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Quang-Hieu Pham

dblp:191/4674 · DBLP profile ↗
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10ranked-venue papers
4as first author
2since 2021 · last 2022
0000-0003-4722-0521ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 3 first-author · 2 since 2021Artificial intelligence and machine learning · 7 · 3 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
3D vision · 68% Segmentation and scene understanding · 25% Video understanding and tracking · 2%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 20 heaviest of 23, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d scene understanding
0.932019
Creating and understanding 3D annotated scene meshes · SIGGRAPH Asia 2019
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds With Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields · CVPR 2019
Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World Data · ICCV 2019
Computer vision › 3D vision › 3d scene reconstruction
dynamic scene reconstruction
0.612022
RFNet-4D: Joint Object Reconstruction and Flow Estimation from 4D Point Clouds · ECCV (23) 2022
Computer vision › 3D vision
scene flow estimation
0.612022
RFNet-4D: Joint Object Reconstruction and Flow Estimation from 4D Point Clouds · ECCV (23) 2022
Computer vision › 3D vision › point cloud analysis › point cloud learning
point cloud representation learning
0.512021
Point-set Distances for Learning Representations of 3D Point Clouds · ICCV 2021
Computer vision › 3D vision
depth estimation
0.412020
LCD: Learned Cross-Domain Descriptors for 2D-3D Matching · AAAI 2020
Computer vision › 3D vision › depth estimation › depth completion
sparse-to-dense depth
0.412020
LCD: Learned Cross-Domain Descriptors for 2D-3D Matching · AAAI 2020
Computer vision › 3D vision › 3d scene understanding
3d instance segmentation
0.412019
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds With Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields · CVPR 2019
Computer vision › 3D vision
3d object recognition
0.412019
Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World Data · ICCV 2019
Computer vision › Segmentation and scene understanding
3d point cloud segmentation
0.412019
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds With Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields · CVPR 2019
Computer vision › Segmentation and scene understanding
3d semantic segmentation
0.412019
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds With Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields · CVPR 2019
Computer vision › Segmentation and scene understanding
instance segmentation
0.412019
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds With Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields · CVPR 2019
Computer vision › 3D vision › point cloud analysis
point cloud classification
0.412019
Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World Data · ICCV 2019
Computer vision › Segmentation and scene understanding › image segmentation
semantic and instance segmentation
0.412019
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds With Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields · CVPR 2019
Computer vision › Segmentation and scene understanding
semantic segmentation
0.412019
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds With Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields · CVPR 2019
Geometric modeling and processing › shape modeling
shape completion
0.212016
A Field Model for Repairing 3D Shapes · CVPR 2016
Geometric modeling and processing › mesh processing
shape repair
0.212016
A Field Model for Repairing 3D Shapes · CVPR 2016
Computer vision › 3D vision
point cloud registration
0.112021
Point-set Distances for Learning Representations of 3D Point Clouds · ICCV 2021
Machine learning › Representation and self-supervised learning › representation learning › latent representation learning
shared latent representation
0.112020
LCD: Learned Cross-Domain Descriptors for 2D-3D Matching · AAAI 2020
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference
MAP inference
0.112016
A Field Model for Repairing 3D Shapes · CVPR 2016
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models
markov random field
0.112016
A Field Model for Repairing 3D Shapes · CVPR 2016

Methods — techniques the papers use, named apart from their topics

point cloud processing · 0.6sliced wasserstein distance · 0.5earth mover's distance · 0.5chamfer discrepancy · 0.5shared embedding · 0.4dual auto-encoder neural network · 0.4point embedding · 0.4multi-value conditional random field · 0.4multi-task pointwise network · 0.4deep learning · 0.4variational mean field approximation · 0.2markov random field · 0.2deep belief network · 0.2
YearPublicationVenuePosition
2022 RFNet-4D: Joint Object Reconstruction and Flow Estimation from 4D Point Clouds
Tuan-Anh Vu, Duc Thanh Nguyen, Binh-Son Hua, Quang-Hieu Pham, Sai-Kit Yeung
ECCV (23)4
2021 Point-set Distances for Learning Representations of 3D Point Clouds
abstract
Learning an effective representation of 3D point clouds requires a good metric to measure the discrepancy between two 3D point sets, which is non-trivial due to their irregularity. Most of the previous works resort to using the Chamfer discrepancy or Earth Mover’s distance, but those metrics are either ineffective in measuring the differences between point clouds or computationally expensive. In this paper, we conduct a systematic study with extensive experiments on distance metrics for 3D point clouds. From this study, we propose to use sliced Wasserstein distance and its variants for learning representations of 3D point clouds. In addition, we introduce a new algorithm to estimate sliced Wasserstein distance that guarantees that the estimated value is close enough to the true one. Experiments show that the sliced Wasserstein distance and its variants allow the neural network to learn a more efficient representation compared to the Chamfer discrepancy. We demonstrate the efficiency of the sliced Wasserstein metric and its variants on several tasks in 3D computer vision including training a point cloud autoencoder, generative modeling, transfer learning, and point cloud registration.
