 1 | 2010 | Debugging programs that use atomic blocks and transactional memory · PPoPP 2010 |
Debugging and program repair
debugging tools |
0.1 | 1 | 2010 | Debugging programs that use atomic blocks and transactional memory · PPoPP 2010 |
Concurrent programming
synchronization |
0.1 | 1 | 2009 | Atomic quake: using transactional memory in an interactive multiplayer game server · PPoPP 2009 |
Methods — techniques the papers use, named apart from their topics
large-scale error log analysis · 0.2debug-time transactions · 0.1conflict analysis · 0.1transactional memory · 0.1lock inference · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Evaluation of a Rack-Scale Disaggregated Memory Prototype for Cloud Data CentersabstractDisaggregated data centers propose a modular architecture where memory and compute resources are utilized in a finer granularity, aiming for a better optimized capacity and power consumption. In contrast to a classic compute node in a data center, memory is not required to be co-located with the processor, disaggregation can enhance hardware elasticity, improve virtual machine (VM) migration, and reduce the total cost of ownership (TCO), when compared to current data center solutions. Josue V. Quiroga, Martí Torrents, Nehir Sönmez, Dimitris Theodoropoulos 0001, Ferad Zyulkyarov, Mario Nemirovsky |
RSP | 5 |
| 2018 | dReDBox: Materializing a full-stack rack-scale system prototype of a next-generation disaggregated datacenterabstractCurrent datacenters are based on server machines, whose mainboard and hardware components form the baseline, monolithic building block that the rest of the system software, middleware and application stack are built upon. This leads to the following limitations: (a) resource proportionality of a multi-tray system is bounded by the basic building block (mainboard), (b) resource allocation to processes or virtual machines (VMs) is bounded by the available resources within the boundary of the mainboard, leading to spare resource fragmentation and inefficiencies, and (c) upgrades must be applied to each and every server even when only a specific component needs to be upgraded. The dRedBox project (Disaggregated Recursive Datacentre-in-a-Box) addresses the above limitations, and proposes the next generation, low-power, across form-factor datacenters, departing from the paradigm of the mainboard-as-a-unit and enabling the creation of function-block-as-a-unit. Hardware-level disaggregation and software-defined wiring of resources is supported by a full-fledged Type-1 hypervisor that can execute commodity virtual machines, which communicate over a low-latency and high-throughput software-defined optical network. To evaluate its novel approach, dRedBox will demonstrate application execution in the domains of network functions virtualization, infrastructure analytics, and real-time video surveillance. Maciej Bielski, Ilias Syrigos, Kostas Katrinis, Dimitris Syrivelis, Andrea Reale, Dimitris Theodoropoulos 0001, Nikolaos Alachiotis 0001, Dionisios N. Pnevmatikatos, E. H. Pap, Georgios Zervas, Vaibhawa Mishra, Arsalan Saljoghei, Alvise Rigo, Jose Fernando Zazo, Sergio López-Buedo, Martí Torrents, Ferad Zyulkyarov, Michael Enrico, Óscar González de Dios |
DATE | 17 |
| 2017 | Designing and Modelling Selective Replication for Fault-tolerant HPC ApplicationsabstractFail-stop errors and Silent Data Corruptions (SDCs) are the most common failure modes for High Performance Computing (HPC) applications. There are studies that address fail-stop errors and studies that address SDCs. However few studies address both types of errors together. In this paper we propose a software-based selective replication technique for HPC applications for both fail-stop errors and SDCs. Since complete replication of applications can be costly in terms of resources, we develop a runtime-based technique for selective replication. Selective replication provides an opportunity to meet HPC reliability targets while decreasing resource costs. Our technique is low-overhead, automatic and completely transparent to the user. Omer Subasi, Gulay Yalcin, Ferad Zyulkyarov, Osman S. Unsal, Jesús Labarta |
CCGrid | 3 |
| 2016 | A Runtime Heuristic to Selectively Replicate Tasks for Application-Specific Reliability TargetsabstractIn this paper we propose a runtime-based selective task replication technique for task-parallel high performance computing applications. Our selective task replication technique is automatic and does not require modification/recompilation of OS, compiler or application code. Our heuristic, we call App_FIT, selects tasks to replicate such that the specified reliability target for an application is achieved. In our experimental evaluation, we show that App FIT selective replication heuristic is low-overhead and highly scalable. In addition, results indicate that complete task replication is overkill for achieving reliability targets. We show that with App FIT, we can tolerate pessimistic exascale error rates with only 53% of the tasks being replicated. Omer Subasi, Gulay Yalcin, Ferad Zyulkyarov, Osman S. Unsal, Jesús Labarta |
CLUSTER | 3 |
