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Asier Mujika

dblp:190/7152 · DBLP profile ↗
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7ranked-venue papers
2as first author
2since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-author · 2 since 2021Theory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Deep learning architectures and training · 44% Reinforcement learning · 27% Learning theory · 16%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Emerging computing paradigms · 100%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Deep learning architectures and training
recurrent neural network
1.332023
Online learning of long-range dependencies · NeurIPS 2023
Optimal Kronecker-Sum Approximation of Real Time Recurrent Learning · ICML 2019
Fast-Slow Recurrent Neural Networks · NIPS 2017
Machine learning › Learning theory
online learning
1.022023
Online learning of long-range dependencies · NeurIPS 2023
Approximating Real-Time Recurrent Learning with Random Kronecker Factors · NeurIPS 2018
Machine learning › Deep learning architectures and training › sequence modeling
long-range dependency modeling
0.822023
Online learning of long-range dependencies · NeurIPS 2023
Approximating Real-Time Recurrent Learning with Random Kronecker Factors · NeurIPS 2018
Machine learning › Reinforcement learning
reward function
0.612022
Open-Ended Reinforcement Learning with Neural Reward Functions · NeurIPS 2022
Machine learning › Reinforcement learning › hierarchical reinforcement learning › skill learning
skill discovery
0.612022
Open-Ended Reinforcement Learning with Neural Reward Functions · NeurIPS 2022
Machine learning › Reinforcement learning › hierarchical reinforcement learning › skill learning
unsupervised skill discovery
0.612022
Open-Ended Reinforcement Learning with Neural Reward Functions · NeurIPS 2022
Machine learning › Optimization for machine learning
gradient estimation
0.412019
Optimal Kronecker-Sum Approximation of Real Time Recurrent Learning · ICML 2019
Machine learning › Deep learning architectures and training › recurrent neural network
recurrent neural network training
0.312018
Approximating Real-Time Recurrent Learning with Random Kronecker Factors · NeurIPS 2018
Natural language and speech › Language models and text generation › language modeling
character-level language modeling
0.312017
Fast-Slow Recurrent Neural Networks · NIPS 2017
Emerging computing paradigms
neuromorphic computing
0.212023
Online learning of long-range dependencies · NeurIPS 2023
Knowledge, reasoning and agents › Knowledge representation and reasoning
open-world learning
0.212022
Open-Ended Reinforcement Learning with Neural Reward Functions · NeurIPS 2022

