VLDB 2026 Research / reviewers in the wild / expert
Kavosh Asadi
dblp:192/1404
· DBLP profile ↗
15ranked-venue papers
7as first author
10since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 15 · 7 first-author · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | TAIL: Task-specific Adapters for Imitation Learning with Large Pretrained ModelsabstractThe full potential of large pretrained models remains largely untapped in control domains like robotics. This is mainly because of the scarcity of data and the computational challenges associated with training or fine-tuning these large models for such applications. Prior work mainly emphasizes either effective \emph{pretraining} of large models for decision-making or single-task adaptation. But real-world problems will require data-efficient, \emph{continual adaptation} for new control tasks. Recognizing these constraints, we introduce TAIL (Task-specific Adapters for Imitation Learning), a framework for efficient adaptation to new control tasks. Inspired by recent advancements in parameter-efficient fine-tuning in language domains, we explore efficient fine-tuning techniques---e.g., Bottleneck Adapters, P-Tuning, and Low-Rank Adaptation (LoRA)---in TAIL to adapt large pretrained models for new tasks with limited demonstration data. Our extensive experiments comparing prevalent parameter-efficient fine-tuning techniques and adaptation baselines suggest that TAIL with LoRA can achieve the best post-adaptation performance with only 1\% of the trainable parameters of full fine-tuning, while avoiding catastrophic forgetting and preserving adaptation plasticity in continual learning settings. Zuxin Liu, Jesse Zhang, Kavosh Asadi, Yao Liu 0009, Ding Zhao, Shoham Sabach, Rasool Fakoor |
ICLR | 3 |
| 2024 | Learning the Target Network in Function SpaceabstractWe focus on the task of learning the value function in the reinforcement learning (RL) setting. This task is often solved by updating a pair of online and target networks while ensuring that the parameters of these two networks are equivalent. We propose Lookahead-Replicate (LR), a new value-function approximation algorithm that is agnostic to this parameter-space equivalence. Instead, the LR algorithm is designed to maintain an equivalence between the two networks in the function space. This value-based equivalence is obtained by employing a new target-network update. We show that LR leads to a convergent behavior in learning the value function. We also present empirical results demonstrating that LR-based target-network updates significantly improve deep RL on the Atari benchmark. Kavosh Asadi, Yao Liu 0009, Shoham Sabach, Rasool Fakoor |
ICML | 1 |
| 2023 | Coarse-Grained Smoothness for Reinforcement Learning in Metric SpacesabstractPrincipled decision-making in continuous state–action spaces is impossible without some assumptions. A common approach is to assume Lipschitz continuity of the Q-function. We show that, unfortunately, this property fails to hold in many typical domains. We propose a new coarse-grained smoothness definition that generalizes the notion of Lipschitz continuity, is more widely applicable, and allows us to compute significantly tighter bounds on Q-functions, leading to improved learning. We provide a theoretical analysis of our new smoothness definition, and discuss its implications and impact on control and exploration in continuous domains. Omer Gottesman, Kavosh Asadi, Cameron Allen, Sam Lobel, George Dimitri Konidaris, Michael L. Littman |
AISTATS | 2 |
| 2023 | Resetting the Optimizer in Deep RL: An Empirical StudyabstractWe focus on the task of approximating the optimal value function in deep reinforcement learning. This iterative process is comprised of solving a sequence of optimization problems where the loss function changes per iteration. The common approach to solving this sequence of problems is to employ modern variants of the stochastic gradient descent algorithm such as Adam. These optimizers maintain their own internal parameters such as estimates of the first-order and the second-order moments of the gradient, and update them over time. Therefore, information obtained in previous iterations is used to solve the optimization problem in the current iteration. We demonstrate that this can contaminate the moment estimates because the optimization landscape can change arbitrarily from one iteration to the next one. To hedge against this negative effect, a simple idea is to reset the internal parameters of the optimizer when starting a new iteration. We empirically investigate this resetting idea by employing various optimizers in conjunction with the Rainbow algorithm. We demonstrate that this simple modification significantly improves the performance of deep RL on the Atari benchmark. Kavosh Asadi, Rasool Fakoor, Shoham Sabach |
NeurIPS | 1 |