| 2016 | Unprotected computing: a large-scale study of DRAM raw error rate on a supercomputerabstractSupercomputers offer new opportunities for scientific computing as they grow in size. However, their growth also poses new challenges. Resilience has been recognized as one of the most pressing issues to solve for extreme scale computing. Transistor scaling in the single-digit nanometer era and power constraints might dramatically increase the failure rate of next generation machines. DRAM errors have been analyzed in the past for different supercomputers but those studies are usually based on job scheduler logs and counters produced by hardware-level error correcting codes. Consequently, little is known about errors escaping hardware checks, which lead to silent data corruption. This work attempts to fill that gap by analyzing memory errors for over a year on a cluster with about 1000 nodes featuring low-power memory without error correction. The study gathered millions of events recording detailed information of thousands of memory errors, many of them corrupting multiple bits. Several factors are analyzed, such as temporal and spatial correlation between errors, but also the influence of temperature and even the position of the sun in the sky. The study showed that most multi-bit errors corrupted non-adjacent bits in the memory word and that most errors flipped memory bits from 1 to 0. In addition, we observed thousands of cases of multiple single-bit errors occurring simultaneously in different regions of the memory. These new observations would not be possible by simply analyzing error correction counters on classical systems. We propose several directions in which the findings of this study can help the design of more reliable systems in the future. Leonardo Arturo Bautista-Gomez, Ferad Zyulkyarov, Osman S. Unsal, Simon McIntosh-Smith |
SC | 2 |
| 2012 | TagTM - accelerating STMs with hardware tags for fast meta-data accessabstractIn this paper we introduce TagTM, a Software Transactional Memory (STM) system augmented with a new hardware mechanism that we call GTags. GTags are new hardware cache coherent tags that are used for fast meta-data access. TagTM uses GTags to reduce the cost associated with accesses to the transactional data and corresponding metadata. For the evaluation of TagTM, we use the STAMP TM benchmark suite. In the average case TagTM provides a speedup of 7–15% (across all STAMP applications), and in the best case shows up to 52% speedup of committed transaction execution time (for SSCA2 application). Srdjan Stipic, Sasa Tomic, Ferad Zyulkyarov, Adrián Cristal, Osman S. Unsal, Mateo Valero |
DATE | 3 |
| 2010 | Discovering and understanding performance bottlenecks in transactional applicationsabstractMany researchers have developed applications using transactionalmemory (TM) with the purpose of benchmarking different implementations, and studying whether or not TM is easy to use. However, comparatively little has been done to provide general-purpose tools for profiling and tuning programs which use transactions. Ferad Zyulkyarov, Srdjan Stipic, Tim Harris 0001, Osman S. Unsal, Adrián Cristal, Ibrahim Hur, Mateo Valero |
PACT | 1 |
| 2010 | Debugging programs that use atomic blocks and transactional memoryabstractWith the emergence of research prototypes, programming using atomic blocks and transactional memory (TM) is becoming more attractive. This paper describes our experience building and using a debugger for programs written with these abstractions. We introduce three approaches: (i) debugging at the level of atomic blocks, where the programmer is shielded from implementation details (such as exactly what kind of TM is used, or indeed whether lock inference is used instead), (ii) debugging at the level of transactions, where conflict rates, read sets, write sets, and other TM internals are visible, and (iii) debug-time transactions, which let the programmer manipulate synchronization from within the debugger - e.g., enlarging the scope of an atomic block to try to identify a bug. Ferad Zyulkyarov, Tim Harris 0001, Osman S. Unsal, Adrián Cristal, Mateo Valero |
PPoPP | 1 |
| 2009 | QuakeTM: parallelizing a complex sequential application using transactional memoryabstract"Is transactional memory useful?" is the question that cannot be answered until we provide substantial applications that can evaluate its capabilities. While existing TM applications can partially answer the above question, and are useful in the sense that they provide a first-order TM experimentation framework, they serve only as a proof of concept and fail to make a conclusive case for wide adoption by the general computing community. Vladimir Gajinov, Ferad Zyulkyarov, Osman S. Unsal, Adrián Cristal, Eduard Ayguadé, Tim Harris 0001, Mateo Valero |
ICS | 2 |
| 2009 | Atomic quake: using transactional memory in an interactive multiplayer game serverabstractTransactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of the initial work on TM has been evaluated using microbenchmarks and application kernels; it is not clear whether conclusions drawn from these workloads will apply to larger systems. In this work we make the first attempt to develop a large, complex, application that uses TM for all of its synchronization. We describe how we have taken an existing parallel implementation of the Quake game server and restructured it to use transactions. In doing so we have encountered examples where transactions simplify the structure of the program. We have also encountered cases where using transactions occludes the structure of the existing code. Compared with existing TM benchmarks, our workload exhibits non-block-structured transactions within which there are I/O operations and system call invocations. There are long and short running transactions (200– 1.3M cycles) with small and large read and write sets (a few bytes to 1.5MB). There are nested transactions reaching up to 9 levels at runtime. There are examples where error handling and recovery occurs inside transactions. There are also examples where data changes between being accessed transactionally and accessed nontransactionally. However, we did not see examples where the kind of access to one piece of data depended on the value of another. Ferad Zyulkyarov, Vladimir Gajinov, Osman S. Unsal, Adrián Cristal, Eduard Ayguadé, Tim Harris 0001, Mateo Valero |
PPoPP | 1 |