VLDB 2026 Research / reviewers in the wild / expert
R. Devon Hjelm
dblp:195/5928
· DBLP profile ↗
29ranked-venue papers
3as first author
13since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 27 · 3 first-author · 12 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | From Multimodal LLMs to Generalist Embodied Agents: Methods and LessonsabstractWe examine the capability of Multimodal Large Language Models (MLLMs) to tackle diverse domains that extend beyond the traditional language and vision tasks these models are typically trained on. Specifically, our focus lies in areas such as Embodied AI, Games, UI Control, and Planning. To this end, we introduce a process of adapting an MLLM to a Generalist Embodied Agent (GEA). GEA is a single unified model capable of grounding itself across these varied domains through a multi-embodiment action tokenizer. GEA is trained with supervised learning on a large dataset of embodied experiences and with online RL in interactive simulators. We explore the data and algorithmic choices necessary to develop such a model. Our findings reveal the importance of training with cross-domain data and online RL for building generalist agents. The final GEA model achieves strong generalization performance to unseen tasks across diverse benchmarks compared to other generalist models and benchmark-specific approaches. Andrew Szot, Bogdan Mazoure, Omar Attia, Aleksei Timofeev, Harsh Agrawal, R. Devon Hjelm, Zhe Gan, Zsolt Kira, Alexander Toshev |
CVPR | 6 |
| 2025 | On the Modeling Capabilities of Large Language Models for Sequential Decision MakingabstractLarge pretrained models are showing increasingly better performance in reasoning and planning tasks across different modalities, opening the possibility to leverage them for complex sequential decision making problems. In this paper, we investigate the capabilities of Large Language Models (LLMs) for reinforcement learning (RL) across a diversity of interactive domains. We evaluate their ability to produce decision-making policies, either directly, by generating actions, or indirectly, by first generating reward models to train an agent with RL. Our results show that, even without task-specific fine-tuning, LLMs excel at reward modeling. In particular, crafting rewards through artificial intelligence (AI) feedback yields the most generally applicable approach and can enhance performance by improving credit assignment and exploration. Finally, in environments with unfamiliar dynamics, we explore how fine-tuning LLMs with synthetic data can significantly improve their reward modeling capabilities while mitigating catastrophic forgetting, further broadening their utility in sequential decision-making tasks. Martin Klissarov, R. Devon Hjelm, Alexander Toshev, Bogdan Mazoure |
ICLR | 2 |
| 2024 | Poly-View Contrastive LearningabstractContrastive learning typically matches pairs of related views among a number of unrelated negative views. Views can be generated (e.g. by augmentations) or be observed. We investigate matching when there are more than two related views which we call poly-view tasks,
and derive new representation learning objectives using information maximization and sufficient statistics. We show that with unlimited computation, one should maximize the number of related views, and with a fixed compute budget, it is beneficial to decrease the number of unique samples whilst increasing the number of views of those samples. In particular, poly-view contrastive models trained for 128 epochs with batch size 256 outperform SimCLR trained for 1024 epochs at batch size 4096 on ImageNet1k, challenging the belief that contrastive models require large batch sizes and many training epochs. Amitis Shidani, R. Devon Hjelm, Jason Ramapuram, Russell Webb, Eeshan Gunesh Dhekane, Dan Busbridge |
ICLR | 2 |
| 2024 | Large Language Models as Generalizable Policies for Embodied TasksabstractWe show that large language models (LLMs) can be adapted to be generalizable policies for embodied visual tasks. Our approach, called Large LAnguage model Reinforcement Learning Policy (LLaRP), adapts a pre-trained frozen LLM to take as input text instructions and visual egocentric observations and output actions directly in the environment. Using reinforcement learning, we train LLaRP to see and act solely through environmental interactions. We show that LLaRP is robust to complex paraphrasings of task instructions and can generalize to new tasks that require novel optimal behavior. In particular, on 1,000 unseen tasks it achieves 42% success rate, 1.7x the success rate of other common learned baselines or zero-shot applications of LLMs. Finally, to aid the community in studying language conditioned, massively multi-task, embodied AI problems we release a novel benchmark, Language Rearrangement, consisting of 150,000 training and 1,000 testing tasks for language-conditioned rearrangement. Andrew Szot, Max Schwarzer, Harsh Agrawal, Bogdan Mazoure, Rin Metcalf Susa, Walter Talbott, Natalie Mackraz, R. Devon Hjelm, Alexander Toshev |