Methods — techniques the papers use, named apart from their topics

online gradient estimation · 1.3independent recurrent modules · 1.3real-time recurrent learning · 0.7neural reward function · 0.6mutual information · 0.6kronecker-sum approximation · 0.4truncated backpropagation through time · 0.3kronecker product decomposition · 0.3multi-scale processing · 0.3deep transition functions · 0.3
YearPublicationVenuePosition
2023 Online learning of long-range dependencies
abstract
Online learning holds the promise of enabling efficient long-term credit assignment in recurrent neural networks. However, current algorithms fall short of offline backpropagation by either not being scalable or failing to learn long-range dependencies. Here we present a high-performance online learning algorithm that merely doubles the memory and computational requirements of a single inference pass. We achieve this by leveraging independent recurrent modules in multi-layer networks, an architectural motif that has recently been shown to be particularly powerful. Experiments on synthetic memory problems and on the challenging long-range arena benchmark suite reveal that our algorithm performs competitively, establishing a new standard for what can be achieved through online learning. This ability to learn long-range dependencies offers a new perspective on learning in the brain and opens a promising avenue in neuromorphic computing.
Nicolas Zucchet, Robert Meier, Simon Schug, Asier Mujika, João Sacramento
NeurIPS4
2022 Open-Ended Reinforcement Learning with Neural Reward Functions
abstract
Inspired by the great success of unsupervised learning in Computer Vision and Natural Language Processing, the Reinforcement Learning community has recently started to focus more on unsupervised discovery of skills. Most current approaches, like DIAYN or DADS, optimize some form of mutual information objective. We propose a different approach that uses reward functions encoded by neural networks. These are trained iteratively to reward more complex behavior. In high-dimensional robotic environments our approach learns a wide range of interesting skills including front-flips for Half-Cheetah and one-legged running for Humanoid. It is the first skill discovery algorithm that can learn such skills without relying on any form of feature engineering. In the pixel-based Montezuma's Revenge environment our method also works with minimal changes and it learns complex skills that involve interacting with items and visiting diverse locations.
Robert Meier, Asier Mujika
NeurIPS2
2019 Optimal Kronecker-Sum Approximation of Real Time Recurrent Learning
abstract
One of the central goals of Recurrent Neural Networks (RNNs) is to learn long-term dependencies in sequential data. Nevertheless, the most popular training method, Truncated Backpropagation through Time (TBPTT), categorically forbids learning dependencies beyond the truncation horizon. In contrast, the online training algorithm Real Time Recurrent Learning (RTRL) provides untruncated gradients, with the disadvantage of impractically large computational costs. Recently published approaches reduce these costs by providing noisy approximations of RTRL. We present a new approximation algorithm of RTRL, Optimal Kronecker-Sum Approximation (OK). We prove that OK is optimal for a class of approximations of RTRL, which includes all approaches published so far. Additionally, we show that OK has empirically negligible noise: Unlike previous algorithms it matches TBPTT in a real world task (character-level Penn TreeBank) and can exploit online parameter updates to outperform TBPTT in a synthetic string memorization task. Code available at GitHub.
Frederik Benzing, Marcelo M. Gauy, Asier Mujika, Anders Martinsson, Angelika Steger
ICML3
2019 The linear hidden subset problem for the (1 + 1) EA with scheduled and adaptive mutation rates
Hafsteinn Einarsson, Marcelo M. Gauy, Johannes Lengler, Florian Meier 0002, Asier Mujika, Angelika Steger, Felix Weissenberger
Theor. Comput. Sci.5
2018 The linear hidden subset problem for the (1 + 1) EA with scheduled and adaptive mutation rates
abstract
We study unbiased (1 + 1) evolutionary algorithms on linear functions with an unknown number n of bits with non-zero weight. Static algorithms achieve an optimal runtime of O(n(ln n)2+ε), however, it remained unclear whether more dynamic parameter policies could yield better runtime guarantees. We consider two setups: one where the mutation rate follows a fixed schedule, and one where it may be adapted depending on the history of the run. For the first setup, we give a schedule that achieves a runtime of (1±o(1))βn ln n, where β ≈ 3.552, which is an asymptotic improvement over the runtime of the static setup. Moreover, we show that no schedule admits a better runtime guarantee and that the optimal schedule is essentially unique. For the second setup, we show that the runtime can be further improved to (1 ± o(1))en ln n, which matches the performance of algorithms that know n in advance.
Hafsteinn Einarsson, Johannes Lengler, Marcelo M. Gauy, Florian Meier 0002, Asier Mujika, Angelika Steger, Felix Weissenberger
GECCO5
2018 Approximating Real-Time Recurrent Learning with Random Kronecker Factors
abstract
Despite all the impressive advances of recurrent neural networks, sequential data is still in need of better modelling. Truncated backpropagation through time (TBPTT), the learning algorithm most widely used in practice, suffers from the truncation bias, which drastically limits its ability to learn long-term dependencies.The Real Time Recurrent Learning algorithm (RTRL) addresses this issue, but its high computational requirements make it infeasible in practice. The Unbiased Online Recurrent Optimization algorithm (UORO) approximates RTRL with a smaller runtime and memory cost, but with the disadvantage of obtaining noisy gradients that also limit its practical applicability. In this paper we propose the Kronecker Factored RTRL (KF-RTRL) algorithm that uses a Kronecker product decomposition to approximate the gradients for a large class of RNNs. We show that KF-RTRL is an unbiased and memory efficient online learning algorithm. Our theoretical analysis shows that, under reasonable assumptions, the noise introduced by our algorithm is not only stable over time but also asymptotically much smaller than the one of the UORO algorithm. We also confirm these theoretical results experimentally. Further, we show empirically that the KF-RTRL algorithm captures long-term dependencies and almost matches the performance of TBPTT on real world tasks by training Recurrent Highway Networks on a synthetic string memorization task and on the Penn TreeBank task, respectively. These results indicate that RTRL based approaches might be a promising future alternative to TBPTT.
Asier Mujika, Florian Meier 0002, Angelika Steger
NeurIPS1
2017 Fast-Slow Recurrent Neural Networks
abstract
Processing sequential data of variable length is a major challenge in a wide range of applications, such as speech recognition, language modeling, generative image modeling and machine translation. Here, we address this challenge by proposing a novel recurrent neural network (RNN) architecture, the Fast-Slow RNN (FS-RNN). The FS-RNN incorporates the strengths of both multiscale RNNs and deep transition RNNs as it processes sequential data on different timescales and learns complex transition functions from one time step to the next. We evaluate the FS-RNN on two character based language modeling data sets, Penn Treebank and Hutter Prize Wikipedia, where we improve state of the art results to 1.19 and 1.25 bits-per-character (BPC), respectively. In addition, an ensemble of two FS-RNNs achieves 1.20 BPC on Hutter Prize Wikipedia outperforming the best known compression algorithm with respect to the BPC measure. We also present an empirical investigation of the learning and network dynamics of the FS-RNN, which explains the improved performance compared to other RNN architectures. Our approach is general as any kind of RNN cell is a possible building block for the FS-RNN architecture, and thus can be flexibly applied to different tasks.
Asier Mujika, Florian Meier 0002, Angelika Steger
NIPS1