Qingpeng Cai 0001

dblp:183/0940-1 · DBLP profile ↗
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22ranked-venue papers in the field
4as first author
19since 2021 · last 2026
0000-0001-6451-9299ORCID · verified

Domains — venue-derived; a paper can count in several

Information Retrieval & Web Search · 15 (4 first)Data Mining & Knowledge Discovery · 6Database Systems & Data Management · 1
YearPublicationVenuePosition
2026 TrackRec: Iterative Alternating Feedback with Chain-of-Thought via Preference Alignment for Recommendation
Yu Xia 0038, Rui Zhong 0003, Wei Yang 0041, Junchen Wan, Qingpeng Cai 0001, Chi Lu 0001, Peng Jiang 0002
DASFAA (1)6
2026 TemporalExpertNet: Cross-Temporal Knowledge Reuse for Promotion-Aware CVR Prediction
abstract
Major promotional events such as Black Friday and 618 Shopping Day cause drastic, heterogeneous shifts in user and advertiser behavior, posing persistent challenges for conversion rate (CVR) models trained on daily data. Existing methods often lack the flexibility to capture this periodic variability, resulting in poor modeling of diverse behavioral patterns. To address these challenges, we propose TemporalExpertNet(TEN), a cross-temporal transfer learning framework for industrial-scale CVR prediction during promotion cycles. TEN decomposes the model into a stable representation encoder and a promotion-sensitive expert, enabling reusable temporal knowledge transfer. Specifically, we propose BridgeNet to address the mismatch between historical knowledge and current features through temporal representation alignment. We further introduce TemporalExpertGate (TEG) to perform sample-aware expert fusion, enabling fine-grained prediction adjustment and adaptive knowledge reuse across promotion periods. By using a two-stage training strategy, TEN achieves stable alignment and adaptive expert fusion for robust prediction under shifting promotional distributions. TEN was deployed on a large-scale short-video ads platform during the 618 preheating phase, improving conversion rate by 7.52% and platform RPM by 4.27% with only 0.23% model size and 1.8% latency overhead. It was therefore fully launched to all traffic on 618 Shopping Day, bringing substantial commercial gains.
Minmao Wang, Rui Zhang 0139, Shijie Yi, Likang Wu, Hongke Zhao, Qingpeng Cai 0001, Peng Jiang 0002
WSDM7
2026 LBM: Hierarchical Large Auto-Bidding Model via Reasoning and Acting
abstract
The growing scale of ad auctions on online advertising platforms has intensified competition, making manual bidding impractical and necessitating auto-bidding to help advertisers achieve their economic goals. Current auto-bidding methods have evolved to use offline reinforcement learning or generative methods to optimize bidding strategies, but they can sometimes behave counterintuitively due to the black-box training manner and limited mode coverage of datasets, leading to challenges in understanding task status and generalization in dynamic ad environments. Large language models (LLMs) offer a promising solution by leveraging prior human knowledge and reasoning abilities to improve auto-bidding performance. However, directly applying LLMs to auto-bidding faces difficulties due to the need for precise actions in competitive auctions and the lack of specialized auto-bidding knowledge, which can lead to hallucinations and suboptimal decisions. To address these challenges, we propose a hierarchical Large auto-Bidding Model (LBM) to leverage the reasoning capabilities of LLMs for developing a superior auto-bidding strategy. This includes a high-level LBM-Think model for reasoning and a low-level LBM-Act model for action generation. Specifically, we propose a dual embedding mechanism to efficiently fuse two modalities, including language and numerical inputs, for language-guided training of the LBM-Act; then, we propose an offline reinforcement fine-tuning technique termed GQPO for mitigating the LLM-Think's hallucinations and enhancing decision-making performance without simulation or real-world rollout like previous multi-turn LLM-based methods. Experiments demonstrate the superiority of a generative backbone based on our LBM, especially in an efficient training manner and generalization ability.