Quang-Hieu Pham, Tam Le, Tung Pham 0001, Nhat Ho, Binh-Son Hua
ICCV2
2020 LCD: Learned Cross-Domain Descriptors for 2D-3D Matching
abstract
In this work, we present a novel method to learn a local cross-domain descriptor for 2D image and 3D point cloud matching. Our proposed method is a dual auto-encoder neural network that maps 2D and 3D input into a shared latent space representation. We show that such local cross-domain descriptors in the shared embedding are more discriminative than those obtained from individual training in 2D and 3D domains. To facilitate the training process, we built a new dataset by collecting ≈ 1.4 millions of 2D-3D correspondences with various lighting conditions and settings from publicly available RGB-D scenes. Our descriptor is evaluated in three main experiments: 2D-3D matching, cross-domain retrieval, and sparse-to-dense depth estimation. Experimental results confirm the robustness of our approach as well as its competitive performance not only in solving cross-domain tasks but also in being able to generalize to solve sole 2D and 3D tasks. Our dataset and code are released publicly at https://hkust-vgd.github.io/lcd.
Quang-Hieu Pham, Mikaela Angelina Uy, Binh-Son Hua, Duc Thanh Nguyen, Gemma Roig, Sai-Kit Yeung
AAAI1
2020 A*3D Dataset: Towards Autonomous Driving in Challenging Environments
abstract
With the increasing global popularity of self-driving cars, there is an immediate need for challenging real-world datasets for benchmarking and training various computer vision tasks such as 3D object detection. Existing datasets either represent simple scenarios or provide only day-time data. In this paper, we introduce a new challenging A*3D dataset which consists of RGB images and LiDAR data with a significant diversity of scene, time, and weather. The dataset consists of high-density images (≈ 10 times more than the pioneering KITTI dataset), heavy occlusions, a large number of nighttime frames (≈ 3 times the nuScenes dataset), addressing the gaps in the existing datasets to push the boundaries of tasks in autonomous driving research to more challenging highly diverse environments. The dataset contains 39K frames, 7 classes, and 230K 3D object annotations. An extensive 3D object detection benchmark evaluation on the A*3D dataset for various attributes such as high density, day-time/night-time, gives interesting insights into the advantages and limitations of training and testing 3D object detection in real-world setting.
Quang-Hieu Pham, Pierre Sevestre, Ramanpreet Singh Pahwa, Huijing Zhan, Chun Ho Pang, Yuda Chen, Armin Mustafa, Vijay Chandrasekhar 0001, Jie Lin 0001
ICRA1
2019 JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds With Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields
abstract
Deep learning techniques have become the to-go models for most vision-related tasks on 2D images. However, their power has not been fully realised on several tasks in 3D space, e.g., 3D scene understanding. In this work, we jointly address the problems of semantic and instance segmentation of 3D point clouds. Specifically, we develop a multi-task pointwise network that simultaneously performs two tasks: predicting the semantic classes of 3D points and embedding the points into high-dimensional vectors so that points of the same object instance are represented by similar embeddings. We then propose a multi-value conditional random field model to incorporate the semantic and instance labels and formulate the problem of semantic and instance segmentation as jointly optimising labels in the field model. The proposed method is thoroughly evaluated and compared with existing methods on different indoor scene datasets including S3DIS and SceneNN. Experimental results showed the robustness of the proposed joint semantic-instance segmentation scheme over its single components. Our method also achieved state-of-the-art performance on semantic segmentation.
