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David P. Harvie

dblp:180/0403 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2016
0000-0003-2576-3349ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Empirical software engineering · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Empirical software engineering
agile software development
0.212016
Targeted Scrum: Applying Mission Command to Agile Software Development · IEEE Trans. Software Eng. 2016
Empirical software engineering › agile software development
scrum
0.212016
Targeted Scrum: Applying Mission Command to Agile Software Development · IEEE Trans. Software Eng. 2016
Empirical software engineering
software engineering education
0.112016
Targeted Scrum: Applying Mission Command to Agile Software Development · IEEE Trans. Software Eng. 2016

Methods — techniques the papers use, named apart from their topics

mission command analogy · 0.2controlled classroom experiment · 0.2
YearPublicationVenuePosition
2016 Targeted Scrum: Applying Mission Command to Agile Software Development
abstract
Software engineering and mission command are two separate but similar fields, as both are instances of complex problem solving in environments with ever changing requirements. Our research hypothesis is that modifications to agile software development based on inspirations from mission command can improve the software engineering process in terms of planning, prioritizing, and communication of software requirements and progress, as well as improving the overall software product. Targeted Scrum is a modification of Traditional Scrum based on three inspirations from Mission Command: End State, Line of Effort, and Targeting. These inspirations have led to the introduction of the Product Design Meeting and modifications of some current Scrum meetings and artifacts. We tested our research hypothesis using a semester-long undergraduate level software engineering class. Students developed two software projects, one using Traditional Scrum and the other using Targeted Scrum. We then assessed how well both methodologies assisted the software development teams in planning and developing the software architecture, prioritizing requirements, and communicating progress. We also evaluated the software product produced by both methodologies. We found that Targeted Scrum did better in assisting the software development teams in the planning and prioritization of the requirements. However, Targeted Scrum had a negligible effect on improving the software development teams external and internal communications. Finally, Targeted Scrum did not have an impact on the product quality by the top performing and worst performing teams. Targeted Scrum did assist the product quality of the teams in the middle of the performance spectrum.
David P. Harvie, Arvin Agah
IEEE Trans. Software Eng.1