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Carlo Sparaciari

dblp:183/6625 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2021
0000-0002-7626-4227ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Quantum computing and quantum information · 50% Algorithms and data structures · 25% Mathematical optimization · 25%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithms and data structures
fixed dimension
0.512021
Quasi-Polynomial Time Algorithms for Free Quantum Games in Bounded Dimension · ICALP 2021
Quantum computing and quantum information
quantum complexity theory
0.512021
Quasi-Polynomial Time Algorithms for Free Quantum Games in Bounded Dimension · ICALP 2021
Quantum computing and quantum information
quantum games
0.512021
Quasi-Polynomial Time Algorithms for Free Quantum Games in Bounded Dimension · ICALP 2021
Mathematical optimization › semidefinite programming
semidefinite programming approximation
0.512021
Quasi-Polynomial Time Algorithms for Free Quantum Games in Bounded Dimension · ICALP 2021

Methods — techniques the papers use, named apart from their topics

semidefinite programming · 0.5quantum entropy inequalities · 0.5de finetti theorems · 0.5
YearPublicationVenuePosition
2021 Quasi-Polynomial Time Algorithms for Free Quantum Games in Bounded Dimension
abstract
In a recent landmark result [Ji et al., arXiv:2001.04383 (2020)], it was shown that approximating the value of a two-player game is undecidable when the players are allowed to share quantum states of unbounded dimension. In this paper, we study the computational complexity of two-player games when the dimension of the quantum systems is bounded by T. More specifically, we give a semidefinite program of size exp(𝒪(T^{12}(log²(AT)+log(Q)log(AT))/ε²)) to compute additive ε-approximations on the value of two-player free games with T× T-dimensional quantum entanglement, where A and Q denote the number of answers and questions of the game, respectively. For fixed dimension T, this scales polynomially in Q and quasi-polynomially in A, thereby improving on previously known approximation algorithms for which worst-case run-time guarantees are at best exponential in Q and A. For the proof, we make a connection to the quantum separability problem and employ improved multipartite quantum de Finetti theorems with linear constraints that we derive via quantum entropy inequalities.
Hyejung H. Jee, Carlo Sparaciari, Omar Fawzi, Mario Berta
ICALP2