Danny Leen

dblp:196/0960 · DBLP profile ↗
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7ranked-venue papers
3as first author
3since 2021 · last 2026
0000-0002-0429-6537ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 3 first-author · 3 since 2021
YearPublicationVenuePosition
2026 Unit-Less Measurements with StoryStick++: Rethinking Measurement as Interactive Processes
abstract
Dimensional measurement remains one of the most error-prone activities in making, engineering, and construction, despite the technical precision of modern instruments. Errors frequently arise not from the tools themselves, but from usability challenges: correct alignment of tools, interpreting numeric values, and transferring measurements across media. We introduce StoryStick++, a novel measurement system that rethinks measurement as an interactive, unit-less process. Inspired by story sticks, century-old craft tools using align-and-mark workflows, StoryStick++ replaces numerical readouts with direct spatial interactions. The device enables users to measure, mark, and transfer dimensions without converting to numerical values or standard units. Our system integrates a smartphone-based clip-on with embedded sensing and a series of attachments to support a wide variety of measurement tasks for measuring and marking basic and complex geometries with step-by-step guidance. Together, these contributions offer a new paradigm for measurement; one that emphasizes usability over abstraction and numeric precision.
Stig Konings, Maties Claesen, Danny Leen, Mannu Lambrichts, Xander Vaes, Raf Ramakers
CHI3
2024 Designing Instructions using Self-Determination Theory to Improve Motivation and Engagement for Learning Craft
abstract
Recent HCI research has shown significant interest in investigating digital working instructions for guiding novices to perform manual tasks. While performance enhancement has been a primary focus, it is increasingly recognized that technology’s impact extends beyond objective metrics. Trainee motivation and engagement plays a pivotal role in enhancing learning outcomes and effectiveness. This paper investigates the utilization of principles from Self Determination Theory–clear attainable goals, meaningful rationale, and perspective taking–in designing multimedia instructions to enhance novice users’ indicators of psychological well-being. We present findings from an experiment involving real-world woodworking, where novice users, in a between-subjects study, followed interactive, in-situ projection-based guidance. Results demonstrate that adhering to SDT postulates can positively influence perceived competence, intrinsic motivation and task execution quality. These findings offer valuable insights for designing digital instructions to guide and train novices, emphasizing the importance of psychological well-being alongside task performance.
Hitesh Dhiman, Gustavo Rovelo, Raf Ramakers, Danny Leen, Carsten Röcker
CHI4
2023 Measurement Patterns: User-Oriented Strategies for Dealing with Measurements and Dimensions in Making Processes
abstract
The majority of errors in making processes can be tracked back to errors in dimensional specifications. While technical aspects of measurement, such as precision and speed have been extensively studied in metrology, the user aspects of measurement received significantly less attention. While little research exists that specifically addresses the user aspects of handling dimensions, various systems have been built that embed new interactive modalities, processes, and techniques which significantly impact how users deal with dimensions or conduct measurements. However, these features are mostly hidden in larger system contributions. To uncover and articulate these techniques, we conducted a holistic literature survey on measurement practices in crafting techniques and systems for rapid prototyping. Based on this survey, we contribute 10 measurement patterns, which describe reusable elements and solutions for common difficulties when dealing with dimensions throughout workflows for making physical artifacts.
Raf Ramakers, Danny Leen, Jeeeun Kim, Kris Luyten, Steven Houben, Tom Veuskens
CHI2
2020 LamiFold: Fabricating Objects with Integrated Mechanisms Using a Laser cutter Lamination Workflow
abstract
We present LamiFold, a novel design and fabrication workflow for making functional mechanical objects using a laser cutter. Objects fabricated with LamiFold embed advanced rotary, linear, and chained mechanisms, including linkages that support fine-tuning and locking position. Laser cutting such mechanisms without LamiFold requires designing for and embedding off-the-shelf parts such as springs, bolts, and axles for gears. The key to laser cutting our functional mechanisms is the selective cutting and gluing of stacks of sheet material. Designing mechanisms for this workflow is non-trivial, therefore we contribute a set of mechanical primitives that are compatible with our lamination workflow and can be combined to realize advanced mechanical systems. Our software design environment facilitates the process of inserting and composing our mechanical primitives and realizing functional laser-cut objects.
Danny Leen, Nadya Peek, Raf Ramakers
UIST1
2019 JigFab: Computational Fabrication of Constraints to Facilitate Woodworking with Power Tools
abstract
We present JigFab, an integrated end-to-end system that supports casual makers in designing and fabricating constructions with power tools. Starting from a digital version of the construction, JigFab achieves this by generating various types of constraints that configure and physically aid the movement of a power tool. Constraints are generated for every operation and are custom to the work piece. Constraints are laser cut and assembled together with predefined parts to reduce waste. JigFab's constraints are used according to an interactive step-by-step manual. JigFab internalizes all the required domain knowledge for designing and building intricate structures, consisting of various types of finger joints, tenon & mortise joints, grooves, and dowels. Building such structures is normally reserved for artisans or automated with advanced CNC machinery.
Danny Leen, Tom Veuskens, Kris Luyten, Raf Ramakers
CHI1
2019 StackMold: Rapid Prototyping of Functional Multi-Material Objects with Selective Levels of Surface Details
abstract
We present StackMold, a DIY molding technique to prototype multi-material and multi-colored objects with embedded electronics. The key concept of our approach is a novel multi-stage mold buildup in which casting operations are interleaved with the assembly of the mold to form independent compartments for casting different materials. To build multi-stage molds, we contribute novel algorithms that computationally design and optimize the mold and casting procedure. By default, the multi-stage mold is fabricated in slices using a laser cutter. For regions that require more surface detail, a high-fidelity 3D-printed mold subsection can be incorporated. StackMold is an integrated end-to-end system, supporting all stages of the process: it provides a UI to specify material and detail regions of a 3D~object; it generates fabrication files for the molds; and it produces a step-by-step casting instruction manual.
Tom Valkeneers, Danny Leen, Daniel Ashbrook, Raf Ramakers
UIST2
2017 StrutModeling: A Low-Fidelity Construction Kit to Iteratively Model, Test, and Adapt 3D Objects
abstract
We present StrutModeling, a computationally enhanced construction kit that enables users without a 3D modeling background to prototype 3D models by assembling struts and hub primitives in physical space. Physical 3D models are immediately captured in software and result in readily available models for 3D printing. Given the concrete physical format of StrutModels, modeled objects can be tested and fine tuned in the presence of existing objects and specific needs of users. StrutModeling avoids puzzling with pieces by contributing an adjustable strut and universal hub design. Struts can be adjusted in length and snap to magnetic hubs in any configuration. As such, arbitrarily complex models can be modeled, tested, and adjusted during the design phase. In addition, the embedded sensing capabilities allow struts to be used as measuring devices for lengths and angles, and tune physical mesh models according to existing physical objects.
Danny Leen, Raf Ramakers, Kris Luyten
UIST1