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Shangqin Mao

dblp:193/2068 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2025
0000-0002-3247-0483ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Reinforcement learning · 90% Generative modeling · 10%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational finance and economics · 100%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 14 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
safe reinforcement learning
1.422024
Off-Policy Primal-Dual Safe Reinforcement Learning · ICLR 2024
Safe Offline Reinforcement Learning with Real-Time Budget Constraints · ICML 2023
Machine learning › Generative modeling
diffusion model
0.912025
Hierarchical Multi-Agent Meta-Reinforcement Learning for Cross-Channel Bidding · IEEE Trans. Knowl. Data Eng. 2025
Machine learning › Reinforcement learning
meta-reinforcement learning
0.912025
Hierarchical Multi-Agent Meta-Reinforcement Learning for Cross-Channel Bidding · IEEE Trans. Knowl. Data Eng. 2025
Machine learning › Reinforcement learning
multi-agent reinforcement learning
0.912025
Hierarchical Multi-Agent Meta-Reinforcement Learning for Cross-Channel Bidding · IEEE Trans. Knowl. Data Eng. 2025
Machine learning › Reinforcement learning › policy optimization
conservative policy optimization
0.812024
Off-Policy Primal-Dual Safe Reinforcement Learning · ICLR 2024
Machine learning › Reinforcement learning
deep reinforcement learning
0.812024
HiBid: A Cross-Channel Constrained Bidding System With Budget Allocation by Hierarchical Offline Deep Reinforcement Learning · IEEE Trans. Computers 2024
Machine learning › Reinforcement learning
hierarchical reinforcement learning
0.812024
HiBid: A Cross-Channel Constrained Bidding System With Budget Allocation by Hierarchical Offline Deep Reinforcement Learning · IEEE Trans. Computers 2024
Machine learning › Reinforcement learning
off-policy reinforcement learning
0.812024
Off-Policy Primal-Dual Safe Reinforcement Learning · ICLR 2024
Computational finance and economics
online advertising
0.812024
HiBid: A Cross-Channel Constrained Bidding System With Budget Allocation by Hierarchical Offline Deep Reinforcement Learning · IEEE Trans. Computers 2024
Computational finance and economics › online advertising
real-time bidding
0.812024
HiBid: A Cross-Channel Constrained Bidding System With Budget Allocation by Hierarchical Offline Deep Reinforcement Learning · IEEE Trans. Computers 2024
Algorithmic game theory and mechanism design › resource allocation
budget allocation
0.812024
HiBid: A Cross-Channel Constrained Bidding System With Budget Allocation by Hierarchical Offline Deep Reinforcement Learning · IEEE Trans. Computers 2024
Machine learning › Reinforcement learning
constrained reinforcement learning
0.712023
Safe Offline Reinforcement Learning with Real-Time Budget Constraints · ICML 2023
Machine learning › Reinforcement learning
offline reinforcement learning
0.712023
Safe Offline Reinforcement Learning with Real-Time Budget Constraints · ICML 2023
Machine learning › Reinforcement learning › markov decision process
constrained markov decision process
0.212024
Off-Policy Primal-Dual Safe Reinforcement Learning · ICLR 2024

