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Thinh T. Doan 0001

dblp:193/3401 · also Thinh Thanh Doan · DBLP profile ↗
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7ranked-venue papers
1as first author
6since 2021 · last 2024
0000-0001-5135-3429ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 1 first-author · 4 since 2021Computer networks · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Reinforcement learning · 72% Optimization for machine learning · 28%
Theoretical computer science
3 papers
Mathematical optimization · 66% Algorithmic game theory and mechanism design · 20% Distributed computing theory · 13%

Topics — the 15 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
policy evaluation
1.122024
Fast two-time-scale stochastic gradient method with applications in reinforcement learning · COLT 2024
Finite-Time Analysis of Distributed TD(0) with Linear Function Approximation on Multi-Agent Reinforcement Learning · ICML 2019
Machine learning › Reinforcement learning
multi-agent reinforcement learning
1.022022
Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games · NeurIPS 2022
Finite-Time Analysis of Distributed TD(0) with Linear Function Approximation on Multi-Agent Reinforcement Learning · ICML 2019
Mathematical optimization
stochastic optimization
0.812024
Fast two-time-scale stochastic gradient method with applications in reinforcement learning · COLT 2024
Mathematical optimization › stochastic optimization › stochastic approximation
two-time-scale stochastic approximation
0.812024
Fast two-time-scale stochastic gradient method with applications in reinforcement learning · COLT 2024
Machine learning › Optimization for machine learning
optimization landscape
0.712023
Connected Superlevel Set in (Deep) Reinforcement Learning and its Application to Minimax Theorems · NeurIPS 2023
Machine learning › Reinforcement learning
policy optimization
0.712023
Connected Superlevel Set in (Deep) Reinforcement Learning and its Application to Minimax Theorems · NeurIPS 2023
Machine learning › Reinforcement learning
robust reinforcement learning
0.712023
Connected Superlevel Set in (Deep) Reinforcement Learning and its Application to Minimax Theorems · NeurIPS 2023
Machine learning › Optimization for machine learning › minimax optimization
gradient descent ascent
0.612022
Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games · NeurIPS 2022
Machine learning › Reinforcement learning › multi-agent reinforcement learning
markov games
0.612022
Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games · NeurIPS 2022
Machine learning › Optimization for machine learning
minimax optimization
0.612022
Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games · NeurIPS 2022
Algorithmic game theory and mechanism design › equilibrium computation
nash equilibrium computation
0.612022
Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games · NeurIPS 2022
Machine learning › Reinforcement learning
temporal difference learning
0.412019
Finite-Time Analysis of Distributed TD(0) with Linear Function Approximation on Multi-Agent Reinforcement Learning · ICML 2019
Distributed computing theory
consensus
0.412019
Finite-Time Analysis of Distributed TD(0) with Linear Function Approximation on Multi-Agent Reinforcement Learning · ICML 2019
Mathematical optimization
convergence analysis
0.412019
Finite-Time Analysis of Distributed TD(0) with Linear Function Approximation on Multi-Agent Reinforcement Learning · ICML 2019
Machine learning › Reinforcement learning
actor-critic methods
0.212023
Connected Superlevel Set in (Deep) Reinforcement Learning and its Application to Minimax Theorems · NeurIPS 2023

Methods — techniques the papers use, named apart from their topics

stochastic gradient · 1.5polyak-łojasiewicz condition · 1.5averaging · 1.5entropy regularization · 1.1linear function approximation · 0.8finite-time analysis · 0.8distributed consensus · 0.8superlevel set analysis · 0.7minimax optimization · 0.7gradient descent-ascent · 0.6gradient descent ascent · 0.6temporal difference learning · 0.4
YearPublicationVenuePosition
2024 Fast two-time-scale stochastic gradient method with applications in reinforcement learning
abstract
Two-time-scale optimization is a framework introduced in Zeng et al. (2024) that abstracts a range of policy evaluation and policy optimization problems in reinforcement learning (RL). Akin to bi-level optimization under a particular type of stochastic oracle, the two-time-scale optimization framework has an upper level objective whose gradient evaluation depends on the solution of a lower level problem, which is to find the root of a strongly monotone operator. In this work, we propose a new method for solving two-time-scale optimization that achieves significantly faster convergence than the prior arts. The key idea of our approach is to leverage an averaging step to improve the estimates of the operators in both lower and upper levels before using them to update the decision variables. These additional averaging steps eliminate the direct coupling between the main variables, enabling the accelerated performance of our algorithm. We characterize the finite-time convergence rates of the proposed algorithm under various conditions of the underlying objective function, including strong convexity, convexity, Polyak-Lojasiewicz condition, and general non-convexity. These rates significantly improve over the best-known complexity of the standard two-time-scale stochastic approximation algorithm. When applied to RL, we show how the proposed algorithm specializes to novel online sample-based methods that surpass or match the performance of the existing state of the art. Finally, we support our theoretical results with numerical simulations in RL.
