Ruijie Zhu 0002

dblp:194/6909-2 · DBLP profile ↗
← Back
9ranked-venue papers
4as first author
9since 2021 · last 2026
0000-0001-6092-0712ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 3 first-author · 7 since 2021Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021Computer networks · 1 · 1 since 2021
YearPublicationVenuePosition
2026 MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting
abstract
Surface reconstruction has been widely studied in computer vision and graphics. However, existing surface reconstruction works struggle to recover accurate scene geometry when the input views are extremely sparse. To address this issue, we propose MeshSplat, a generalizable sparse-view surface reconstruction framework via Gaussian Splatting. Our key idea is to leverage 2DGS as a bridge, which connects novel view synthesis to learned geometric priors and then transfers these priors to achieve surface reconstruction. Specifically, we incorporate a feed-forward network to predict per-view pixel-aligned 2DGS, which enables the network to synthesize novel view images and thus eliminates the need for direct 3D ground-truth supervision. To improve the accuracy of 2DGS position and orientation prediction, we propose a Weighted Chamfer Distance Loss to regularize the depth maps, especially in overlapping areas of input views, and also a normal prediction network to align the orientation of 2DGS with normal vectors predicted by a monocular normal estimator. Extensive experiments validate the effectiveness of our proposed improvement, demonstrating that our method achieves state-of-the-art performance in generalizable sparse-view mesh reconstruction tasks.
Hanzhi Chang, Ruijie Zhu 0002, Wenjie Chang, Mulin Yu, Yanzhe Liang, Jiahao Lu 0001, Tianzhu Zhang 0001
AAAI2
2026 DepthMaster: Taming Diffusion Models for Monocular Depth Estimation
abstract
Monocular depth estimation within the diffusion-denoising paradigm demonstrates impressive generalization ability but suffers from low inference speed. Recent methods adopt a single-step deterministic paradigm to improve inference efficiency while maintaining comparable performance. However, they overlook the gap between generative and discriminative features, leading to suboptimal results. In this work, we propose DepthMaster, a single-step diffusion model designed to adapt generative features for the discriminative depth estimation task. First, to mitigate overfitting to texture details introduced by generative features, we propose a Feature Alignment module, which incorporates high-quality semantic features to enhance the denoising network's representation capability. Second, to address the lack of fine-grained details in the single-step deterministic framework, we propose a Fourier Enhancement module to adaptively balance low-frequency structure and high-frequency details. We adopt a two-stage training strategy to fully leverage the potential of the two modules. In the first stage, we focus on learning the global scene structure with the Feature Alignment module, while in the second stage, we exploit the Fourier Enhancement module to improve the visual quality. Through these efforts, our model achieves state-of-the-art performance in terms of generalization and detail preservation, outperforming other diffusion-based methods across various datasets. Our project page can be found at https://indu1ge.github.io/DepthMaster_page.
Ziyang Song 0001, Zerong Wang, Bo Li 0115, Hao Zhang 0063, Ruijie Zhu 0002, Li Liu 0067, Peng-Tao Jiang, Tianzhu Zhang 0001
IEEE Trans. Circuits Syst. Video Technol.5
2026 ScaleDepth: Decomposing Metric Depth Estimation Into Semantic-Aware Scale Prediction and Adaptive Relative Depth Estimation
abstract
Estimating the depth map of an image in the wild is a challenging visual task. Compared to relative depth estimation, metric depth estimation attracts more attention due to its practical physical significance and critical applications in real-life scenarios. However, existing depth estimation methods typically focus only on generalization of relative depth, neglecting the importance of metric depth generalization. To address this challenge, we propose a novel monocular depth estimation method called ScaleDepth. It decomposes metric depth into scene scale and relative depth and predicts them through a semantic-aware scale prediction (SASP) module and an adaptive relative depth estimation (ARDE) module, respectively. Our proposed approach has several merits. First, the SASP module can implicitly combine structural and semantic features of the images to predict precise scene scales. Second, the ARDE module can adaptively estimate the relative depth distribution of each image within a normalized depth space. Third, our method achieves metric depth estimation for both indoor and outdoor scenes in a unified framework, without the need to set the depth range or fine-tune the model. Extensive experiments demonstrate that our method achieves competitive performance in indoor, outdoor, unconfined, and unseen scenes. Project page: https://ruijiezhu94.github.io/ScaleDepth.