ICLR | 8 |
| 2024 | Grounding Multimodal Large Language Models in ActionsabstractMultimodal Large Language Models (MLLMs) have demonstrated a wide range of capabilities across many domains including Embodied AI. In this work, we study how to best ground a MLLM into different embodiments and their associated action spaces, including both continuous and discrete actions. For continuous actions, a set of learned tokenizations that capture an action at various resolutions allows for sufficient modeling precision, yielding the best performance on downstream tasks. For discrete actions, semantically aligning these actions with the native output token space of the MLLM leads to the strongest performance. We arrive at these lessons via a thorough study of seven action grounding approaches on five different environments, encompassing over 114 embodied tasks. Andrew Szot, Bogdan Mazoure, Harsh Agrawal, R. Devon Hjelm, Zsolt Kira, Alexander Toshev |
NeurIPS | 4 |
| 2022 | Robust Contrastive Learning against Noisy ViewsabstractContrastive learning relies on an assumption that positive pairs contain related views that share certain underlying information about an instance, e.g., patches of an image or co-occurring multimodal signals of a video. What if this assumption is violated? The literature suggests that contrastive learning produces suboptimal representations in the presence of noisy views, e.g., false positive pairs with no apparent shared information. In this work, we pro-pose a new contrastive loss function that is robust against noisy views. We provide rigorous theoretical justifications by showing connections to robust symmetric losses for noisy binary classification and by establishing a new contrastive bound for mutual information maximization based on the Wasserstein distance measure. The proposed loss is completely modality-agnostic and a simple drop-in replacement for the InfoNCE loss, which makes it easy to apply to ex-isting contrastive frameworks. We show that our approach provides consistent improvements over the state-of-the-art on image, video, and graph contrastive learning bench-marks that exhibit a variety of real-world noise patterns. Ching-Yao Chuang, R. Devon Hjelm, Xin Wang 0066, Vibhav Vineet, Neel Joshi, Antonio Torralba 0001, Stefanie Jegelka, Yale Song |
CVPR | 2 |
| 2022 | Cross-Trajectory Representation Learning for Zero-Shot Generalization in RL
Bogdan Mazoure, Ahmed M. Ahmed 0004, R. Devon Hjelm, Andrey Kolobov, Patrick MacAlpine |
ICLR | 3 |
| 2021 | Object-Centric Image Generation from LayoutsabstractWe begin with the hypothesis that a model must be able to understand individual objects and relationships between objects in order to generate complex scenes with multiple objects well. Our layout-to-image-generation method, which we call Object-Centric Generative Adversarial Network (or OC-GAN), relies on a novel Scene-Graph Similarity Module (SGSM). The SGSM learns representations of the spatial relationships between objects in the scene, which lead to our model's improved layout-fidelity. We also propose changes to the conditioning mechanism of the generator that enhance its object instance-awareness. Apart from improving image quality, our contributions mitigate two failure modes in previous approaches: (1) spurious objects being generated without corresponding bounding boxes in the layout, and (2) overlapping bounding boxes in the layout leading to merged objects in images. Extensive quantitative evaluation and ablation studies demonstrate the impact of our contributions, with our model outperforming previous state-of-the-art approaches on both the COCO-Stuff and Visual Genome datasets. Finally, we address an important limitation of evaluation metrics used in previous works by introducing SceneFID -- an object-centric adaptation of the popular Fréchet Inception Distance metric, that is better suited for multi-object images. Tristan Sylvain, Pengchuan Zhang, Yoshua Bengio, R. Devon Hjelm, Shikhar Sharma 0001 |
AAAI | 4 |
| 2021 | Implicit Regularization via Neural Feature AlignmentabstractWe approach the problem of implicit regularization in deep learning from a geometrical viewpoint. We highlight a regularization effect induced by a dynamical alignment ofthe neural tangent features introduced by Jacot et al. (2018), along a small number of task-relevant directions. This can be interpreted as a combined mechanism of feature selection and compression. By extrapolating a new analysis of Rademacher complexity bounds for linear models, we motivate and study a heuristic complexity measure that captures this phenomenon, in terms of sequences of tangent kernel classes along optimization paths. The code for our experiments is available as https://github.com/tfjgeorge/ntk_alignment. Aristide Baratin, Thomas George, César Laurent, R. Devon Hjelm, Guillaume Lajoie, Pascal Vincent, Simon Lacoste-Julien |
