VLDB 2026 Research / reviewers in the wild / expert
Xinze Chen
dblp:187/9099
· DBLP profile ↗
7ranked-venue papers
0as first author
6since 2021 · last 2025
0009-0005-4470-7838ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 5 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | DriveDreamer-2: LLM-Enhanced World Models for Diverse Driving Video GenerationabstractWorld models have demonstrated superiority in autonomous driving, particularly in the generation of multi-view driving videos. However, significant challenges still exist in generating customized driving videos. In this paper, we propose DriveDreamer-2, which incorporates a Large Language Model (LLM) to facilitate the creation of user-defined driving videos. Specifically, a trajectory generation function library is developed to produce trajectories that conform to user descriptions. Subsequently, an HDMap generator is designed to learn the mapping from trajectories to road structures. Ultimately, we propose the Unified Multi-View Model (UniMVM) to enhance temporal and spatial coherence in the generated multi-view driving videos. To the best of our knowledge, DriveDreamer-2 is the first world model to generate customized driving videos, and it can generate uncommon driving videos (e.g., vehicles abruptly cut in) in a user-friendly manner. Besides, experimental results demonstrate that the generated videos enhance the training of driving perception methods (e.g., 3D detection and tracking). Furthermore, video generation quality of DriveDreamer-2 surpasses other state-of-the-art methods, showcasing FID and FVD scores of 11.2 and 55.7, representing relative improvements of ~30% and ~50%. Guosheng Zhao, Xinze Chen, Guan Huang 0003, Xiaoyi Bao, Xingang Wang 0003 |
AAAI | 4 |
| 2025 | HumanDreamer: Generating Controllable Human-Motion Videos via Decoupled GenerationabstractHuman-motion video generation has been a challenging task, primarily due to the difficulty inherent in learning human body movements. While some approaches have attempted to drive human-centric video generation explicitly through pose control, these methods typically rely on poses derived from existing videos, thereby lacking flexibility. To address this, we propose HumanDreamer, a decoupled human video generation framework that first generates diverse poses from text prompts and then leverages these poses to generate human-motion videos. Specifically, we propose MotionVid, the largest dataset for human-motion pose generation. Based on the dataset, we present MotionDiT, which is trained to generate structured human-motion poses from text prompts. Besides, a novel LAMA loss is introduced, which together contribute to a significant improvement in FID by 62.4%, along with respective enhancements in R-precision for top1, top2, and top3 by 41.8%, 26.3%, and 18.3%, thereby advancing both the Text-to-Pose control accuracy and FID metrics. Our experiments across various Pose-to-Video baselines demonstrate that the poses generated by our method can produce diverse and high-quality human-motion videos. Furthermore, our model can facilitate other downstream tasks, such as pose sequence prediction and 2D-3D motion lifting. Chaojun Ni, Guosheng Zhao, Zhiqin Yang, Muyang Zhang, Xinze Chen, Guan Huang 0003, Lihong Liu, Xingang Wang 0003 |
CVPR | 9 |
| 2025 | DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene RepresentationabstractClosed-loop simulation is essential for advancing end-to-end autonomous driving systems. Contemporary sensor simulation methods, such as NeRF and 3DGS, rely predominantly on conditions closely aligned with training data distributions, which are largely confined to forward-driving scenarios. Consequently, these methods face limitations when rendering complex maneuvers (e.g., lane change, acceleration, deceleration). Recent advancements in autonomous-driving world models have demonstrated the potential to generate diverse driving videos. However, these approaches remain constrained to 2D video generation, inherently lacking the spatiotemporal coherence required to capture intricacies of dynamic driving environments. In this paper, we introduce DriveDreamer4D, which enhances 4D driving scene representation leveraging world model priors. Specifically, we utilize the world model as a data machine to synthesize novel trajectory videos, where structured conditions are explicitly leveraged to control the spatial-temporal consistency of traffic elements. Besides, the cousin data training strategy is proposed to facilitate merging real and synthetic data for optimizing 4DGS. To our knowledge, DriveDreamer4D is the first to utilize video generation models for improving 4D reconstruction in driving scenarios. Experimental results reveal that DriveDreamer4D significantly enhances generation quality under novel trajectory views, achieving a relative improvement in FID by 32.1%, 46.4%, and 16.3% compared to PVG, S3Gaussian, and Deformable-GS. Moreover, DriveDreamer4D markedly enhances the spatiotemporal coherence of driving agents, which is verified by a comprehensive user study and the relative increases of 22.6%, 43.5%, and 15.6% in the NTA-IoU metric. Guosheng Zhao, Chaojun Ni, Xueyang Zhang, Guan Huang 0003, Xinze Chen, Youyi Zhang, Wenjun Mei, Xingang Wang 0003 |