| 2023 | TD Convergence: An Optimization PerspectiveabstractWe study the convergence behavior of the celebrated temporal-difference (TD) learning algorithm. By looking at the algorithm through the lens of optimization, we first argue that TD can be viewed as an iterative optimization algorithm where the function to be minimized changes per iteration. By carefully investigating the divergence displayed by TD on a classical counter example, we identify two forces that determine the convergent or divergent behavior of the algorithm. We next formalize our discovery in the linear TD setting with quadratic loss and prove that convergence of TD hinges on the interplay between these two forces. We extend this optimization perspective to prove convergence of TD in a much broader setting than just linear approximation and squared loss. Our results provide a theoretical explanation for the successful application of TD in reinforcement learning. Kavosh Asadi, Shoham Sabach, Yao Liu 0009, Omer Gottesman, Rasool Fakoor |
NeurIPS | 1 |
| 2022 | Faster Deep Reinforcement Learning with Slower Online NetworkabstractDeep reinforcement learning algorithms often use two networks for value function optimization: an online network, and a target network that tracks the online network with some delay. Using two separate networks enables the agent to hedge against issues that arise when performing bootstrapping. In this paper we endow two popular deep reinforcement learning algorithms, namely DQN and Rainbow, with updates that incentivize the online network to remain in the proximity of the target network. This improves the robustness of deep reinforcement learning in presence of noisy updates. The resultant agents, called DQN Pro and Rainbow Pro, exhibit significant performance improvements over their original counterparts on the Atari benchmark demonstrating the effectiveness of this simple idea in deep reinforcement learning. The code for our paper is available here: Github.com/amazon-research/fast-rl-with-slow-updates. Kavosh Asadi, Rasool Fakoor, Omer Gottesman, Taesup Kim, Michael L. Littman, Alexander J. Smola |
NeurIPS | 1 |
| 2022 | Adaptive Interest for Emphatic Reinforcement LearningabstractEmphatic algorithms have shown great promise in stabilizing and improving reinforcement learning by selectively emphasizing the update rule. Although the emphasis fundamentally depends on an interest function which defines the intrinsic importance of each state, most approaches simply adopt a uniform interest over all states (except where a hand-designed interest is possible based on domain knowledge). In this paper, we investigate adaptive methods that allow the interest function to dynamically vary over states and iterations. In particular, we leverage meta-gradients to automatically discover online an interest function that would accelerate the agent’s learning process. Empirical evaluations on a wide range of environments show that adapting the interest is key to provide significant gains. Qualitative analysis indicates that the learned interest function emphasizes states of particular importance, such as bottlenecks, which can be especially useful in a transfer learning setting. Martin Klissarov, Rasool Fakoor, Jonas Mueller 0001, Kavosh Asadi, Taesup Kim, Alexander J. Smola |
NeurIPS | 4 |
| 2021 | Deep Radial-Basis Value Functions for Continuous ControlabstractA core operation in reinforcement learning (RL) is finding an action that is optimal with respect to a learned value function. This operation is often challenging when the learned value function takes continuous actions as input. We introduce deep radial-basis value functions (RBVFs): value functions learned using a deep network with a radial-basis function (RBF) output layer. We show that the maximum action-value with respect to a deep RBVF can be approximated easily and accurately. Moreover, deep RBVFs can represent any true value function owing to their support for universal function approximation. We extend the standard DQN algorithm to continuous control by endowing the agent with a deep RBVF. We show that the resultant agent, called RBF-DQN, significantly outperforms value-function-only baselines, and is competitive with state-of-the-art actor-critic algorithms. Kavosh Asadi, Neev Parikh, Ronald Parr, George Dimitri Konidaris, Michael L. Littman |
AAAI | 1 |
| 2021 | Lipschitz Lifelong Reinforcement LearningabstractWe consider the problem of knowledge transfer when an agent is facing a series of Reinforcement Learning (RL) tasks. We introduce a novel metric between Markov Decision Processes and establish that close MDPs have close optimal value functions. Formally, the optimal value functions are Lipschitz continuous with respect to the tasks space. These theoretical results lead us to a value-transfer method for Lifelong RL, which we use to build a PAC-MDP algorithm with improved convergence rate. Further, we show the method to experience no negative transfer with high probability. We illustrate the benefits of the method in Lifelong RL experiments. Erwan Lecarpentier, David Abel, Kavosh Asadi, Yuu Jinnai, Emmanuel Rachelson, Michael L. Littman |
AAAI | 3 |