AISTATS | 4 |
| 2021 | CMIM: Cross-Modal Information Maximization For Medical ImagingabstractIn hospitals, data are siloed to specific information systems that make the same information available under different modalities such as the different medical imaging exams the patient undergoes (CT scans, MRI, PET, Ultrasound, etc.) and their associated radiology reports. This offers unique opportunities to obtain and use at train-time those multiple views of the same information that might not always be available at test-time.In this paper, we propose an innovative framework that makes the most of available data by learning good representations of a multi-modal input that are resilient to modality dropping at test-time, using recent advances in mutual information maximization. By maximizing cross-modal information at train time, we are able to outperform several state-of-the-art baselines in two different settings, medical image classification, and segmentation. In particular, our method is shown to have a strong impact on the inference-time performance of weaker modalities. Tristan Sylvain, Francis Dutil, Tess Berthier, Lisa Di-Jorio, Margaux Luck, R. Devon Hjelm, Yoshua Bengio |
ICASSP | 6 |
| 2021 | Data-Efficient Reinforcement Learning with Self-Predictive Representations
Max Schwarzer, Ankesh Anand, Rishab Goel, R. Devon Hjelm, Aaron C. Courville, Philip Bachman |
ICLR | 4 |
| 2021 | Understanding by Understanding Not: Modeling Negation in Language ModelsabstractArian Hosseini, Siva Reddy, Dzmitry Bahdanau, R Devon Hjelm, Alessandro Sordoni, Aaron Courville. Proceedings of the 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies. 2021. Seyed Arian Hosseini, Siva Reddy, Dzmitry Bahdanau, R. Devon Hjelm, Alessandro Sordoni, Aaron C. Courville |
NAACL-HLT | 4 |
| 2021 | Pretraining Representations for Data-Efficient Reinforcement LearningabstractData efficiency is a key challenge for deep reinforcement learning. We address this problem by using unlabeled data to pretrain an encoder which is then finetuned on a small amount of task-specific data. To encourage learning representations which capture diverse aspects of the underlying MDP, we employ a combination of latent dynamics modelling and unsupervised goal-conditioned RL. When limited to 100k steps of interaction on Atari games (equivalent to two hours of human experience), our approach significantly surpasses prior work combining offline representation pretraining with task-specific finetuning, and compares favourably with other pretraining methods that require orders of magnitude more data. Our approach shows particular promise when combined with larger models as well as more diverse, task-aligned observational data -- approaching human-level performance and data-efficiency on Atari in our best setting. Max Schwarzer, Nitarshan Rajkumar, Michael Noukhovitch, Ankesh Anand, Laurent Charlin, R. Devon Hjelm, Philip Bachman, Aaron C. Courville |
NeurIPS | 6 |
| 2020 | Locality and Compositionality in Zero-Shot Learning
Tristan Sylvain, Linda Petrini, R. Devon Hjelm |
ICLR | 3 |
| 2020 | An end-to-end approach for the verification problem: learning the right distanceabstractIn this contribution, we augment the metric learning setting by introducing a parametric pseudo-distance, trained jointly with the encoder. Several interpretations are thus drawn for the learned distance-like model’s output. We first show it approximates a likelihood ratio which can be used for hypothesis tests, and that it further induces a large divergence across the joint distributions of pairs of examples from the same and from different classes. Evaluation is performed under the verification setting consisting of determining whether sets of examples belong to the same class, even if such classes are novel and were never presented to the model during training. Empirical evaluation shows such method defines an end-to-end approach for the verification problem, able to attain better performance than simple scorers such as those based on cosine similarity and further outperforming widely used downstream classifiers. We further observe training is much simplified under the proposed approach compared to metric learning with actual distances, requiring no complex scheme to harvest pairs of examples. João Monteiro 0002, Isabela Albuquerque, Jahangir Alam 0001, R. Devon Hjelm, Tiago H. Falk |
ICML | 4 |
