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Oleg Pariser

dblp:186/0106 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 87% Virtual and augmented reality · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › scientific visualization
immersive virtual reality visualization
0.312017
Immersive data interaction for planetary and earth sciences · VR 2017
Visualization and visual analytics
scientific visualization
0.312017
Immersive data interaction for planetary and earth sciences · VR 2017

Methods — techniques the papers use, named apart from their topics

virtual reality · 0.3
YearPublicationVenuePosition
2017 Immersive data interaction for planetary and earth sciences
abstract
The Multimission Instrument Processing Laboratory (MIPL) at Jet Propulsion Laboratory (JPL) processes and analyzes, orbital and in-situ instrument data for both planetary and Earth science missions. Presenting 3D data in a meaningful and effective manner is of the utmost importance to furthering scientific research and conducting engineering operations. Visualizing data in an intuitive way by utilizing Virtual Reality (VR), allows users to immersively interact with their data in their respective environments. This paper examines several use-cases, across various missions, instruments, and environments, demonstrating the strengths and insights that VR has to offer scientists.
Victor Ardulov, Oleg Pariser
VR2