Yewen Li, Zhiyi Lyu, Qingpeng Cai 0001, Bo An 0001, Peng Jiang 0008
WWW4
2026 Hierarchical Semantic RL: Tackling the Problem of Dynamic Action Space for RL-based Recommendations
Minmao Wang, Shijie Yi, Likang Wu, Hongke Zhao, Qingpeng Cai 0001, Peng Jiang 0002
WWW7
2025 Generative Auto-Bidding with Value-Guided Explorations
abstract
Auto-bidding, with its strong capability to optimize bidding decisions within dynamic and competitive online environments, has become a pivotal strategy for advertising platforms. Existing approaches typically employ rule-based strategies or Reinforcement Learning (RL) techniques. However, rule-based strategies lack the flexibility to adapt to time-varying market conditions, and RL-based methods struggle to capture essential historical dependencies and observations within Markov Decision Process (MDP) frameworks. Furthermore, these approaches often face challenges in ensuring strategy adaptability across diverse advertising objectives. Additionally, as offline training methods are increasingly adopted to facilitate the deployment and maintenance of stable online strategies, the issues of documented behavioral patterns and behavioral collapse resulting from training on fixed offline datasets become increasingly significant. To address these limitations, this paper introduces a novel offline Generative Auto-bidding framework with Value-Guided Explorations (GAVE). GAVE accommodates various advertising objectives through a score-based Return-To-Go (RTG) module. Moreover, GAVE integrates an action exploration mechanism with an RTG-based evaluation method to explore novel actions while ensuring stability-preserving updates. A learnable value function is also designed to guide the direction of action exploration and mitigate Out-of-Distribution (OOD) problems. Experimental results on two offline datasets and real-world deployments demonstrate that GAVE outperforms state-of-the-art baselines in both offline evaluations and online A/B tests. By applying the core methods of this framework, we proudly secured first place in the NeurIPS 2024 competition, 'AIGB Track: Learning Auto-Bidding Agents with Generative Models'.
Jingtong Gao, Yewen Li, Peng Jiang 0008, Nan Jiang 0023, Yejing Wang, Qingpeng Cai 0001, Peng Jiang 0002, Kun Gai, Bo An 0001, Xiangyu Zhao 0001
SIGIR7
2025 AgentIR: 2nd Workshop on Agent-based Information Retrieval
abstract
Information retrieval (IR) systems are essential in modern society, aiding users to efficiently locate relevant information through query expansion, document retrieval, ranking, and re-ranking. User feedback from ranked outputs forms a dynamic interaction loop with IR systems, which can be modeled as either one-time or sequential decision-making problems. Over the past decade, deep reinforcement learning (DRL) has emerged as a promising approach to decision-making, leveraging the high model capacity of deep learning for complex tasks. While significant research has explored the application of DRL to IR tasks, several fundamental challenges remain underexplored, including the underlying information theory in DRL settings, the limitations of reinforcement learning methods for industrial IR applications, and the simulation of DRL-based IR systems. Concurrently, the advent of large language models (LLMs) has introduced new opportunities for optimizing and simulating IR systems. Building on the success of the Agent-based IR Workshop at SIGIR 2024, we propose hosting the second Agent-based IR Workshop at SIGIR 2025. This workshop will continue to provide a platform for researchers and practitioners from academia and industry to present cutting-edge advances in DRL-based and LLM-based IR systems from an agent-based perspective. By building on the foundation laid in the first workshop, the 2025 edition aims to delve deeper into emerging research challenges, foster collaborations, and explore innovative applications. Through engaging discussions and insightful presentations, the workshop seeks to further expand the boundaries of IR research and solidify its role as a premier venue for advancing agent-based IR systems.
