VLDB 2026 Research / reviewers in the wild / expert
Peyman Toreini
dblp:188/1719
· DBLP profile ↗
5ranked-venue papers
1as first author
4since 2021 · last 2025
0000-0002-2468-1715ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 4 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | AF-Mix: A gaze-aware learning system with attention feedback in mixed realityabstractMixed Reality (MR) has demonstrated its potential in various learning contexts. MR-based learning environments empower users to actively explore learning content visualized in multiple formats, such as 3D models, videos, and images. Nonetheless, the sophisticated visualizations in MR learning environments may result in potential visual overload, posing a challenge for users in efficiently allocating their attention. In this paper, we present AF-Mix, a learning support system that leverages eye tracking sensors in Microsoft HoloLens 2 to offer attention feedback for learners. Aiming to design AF-Mix, we conducted a participatory design study and integrated the attention feedback into our system, following users’ needs and suggestions. Furthermore, we evaluated AF-Mix in an evaluation study (n = 22) following a quantitative analysis of users’ visual behavior, as well as a qualitative analysis of interview transcripts. Our findings show that providing feedback to support the learning process can be achieved effectively with eye tracking. In specific, attention feedback assists learners in retrieving previously missed information and encourages learners to reallocate their attention in the review process. Moreover, providing personalized feedback based on previous attention allocation is more effective in supporting users than a self-review approach without gaze-aware assistance in MR. Such feedback facilitates users in managing their limited attentional resources better and supports the reflection of their learning journey more effectively. • Human-centered design of attention feedback in Mixed Reality (MR) learning systems. • Evaluation of the system using qualitative and quantitative methods. • Attention feedback in MR supports users in attention management and self-reflection. • Design recommendations for supporting self-reflection in MR learning systems. Shi Liu 0002, Peyman Toreini, Alexander Maedche |
Int. J. Hum. Comput. Stud. | 2 |
| 2023 | Leveraging Eye Tracking Technology for a Situation-Aware Writing AssistantabstractIntelligent writing assistants use artificial intelligence to support the partial automation of the writing process. Existing research has investigated the interaction between humans and automated systems and has identified the maintenance of situation awareness (SA) as a key challenge for humans. Especially in the context of intelligent writing assistants, humans have to maintain SA as they are held responsible for the written text. Eye tracking is the key technology that enables the non-invasive detection of situation awareness based on eye movements. Building on existing research on human-robot/AI collaboration and their interplay with SA theory, we propose the augmentation of human interaction with intelligent writing assistants through the use of eye tracking technology. On this basis, writing assistants can be adapted to users’ cognitive states such as SA. We argue that for the successful implementation of intelligent writing assistants in the real world, eye-based analysis of SA and augmentation are key. Moritz Langner, Peyman Toreini, Alexander Maedche |
ETRA | 2 |
| 2023 | Does this Explanation Help? Designing Local Model-agnostic Explanation Representations and an Experimental Evaluation Using Eye-tracking TechnologyabstractIn Explainable Artificial Intelligence (XAI) research, various local model-agnostic methods have been proposed to explain individual predictions to users in order to increase the transparency of the underlying Artificial Intelligence (AI) systems. However, the user perspective has received less attention in XAI research, leading to a (1) lack of involvement of users in the design process of local model-agnostic explanations representations and (2) a limited understanding of how users visually attend them. Against this backdrop, we refined representations of local explanations from four well-established model-agnostic XAI methods in an iterative design process with users. Moreover, we evaluated the refined explanation representations in a laboratory experiment using eye-tracking technology as well as self-reports and interviews. Our results show that users do not necessarily prefer simple explanations and that their individual characteristics, such as gender and previous experience with AI systems, strongly influence their preferences. In addition, users find that some explanations are only useful in certain scenarios making the selection of an appropriate explanation highly dependent on context. With our work, we contribute to ongoing research to improve transparency in AI. Miguel Angel Meza Martínez, Mario Nadj, Moritz Langner, Peyman Toreini, Alexander Maedche |
ACM Trans. Interact. Intell. Syst. | 4 |
| 2022 | EyeLikert: Eye-based Interactions for Answering SurveysabstractSurveys are a widely used method for data collection from participants. However, responding to surveys is a time consuming task and requires cognitive and physical efforts of the participants. Eye-based interactions offer the advantage of high speed pointing, low physical effort and implicitness. These advantages are already successfully leveraged in different domains, but so far not investigated in supporting participants in responding to surveys. In this paper, we present EyeLikert, a tool that enables users to answer Likert-scale questions in surveys with their eyes. EyeLikert integrates three different eye-based interactions considering the Midas Touch problem. We hypothesize that enabling eye-based interactions to fill out surveys offers the potential to reduce the physical effort, increase the speed of responding questions, and thereby reduce drop-out rates. Moritz Langner, Nico Aßfalg, Peyman Toreini, Alexander Maedche |
ETRA | 3 |
| 2018 | Use of attentive information dashboards to support task resumption in working environmentsabstractInterruptions are known as one of the big challenges in working environments. Due to improper resuming the primary task, such interruptions may result in task resumption failures and negatively influence the task performance. This phenomenon also occurs when users are working with information dashboards in working environments. To address this problem, an attentive dashboard issuing visual feedback is developed. This feedback supports the user in resuming the primary task after the interruption by guiding the visual attention. The attentive dashboard captures visual attention allocation of the user with a low-cost screen-based eye-tracker while they are monitoring the graphs. This dashboard is sensitive to the occurrence of external interruption by tracking the eye-movement data in real-time. Moreover, based on the collected eye-movement data, two types of visual feedback are designed which highlight the last fixated graph and unnoticed ones. Peyman Toreini, Moritz Langner, Alexander Maedche |
ETRA | 1 |