Lesley Istead

dblp:189/5376 · DBLP profile ↗
← Back
7ranked-venue papers
4as first author
7since 2021 · last 2026
0000-0003-0063-8154ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 5 since 2021Human-computer interaction and ubiquitous computing · 4 · 2 first-author · 4 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2026 A Multi-Modal Exploration of Diversity in Visual Media Production Industries
Lesley Istead, Helen Weixu Chen, Albert Lay, Chris Joslin
IMX1
2025 The Therapeutic Potential of AI-Generated Art in Short-Term Stress Management
Pavaris Thongthanomkul, Helen Weixu Chen, Lesley Istead
COMPASS3
2024 "Imagine a Dress": Exploring the case of task-specific prompt assistants for text-to-image AI tools
abstract
In this paper, we explore the impact of task-specific prompt assistants for text-to-image generative AI tools through a user study. Participants were asked to recreate a dress with SDXL using either a prompt assistant tailored to the dress design, or, no assistant at all. A detailed analysis of the results and feedback suggests that for this specific task, a tailored assistant improves result satisfaction and accuracy. This style of assistant helps users focus on the task by providing a detailed, visual and organized approach to describing the object—enabling faster production times and more accurate descriptions with less ambiguity.
Helen Weixu Chen, Lesley Istead
Graphics Interface2
2023 Seeing is No Longer Believing: A Survey on the State of Deepfakes, AI-Generated Humans, and Other Nonveridical Media
Andreea Pocol, Lesley Istead, Sherman Siu, Sabrina Mokhtari, Sara Kodeiri
CGI2
2022 Evaluating Gender Bias in Film Dialogue
Lesley Istead, Andreea Pocol, Sherman Siu
NLDB1
2022 A Simple, Stroke-Based Method for Gesture Drawing
abstract
Gesture drawing is a type of fluid, fast sketch with loose and roughly drawn lines which capture the motion and feeling of a subject. While style transfer methods, which are able to learn a style from an input image and apply it to a secondary image, can reproduce many styles, they are currently unable to produce the flowing strokes of gesture drawings. In this paper, we present a method to produce gesture drawings, which roughly depict objects or scenes with loose, dancing contours, and frantic textures. Our method adapts stroke-based painterly rendering algorithms to produce long, curved strokes by following the gradient field. A rough, overdrawn appearance is created through progressive refinement.Additionally, we produce rough hatch strokes by altering stroke direction. These add optional shading to the gesture drawings. The wealth parameters that provide users the ability to adjust the output style from short, rapid strokes to long, fluid strokes, from swirling to straight lines. Potential stylistic outputs also include pen-and-ink and coloured pencil. We present several generated gesture drawings and discuss how our method can be applied to video. Our stroke-based rendering algorithm produces convincing gesture drawings with numerous controllable parameters permitting the creation of a variety of styles.
Lesley Istead, Joe Istead, Andreea Pocol, Craig S. Kaplan
Virtual Real. Intell. Hardw.1
2021 Generating Rough Stereoscopic 3D Line Drawings from 3D Images
Lesley Istead, Andreea Pocol, Craig S. Kaplan, Isaac Watt, Nick Lemoing, Alicia Yang
Graphics Interface1