Pengyue Jia, Qingpeng Cai 0001, Xiangyu Zhao 0001, Ling Pan, Xin Xin 0003, Jin Huang 0010, Weinan Zhang 0001, Li Zhao 0007, Dawei Yin 0001, Grace Hui Yang
SIGIR2
2025 DLCRec: A Novel Approach for Managing Diversity in LLM-Based Recommender Systems
abstract
The integration of Large Language Models (LLMs) into recommender systems has led to substantial performance improvements. However, this often comes at the cost of diminished recommendation diversity, which can negatively impact user satisfaction. To address this issue, controllable recommendation has emerged as a promising approach, allowing users to specify their preferences and receive recommendations that meet their diverse needs. Despite its potential, existing controllable recommender systems frequently rely on simplistic mechanisms, such as a single prompt, to regulate diversity-an approach that falls short of capturing the full complexity of user preferences. In response to these limitations, we propose DLCRec, a novel framework designed to enable fine-grained control over diversity in LLM-based recommendations. Unlike traditional methods, DLCRec adopts a well-designed task decomposition strategy, breaking down the recommendation process into three sequential sub-tasks: genre prediction, genre filling, and item prediction. These sub-tasks are trained independently and inferred sequentially according to user-defined control numbers, ensuring more precise control over diversity. Furthermore, the scarcity and uneven distribution of diversity-related user behavior data pose significant challenges for fine-tuning. To overcome these obstacles, we introduce two data augmentation techniques that enhance the model's robustness to noisy and out-of-distribution data. These techniques expose the model to a broader range of patterns, improving its adaptability in generating recommendations with varying levels of diversity. Our extensive empirical evaluation demonstrates that DLCRec not only provides precise control over diversity but also outperforms state-of-the-art baselines across multiple recommendation scenarios.
Jiaju Chen, Chongming Gao, Shuai Yuan 0018, Shuchang Liu 0001, Qingpeng Cai 0001, Peng Jiang 0002
WSDM5
2025 Value Function Decomposition in Markov Recommendation Process
abstract
Recent advances in recommender systems have shown that user-system interaction essentially formulates long-term optimization problems, and online reinforcement learning can be adopted to improve recommendation performance. The general solution framework incorporates a value function that estimates the user's expected cumulative rewards in the future and guides the training of the recommendation policy. To avoid local maxima, the policy may explore potential high-quality actions during inference to increase the chance of finding better future rewards. To accommodate the stepwise recommendation process, one widely adopted approach to learning the value function is learning from the difference between the values of two consecutive states of a user. However, we argue that this paradigm involves a challenge of Mixing Random Factors: there exist two random factors from the stochastic policy and the uncertain user environment, but they are not separately modeled in the standard temporal difference (TD) learning, which may result in a suboptimal estimation of the long-term rewards and less effective action exploration. As a solution, we show that these two factors can be separately approximated by decomposing the original temporal difference loss. The disentangled learning framework can achieve a more accurate estimation with faster learning and improved robustness against action exploration. As an empirical verification of our proposed method, we conduct offline experiments with simulated online environments built on the basis of public datasets.
Xiaobei Wang, Shuchang Liu 0001, Qingpeng Cai 0001, Xiang Li 0189, Lantao Hu, Han Li 0005, Guangming Xie
WWW3
2025 AURO: Reinforcement Learning for Adaptive User Retention Optimization in Recommender Systems
abstract
The field of Reinforcement Learning (RL) has garnered increasing attention for its ability of optimizing user retention in recommender systems. A primary obstacle in this optimization process is the environment non-stationarity stemming from the continual and complex evolution of user behavior patterns over time, such as variations in interaction rates and retention propensities. These changes pose significant challenges to existing RL algorithms for recommendations, leading to issues with dynamics and reward distribution shifts. This paper introduces a novel approach called Adaptive User Retention Optimization (AURO) to address this challenge. To navigate the recommendation policy in non-stationary environments, AURO introduces an state abstraction module in the policy network. The module is trained with a new value-based loss function, aligning its output with the estimated performance of the current policy. As the policy performance of RL is sensitive to environment drifts, the loss function enables the state abstraction to be reflective of environment changes and notify the recommendation policy to adapt accordingly. Additionally, the non-stationarity of the environment introduces the problem of implicit cold start, where the recommendation policy continuously interacts with users displaying novel behavior patterns. AURO encourages exploration guarded by performance-based rejection sampling to maintain a stable recommendation quality in the cost-sensitive online environment. Extensive empirical analysis are conducted in a user retention simulator, the MovieLens dataset, and a live short-video recommendation platform, demonstrating AURO's superior performance against all evaluated baseline algorithms. Code is available at https://github.com/AIDefender/AURO
Zhenghai Xue, Qingpeng Cai 0001, Bin Yang 0042, Lantao Hu, Peng Jiang 0002, Kun Gai, Bo An 0001
WWW2
2024 Modeling User Retention through Generative Flow Networks
abstract
Recommender systems aim to fulfill the user's daily demands. While most existing research focuses on maximizing the user's engagement with the system, it has recently been pointed out that how frequently the users come back for the service also reflects the quality and stability of recommendations. However, optimizing this user retention behavior is non-trivial and poses several challenges including the intractable leave-and-return user activities, the sparse and delayed signal, and the uncertain relations between users' retention and their immediate feedback towards each item in the recommendation list. In this work, we regard the retention signal as an overall estimation of the user's end-of-session satisfaction and propose to estimate this signal through a probabilistic flow. This flow-based modeling technique can back-propagate the retention reward towards each recommended item in the user session, and we show that the flow combined with traditional learning-to-rank objectives eventually optimizes a non-discounted cumulative reward for both immediate user feedback and user retention. We verify the effectiveness of our method through both offline empirical studies on two public datasets and online A/B tests in an industrial platform.
