VLDB 2026 Research / reviewers in the wild / expert
Lujiang Liu
dblp:187/0040
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computational fabrication · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational fabrication › origami design
crease pattern design |
1.0 | 1 | 2026 | Generative design of crease patterns for wrapping fold origami structures · Comput. Aided Des. 2026 |
Computational fabrication
origami design |
1.0 | 1 | 2026 | Generative design of crease patterns for wrapping fold origami structures · Comput. Aided Des. 2026 |
Methods — techniques the papers use, named apart from their topics
generative design · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Generative design of crease patterns for wrapping fold origami structures
Qian Zhang 0026, Changlong Shi, Huafei Xu, Tianzhen Liu, Jian Feng 0002, Lujiang Liu, Jianguo Cai |
Comput. Aided Des. | 7 |