| 2020 | Deep Reinforcement and InfoMax LearningabstractWe posit that a reinforcement learning (RL) agent will perform better when it uses representations that are better at predicting the future, particularly in terms of few-shot learning and domain adaptation. To test that hypothesis, we introduce an objective based on Deep InfoMax (DIM) which trains the agent to predict the future by maximizing the mutual information between its internal representation of successive timesteps. We provide an intuitive analysis of the convergence properties of our approach from the perspective of Markov chain mixing times, and argue that convergence of the lower bound on mutual information is related to the inverse absolute spectral gap of the transition model. We test our approach in several synthetic settings, where it successfully learns representations that are predictive of the future. Finally, we augment C51, a strong distributional RL agent, with our temporal DIM objective and demonstrate on a continual learning task (inspired by Ms.~PacMan) and on the recently introduced Procgen environment that our approach improves performance, which supports our core hypothesis. Bogdan Mazoure, Remi Tachet des Combes, Thang Doan, Philip Bachman, R. Devon Hjelm |
NeurIPS | 5 |
| 2019 | On-Line Adaptative Curriculum Learning for GANsabstractGenerative Adversarial Networks (GANs) can successfully approximate a probability distribution and produce realistic samples. However, open questions such as sufficient convergence conditions and mode collapse still persist. In this paper, we build on existing work in the area by proposing a novel framework for training the generator against an ensemble of discriminator networks, which can be seen as a one-student/multiple-teachers setting. We formalize this problem within the full-information adversarial bandit framework, where we evaluate the capability of an algorithm to select mixtures of discriminators for providing the generator with feedback during learning. To this end, we propose a reward function which reflects the progress made by the generator and dynamically update the mixture weights allocated to each discriminator. We also draw connections between our algorithm and stochastic optimization methods and then show that existing approaches using multiple discriminators in literature can be recovered from our framework. We argue that less expressive discriminators are smoother and have a general coarse grained view of the modes map, which enforces the generator to cover a wide portion of the data distribution support. On the other hand, highly expressive discriminators ensure samples quality. Finally, experimental results show that our approach improves samples quality and diversity over existing baselines by effectively learning a curriculum. These results also support the claim that weaker discriminators have higher entropy improving modes coverage. Thang Doan, João Monteiro 0002, Isabela Albuquerque, Bogdan Mazoure, Audrey Durand, Joelle Pineau, R. Devon Hjelm |
AAAI | 7 |
| 2019 | Batch Weight for Domain Adaptation With Mass ShiftabstractUnsupervised domain transfer is the task of transferring or translating samples from a source distribution to a different target distribution. Current solutions unsupervised domain transfer often operate on data on which the modes of the distribution are well-matched, for instance have the same frequencies of classes between source and target distributions. However, these models do not perform well when the modes are not well-matched, as would be the case when samples are drawn independently from two different, but related, domains. This mode imbalance is problematic as generative adversarial networks (GANs), a successful approach in this setting, are sensitive to mode frequency, which results in a mismatch of semantics between source samples and generated samples of the target distribution. We propose a principled method of re-weighting training samples to correct for such mass shift between the transferred distributions, which we call batch weight. We also provide rigorous probabilistic setting for domain transfer and new simplified objective for training transfer networks, an alternative to complex, multi-component loss functions used in the current state-of-the art image-to-image translation models. The new objective stems from the discrimination of joint distributions and enforces cycle-consistency in an abstract, high-level, rather than pixel-wise, sense. Lastly, we experimentally show the effectiveness of the proposed methods in several image-to-image translation tasks. Mikolaj Binkowski, R. Devon Hjelm, Aaron C. Courville |
ICCV | 2 |
| 2019 | Tell, Draw, and Repeat: Generating and Modifying Images Based on Continual Linguistic InstructionabstractConditional text-to-image generation is an active area of research, with many possible applications. Existing research has primarily focused on generating a single image from available conditioning information in one step. One practical extension beyond one-step generation is a system that generates an image iteratively, conditioned on ongoing linguistic input or feedback. This is significantly more challenging than one-step generation tasks, as such a system must understand the contents of its generated images with respect to the feedback history, the current feedback, as well as the interactions among concepts present in the feedback history. In this work, we present a recurrent image generation model which takes into account both the generated output up to the current step as well as all past instructions for generation. We show that our model is able to generate the background, add new objects, and apply simple transformations to existing objects. We believe our approach is an important step toward interactive generation. Code and data is available at: https://www.microsoft.com/en-us/research/project/generative-neural-visual-artist-geneva/. Alaaeldin El-Nouby, Shikhar Sharma 0001, Hannes Schulz, R. Devon Hjelm, Layla El Asri, Samira Ebrahimi Kahou, Yoshua Bengio, Graham W. Taylor |