Ziru Liu, Shuchang Liu 0001, Bin Yang 0042, Zhenghai Xue, Qingpeng Cai 0001, Xiangyu Zhao 0001, Zijian Zhang 0009, Lantao Hu, Han Li 0005, Peng Jiang 0002
KDD5
2024 Future Impact Decomposition in Request-level Recommendations
abstract
In recommender systems, reinforcement learning solutions have shown promising results in optimizing the interaction sequence between users and the system over the long-term performance. For practical reasons, the policy's actions are typically designed as recommending a list of items to handle users' frequent and continuous browsing requests more efficiently. In this list-wise recommendation scenario, the user state is updated upon every request in the corresponding MDP formulation. However, this request-level formulation is essentially inconsistent with the user's item-level behavior. In this study, we demonstrate that an item-level optimization approach can better utilize item characteristics and optimize the policy's performance even under the request-level MDP. We support this claim by comparing the performance of standard request-level methods with the proposed item-level actor-critic framework in both simulation and online experiments. Furthermore, we show that a reward-based future decomposition strategy can better express the item-wise future impact and improve the recommendation accuracy in the long term. To achieve a more thorough understanding of the decomposition strategy, we propose a model-based re-weighting framework with adversarial learning that further boost the performance and investigate its correlation with the reward-based strategy.
Xiaobei Wang, Shuchang Liu 0001, Qingpeng Cai 0001, Lantao Hu, Han Li 0005, Peng Jiang 0002, Kun Gai, Guangming Xie
KDD4
2024 AgentIR: 1st Workshop on Agent-based Information Retrieval
abstract
Information retrieval (IR) systems have become an essential component in modern society to help users find useful information, which consists of a series of processes including query expansion, item recall, item ranking and re-ranking, etc. Based on the ranked information list, users can provide their feedbacks. Such an interaction process between users and IR systems can be naturally formulated as a decision-making problem, which can be either one-step or sequential. In the last ten years, deep reinforcement learning (DRL) has become a promising direction for decision-making, since DRL utilizes the high model capacity of deep learning for complex decision-making tasks. On the one hand, there have been emerging research works focusing on leveraging DRL for IR tasks. However, the fundamental information theory under DRL settings, the challenge of RL methods for Industrial IR tasks, or the simulations of DRL-based IR systems, has not been deeply investigated. On the other hand, the emerging LLM provides new opportunities for optimizing and simulating IR systems. To this end, we propose the first Agent-based IR workshop at SIGIR 2024, as a continuation from one of the most successful IR workshops, DRL4IR. It provides a venue for both academia researchers and industry practitioners to present the recent advances of both DRL-based IR systems and LLM-based IR systems from the agent-based IR's perspective, to foster novel research, interesting findings, and new applications.
