Ludwig Trotter

dblp:193/2546 · DBLP profile ↗
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7ranked-venue papers
1as first author
4since 2021 · last 2024
0000-0002-2835-2302ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 1 first-author · 4 since 2021
YearPublicationVenuePosition
2024 Mnemosyne - Supporting Reminiscence for Individuals with Dementia in Residential Care Settings
abstract
Reminiscence is known to play an important part in helping to mitigate the effects of dementia. Within the HCI community, work has typically focused on supporting reminiscence at an individual or social level but less attention has been given to supporting reminiscence in residential care settings. This lack of research became particularly apparent during the COVID pandemic when traditional forms of reminiscence involving physical artefacts and face-to-face interactions became especially challenging. In this paper we report on the design, development and evaluation of a reminiscence system, deployed in a residential care home over a two-year-period that included the pandemic. Mnemosyne comprises a pervasive display network and a browser-based application whose adoption and use we explored using a mixed methods approach. Our findings offer insights that will help shape the development and evaluation of future systems, particularly those that use pervasive displays to support unsupervised reminiscence.
Andrea Baumann, Peter Shaw 0003, Ludwig Trotter, Sarah Clinch, Nigel Davies 0001
CHI3
2022 Blockchain and Cryptocurrency in Human Computer Interaction: A Systematic Literature Review and Research Agenda
abstract
We present a systematic literature review of cryptocurrency and blockchain research in Human-Computer Interaction (HCI) published between 2014 and 2021. We aim to provide an overview of the field, consolidate existing knowledge, and chart paths for future research. Our analysis of 99 articles identifies six major themes: (1) the role of trust, (2) understanding motivation, risk, and perception of cryptocurrencies, (3) cryptocurrency wallets, (4) engaging users with blockchain, (5) using blockchain for application-specific use cases, and (6) support tools for blockchain. We discuss the focus of the existing research body and juxtapose it to the changing landscape of emerging blockchain technologies to highlight future research avenues for HCI and interaction design. With this review, we identify key aspects where interaction design is critical for the adoption of blockchain systems. Doing so, we provide a starting point for new scholars and designers and help them position future contributions.
Michael Fröhlich, Franz Waltenberger, Ludwig Trotter, Florian Alt, Albrecht Schmidt 0001
Conference on Designing Interactive Systems3
2021 A Right Time to Give: Beyond Saving Time in Automated Conditional Donations
abstract
Smart Donations is a blockchain-based platform that offers users ‘contracts’ that donate funds to certain causes in response to real-world events e.g., whenever an earthquake is detected or an activist tweets about refugees. We designed Smart donations with Oxfam Australia, trialled it for 8-weeks with 86 people, recorded platform analytics and qualitatively analysed questionnaires and interviews about user experiences. Temporal qualities emerge when automation enforces conditions that contributed to participants’ awareness of events that are usually unconscious, and senses of immediacy in contributing to crisis response and ongoing involvement in situations far-away while awaiting conditions to be met. We suggest data driven automation can reveal diverse temporal registers, in real-world phenomena, sociality, morality and everyday life, which contributes to experiencing a ‘right time’ to donate that is not limited to productivity or efficiency. Thus, we recommend a sensitivity to right time in designing for multiple temporalities in FinTech more generally.
Nicola J. Bidwell, Chris Elsden, Ludwig Trotter, Josh Hallwright, Sadie Moore, Kate Jeite-Delbridge, Mike Harding, Peter Shaw 0003, Nigel Davies 0001, Chris Speed, John Vines
CHI3
2021 A Longitudinal Study of Pervasive Display Personalisation
abstract
Widespread sensing devices enable a world in which physical spaces become personalised in the presence of mobile users. An important example of such personalisation is the use of pervasive displays to show content that matches the requirements of proximate viewers. Despite prior work on prototype systems that use mobile devices to personalise displays, no significant attempts to trial such systems have been carried out. In this article, we report on our experiences of designing, developing and operating the world’s first comprehensive display personalisation service for mobile users. Through a set of rigorous quantitative measures and 11 potential user/stakeholder interviews, we demonstrate the success of the platform in realising display personalisation, and offer a series of reflections to inform the design of future systems.
Mateusz Mikusz, Peter Shaw 0003, Nigel Davies 0001, Petteri Nurmi, Sarah Clinch, Ludwig Trotter, Ivan Elhart, Marc Langheinrich, Adrian Friday
ACM Trans. Comput. Hum. Interact.6
2019 Programmable Donations: Exploring Escrow-Based Conditional Giving
abstract
This paper reports on a co-speculative interview study with charitable donors to explore the future of programmable, conditional and data-driven donations. Responding to the rapid emergence of blockchain-based and AI-supported financial technologies, we specifically examine the potential of automated, third-party 'escrows', where donations are held before they are released or returned based on specified rules and conditions. To explore this we conducted pilot workshops with 9 participants and an interview study in which 14 further participants were asked about their experiences of donating money, and invited to co-speculate on a service for programmable giving. The study elicited how data-driven conditionality and automation could be leveraged to create novel donor experiences, however also illustrated the inherent tensions and challenges involved in giving programmatically. Reflecting on these findings, our paper contributes implications both for the design of programmable aid platforms, and the design of escrow-based financial services in general.
Chris Elsden, Ludwig Trotter, Mike Harding, Nigel Davies 0001, Chris Speed, John Vines
CHI2
2018 Design Considerations for Secure and Usable Authentication on Situated Displays
abstract
Users often need to authenticate at situated displays in order to, for example, make purchases, access sensitive information, or confirm an identity. However, the exposure of interactions in public spaces introduces a large attack surface (e.g., observation, smudge or thermal attacks). A plethora of authentication models and input modalities that aim at disguising users' input has been presented in the past. However, a comprehensive analysis on the requirements for secure and usable authentication on public displays is still missing. This work presents 13 design considerations suitable to inform practitioners and researchers during the development process of authentication systems for situated displays in public spaces. It draws on a comprehensive analysis of prior literature and subsequent discussion with five experts in the fields of pervasive displays, human-computer-interaction and usable security.
Ludwig Trotter, Sarah Prange, Mohamed Khamis, Nigel Davies 0001, Florian Alt
MUM1
2016 EyeVote in the wild: do users bother correcting system errors on public displays?
abstract
Although recovering from errors is straightforward on most interfaces, public display systems pose very unique design challenges. Namely, public display users interact for very short amounts of times and are believed to abandon the display when interrupted or forced to deviate from the main task. To date, it is not well understood whether public display designers should enable users to correct errors (e.g. by asking users to confirm or giving them a chance correct their input), or aim for faster interaction and rely on other types of feedback to estimate errors. To close this gap, we conducted a field study where we investigated the users willingness to correct their input on public displays. We report on our findings from an in-the-wild deployment of a public gaze-based voting system where we intentionally evoked system errors to see if users correct them. We found that public display users are willing to correct system errors provided that the correction is fast and straightforward. We discuss how our findings influence the choice of interaction methods for public displays; interaction methods that are highly usable but suffer from low accuracy can still be effective if users can "undo" their interactions.
Mohamed Khamis, Ludwig Trotter, Markus Tessmann, Christina Dannhart, Andreas Bulling, Florian Alt
MUM2