Sihan Zeng, Thinh T. Doan 0001
COLT2
2023 Connected Superlevel Set in (Deep) Reinforcement Learning and its Application to Minimax Theorems
abstract
The aim of this paper is to improve the understanding of the optimization landscape for policy optimization problems in reinforcement learning. Specifically, we show that the superlevel set of the objective function with respect to the policy parameter is always a connected set both in the tabular setting and under policies represented by a class of neural networks. In addition, we show that the optimization objective as a function of the policy parameter and reward satisfies a stronger “equiconnectedness” property. To our best knowledge, these are novel and previously unknown discoveries. We present an application of the connectedness of these superlevel sets to the derivation of minimax theorems for robust reinforcement learning. We show that any minimax optimization program which is convex on one side and is equiconnected on the other side observes the minimax equality (i.e. has a Nash equilibrium). We find that this exact structure is exhibited by an interesting class of robust reinforcement learning problems under an adversarial reward attack, and the validity of its minimax equality immediately follows. This is the first time such a result is established in the literature.
Sihan Zeng, Thinh T. Doan 0001, Justin K. Romberg
NeurIPS2
2023 Federated Multi-Agent Deep Reinforcement Learning (Fed-MADRL) for Dynamic Spectrum Access
abstract
Dynamic spectrum access (DSA) has been introduced as a promising technology that allows a secondary system to access the licensed spectrum of the primary system to improve spectrum utilization. In this paper, we introduce Fed-MADRL by incorporating federated learning (FL) and multi-agent deep reinforcement learning (MADRL) to design a collaborative DSA strategy. Our Fed-MADRL scheme employs FL to enable multiple users to collaboratively optimize the system goal without sharing their training data. By keeping all the training data at the user end, FL improves the communication efficiency and strengthens user data privacy. To further reduce the communication overheads, each user only shares quantized information. We provide the convergence analysis to characterize the trade-off between the communication efficiency and the system performance. In particular, we show that the introduced method converges at a rate$\mathcal {O}(1/K^{1/4})$, where$K$is the number of FL iterations. To the best of our knowledge, Fed-MADRL is the first work that utilizes FL in DSA networks under quantized communication. Performance evaluation results show that the introduced Fed-MADRL method outperforms the independent learning method and achieves comparable performance with the centralized MADRL method, which requires much higher communication overheads.
Hao-Hsuan Chang, Yifei Song 0001, Thinh T. Doan 0001, Lingjia Liu 0001
IEEE Trans. Wirel. Commun.3
2022 Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games
abstract
We study the problem of finding the Nash equilibrium in a two-player zero-sum Markov game. Due to its formulation as a minimax optimization program, a natural approach to solve the problem is to perform gradient descent/ascent with respect to each player in an alternating fashion. However, due to the non-convexity/non-concavity of the underlying objective function, theoretical understandings of this method are limited. In our paper, we consider solving an entropy-regularized variant of the Markov game. The regularization introduces structures into the optimization landscape that make the solutions more identifiable and allow the problem to be solved more efficiently. Our main contribution is to show that under proper choices of the regularization parameter, the gradient descent ascent algorithm converges to the Nash equilibrium of the original unregularized problem. We explicitly characterize the finite-time performance of the last iterate of our algorithm, which vastly improves over the existing convergence bound of the gradient descent ascent algorithm without regularization. Finally, we complement the analysis with numerical simulations that illustrate the accelerated convergence of the algorithm.