Qingpeng Cai 0001, Xiangyu Zhao 0001, Ling Pan, Xin Xin 0003, Jin Huang 0010, Weinan Zhang 0001, Li Zhao 0007, Dawei Yin 0001, Grace Hui Yang
SIGIR1
2024 Sequential Recommendation for Optimizing Both Immediate Feedback and Long-term Retention
abstract
In Recommender System (RS) applications, reinforcement learning (RL) has recently emerged as a powerful tool, primarily due to its proficiency in optimizing long-term rewards. Nevertheless, it suffers from instability in the learning process, stemming from the intricate interactions among bootstrapping, off-policy training, and function approximation. Moreover, in multi-reward recommendation scenarios, designing a proper reward setting that reconciles the inner dynamics of various tasks is quite intricate. To this end, we propose a novel decision transformer-based recommendation model, DT4IER, to not only elevate the effectiveness of recommendations but also to achieve a harmonious balance between immediate user engagement and long-term retention. The DT4IER applies an innovative multi-reward design that adeptly balances short and long-term rewards with user-specific attributes, which serve to enhance the contextual richness of the reward sequence, ensuring a more informed and personalized recommendation process. To enhance its predictive capabilities, DT4IER incorporates a high-dimensional encoder to identify and leverage the intricate interrelations across diverse tasks. Furthermore, we integrate a contrastive learning approach within the action embedding predictions, significantly boosting the model's overall performance. Experiments on three real-world datasets demonstrate the effectiveness of DT4IER against state-of-the-art baselines in terms of both immediate user engagement and long-term retention. The source code is accessible online to facilitate replication.
Ziru Liu, Shuchang Liu 0001, Zijian Zhang 0009, Qingpeng Cai 0001, Xiangyu Zhao 0001, Kesen Zhao, Lantao Hu, Peng Jiang 0002, Kun Gai
SIGIR4
2024 M3oE: Multi-Domain Multi-Task Mixture-of Experts Recommendation Framework
abstract
Multi-domain recommendation and multi-task recommendation have demonstrated their effectiveness in leveraging common information from different domains and objectives for comprehensive user modeling. Nonetheless, the practical recommendation usually faces multiple domains and tasks simultaneously, which cannot be well-addressed by current methods. To this end, we introduce M3oE, an adaptive Multi-domain Multi-task Mixture-of-Experts recommendation framework. M3oE integrates multi-domain information, maps knowledge across domains and tasks, and optimizes multiple objectives. We leverage three mixture-of-experts modules to learn common, domain-aspect, and task-aspect user preferences respectively to address the complex dependencies among multiple domains and tasks in a disentangled manner. Additionally, we design a two-level fusion mechanism for precise control over feature extraction and fusion across diverse domains and tasks. The framework's adaptability is further enhanced by applying AutoML technique, which allows dynamic structure optimization. To the best of the authors' knowledge, our M3oE is the first effort to solve multi-domain multi-task recommendation self-adaptively. Extensive experiments on two benchmark datasets against diverse baselines demonstrate M3oE's superior performance. The implementation code is available to ensure reproducibility.
Zijian Zhang 0009, Shuchang Liu 0001, Qingpeng Cai 0001, Xiangyu Zhao 0001, Chunxu Zhang, Ziru Liu, Qidong Liu 0002, Lantao Hu, Peng Jiang 0002, Kun Gai
SIGIR4
2023 Generative Flow Network for Listwise Recommendation
abstract
Personalized recommender systems fulfill the daily demands of customers and boost online businesses. The goal is to learn a policy that can generate a list of items that matches the user's demand or interest. While most existing methods learn a pointwise scoring model that predicts the ranking score of each individual item, recent research shows that the listwise approach can further improve the recommendation quality by modeling the intra-list correlations of items that are exposed together. This has motivated the recent list reranking and generative recommendation approaches that optimize the overall utility of the entire list. However, it is challenging to explore the combinatorial space of list actions and existing methods that use cross-entropy loss may suffer from low diversity issues. In this work, we aim to learn a policy that can generate sufficiently diverse item lists for users while maintaining high recommendation quality. The proposed solution, GFN4Rec, is a generative method that takes the insight of the flow network to ensure the alignment between list generation probability and its reward. The key advantages of our solution are the log scale reward matching loss that intrinsically improves the generation diversity and the autoregressive item selection model that captures the item mutual influences while capturing future reward of the list. As validation of our method's effectiveness and its superior diversity during active exploration, we conduct experiments on simulated online environments as well as an offline evaluation framework for two real-world datasets.
