VLDB 2026 Research / reviewers in the wild / expert
Yash Bhalgat
dblp:186/8383
· DBLP profile ↗
12ranked-venue papers
6as first author
10since 2021 · last 2025
0000-0001-7775-6250ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 5 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-author · 6 since 2021Systems, architecture and hardware · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Reflecting Reality: Enabling Diffusion Models to Produce Faithful Mirror ReflectionsabstractWe tackle the problem of generating highly realistic and plausible mirror reflections using diffusion-based generative models. We formulate this problem as an image inpainting task, allowing for more user control over the placement of mirrors during the generation process. To enable this, we create SynMirror, a large-scale dataset of diverse synthetic scenes with objects placed in front of mirrors. SynMirror contains around 198K samples rendered from 66K unique 3D objects, along with their associated depth maps, normal maps and instance-wise segmentation masks, to capture relevant geometric properties of the scene. Using this dataset, we propose a novel depth-conditioned inpainting method called MirrorFusion, which generates high-quality geometrically consistent and photo-realistic mirror reflections given an input image and a mask depicting the mirror region. MirrorFusion outperforms state-of-the-art methods on SynMirror, as demonstrated by extensive quantitative and qualitative analysis. To the best of our knowledge, we are the first to successfully tackle the challenging problem of generating controlled and faithful mirror reflections of an object in a scene using diffusion based models. Syn-Mirror and MirrorFusion open up new avenues for image editing and augmented reality applications for practitioners and researchers alike. The project page is available at: https://val.cds.iisc.ac.in/reflecting-reality.github.io/. Ankit Dhiman, Manan Shah, Rishubh Parihar, Yash Bhalgat, Lokesh R. Boregowda, Venkatesh Babu Radhakrishnan |
3DV | 4 |
| 2025 | GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian SplattingabstractWe leverage 3D Gaussian Splatting (3DGS) as a scene representation and propose a novel test-time camera pose refinement (CPR) framework, GS-CPR. This framework enhances the localization accuracy of state-of-the-art absolute pose regression and scene coordinate regression methods. The 3DGS model renders high-quality synthetic images and depth maps to facilitate the establishment of 2D-3D correspondences. GS-CPR obviates the need for training feature extractors or descriptors by operating directly on RGB images, utilizing the 3D foundation model, MASt3R, for precise 2D matching. To improve the robustness of our model in challenging outdoor environments, we incorporate an exposure-adaptive module within the 3DGS framework. Consequently, GS-CPR enables efficient one-shot pose refinement given a single RGB query and a coarse initial pose estimation. Our proposed approach surpasses leading NeRF-based optimization methods in both accuracy and runtime across indoor and outdoor visual localization benchmarks, achieving new state-of-the-art accuracy on two indoor datasets. Changkun Liu 0001, Yash Bhalgat, Siyan Hu, Victor Adrian Prisacariu, Tristan Braud |
ICLR | 3 |
| 2025 | Jamais Vu: Exposing the Generalization Gap in Supervised Semantic CorrespondenceabstractSemantic correspondence (SC) aims to establish semantically meaningful matches across different instances of an object category. We illustrate how recent supervised SC methods remain limited in their ability to generalize beyond sparsely annotated training keypoints, effectively acting as keypoint detectors. To address this, we propose a novel approach for learning dense correspondences by lifting 2D keypoints into a canonical 3D space using monocular depth estimation. Our method constructs a continuous canonical manifold that captures object geometry without requiring explicit 3D supervision or camera annotations. Additionally, we introduce SPair-U, an extension of SPair-71k with novel keypoint annotations, to better assess generalization. Experiments not only demonstrate that our model significantly outperforms supervised baselines on unseen keypoints, highlighting its effectiveness in learning robust correspondences, but that unsupervised baselines outperform supervised counterparts when generalized across different datasets. Octave Mariotti, Zhipeng Du, Yash Bhalgat, Oisin Mac Aodha, Hakan Bilen |
NeurIPS | 3 |
| 2024 | 3D-Aware Instance Segmentation and Tracking in Egocentric Videos
Yash Bhalgat, Vadim Tschernezki, Iro Laina, João F. Henriques, Andrea Vedaldi, Andrew Zisserman |
