VLDB 2026 Research / reviewers in the wild / expert
Jake Brawer
dblp:195/0232
· DBLP profile ↗
7ranked-venue papers
3as first author
3since 2021 · last 2024
0000-0002-6315-2293ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 4 · 1 first-author · 3 since 2021Systems, architecture and hardware · 2 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Eyes on the Game: Deciphering Implicit Human Signals to Infer Human Proficiency, Trust, and IntentabstractEffective collaboration between humans and AIs hinges on transparent communication and alignment of mental models. However, explicit, verbal communication is not always feasible. Under such circumstances, human-human teams often depend on implicit, nonverbal cues to glean important information about their teammates such as intent and expertise, thereby bolstering team alignment and adaptability. Among these implicit cues, two of the most salient and fundamental are a human’s actions in the environment and their visual attention. In this paper, we present a novel method to combine eye gaze data and behavioral data, and evaluate their respective predictive power for human proficiency, trust, and intent. We first collect a dataset of paired eye gaze and gameplay data in the fast-paced collaborative "Overcooked" environment. We then train models on this dataset to compare how the predictive powers differ between gaze data, gameplay data, and their combination. We additionally compare our method to prior works that aggregate eye gaze data and demonstrate how these aggregation methods can substantially reduce the predictive ability of eye gaze. Our results indicate that, while eye gaze data and gameplay data excel in different situations, a model that integrates both types consistently outperforms all baselines. This work paves the way for developing intuitive and responsive agents that can efficiently adapt to new teammates. Nikhil Hulle, Stephane Aroca-Ouellette, Anthony J. Ries, Jake Brawer, Katharina von der Wense, Alessandro Roncone |
RO-MAN | 4 |
| 2023 | Interactive Policy Shaping for Human-Robot Collaboration with Transparent Matrix OverlaysabstractOne important aspect of effective human--robot collaborations is the ability for robots to adapt quickly to the needs of humans. While techniques like deep reinforcement learning have demonstrated success as sophisticated tools for learning robot policies, the fluency of human-robot collaborations is often limited by these policies' inability to integrate changes to a user's preferences for the task. To address these shortcomings, we propose a novel approach that can modify learned policies at execution time via symbolic if-this-then-that rules corresponding to a modular and superimposable set of low-level constraints on the robot's policy. These rules, which we call Transparent Matrix Overlays, function not only as succinct and explainable descriptions of the robot's current strategy but also as an interface by which a human collaborator can easily alter a robot's policy via verbal commands. We demonstrate the efficacy of this approach on a series of proof-of-concept cooking tasks performed in simulation and on a physical robot. Jake Brawer, Debasmita Ghose, Kate Candon, Meiying Qin, Alessandro Roncone, Marynel Vázquez, Brian Scassellati |
HRI | 1 |
| 2022 | Task-Oriented Robot-to-Human Handovers in Collaborative Tool-Use TasksabstractRobot-to-Human handovers are common exercises in many robotics application domains. The requirements of handovers may vary across these different domains. In this paper, we first devised a taxonomy to organize the diverse and sometimes contradictory requirements. Among these, task- oriented handovers were not well-studied but important because the purpose of the handovers in human–robot collaboration (HRC) is not merely to pass an object from a robot to a human receiver, but to enable the human receiver to use it in a subsequent tool-use task. A successful task-oriented handover should incorporate task-related information – orienting the tool such that the human can grasp it in a way that is suitable for the task. We identified multiple difficulty levels of task-oriented handovers, and implemented a system to generate task-oriented handovers with novel tools on a physical robot. Unlike previous studies on task-oriented handovers, we trained the robot with tool-use demonstrations rather than handover demonstrations, since task-oriented handovers are dependent on the tool usages in the subsequent task. We demonstrated that our method can adapt to all difficulty levels of task-oriented handovers, including tasks that matched the typical usage of the tool (level I), tasks that required an improvised and unusual usage of the tool (level II), and tasks where the handover was adapted to the pose of a manipulandum (level III). We evaluated the generated handovers with online surveys. Participants rated our handovers to appear more comfortable for the human receiver and more appropriate for subsequent tasks when compared with typical handovers from prior work. Meiying Qin, Jake Brawer, Brian Scassellati |