Shuchang Liu 0001, Qingpeng Cai 0001, Zhankui He, Julian J. McAuley, Peng Jiang 0002, Kun Gai
KDD2
2023 PrefRec: Recommender Systems with Human Preferences for Reinforcing Long-term User Engagement
abstract
Current advances in recommender systems have been remarkably successful in optimizing immediate engagement. However, long-term user engagement, a more desirable performance metric, remains difficult to improve. Meanwhile, recent reinforcement learning (RL) algorithms have shown their effectiveness in a variety of long-term goal optimization tasks. For this reason, RL is widely considered as a promising framework for optimizing long-term user engagement in recommendation. Though promising, the application of RL heavily relies on well-designed rewards, but designing rewards related to long-term user engagement is quite difficult. To mitigate the problem, we propose a novel paradigm, recommender systems with human preferences (or Preference-based Recommender systems), which allows RL recommender systems to learn from preferences about users' historical behaviors rather than explicitly defined rewards. Such preferences are easily accessible through techniques such as crowdsourcing, as they do not require any expert knowledge. With PrefRec, we can fully exploit the advantages of RL in optimizing long-term goals, while avoiding complex reward engineering. PrefRec uses the preferences to automatically train a reward function in an end-to-end manner. The reward function is then used to generate learning signals to train the recommendation policy. Furthermore, we design an effective optimization method for PrefRec, which uses an additional value function, expectile regression and reward model pre-training to improve the performance. We conduct experiments on a variety of long-term user engagement optimization tasks. The results show that PrefRec significantly outperforms previous state-of-the-art methods in all the tasks.
Wanqi Xue, Qingpeng Cai 0001, Zhenghai Xue, Shuchang Liu 0001, Peng Jiang 0002, Kun Gai, Bo An 0001
KDD2
2023 Two-Stage Constrained Actor-Critic for Short Video Recommendation
abstract
The wide popularity of short videos on social media poses new opportunities and challenges to optimize recommender systems on the video-sharing platforms. Users sequentially interact with the system and provide complex and multi-faceted responses, including WatchTime and various types of interactions with multiple videos. On the one hand, the platforms aim at optimizing the users’ cumulative WatchTime (main goal) in the long term, which can be effectively optimized by Reinforcement Learning. On the other hand, the platforms also need to satisfy the constraint of accommodating the responses of multiple user interactions (auxiliary goals) such as Like, Follow, Share, etc. In this paper, we formulate the problem of short video recommendation as a Constrained Markov Decision Process (CMDP). We find that traditional constrained reinforcement learning algorithms fail to work well in this setting. We propose a novel two-stage constrained actor-critic method: At stage one, we learn individual policies to optimize each auxiliary signal. In stage two, we learn a policy to (i) optimize the main signal and (ii) stay close to policies learned in the first stage, which effectively guarantees the performance of this main policy on the auxiliaries. Through extensive offline evaluations, we demonstrate the effectiveness of our method over alternatives in both optimizing the main goal as well as balancing the others. We further show the advantage of our method in live experiments of short video recommendations, where it significantly outperforms other baselines in terms of both WatchTime and interactions. Our approach has been fully launched in the production system to optimize user experiences on the platform.
Qingpeng Cai 0001, Zhenghai Xue, Wanqi Xue, Shuchang Liu 0001, Ruohan Zhan, Tianyou Zuo, Wentao Xie 0002, Peng Jiang 0002, Kun Gai
WWW1
2023 Exploration and Regularization of the Latent Action Space in Recommendation
abstract
In recommender systems, reinforcement learning solutions have effectively boosted recommendation performance because of their ability to capture long-term user-system interaction. However, the action space of the recommendation policy is a list of items, which could be extremely large with a dynamic candidate item pool. To overcome this challenge, we propose a hyper-actor and critic learning framework where the policy decomposes the item list generation process into a hyper-action inference step and an effect-action selection step. The first step maps the given state space into a vectorized hyper-action space, and the second step selects the item list based on the hyper-action. In order to regulate the discrepancy between the two action spaces, we design an alignment module along with a kernel mapping function for items to ensure inference accuracy and include a supervision module to stabilize the learning process. We build simulated environments on public datasets and empirically show that our framework is superior in recommendation compared to standard RL baselines.