ICCV | 4 |
| 2019 | Learning deep representations by mutual information estimation and maximization
R. Devon Hjelm, Alex Fedorov, Samuel Lavoie-Marchildon, Karan Grewal, Philip Bachman, Adam Trischler, Yoshua Bengio |
ICLR | 1 |
| 2019 | Deep Graph Infomax
Petar Velickovic, William Fedus, William L. Hamilton, Pietro Liò, Yoshua Bengio, R. Devon Hjelm |
ICLR (Poster) | 6 |
| 2019 | Unsupervised State Representation Learning in AtariabstractState representation learning, or the ability to capture latent generative factors of an environment is crucial for building intelligent agents that can perform a wide variety of tasks. Learning such representations in an unsupervised manner without supervision from rewards is an open problem. We introduce a method that tries to learn better state representations by maximizing mutual information across spatially and temporally distinct features of a neural encoder of the observations. We also introduce a new benchmark based on Atari 2600 games where we evaluate representations based on how well they capture the ground truth state. We believe this new framework for evaluating representation learning models will be crucial for future representation learning research. Finally, we compare our technique with other state-of-the-art generative and contrastive representation learning methods. Ankesh Anand, Evan Racah, Sherjil Ozair, Yoshua Bengio, Marc-Alexandre Côté, R. Devon Hjelm |
NeurIPS | 6 |
| 2019 | Learning Representations by Maximizing Mutual Information Across ViewsabstractWe propose an approach to self-supervised representation learning based on maximizing mutual information between features extracted from multiple views of a shared context. For example, one could produce multiple views of a local spatio-temporal context by observing it from different locations (e.g., camera positions within a scene), and via different modalities (e.g., tactile, auditory, or visual). Or, an ImageNet image could provide a context from which one produces multiple views by repeatedly applying data augmentation. Maximizing mutual information between features extracted from these views requires capturing information about high-level factors whose influence spans multiple views – e.g., presence of certain objects or occurrence of certain events. Following our proposed approach, we develop a model which learns image representations that significantly outperform prior methods on the tasks we consider. Most notably, using self-supervised learning, our model learns representations which achieve 68.1% accuracy on ImageNet using standard linear evaluation. This beats prior results by over 12% and concurrent results by 7%. When we extend our model to use mixture-based representations, segmentation behaviour emerges as a natural side-effect. Our code is available online: https://github.com/Philip-Bachman/amdim-public. Philip Bachman, R. Devon Hjelm, William Buchwalter |
NeurIPS | 2 |
| 2019 | On Adversarial Mixup ResynthesisabstractIn this paper, we explore new approaches to combining information encoded within the learned representations of auto-encoders. We explore models that are capable of combining the attributes of multiple inputs such that a resynthesised output is trained to fool an adversarial discriminator for real versus synthesised data. Furthermore, we explore the use of such an architecture in the context of semi-supervised learning, where we learn a mixing function whose objective is to produce interpolations of hidden states, or masked combinations of latent representations that are consistent with a conditioned class label. We show quantitative and qualitative evidence that such a formulation is an interesting avenue of research. Christopher Beckham, Sina Honari, Vikas Verma, Alex Lamb, Farnoosh Ghadiri, R. Devon Hjelm, Yoshua Bengio, Christopher Joseph Pal |
NeurIPS | 6 |
| 2018 | Boundary Seeking GANs
R. Devon Hjelm, Athul Paul Jacob, Adam Trischler, Gerry Che, Kyunghyun Cho, Yoshua Bengio |
ICLR (Poster) | 1 |
