Ioana A. Stefan

dblp:196/7589 · also Ioana Andreea Stefan · DBLP profile ↗
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7ranked-venue papers
0as first author
4since 2021 · last 2024
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 since 2021Human-computer interaction and ubiquitous computing · 7 · 4 since 2021
YearPublicationVenuePosition
2024 Are Aesthetics and Accessibility Conflicting Aspects in Serious Games Design?
Jannicke Baalsrud Hauge, Erik D. Van der Spek, Barbara Göbl, Ioana A. Stefan, Heinrich Söbke
ICEC4
2023 Towards Sustainable Serious Games
Barbara Göbl, Jannicke Baalsrud Hauge, Ioana A. Stefan, Heinrich Söbke
ICEC3
2022 Current Opportunities and Challenges of Digital Game-Based Learning
Jannicke Baalsrud Hauge, Heinrich Söbke, Heiko Duin, Ioana A. Stefan, Barbara Göbl
ICEC4
2021 Virtualization of Digital Location-Based Experiences
Jannicke Baalsrud Hauge, Heinrich Söbke, Ioana A. Stefan
ICEC3
2020 Applying and Facilitating Serious Location-Based Games
Jannicke Baalsrud Hauge, Heinrich Söbke, Ioana A. Stefan, Antoniu Stefan
ICEC3
2018 Perspectives on Accessibility in Digital Games
Jannicke Baalsrud Hauge, Neil Judd, Ioana A. Stefan, Antoniu Stefan
ICEC3
2017 Exploring Pervasive Entertainment Games to Construct Learning Paths
Jannicke Baalsrud Hauge, Ioana A. Stefan, Antoniu Stefan
ICEC2