Ruijie Zhu 0002, Chuxin Wang, Ziyang Song 0001, Li Liu 0067, Jiacheng Deng 0002, Tianzhu Zhang 0001, Yongdong Zhang 0001
IEEE Trans. Circuits Syst. Video Technol.1
2025 ObjectGS: Object-Aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
Ruijie Zhu 0002, Mulin Yu, Linning Xu, Lihan Jiang, Yixuan Li 0002, Tianzhu Zhang 0001, Jiangmiao Pang, Bo Dai 0002
ICCV1
2025 Plane2Depth: Hierarchical Adaptive Plane Guidance for Monocular Depth Estimation
abstract
Monocular depth estimation aims to infer a dense depth map from a single image, which is a fundamental and prevalent task in computer vision. Many previous works have shown impressive depth estimation results through carefully designed network structures, but they usually ignore the planar information and therefore perform poorly in low-texture areas of indoor scenes. In this paper, we propose Plane2Depth, which adaptively utilizes plane information to improve depth prediction within a hierarchical framework. Specifically, in the proposed plane guided depth generator (PGDG), we design a set of plane queries as prototypes to softly model planes in the scene and predict per-pixel plane coefficients. Then the predicted plane coefficients can be converted into metric depth values with the pinhole camera model. In the proposed adaptive plane query aggregation (APGA) module, we introduce a novel feature interaction approach to improve the aggregation of multi-scale plane features in a top-down manner. Extensive experiments show that our method can achieve outstanding performance, especially in low-texture or repetitive areas. Furthermore, under the same backbone network, our method outperforms the state-of-the-art methods on the NYU-Depth-v2 dataset, achieves competitive results with state-of-the-art methods KITTI dataset and can be generalized to unseen scenes effectively.
Li Liu 0067, Ruijie Zhu 0002, Jiacheng Deng 0002, Ziyang Song 0001, Wenfei Yang, Tianzhu Zhang 0001
IEEE Trans. Circuits Syst. Video Technol.2
2025 ER-Depth: Enhancing the Robustness of Self-Supervised Monocular Depth Estimation in Challenging Scenes
abstract
Self-supervised monocular depth estimation holds significant importance in the fields of autonomous driving and robotics. However, existing methods are typically trained and evaluated on clear, sunny datasets, overlooking the impact of various adverse conditions commonly encountered in real-world applications, such as rainy weather, low visibility, and motion blur. As a result, they often struggle in challenging scenarios and produce artifacts. To address this issue, we propose ER-Depth, a novel two-stage self-supervised framework designed for robust depth estimation. In the first stage, we propose perturbation-invariant depth consistency regularization to propagate reliable supervision from standard to challenging scenes. In the second stage, we adopt the Mean Teacher paradigm for self-distillation and present a novel consistency-based pseudo-label filtering strategy to improve the quality of pseudo-labels. Extensive experiments demonstrate that our method exhibits exceptional robustness in challenging scenarios while maintaining high performance in standard scenes, significantly outperforming existing state-of-the-art methods on challenging KITTI-C, DrivingStereo, and NuScenes-Night benchmarks. Project page: https://ruijiezhu94.github.io/ERDepth_page .