| 2018 | Mutual Information Neural EstimationabstractWe argue that the estimation of mutual information between high dimensional continuous random variables can be achieved by gradient descent over neural networks. We present a Mutual Information Neural Estimator (MINE) that is linearly scalable in dimensionality as well as in sample size, trainable through back-prop, and strongly consistent. We present a handful of applications on which MINE can be used to minimize or maximize mutual information. We apply MINE to improve adversarially trained generative models. We also use MINE to implement the Information Bottleneck, applying it to supervised classification; our results demonstrate substantial improvement in flexibility and performance in these settings. Mohamed Ishmael Belghazi, Aristide Baratin, Sai Rajeswar, Sherjil Ozair, Yoshua Bengio, R. Devon Hjelm, Aaron C. Courville |
ICML | 6 |
| 2017 | A deep-learning approach to translate between brain structure and functional connectivityabstractWhile the majority of exploratory approaches search for correlations among features of different modalities, indirect/nonlinear relations between structure and function have not yet been fully investigated. In this work, we employ a neural machine translation model [1] to relate two modalities: structural MRI (sMRI) spatial components and functional MRI (fMRI) brain states estimated using a dynamic connectivity model. We consider each of the modalities as different “languages” of the same brain and fit a translation model to estimate a model for how structure influences function. Results identify multiple aligned aspects of brain structure and functional brain states showing significantly more or less alignment in the patient group as well as interesting links to other variables such as cognitive scores and symptom assessments. Our novel approach provides a new perspective on combining brain structure and function by incorporating indirect/nonlinear effects and enabling the algorithm to learn the interplay between structural and the functional networks. Vince D. Calhoun, Md Faijul Amin, R. Devon Hjelm, Eswar Damaraju, Sergey M. Plis |
ICASSP | 3 |
| 2017 | GibbsNet: Iterative Adversarial Inference for Deep Graphical ModelsabstractDirected latent variable models that formulate the joint distribution as $p(x,z) = p(z) p(x \mid z)$ have the advantage of fast and exact sampling. However, these models have the weakness of needing to specify $p(z)$, often with a simple fixed prior that limits the expressiveness of the model. Undirected latent variable models discard the requirement that $p(z)$ be specified with a prior, yet sampling from them generally requires an iterative procedure such as blocked Gibbs-sampling that may require many steps to draw samples from the joint distribution $p(x, z)$. We propose a novel approach to learning the joint distribution between the data and a latent code which uses an adversarially learned iterative procedure to gradually refine the joint distribution, $p(x, z)$, to better match with the data distribution on each step. GibbsNet is the best of both worlds both in theory and in practice. Achieving the speed and simplicity of a directed latent variable model, it is guaranteed (assuming the adversarial game reaches the virtual training criteria global minimum) to produce samples from $p(x, z)$ with only a few sampling iterations. Achieving the expressiveness and flexibility of an undirected latent variable model, GibbsNet does away with the need for an explicit $p(z)$ and has the ability to do attribute prediction, class-conditional generation, and joint image-attribute modeling in a single model which is not trained for any of these specific tasks. We show empirically that GibbsNet is able to learn a more complex $p(z)$ and show that this leads to improved inpainting and iterative refinement of $p(x, z)$ for dozens of steps and stable generation without collapse for thousands of steps, despite being trained on only a few steps. Alex Lamb, R. Devon Hjelm, Yaroslav Ganin, Joseph Paul Cohen, Aaron C. Courville, Yoshua Bengio |
NIPS | 2 |
| 2016 | Iterative Refinement of the Approximate Posterior for Directed Belief NetworksabstractVariational methods that rely on a recognition network to approximate the posterior of directed graphical models offer better inference and learning than previous methods. Recent advances that exploit the capacity and flexibility in this approach have expanded what kinds of models can be trained. However, as a proposal for the posterior, the capacity of the recognition network is limited, which can constrain the representational power of the generative model and increase the variance of Monte Carlo estimates. To address these issues, we introduce an iterative refinement procedure for improving the approximate posterior of the recognition network and show that training with the refined posterior is competitive with state-of-the-art methods. The advantages of refinement are further evident in an increased effective sample size, which implies a lower variance of gradient estimates. R. Devon Hjelm, Ruslan Salakhutdinov, Kyunghyun Cho, Nebojsa Jojic, Vince D. Calhoun, Junyoung Chung |
NIPS | 1 |