VLDB 2026 Research / reviewers in the wild / expert
Sahand Sharifzadeh
dblp:192/1440
· DBLP profile ↗
13ranked-venue papers
3as first author
11since 2021 · last 2023
0000-0002-5534-4017ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 13 · 3 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 5 since 2021Systems, architecture and hardware · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | InstanceFormer: An Online Video Instance Segmentation FrameworkabstractRecent transformer-based offline video instance segmentation (VIS) approaches achieve encouraging results and significantly outperform online approaches. However, their reliance on the whole video and the immense computational complexity caused by full Spatio-temporal attention limit them in real-life applications such as processing lengthy videos. In this paper, we propose a single-stage transformer-based efficient online VIS framework named InstanceFormer, which is especially suitable for long and challenging videos. We propose three novel components to model short-term and long-term dependency and temporal coherence. First, we propagate the representation, location, and semantic information of prior instances to model short-term changes. Second, we propose a novel memory cross-attention in the decoder, which allows the network to look into earlier instances within a certain temporal window. Finally, we employ a temporal contrastive loss to impose coherence in the representation of an instance across all frames. Memory attention and temporal coherence are particularly beneficial to long-range dependency modeling, including challenging scenarios like occlusion. The proposed InstanceFormer outperforms previous online benchmark methods by a large margin across multiple datasets. Most importantly, InstanceFormer surpasses offline approaches for challenging and long datasets such as YouTube-VIS-2021 and OVIS. Code is available at https://github.com/rajatkoner08/InstanceFormer. Rajat Koner, Tanveer Hannan, Suprosanna Shit, Sahand Sharifzadeh, Matthias Schubert, Thomas Seidl 0001, Volker Tresp |
AAAI | 4 |
| 2023 | Do DALL-E and Flamingo Understand Each Other?abstractThe field of multimodal research focusing on the comprehension and creation of both images and text has witnessed significant strides. This progress is exemplified by the emergence of sophisticated models dedicated to image captioning at scale, such as the notable Flamingo model and text-to-image generative models, with DALL-E serving as a prominent example. An interesting question worth exploring in this domain is whether Flamingo and DALL-E understand each other. To study this question, we propose a reconstruction task where Flamingo generates a description for a given image and DALL-E uses this description as input to synthesize a new image. We argue that these models understand each other if the generated image is similar to the given image. Specifically, we study the relationship between the quality of the image reconstruction and that of the text generation. We find that an optimal description of an image is one that gives rise to a generated image similar to the original one. The finding motivates us to propose a unified framework to finetune the text-to-image and image-to-text models. Concretely, the reconstruction part forms a regularization loss to guide the tuning of the models. Extensive experiments on multiple datasets with different image captioning and image generation models validate our findings and demonstrate the effectiveness of our proposed unified framework. As DALL-E and Flamingo are not publicly available, we use Stable Diffusion and BLIP in the remaining work. Project website: https://dalleflamingo.github.io. Hang Li 0010, Jindong Gu, Rajat Koner, Sahand Sharifzadeh, Volker Tresp |
ICCV | 4 |
| 2023 | MemeGraphs: Linking Memes to Knowledge Graphs
Vasiliki Kougia, Simon Fetzel, Thomas Kirchmair, Erion Çano, Sina Moayed Baharlou, Sahand Sharifzadeh, Benjamin Roth 0001 |
ICDAR (1) | 6 |