CVPR | 8 |
| 2024 | DriveDreamer: Towards Real-World-Drive World Models for Autonomous Driving
Guan Huang 0003, Xinze Chen, Jiagang Zhu, Jiwen Lu |
ECCV (48) | 4 |
| 2023 | WebFace260M: A Benchmark for Million-Scale Deep Face RecognitionabstractFace benchmarks empower the research community to train and evaluate high-performance face recognition systems. In this paper, we contribute a new million-scale recognition benchmark, containing uncurated 4M identities/260M faces (WebFace260M) and cleaned 2M identities/42M faces (WebFace42M) training data, as well as an elaborately designed time-constrained evaluation protocol. First, we collect 4M name lists and download 260M faces from the Internet. Then, a Cleaning Automatically utilizing Self-Training (CAST) pipeline is devised to purify the tremendous WebFace260M, which is efficient and scalable. To the best of our knowledge, the cleaned WebFace42M is the largest public face recognition training set and we expect to close the data gap between academia and industry. Referring to practical deployments, Face Recognition Under Inference Time conStraint (FRUITS) protocol and a new test set with rich attributes are constructed. Besides, we gather a large-scale masked face sub-set for biometrics assessment under COVID-19. For a comprehensive evaluation of face matchers, three recognition tasks are performed under standard, masked and unbiased settings, respectively. Equipped with this benchmark, we delve into million-scale face recognition problems. A distributed framework is developed to train face recognition models efficiently without tampering with the performance. Enabled by WebFace42M, we reduce 40% failure rate on the challenging IJB-C set and rank 3rd among 430 entries on NIST-FRVT. Even 10% data (WebFace4M) shows superior performance compared with the public training sets. Furthermore, comprehensive baselines are established under the FRUITS-100/500/1000 milliseconds protocols. The proposed benchmark shows enormous potential on standard, masked and unbiased face recognition scenarios. Our WebFace260M website is https://www.face-benchmark.org. Guan Huang 0003, Jiankang Deng, Junjie Huang 0005, Xinze Chen, Jiagang Zhu, Dalong Du, Jiwen Lu, Jie Zhou 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 6 |
| 2021 | WebFace260M: A Benchmark Unveiling the Power of Million-Scale Deep Face RecognitionabstractIn this paper, we contribute a new million-scale face benchmark containing noisy 4M identities/260M faces (WebFace260M) and cleaned 2M identities/42M faces (WebFace42M) training data, as well as an elaborately designed time-constrained evaluation protocol. Firstly, we collect 4M name list and download 260M faces from the Internet. Then, a Cleaning Automatically utilizing Self-Training (CAST) pipeline is devised to purify the tremendous WebFace260M, which is efficient and scalable. To the best of our knowledge, the cleaned WebFace42M is the largest public face recognition training set and we expect to close the data gap between academia and industry. Referring to practical scenarios, Face Recognition Under Inference Time conStraint (FRUITS) protocol and a test set are constructed to comprehensively evaluate face matchers.Equipped with this benchmark, we delve into million-scale face recognition problems. A distributed framework is developed to train face recognition models efficiently without tampering with the performance. Empowered by Web-Face42M, we reduce relative 40% failure rate on the challenging IJB-C set, and rank the 3rd among 430 entries on NIST-FRVT. Even 10% data (WebFace4M) shows superior performance compared with public training set. Furthermore, comprehensive baselines are established on our rich-attribute test set under FRUITS-100ms/500ms/1000ms protocol, including MobileNet, EfficientNet, AttentionNet, ResNet, SENet, ResNeXt and RegNet families. Benchmark website is https://www.face-benchmark.org. Guan Huang 0003, Jiankang Deng, Junjie Huang 0005, Xinze Chen, Jiagang Zhu, Jiwen Lu, Dalong Du, Jie Zhou 0001 |
CVPR | 6 |
| 2019 | Attention-Guided Unified Network for Panoptic SegmentationabstractThis paper studies panoptic segmentation, a recently proposed task which segments foreground (FG) objects at the instance level as well as background (BG) contents at the semantic level. Existing methods mostly dealt with these two problems separately, but in this paper, we reveal the underlying relationship between them, in particular, FG objects provide complementary cues to assist BG understanding. Our approach, named the Attention-guided Unified Network (AUNet), is a unified framework with two branches for FG and BG segmentation simultaneously. Two sources of attentions are added to the BG branch, namely, RPN and FG segmentation mask to provide object-level and pixel-level attentions, respectively. Our approach is generalized to different backbones with consistent accuracy gain in both FG and BG segmentation, and also sets new state-of-the-arts both in the MS-COCO (46.5% PQ) and Cityscapes (59.0% PQ) benchmarks. Xinze Chen, Lingxi Xie, Guan Huang 0003, Dalong Du, Xingang Wang 0003 |
CVPR | 2 |