ACCV (3) | 1 |
| 2024 | Neural Refinement for Absolute Pose Regression with Feature SynthesisabstractAbsolute Pose Regression (APR) methods use deep neural networks to directly regress camera poses from RGB images. However, the predominant APR architectures only rely on 2D operations during inference, resulting in limited accuracy of pose estimation due to the lack of 3D geometry constraints or priors. In this work, we propose a test-time refinement pipeline that leverages implicit geometric constraints using a robust feature field to enhance the ability of APR methods to use 3D information during inference. We also introduce a novel Neural Feature Synthesizer (NeFeS) model, which encodes 3D geometric features during training and directly renders dense novel view features at test time to refine APR methods. To enhance the robustness of our model, we introduce a feature fusion module and a progressive training strategy. Our proposed method achieves state-of-the-art single-image APR accuracy on indoor and outdoor datasets. Code will be released at https://github.com/ActiveVisionLab/NeFeS. Yash Bhalgat, Xinghui Li, Jiawang Bian, Kejie Li, Victor Adrian Prisacariu |
CVPR | 2 |
| 2024 | N2F2: Hierarchical Scene Understanding with Nested Neural Feature Fields
Yash Bhalgat, Iro Laina, João F. Henriques, Andrew Zisserman, Andrea Vedaldi |
ECCV (59) | 1 |
| 2024 | SiLVR: Scalable Lidar-Visual Reconstruction with Neural Radiance Fields for Robotic InspectionabstractWe present a neural-field-based large-scale reconstruction system that fuses lidar and vision data to generate high-quality reconstructions that are geometrically accurate and capture photo-realistic textures. This system adapts the state-of-the-art neural radiance field (NeRF) representation to also incorporate lidar data which adds strong geometric constraints on the depth and surface normals. We exploit the trajectory from a real-time lidar SLAM system to bootstrap a Structure-from-Motion (SfM) procedure to both significantly reduce the computation time and to provide metric scale which is crucial for lidar depth loss. We use submapping to scale the system to large-scale environments captured over long trajectories. We demonstrate the reconstruction system with data from a multi-camera, lidar sensor suite onboard a legged robot, hand-held while scanning building scenes for 600 metres, and onboard an aerial robot surveying a multi-storey mock disaster site-building. Website: https://ori-drs.github.io/projects/silvr/ Yifu Tao, Yash Bhalgat, Lanke Frank Tarimo Fu, Matías Mattamala, Nived Chebrolu, Maurice Fallon |
ICRA | 2 |
| 2023 | A Light Touch Approach to Teaching Transformers Multi-view GeometryabstractTransformers are powerful visual learners, in large part due to their conspicuous lack of manually-specified priors. This flexibility can be problematic in tasks that involve multiple-view geometry, due to the near-infinite possible variations in 3D shapes and viewpoints (requiring flexibility), and the precise nature of projective geometry (obeying rigid laws). To resolve this conundrum, we propose a “light touch” approach, guiding visual Transformers to learn multiple-view geometry but allowing them to break free when needed. We achieve this by using epipolar lines to guide the Transformer's cross-attention maps during training, penalizing attention values outside the epipolar lines and encouraging higher attention along these lines since they contain geometrically plausible matches. Unlike previous methods, our proposal does not require any camera pose information at test-time. We focus on pose-invariant object instance retrieval, where standard Transformer networks struggle, due to the large differences in viewpoint between query and retrieved images. Experimentally, our method outperforms state-of-the-art approaches at object retrieval, without needing pose information at test-time. Yash Bhalgat, João F. Henriques, Andrew Zisserman |
CVPR | 1 |
| 2023 | Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive FusionabstractInstance segmentation in 3D is a challenging task due to the lack of large-scale annotated datasets. In this paper, we show that this task can be addressed effectively by leveraging instead 2D pre-trained models for instance segmentation. We propose a novel approach to lift 2D segments to 3D and fuse them by means of a neural field representation, which encourages multi-view consistency across frames. The core of our approach is a slow-fast clustering objective function, which is scalable and well-suited for scenes with a large number of objects. Unlike previous approaches, our method does not require an upper bound on the number of objects or object tracking across frames. To demonstrate the scalability of the slow-fast clustering, we create a new semi-realistic dataset called the Messy Rooms dataset, which features scenes with up to 500 objects per scene. Our approach outperforms the state-of-the-art on challenging scenes from the ScanNet, Hypersim, and Replica datasets, as well as on our newly created Messy Rooms dataset, demonstrating the effectiveness and scalability of our slow-fast clustering method. Yash Bhalgat, Iro Laina, João F. Henriques, Andrea Vedaldi, Andrew Zisserman |