Shuchang Liu 0001, Qingpeng Cai 0001, Yuhao Wang 0006, Ji Jiang, Peng Jiang 0002, Kun Gai, Xiangyu Zhao 0001, Yongfeng Zhang 0003
WWW2
2023 Multi-Task Recommendations with Reinforcement Learning
abstract
In recent years, Multi-task Learning (MTL) has yielded immense success in Recommender System (RS) applications [40]. However, current MTL-based recommendation models tend to disregard the session-wise patterns of user-item interactions because they are predominantly constructed based on item-wise datasets. Moreover, balancing multiple objectives has always been a challenge in this field, which is typically avoided via linear estimations in existing works. To address these issues, in this paper, we propose a Reinforcement Learning (RL) enhanced MTL framework, namely RMTL, to combine the losses of different recommendation tasks using dynamic weights. To be specific, the RMTL structure can address the two aforementioned issues by (i) constructing an MTL environment from session-wise interactions and (ii) training multi-task actor-critic network structure, which is compatible with most existing MTL-based recommendation models, and (iii) optimizing and fine-tuning the MTL loss function using the weights generated by critic networks. Experiments on two real-world public datasets demonstrate the effectiveness of RMTL with a higher AUC against state-of-the-art MTL-based recommendation models. Additionally, we evaluate and validate RMTL’s compatibility and transferability across various MTL models.
Ziru Liu, Jiejie Tian, Qingpeng Cai 0001, Xiangyu Zhao 0001, Jingtong Gao, Shuchang Liu 0001, Dayou Chen, Tonghao He, Peng Jiang 0002, Kun Gai
WWW3
2019 Policy Gradients for Contextual Recommendations
abstract
Decision making is a challenging task in online recommender systems. The decision maker often needs to choose a contextual item at each step from a set of candidates. Contextual bandit algorithms have been successfully deployed to such applications, for the trade-off between exploration and exploitation and the state-of-art performance on minimizing online costs. However, the applicability of existing contextual bandit methods is limited by the over-simplified assumptions of the problem, such as assuming a simple form of the reward function or assuming a static environment where the states are not affected by previous actions.
Feiyang Pan, Qingpeng Cai 0001, Pingzhong Tang, Fuzhen Zhuang, Qing He 0003
WWW2
2018 Reinforcement Mechanism Design for e-commerce
abstract
We study the problem of allocating impressions to sellers in e-commerce websites, such as Amazon, eBay or Taobao, aiming to maximize the total revenue generated by the platform. We employ a general framework of reinforcement mechanism design, which uses deep reinforcement learning to design efficient algorithms, taking the strategic behaviour of the sellers into account. Specifically, we model the impression allocation problem as a Markov decision process, where the states encode the history of impressions, prices, transactions and generated revenue and the actions are the possible impression allocations in each round. To tackle the problem of continuity and high-dimensionality of states and actions, we adopt the ideas of the DDPG algorithm to design an actor-critic policy gradient algorithm which takes advantage of the problem domain in order to achieve convergence and stability. We evaluate our proposed algorithm, coined IA(GRU), by comparing it against DDPG, as well as several natural heuristics, under different rationality models for the sellers - we assume that sellers follow well-known no-regret type strategies which may vary in their degree of sophistication. We find that IA(GRU) outperforms all algorithms in terms of the total revenue.
Qingpeng Cai 0001, Aris Filos-Ratsikas, Pingzhong Tang
WWW1
2016 Mechanism Design for Personalized Recommender Systems
abstract
Strategic behaviour from sellers on e-commerce websites, such as faking transactions and manipulating the recommendation scores through artificial reviews, have been among the most notorious obstacles that prevent websites from maximizing the efficiency of their recommendations. Previous approaches have focused almost exclusively on machine learning-related techniques to detect and penalize such behaviour. In this paper, we tackle the problem from a different perspective, using the approach of the field of mechanism design. We put forward a game model tailored for the setting at hand and aim to construct truthful mechanisms, i.e. mechanisms that do not provide incentives for dishonest reputation-augmenting actions, that guarantee good recommendations in the worst-case. For the setting with two agents, we propose a truthful mechanism that is optimal in terms of social efficiency. For the general case of m agents, we prove both lower and upper bound results on the effciency of truthful mechanisms and propose truthful mechanisms that yield significantly better results, when compared to an existing mechanism from a leading e-commerce site on real data.
Qingpeng Cai 0001, Aris Filos-Ratsikas, Pingzhong Tang
RecSys1