Quang-Hieu Pham, Duc Thanh Nguyen, Binh-Son Hua, Gemma Roig, Sai-Kit Yeung
CVPR1
2019 Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World Data
abstract
Deep learning techniques for point cloud data have demonstrated great potentials in solving classical problems in 3D computer vision such as 3D object classification and segmentation. Several recent 3D object classification methods have reported state-of-the-art performance on CAD model datasets such as ModelNet40 with high accuracy (~92\%). Despite such impressive results, in this paper, we argue that object classification is still a challenging task when objects are framed with real-world settings. To prove this, we introduce ScanObjectNN, a new real-world point cloud object dataset based on scanned indoor scene data. From our comprehensive benchmark, we show that our dataset poses great challenges to existing point cloud classification techniques as objects from real-world scans are often cluttered with background and/or are partial due to occlusions. We identify three key open problems for point cloud object classification, and propose new point cloud classification neural networks that achieve state-of-the-art performance on classifying objects with cluttered background. Our dataset and code are publicly available in our project page https://hkust-vgd.github.io/scanobjectnn/.
Mikaela Angelina Uy, Quang-Hieu Pham, Binh-Son Hua, Duc Thanh Nguyen, Sai-Kit Yeung
ICCV2
2019 Creating and understanding 3D annotated scene meshes
abstract
Deep learning requires availability of massive 3D data.
Duc Thanh Nguyen, Quang-Hieu Pham, Binh-Son Hua
SIGGRAPH Asia2
2019 Real-Time Progressive 3D Semantic Segmentation for Indoor Scenes
abstract
The widespread adoption of autonomous systems such as drones and assistant robots has created a need for real-time high-quality semantic scene segmentation. In this paper, we propose an efficient yet robust technique for on-the-fly dense reconstruction and semantic segmentation of 3D indoor scenes. To guarantee (near) real-time performance, our method is built atop an efficient super-voxel clustering method and a conditional random field with higher-order constraints from structural and object cues, enabling progressive dense semantic segmentation without any precomputation. We extensively evaluate our method on different indoor scenes including kitchens, offices, and bedrooms in the SceneNN and ScanNet datasets and show that our technique consistently produces state-of-the-art segmentation results in both qualitative and quantitative experiments.
Quang-Hieu Pham, Binh-Son Hua, Duc Thanh Nguyen, Sai-Kit Yeung
WACV1
2016 SceneNN: A Scene Meshes Dataset with aNNotations
abstract
Several RGB-D datasets have been publicized over the past few years for facilitating research in computer vision and robotics. However, the lack of comprehensive and fine-grained annotation in these RGB-D datasets has posed challenges to their widespread usage. In this paper, we introduce SceneNN, an RGB-D scene dataset consisting of 100 scenes. All scenes are reconstructed into triangle meshes and have per-vertex and per-pixel annotation. We further enriched the dataset with fine-grained information such as axis-aligned bounding boxes, oriented bounding boxes, and object poses. We used the dataset as a benchmark to evaluate the state-of-the-art methods on relevant research problems such as intrinsic decomposition and shape completion. Our dataset and annotation tools are available at http://www.scenenn.net.
Binh-Son Hua, Quang-Hieu Pham, Duc Thanh Nguyen, Minh-Khoi Tran, Lap-Fai Yu, Sai-Kit Yeung
3DV2
2016 A Field Model for Repairing 3D Shapes
abstract
This paper proposes a field model for repairing 3D shapes constructed from multi-view RGB data. Specifically, we represent a 3D shape in a Markov random field (MRF) in which the geometric information is encoded by random binary variables and the appearance information is retrieved from a set of RGB images captured at multiple viewpoints. The local priors in the MRF model capture the local structures of object shapes and are learnt from 3D shape templates using a convolutional deep belief network. Repairing a 3D shape is formulated as the maximum a posteriori (MAP) estimation in the corresponding MRF. Variational mean field approximation technique is adopted for the MAP estimation. The proposed method was evaluated on both artificial data and real data obtained from reconstruction of practical scenes. Experimental results have shown the robustness and efficiency of the proposed method in repairing noisy and incomplete 3D shapes.
Duc Thanh Nguyen, Binh-Son Hua, Minh-Khoi Tran, Quang-Hieu Pham, Sai-Kit Yeung
CVPR4