NeurIPS | 1 |
| 2022 | Dynamic Iterative Refinement for Efficient 3D Hand Pose EstimationabstractWhile hand pose estimation is a critical component of most interactive extended reality and gesture recognition systems, contemporary approaches are not optimized for computational and memory efficiency. In this paper, we propose a tiny deep neural network of which partial layers are recursively exploited for refining its previous estimations. During its iterative refinements, we employ learned gating criteria to decide whether to exit from the weight-sharing loop, allowing per-sample adaptation in our model. Our network is trained to be aware of the uncertainty in its current predictions to efficiently gate at each iteration, estimating variances after each loop for its keypoint estimates. Additionally, we investigate the effectiveness of end-to-end and progressive training protocols for our recursive structure on maximizing the model capacity. With the proposed setting, our method consistently outperforms state-of-the-art 2D/3D hand pose estimation approaches in terms of both accuracy and efficiency for widely used benchmarks. John Yang 0001, Yash Bhalgat, Simyung Chang, Fatih Porikli, Nojun Kwak |
WACV | 2 |
| 2020 | Structured Convolutions for Efficient Neural Network DesignabstractIn this work, we tackle model efficiency by exploiting redundancy in the implicit structure of the building blocks of convolutional neural networks. We start our analysis by introducing a general definition of Composite Kernel structures that enable the execution of convolution operations in the form of efficient, scaled, sum-pooling components. As its special case, we propose Structured Convolutions and show that these allow decomposition of the convolution operation into a sum-pooling operation followed by a convolution with significantly lower complexity and fewer weights. We show how this decomposition can be applied to 2D and 3D kernels as well as the fully-connected layers. Furthermore, we present a Structural Regularization loss that promotes neural network layers to leverage on this desired structure in a way that, after training, they can be decomposed with negligible performance loss. By applying our method to a wide range of CNN architectures, we demonstrate 'structured' versions of the ResNets that are up to 2x smaller and a new Structured-MobileNetV2 that is more efficient while staying within an accuracy loss of 1% on ImageNet and CIFAR-10 datasets. We also show similar structured versions of EfficientNet on ImageNet and HRNet architecture for semantic segmentation on the Cityscapes dataset. Our method performs equally well or superior in terms of the complexity reduction in comparison to the existing tensor decomposition and channel pruning methods. Yash Bhalgat, Yizhe Zhang 0001, Jamie Menjay Lin, Fatih Porikli |
NeurIPS | 1 |
| 2018 | Catseyes: Categorizing Seismic Structures with Tessellated Scattering Wavelet NetworksabstractAs field seismic data sizes are dramatically increasing toward exabytes, automating the labeling of “structural monads” - corresponding to geological patterns and yielding subsurface interpretation - in a huge amount of available information would drastically reduce interpretation time. Since customary designed features may not account for gradual deformations observable in seismic data, we propose to adapt the wavelet-based scattering network methodology with a tessellation of geophysical images. Its invariances are expected to be able to thwart the effect of the tectonics. The sparse structure of extracted feature vectors suggest to resort to dimension reduction methods before classification. The most promising one is based on a tessellated version of scattering decompositions, combined with a standard affine PCA classifier. Extensive comparative results on a four-class seismic database show the effectiveness of the proposed method in terms of seismic data labeling and object retrieval, in affordable computational time. Yash Bhalgat, Jean Charléty, Laurent Duval |
ICASSP | 1 |