RO-MAN | 2 |
| 2020 | A Causal Approach to Tool Affordance LearningabstractWhile abstract knowledge like cause-and-effect relations enables robots to problem-solve in new environments, acquiring such knowledge remains out of reach for many traditional machine learning techniques. In this work, we introduce a method for a robot to learn an explicit model of cause-and-effect by constructing a structural causal model through a mix of observation and self-supervised experimentation, allowing a robot to reason from causes to effects and from effects to causes. We demonstrate our method on tool affordance learning tasks, where a humanoid robot must leverage its prior learning to utilize novel tools effectively. Our results suggest that after minimal training examples, our system can preferentially choose new tools based on the context, and can use these tools for goal-directed object manipulation. Jake Brawer, Meiying Qin, Brian Scassellati |
IROS | 1 |
| 2019 | That's Mine! Learning Ownership Relations and Norms for RobotsabstractThe ability for autonomous agents to learn and conform to human norms is crucial for their safety and effectiveness in social environments. While recent work has led to frameworks for the representation and inference of simple social rules, research into norm learning remains at an exploratory stage. Here, we present a robotic system capable of representing, learning, and inferring ownership relations and norms. Ownership is represented as a graph of probabilistic relations between objects and their owners, along with a database of predicate-based norms that constrain the actions permissible on owned objects. To learn these norms and relations, our system integrates (i) a novel incremental norm learning algorithm capable of both one-shot learning and induction from specific examples, (ii) Bayesian inference of ownership relations in response to apparent rule violations, and (iii) perceptbased prediction of an object’s likely owners. Through a series of simulated and real-world experiments, we demonstrate the competence and flexibility of the system in performing object manipulation tasks that require a variety of norms to be followed, laying the groundwork for future research into the acquisition and application of social norms. Zhi-Xuan Tan, Jake Brawer, Brian Scassellati |
AAAI | 2 |
| 2018 | Teaching Language to Deaf Infants with a Robot and a Virtual HumanabstractChildren with insufficient exposure to language during critical developmental periods in infancy are at risk for cognitive, language, and social deficits [55]. This is especially difficult for deaf infants, as more than 90% are born to hearing parents with little sign language experience [48]. We created an integrated multi-agent system involving a robot and virtual human designed to augment language exposure for 6-12 month old infants. Human-machine design for infants is challenging, as most screen-based media are unlikely to support learning in [33]. While presently, robots are incapable of the dexterity and expressiveness required for signing, even if it existed, developmental questions remain about the capacity for language from artificial agents to engage infants. Here we engineered the robot and avatar to provide visual language to effect socially contingent human conversational exchange. We demonstrate the successful engagement of our technology through case studies of deaf and hearing infants. Brian Scassellati, Jake Brawer, Katherine M. Tsui, Setareh Nasihati Gilani, Melissa Malzkuhn, Barbara Manini, Adam Stone, Geo Kartheiser, Arcangelo Merla, Ari Shapiro, David R. Traum, Laura-Ann Petitto |
CHI | 2 |
| 2018 | Situated Human-Robot Collaboration: predicting intent from grounded natural languageabstractResearch in human teamwork shows that a key element of fluid and fluent interactions is the interpretation of implicit verbal and non-verbal cues in context. This poses an issue to robotic platforms, however, as they have historically worked best when controlled through explicit commands that have employed structured, unequivocal representations of the external world and their human partners. In this work, we present a framework for effectively grounding situated and naturalistic speech to action selection during human-robot collaborative activities. This is accomplished by maintaining and incrementally updating separate “speech” and “context” models that jointly classify a collaborator's utterance. We evaluate the efficacy of the system on a collaborative construction task with an autonomous robot and human participants. We first demonstrate that our system is capable of acquiring and deploying new task representations from limited and naturalistic data sets, and without any prior domain knowledge of language or the task itself. Finally, we show that our system is capable of significantly improving performance on an unfamiliar task after a one-shot exposure. Jake Brawer, Olivier Mangin, Alessandro Roncone, Sarah Widder, Brian Scassellati |
IROS | 1 |