| 2021 | Continuous Doubly Constrained Batch Reinforcement LearningabstractReliant on too many experiments to learn good actions, current Reinforcement Learning (RL) algorithms have limited applicability in real-world settings, which can be too expensive to allow exploration. We propose an algorithm for batch RL, where effective policies are learned using only a fixed offline dataset instead of online interactions with the environment. The limited data in batch RL produces inherent uncertainty in value estimates of states/actions that were insufficiently represented in the training data. This leads to particularly severe extrapolation when our candidate policies diverge from one that generated the data. We propose to mitigate this issue via two straightforward penalties: a policy-constraint to reduce this divergence and a value-constraint that discourages overly optimistic estimates. Over a comprehensive set of $32$ continuous-action batch RL benchmarks, our approach compares favorably to state-of-the-art methods, regardless of how the offline data were collected. Rasool Fakoor, Jonas Mueller 0001, Kavosh Asadi, Pratik Chaudhari, Alexander J. Smola |
NeurIPS | 3 |
| 2019 | State Abstraction as Compression in Apprenticeship LearningabstractState abstraction can give rise to models of environments that are both compressed and useful, thereby enabling efficient sequential decision making. In this work, we offer the first formalism and analysis of the trade-off between compression and performance made in the context of state abstraction for Apprenticeship Learning. We build on Rate-Distortion theory, the classic Blahut-Arimoto algorithm, and the Information Bottleneck method to develop an algorithm for computing state abstractions that approximate the optimal tradeoff between compression and performance. We illustrate the power of this algorithmic structure to offer insights into effective abstraction, compression, and reinforcement learning through a mixture of analysis, visuals, and experimentation. David Abel, Dilip Arumugam, Kavosh Asadi, Yuu Jinnai, Michael L. Littman, Lawson L. S. Wong |
AAAI | 3 |
| 2019 | DeepMellow: Removing the Need for a Target Network in Deep Q-LearningabstractDeep Q-Network (DQN) is an algorithm that achieves human-level performance in complex domains like Atari games. One of the important elements of DQN is its use of a target network, which is necessary to stabilize learning. We argue that using a target network is incompatible with online reinforcement learning, and it is possible to achieve faster and more stable learning without a target network when we use Mellowmax, an alternative softmax operator. We derive novel properties of Mellowmax, and empirically show that the combination of DQN and Mellowmax, but without a target network, outperforms DQN with a target network. Seungchan Kim, Kavosh Asadi, Michael L. Littman, George Dimitri Konidaris |
IJCAI | 2 |
| 2018 | Lipschitz Continuity in Model-based Reinforcement LearningabstractWe examine the impact of learning Lipschitz continuous models in the context of model-based reinforcement learning. We provide a novel bound on multi-step prediction error of Lipschitz models where we quantify the error using the Wasserstein metric. We go on to prove an error bound for the value-function estimate arising from Lipschitz models and show that the estimated value function is itself Lipschitz. We conclude with empirical results that show the benefits of controlling the Lipschitz constant of neural-network models. Kavosh Asadi, Dipendra Misra, Michael L. Littman |
ICML | 1 |
| 2017 | Hybrid Code Networks: practical and efficient end-to-end dialog control with supervised and reinforcement learningabstractEnd-to-end learning of recurrent neural networks (RNNs) is an attractive solution for dialog systems; however, current techniques are data-intensive and require thousands of dialogs to learn simple behaviors.We introduce Hybrid Code Networks (HCNs), which combine an RNN with domain-specific knowledge encoded as software and system action templates.Compared to existing end-toend approaches, HCNs considerably reduce the amount of training data required, while retaining the key benefit of inferring a latent representation of dialog state.In addition, HCNs can be optimized with supervised learning, reinforcement learning, or a mixture of both.HCNs attain stateof-the-art performance on the bAbI dialog dataset (Bordes and Weston, 2016), and outperform two commercially deployed customer-facing dialog systems. Jason D. Williams, Kavosh Asadi, Geoffrey Zweig |
ACL (1) | 2 |
| 2017 | An Alternative Softmax Operator for Reinforcement LearningabstractA softmax operator applied to a set of values acts somewhat like the maximization function and somewhat like an average. In sequential decision making, softmax is often used in settings where it is necessary to maximize utility but also to hedge against problems that arise from putting all of one’s weight behind a single maximum utility decision. The Boltzmann softmax operator is the most commonly used softmax operator in this setting, but we show that this operator is prone to misbehavior. In this work, we study a differentiable softmax operator that, among other properties, is a non-expansion ensuring a convergent behavior in learning and planning. We introduce a variant of SARSA algorithm that, by utilizing the new operator, computes a Boltzmann policy with a state-dependent temperature parameter. We show that the algorithm is convergent and that it performs favorably in practice. Kavosh Asadi, Michael L. Littman |
ICML | 1 |