Ziyang Song 0001, Ruijie Zhu 0002, Chuxin Wang, Jiacheng Deng 0002, Wenfei Yang, Tianzhu Zhang 0001
ACM Trans. Multim. Comput. Commun. Appl.2
2024 MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
abstract
Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Although subsequent efforts rapidly extend static 3D Gaussian to dynamic scenes, they often lack explicit constraints on object motion, leading to optimization difficulties and performance degradation. To address the above issues, we propose a novel deformable 3D Gaussian splatting framework called MotionGS, which explores explicit motion priors to guide the deformation of 3D Gaussians. Specifically, we first introduce an optical flow decoupling module that decouples optical flow into camera flow and motion flow, corresponding to camera movement and object motion respectively. Then the motion flow can effectively constrain the deformation of 3D Gaussians, thus simulating the motion of dynamic objects. Additionally, a camera pose refinement module is proposed to alternately optimize 3D Gaussians and camera poses, mitigating the impact of inaccurate camera poses. Extensive experiments in the monocular dynamic scenes validate that MotionGS surpasses state-of-the-art methods and exhibits significant superiority in both qualitative and quantitative results. Project page: https://ruijiezhu94.github.io/MotionGS_page.
Ruijie Zhu 0002, Yanzhe Liang, Hanzhi Chang, Jiacheng Deng 0002, Jiahao Lu 0001, Wenfei Yang, Tianzhu Zhang 0001, Yongdong Zhang 0001
NeurIPS1
2024 DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering
abstract
Dynamic scenes rendering is an intriguing yet challenging problem. Although current methods based on NeRF have achieved satisfactory performance, they still can not reach real-time levels. Recently, 3D Gaussian Splatting (3DGS) has garnered researchers' attention due to their outstanding rendering quality and real-time speed. Therefore, a new paradigm has been proposed: defining a canonical 3D gaussians and deforming it to individual frames in deformable fields. However, since the coordinates of canonical 3D gaussians are filled with noise, which can transfer noise into the deformable fields, and there is currently no method that adequately considers the aggregation of 4D information. Therefore, we propose Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering (DN-4DGS). Specifically, a Noise Suppression Strategy is introduced to change the distribution of the coordinates of the canonical 3D gaussians and suppress noise. Additionally, a Decoupled Temporal-Spatial Aggregation Module is designed to aggregate information from adjacent points and frames. Extensive experiments on various real-world datasets demonstrate that our method achieves state-of-the-art rendering quality under a real-time level. Code is available at https://github.com/peoplelu/DN-4DGS.
Jiahao Lu 0001, Jiacheng Deng 0002, Ruijie Zhu 0002, Yanzhe Liang, Wenfei Yang, Tianzhu Zhang 0001
NeurIPS3
2024 HA-Bins: Hierarchical Adaptive Bins for Robust Monocular Depth Estimation Across Multiple Datasets
abstract
Existing monocular depth estimation methods have achieved satisfactory performance on wild datasets. However, these methods are usually trained and tested on a single dataset, which makes them difficult to generalize to other scenarios. To learn diverse scene priors from multiple datasets, we propose a hierarchical framework with adaptive bins for robust monocular depth estimation, which consists of two critical components: a group-wise query generator to assign hierarchical bins and a correlation-aware transformer decoder to generate adaptive bin features. The proposed HA-Bins enjoys several merits. First, the group-wise query generator progressively increases the number of bin queries for multi-scale image features, resulting in a hierarchical bin distribution robust to diverse scenarios. Second, the correlation-aware transformer decoder refines the correlation of bin queries and image features, effectively improving adaptive image feature aggregation. We visualize the query activation maps on NYUDepthv2 dataset, showing that the proposed network effectively suppresses the depth-irrelevant regions. Experiments on KITTI, Sintel, and RabbitAI benchmarks show that without any fine-tuning, our model jointly trained on multiple datasets achieves competitive performance with the state-of-the-art and solid robustness toward diverse scenarios. In addition, our method wins second place in Robust Vision Challenge 2022 towards challenging scenarios with different characteristics.
Ruijie Zhu 0002, Ziyang Song 0001, Li Liu 0067, Tianzhu Zhang 0001, Yongdong Zhang 0001
IEEE Trans. Circuits Syst. Video Technol.1