| 2023 | The Tensor Brain: A Unified Theory of Perception, Memory, and Semantic DecodingabstractWe present a unified computational theory of an agent's perception and memory. In our model, both perception and memory are realized by different operational modes of the oscillating interactions between a symbolic index layer and a subsymbolic representation layer. The two layers form a bilayer tensor network (BTN). The index layer encodes indices for concepts, predicates, and episodic instances. The representation layer broadcasts information and reflects the cognitive brain state; it is our model of what authors have called the "mental canvas" or the "global workspace." As a bridge between perceptual input and the index layer, the representation layer enables the grounding of indices by their subsymbolic embeddings, which are implemented as connection weights linking both layers. The propagation of activation to earlier perceptual processing layers in the brain can lead to embodiments of indices. Perception and memories first create subsymbolic representations, which are subsequently decoded semantically to produce sequences of activated indices that form symbolic triple statements. The brain is a sampling engine: only activated indices are communicated to the remaining parts of the brain. Triple statements are dynamically embedded in the representation layer and embodied in earlier processing layers: the brain speaks to itself. Although memory appears to be about the past, its main purpose is to support the agent in the present and the future. Recent episodic memory provides the agent with a sense of the here and now. Remote episodic memory retrieves relevant past experiences to provide information about possible future scenarios. This aids the agent in decision making. "Future" episodic memory, based on expected future events, guides planning and action. Semantic memory retrieves specific information, which is not delivered by current perception, and defines priors for future observations. We argue that it is important for the agent to encode individual entities, not just classes and attributes. Perception is learning: episodic memories are constantly being formed, and we demonstrate that a form of self-supervised learning can acquire new concepts and refine existing ones. We test our model on a standard benchmark data set, which we expanded to contain richer representations for attributes, classes, and individuals. Our key hypothesis is that obtaining a better understanding of perception and memory is a crucial prerequisite to comprehending human-level intelligence. Volker Tresp, Sahand Sharifzadeh, Hang Li 0010, Dario Konopatzki, Yunpu Ma |
Neural Comput. | 2 |
| 2022 | Improving Scene Graph Classification by Exploiting Knowledge from TextsabstractTraining scene graph classification models requires a large amount of annotated image data. Meanwhile, scene graphs represent relational knowledge that can be modeled with symbolic data from texts or knowledge graphs. While image annotation demands extensive labor, collecting textual descriptions of natural scenes requires less effort. In this work, we investigate whether textual scene descriptions can substitute for annotated image data. To this end, we employ a scene graph classification framework that is trained not only from annotated images but also from symbolic data. In our architecture, the symbolic entities are first mapped to their correspondent image-grounded representations and then fed into the relational reasoning pipeline. Even though a structured form of knowledge, such as the form in knowledge graphs, is not always available, we can generate it from unstructured texts using a transformer-based language model. We show that by fine-tuning the classification pipeline with the extracted knowledge from texts, we can achieve ~8x more accurate results in scene graph classification, ~3x in object classification, and ~1.5x in predicate classification, compared to the supervised baselines with only 1% of the annotated images. Sahand Sharifzadeh, Sina Moayed Baharlou, Martin Schmitt, Hinrich Schütze, Volker Tresp |
AAAI | 1 |
| 2022 | Relationformer: A Unified Framework for Image-to-Graph Generation
Suprosanna Shit, Rajat Koner, Bastian Wittmann, Johannes C. Paetzold, Ivan Ezhov, Hongwei Li 0004, Jiazhen Pan, Sahand Sharifzadeh, Georgios Kaissis, Volker Tresp, Bjoern Menze |
ECCV (37) | 8 |
| 2022 | PourNet: Robust Robotic Pouring Through Curriculum and Curiosity-based Reinforcement LearningabstractPouring liquids accurately into containers is one of the most challenging tasks for robots as they are unaware of the complex fluid dynamics and the behavior of liquids when pouring. Therefore, it is not possible to formulate a generic pouring policy for real-time applications. In this paper, we propose PourNet, as a generalized solution to pouring different liquids into containers. PourNet is a hybrid planner that uses deep reinforcement learning, for end-effector planning, and Nonlinear Model Predictive Control, for joint planning. In this work, we introduce a novel simulation environment using Unity3D and NVIDIA-Flex to train our agents. By effective choice of the state space, action space and the reward functions, we allow for a direct sim-to-real transfer of the learned skills without additional training. In the simulation, PourNet outperforms state-of-the-art by an average of 4.9g deviation for water-like, and 9.2g deviation for honey-like liquids. In the real-world scenario using Kinova Movo Platform, PourNet achieves an average pouring deviation of 2.3g for dish soap when using a novel pouring container. The average pouring deviation measured for water was 5.5g. All comprehensive experiments and the simulation environment is available at: http://cxdcxd.github.io/RRS/. Edwin Babaians, Tapan Sharma, Mojtaba Karimi, Sahand Sharifzadeh, Eckehard G. Steinbach |
