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Tobias Windisch

dblp:193/9626 · DBLP profile ↗
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3ranked-venue papers
1as first author
2since 2021 · last 2025
0000-0002-5209-4817ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Theory of computation · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
reinforcement learning environment
0.912025
LineFlow: A Framework to Learn Active Control of Production Lines · ICML 2025
Machine learning › Reinforcement learning
reinforcement learning for control
0.912025
LineFlow: A Framework to Learn Active Control of Production Lines · ICML 2025
Machine learning › Reinforcement learning
hierarchical reinforcement learning
0.312025
LineFlow: A Framework to Learn Active Control of Production Lines · ICML 2025

Methods — techniques the papers use, named apart from their topics

reward shaping · 0.9curriculum learning · 0.9
YearPublicationVenuePosition
2025 LineFlow: A Framework to Learn Active Control of Production Lines
abstract
Many production lines require active control mechanisms, such as adaptive routing, worker reallocation, and rescheduling, to maintain optimal performance. However, designing these control systems is challenging for various reasons, and while reinforcement learning (RL) has shown promise in addressing these challenges, a standardized and general framework is still lacking. In this work, we introduce LineFlow, an extensible, open-source Python framework for simulating production lines of arbitrary complexity and training RL agents to control them. To demonstrate the capabilities and to validate the underlying theoretical assumptions of LineFlow, we formulate core subproblems of active line control in ways that facilitate mathematical analysis. For each problem, we provide optimal solutions for comparison. We benchmark state-of-the-art RL algorithms and show that the learned policies approach optimal performance in well-understood scenarios. However, for more complex, industrial-scale production lines, RL still faces significant challenges, highlighting the need for further research in areas such as reward shaping, curriculum learning, and hierarchical control.
Kai Müller, Martin Wenzel, Tobias Windisch
ICML3
2025 Nonlinear Causal Discovery for Grouped Data
abstract
Inferring cause-effect relationships from observational data has gained significant attention in recent years, but most methods are limited to scalar random variables. In many important domains, including neuroscience, psychology, social science, and industrial manufacturing, the causal units of interest are groups of variables rather than individual scalar measurements. Motivated by these applications, we extend nonlinear additive noise models to handle random vectors, establishing a two-step approach for causal graph learning: First, infer the causal order among random vectors. Second, perform model selection to identify the best graph consistent with this order. We introduce effective and novel solutions for both steps in the vector case, demonstrating strong performance in simulations. Finally, we apply our method to real-world assembly line data with partial knowledge of causal ordering among variable groups.
Konstantin Göbler, Tobias Windisch, Mathias Drton
UAI2
2016 Rapid Mixing and Markov Bases
abstract
The mixing behavior of random walks on lattice points of polytopes using Markov bases is examined. It is shown that under a dilation of the underlying polytope, these random walks do not mix rapidly when a fixed Markov basis is used. We also show that this phenomenon does not disappear after adding more moves to the Markov basis. Avoiding rejections by sampling applicable moves does also not lead to an asymptotic improvement. As a way out, a method of how to adapt Markov bases in order to achieve the fastest mixing behavior is introduced.
Tobias Windisch
SIAM J. Discret. Math.1