Sihan Zeng, Thinh T. Doan 0001, Justin K. Romberg
NeurIPS2
2021 A Resilient and Robust Edge-Cloud Network System Supporting CPS
abstract
Many outages of cloud computing services are caused by the natural disasters or common causes such as software failure, hardware failure, cyber attacks, and power outage. As a result, it is critical to develop resilient and robust cyber-physical system (CPS) to support continuity of service for smart and connected communities (S&CC). In spite of considerate research efforts on virtual machine (VM) migration for enhancing failure-resilience of datacenters, one issue still needs to be effectively addressed: how to determine the best destination for VM migration to avoid the influence from a given failure and enable edge nodes to connect to the VMs continuously. In this paper, we aim to handle these important issues to build a resilient and robust edge-cloud (or fog) network system supporting CPS for S&CC. We propose a machine learning based method for VM migration destination determination for the VMs in the predicted failure domains. We also propose a continuous edge-cloud connection method in wireless network component that enables edge nodes to continuously connect with the VMs through intermediate edge nodes when they cannot directly connect to their original VMs due to VM migration. Our experimental results show our proposed system reduces the number of job failures by 1.8 times and reduces the total job completion time by 48% for completed jobs compared to the case without our system.
Tanmoy Sen, Haiying Shen, Walid Saad 0001, Thinh T. Doan 0001
MASS4
2021 A decentralized policy gradient approach to multi-task reinforcement learning
abstract
We develop a mathematical framework for solving multi-task reinforcement learning (MTRL) problems based on a type of policy gradient method. The goal in MTRL is to learn a common policy that operates effectively in different environments; these environments have similar (or overlapping) state spaces, but have different rewards and dynamics. We highlight two fundamental challenges in MTRL that are not present in its single task counterpart, and illustrate them with simple examples. We then develop a decentralized entropyregularized policy gradient method for solving the MTRL problem, and study its finite-time convergence rate. We demonstrate the effectiveness of the proposed method using a series of numerical experiments. These experiments range from small-scale "GridWorld" problems that readily demonstrate the trade-offs involved in multi-task learning to large-scale problems, where common policies are learned to navigate an airborne drone in multiple (simulated) environments.
Sihan Zeng, Malik Aqeel Anwar, Thinh T. Doan 0001, Arijit Raychowdhury, Justin K. Romberg
UAI3
2019 Finite-Time Analysis of Distributed TD(0) with Linear Function Approximation on Multi-Agent Reinforcement Learning
abstract
We study the policy evaluation problem in multi-agent reinforcement learning. In this problem, a group of agents works cooperatively to evaluate the value function for the global discounted accumulative reward problem, which is composed of local rewards observed by the agents. Over a series of time steps, the agents act, get rewarded, update their local estimate of the value function, then communicate with their neighbors. The local update at each agent can be interpreted as a distributed consensus-based variant of the popular temporal difference learning algorithm TD(0). While distributed reinforcement learning algorithms have been presented in the literature, almost nothing is known about their convergence rate. Our main contribution is providing a finite-time analysis for the convergence of the distributed TD(0) algorithm. We do this when the communication network between the agents is time-varying in general. We obtain an explicit upper bound on the rate of convergence of this algorithm as a function of the network topology and the discount factor. Our results mirror what we would expect from using distributed stochastic gradient descent for solving convex optimization problems.
Thinh T. Doan 0001, Siva Theja Maguluri, Justin K. Romberg
ICML1