IROS | 4 |
| 2022 | Flamingo: a Visual Language Model for Few-Shot LearningabstractBuilding models that can be rapidly adapted to novel tasks using only a handful of annotated examples is an open challenge for multimodal machine learning research. We introduce Flamingo, a family of Visual Language Models (VLM) with this ability. We propose key architectural innovations to: (i) bridge powerful pretrained vision-only and language-only models, (ii) handle sequences of arbitrarily interleaved visual and textual data, and (iii) seamlessly ingest images or videos as inputs. Thanks to their flexibility, Flamingo models can be trained on large-scale multimodal web corpora containing arbitrarily interleaved text and images, which is key to endow them with in-context few-shot learning capabilities. We perform a thorough evaluation of our models, exploring and measuring their ability to rapidly adapt to a variety of image and video tasks. These include open-ended tasks such as visual question-answering, where the model is prompted with a question which it has to answer, captioning tasks, which evaluate the ability to describe a scene or an event, and close-ended tasks such as multiple-choice visual question-answering. For tasks lying anywhere on this spectrum, a single Flamingo model can achieve a new state of the art with few-shot learning, simply by prompting the model with task-specific examples. On numerous benchmarks, Flamingo outperforms models fine-tuned on thousands of times more task-specific data. Jean-Baptiste Alayrac, Jeff Donahue, Pauline Luc, Antoine Miech, Iain Barr, Yana Hasson, Karel Lenc, Arthur Mensch, Katherine Millican, Malcolm Reynolds, Roman Ring, Eliza Rutherford, Serkan Cabi, Tengda Han, Zhitao Gong, Sina Samangooei, Marianne Monteiro, Jacob L. Menick, Sebastian Borgeaud, Andrew Brock, Aida Nematzadeh, Sahand Sharifzadeh, Mikolaj Binkowski, Ricardo Barreira, Oriol Vinyals, Andrew Zisserman, Karen Simonyan |
NeurIPS | 22 |
| 2022 | Bringing Light Into the Dark: A Large-Scale Evaluation of Knowledge Graph Embedding Models Under a Unified FrameworkabstractThe heterogeneity in recently published knowledge graph embedding models' implementations, training, and evaluation has made fair and thorough comparisons difficult. To assess the reproducibility of previously published results, we re-implemented and evaluated 21 models in the PyKEEN software package. In this paper, we outline which results could be reproduced with their reported hyper-parameters, which could only be reproduced with alternate hyper-parameters, and which could not be reproduced at all, as well as provide insight as to why this might be the case. We then performed a large-scale benchmarking on four datasets with several thousands of experiments and 24,804 GPU hours of computation time. We present insights gained as to best practices, best configurations for each model, and where improvements could be made over previously published best configurations. Our results highlight that the combination of model architecture, training approach, loss function, and the explicit modeling of inverse relations is crucial for a model's performance and is not only determined by its architecture. We provide evidence that several architectures can obtain results competitive to the state of the art when configured carefully. We have made all code, experimental configurations, results, and analyses available at https://github.com/pykeen/pykeen and https://github.com/pykeen/benchmarking. Mehdi Ali, Max Berrendorf, Charles Tapley Hoyt, Laurent Vermue, Michael Galkin, Sahand Sharifzadeh, Asja Fischer, Volker Tresp, Jens Lehmann 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 6 |