Methods — techniques the papers use, named apart from their topics

hierarchical deep reinforcement learning · 2.3data augmentation · 2.3meta-learning · 0.9hierarchical reinforcement learning · 0.9diffusion model · 0.9actor-critic · 0.9primal-dual optimization · 0.8local policy convexification · 0.8trajectory distribution estimation · 0.7reward and cost estimation · 0.7
YearPublicationVenuePosition
2025 Hierarchical Multi-Agent Meta-Reinforcement Learning for Cross-Channel Bidding
abstract
Real-time bidding (RTB) plays a pivotal role in online advertising ecosystems. Advertisers employ strategic bidding to optimize their advertising impact while adhering to various financial constraints, such as the return-on-investment (ROI) and cost-per-click (CPC). Primarily focusing on bidding with fixed budget constraints, traditional approaches cannot effectively manage the dynamic budget allocation problem where the goal is to achieve global optimization of bidding performance across multiple channels with a shared budget. In this paper, we propose a hierarchical multi-agent reinforcement learning framework for multi-channel bidding optimization. In this framework, the top-level strategy applies a CPC constrained diffusion model to dynamically allocate budgets among the channels according to their distinct features and complex interdependencies, while the bottom-level strategy adopts a state-action decoupled actor-critic method to address the problem of extrapolation errors in offline learning caused by out-of-distribution actions and a context-based meta-channel knowledge learning method to improve the state representation capability of the policy based on the shared knowledge among different channels. Comprehensive experiments conducted on a large scale real-world industrial dataset from the Meituan ad bidding platform demonstrate that our method achieves a state-of-the-art performance.
Shenghong He, Chao Yu 0004, Shangqin Mao, Bo Tang 0018, Qianlong Xie
IEEE Trans. Knowl. Data Eng.4
2024 Off-Policy Primal-Dual Safe Reinforcement Learning
abstract
Primal-dual safe RL methods commonly perform iterations between the primal update of the policy and the dual update of the Lagrange Multiplier. Such a training paradigm is highly susceptible to the error in cumulative cost estimation since this estimation serves as the key bond connecting the primal and dual update processes. We show that this problem causes significant underestimation of cost when using off-policy methods, leading to the failure to satisfy the safety constraint. To address this issue, we propose conservative policy optimization, which learns a policy in a constraint-satisfying area by considering the uncertainty in cost estimation. This improves constraint satisfaction but also potentially hinders reward maximization. We then introduce local policy convexification to help eliminate such suboptimality by gradually reducing the estimation uncertainty. We provide theoretical interpretations of the joint coupling effect of these two ingredients and further verify them by extensive experiments. Results on benchmark tasks show that our method not only achieves an asymptotic performance comparable to state-of-the-art on-policy methods while using much fewer samples, but also significantly reduces constraint violation during training. Our code is available at https://github.com/ZifanWu/CAL.
Zifan Wu, Bo Tang 0018, Chao Yu 0004, Shangqin Mao, Qianlong Xie, Dong Wang 0022
ICLR5
2024 HiBid: A Cross-Channel Constrained Bidding System With Budget Allocation by Hierarchical Offline Deep Reinforcement Learning
abstract
Online display advertising platforms service numerous advertisers by providing real-time bidding (RTB) for the scale of billions of ad requests every day. The bidding strategy handles ad requests cross multiple channels to maximize the number of clicks under the set financial constraints, i.e., total budget and cost-per-click (CPC), etc. Different from existing works mainly focusing on single channel bidding, we explicitly consider cross-channel constrained bidding with budget allocation. Specifically, we propose a hierarchical offline deep reinforcement learning (DRL) framework called “HiBid”, consisted of a high-level planner equipped with auxiliary loss for non-competitive budget allocation, and a data augmentation enhanced low-level executor for adaptive bidding strategy in response to allocated budgets. Additionally, a CPC-guided action selection mechanism is introduced to satisfy the cross-channel CPC constraint. Through extensive experiments on both the large-scale log data and online A/B testing, we confirm that HiBid outperforms six baselines in terms of the number of clicks, CPC satisfactory ratio, and return-on-investment (ROI). We also deploy HiBid on Meituan advertising platform to already service tens of thousands of advertisers every day.
Hao Wang 0193, Bo Tang 0018, Chi Harold Liu, Shangqin Mao, Jiahong Zhou, Zipeng Dai, Yaqi Sun, Qianlong Xie, Dong Wang 0022
IEEE Trans. Computers4
2023 Safe Offline Reinforcement Learning with Real-Time Budget Constraints
abstract
Aiming at promoting the safe real-world deployment of Reinforcement Learning (RL), research on safe RL has made significant progress in recent years. However, most existing works in the literature still focus on the online setting where risky violations of the safety budget are likely to be incurred during training. Besides, in many realworld applications, the learned policy is required to respond to dynamically determined safety budgets (i.e., constraint threshold) in real time. In this paper, we target at the above real-time budget constraint problem under the offline setting, and propose Trajectory-based REal-time Budget Inference (TREBI) as a novel solution that approaches this problem from the perspective of trajectory distribution. Theoretically, we prove an error bound of the estimation on the episodic reward and cost under the offline setting and thus provide a performance guarantee for TREBI. Empirical results on a wide range of simulation tasks and a real-world large-scale advertising application demonstrate the capability of TREBI in solving real-time budget constraint problems under offline settings.
Bo Tang 0018, Zifan Wu, Chao Yu 0004, Shangqin Mao, Qianlong Xie, Dong Wang 0022
ICML5