| 2021 | Classification by Attention: Scene Graph Classification with Prior KnowledgeabstractA major challenge in scene graph classification is that the appearance of objects and relations can be significantly different from one image to another. Previous works have addressed this by relational reasoning over all objects in an image or incorporating prior knowledge into classification. Unlike previous works, we do not consider separate models for perception and prior knowledge. Instead, we take a multi-task learning approach by introducing schema representations and implementing the classification as an attention layer between image-based representations and the schemata. This allows for the prior knowledge to emerge and propagate within the perception model. By enforcing the model also to represent the prior, we achieve a strong inductive bias. We show that our model can accurately generate commonsense knowledge and that the iterative injection of this knowledge to scene representations, as a top-down mechanism, leads to significantly higher classification performance. Additionally, our model can be fine-tuned on external knowledge given as triples. When combined with self-supervised learning and with 1% of annotated images only, this gives more than 3% improvement in object classification, 26% in scene graph classification, and 36% in predicate prediction accuracy. Sahand Sharifzadeh, Sina Moayed Baharlou, Volker Tresp |
AAAI | 1 |
| 2021 | PyKEEN 1.0: A Python Library for Training and Evaluating Knowledge Graph EmbeddingsabstractRecently, knowledge graph embeddings (KGEs) have received significant attention, and several software libraries have been developed for training and evaluation. While each of them addresses specific needs, we report on a community effort to a re-design and re-implementation of PyKEEN, one of the early KGE libraries. PyKEEN 1.0 enables users to compose knowledge graph embedding models based on a wide range of interaction models, training approaches, loss functions, and permits the explicit modeling of inverse relations. It allows users to measure each component's influence individually on the model's performance. Besides, an automatic memory optimization has been realized in order to optimally exploit the provided hardware. Through the integration of Optuna, extensive hyper-parameter optimization (HPO) functionalities are provided. Mehdi Ali, Max Berrendorf, Charles Tapley Hoyt, Laurent Vermue, Sahand Sharifzadeh, Volker Tresp, Jens Lehmann 0001 |
J. Mach. Learn. Res. | 5 |
| 2020 | An Unsupervised Joint System for Text Generation from Knowledge Graphs and Semantic ParsingabstractKnowledge graphs (KGs) can vary greatly from one domain to another.Therefore supervised approaches to both graph-to-text generation and text-to-graph knowledge extraction (semantic parsing) will always suffer from a shortage of domain-specific parallel graphtext data; at the same time, adapting a model trained on a different domain is often impossible due to little or no overlap in entities and relations.This situation calls for an approach that (1) does not need large amounts of annotated data and thus (2) does not need to rely on domain adaptation techniques to work well in different domains.To this end, we present the first approach to unsupervised text generation from KGs and show simultaneously how it can be used for unsupervised semantic parsing.We evaluate our approach on WebNLG v2.1 and a new benchmark leveraging scene graphs from Visual Genome.Our system outperforms strong baselines for both text↔graph conversion tasks without any manual adaptation from one dataset to the other.In additional experiments, we investigate the impact of using different unsupervised objectives. 1 Martin Schmitt, Sahand Sharifzadeh, Volker Tresp, Hinrich Schütze |
EMNLP (1) | 2 |
| 2020 | Improving Visual Relation Detection using Depth MapsabstractVisual relation detection methods rely on object information extracted from RGB images such as 2D bounding boxes, feature maps, and predicted class probabilities. We argue that depth maps can additionally provide valuable information on object relations, e.g. helping to detect not only spatial relations, such as standing behind, but also non-spatial relations, such as holding. In this work, we study the effect of using different object features with a focus on depth maps. To enable this study, we release a new synthetic dataset of depth maps, VG-Depth, as an extension to Visual Genome (VG). We also note that given the highly imbalanced distribution of relations in VG, typical evaluation metrics for visual relation detection cannot reveal improvements of under-represented relations. To address this problem, we propose using an additional metric, calling it Macro Recall@K, and demonstrate its remarkable performance on VG. Finally, our experiments confirm that by effective utilization of depth maps within a simple, yet competitive framework, the performance of visual relation detection can be improved by a margin of up to 8%. Sahand Sharifzadeh, Sina Moayed Baharlou, Max Berrendorf, Rajat Koner, Volker Tresp |
ICPR | 1 |