VLDB 2026 Research / reviewers in the wild / expert
Xuanhan Wang
dblp:197/8367
· DBLP profile ↗
23ranked-venue papers
10as first author
17since 2021 · last 2026
0000-0002-3881-9658ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 19 · 8 first-author · 15 since 2021Artificial intelligence and machine learning · 7 · 2 first-author · 5 since 2021Computer networks · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Practical No-Box Adversarial Attacks With Training-Free Hybrid Image TransformationabstractRecently, the adversarial vulnerability of deep neu ral networks (DNNs) has raised increasing attention. Among all the threat models, no-box attacks are the most practical but extremely challenging since they neither rely on any knowledge of the target model or similar substitute model, nor access the dataset for training a new substitute model. Although a recent method has attempted such an attack in a loose sense, its performance is not good enough and computational overhead of training is expensive. In this paper, we move a step forward and show the existence of a training-free adversarial perturbation under the no-box threat model, which can be successfully used to attack different DNNs in real-time. Motivated by our observation that high-frequency component (HFC) is dominant in low-level features and plays a crucial role in classification, we attack an image mainly by suppression of the original HFC and adding of noisy HFC. We empirically and experimentally analyze the requirements of effective noisy HFC and show that it should be regionally homogeneous, repeating and dense. Remarkably, on ImageNet dataset, our method attacks ten well-known models with a success rate of 98.13% on average, which outperforms state-of-the-art no-box attacks by 6.41%. Furthermore, our method is even competitive to mainstream transfer-based black box attacks. Our code is publicly available1 Youheng Sun, Chaoning Zhang, Chaoqun Li 0007, Xuanhan Wang, Jingkuan Song, Lianli Gao |
IEEE Trans. Multim. | 5 |
| 2024 | Any Target Can be Offense: Adversarial Example Generation via Generalized Latent Infection
Youheng Sun, Shengming Yuan, Xuanhan Wang, Lianli Gao, Jingkuan Song |
ECCV (20) | 3 |
| 2024 | CPI-Parser: Integrating Causal Properties Into Multiple Human ParsingabstractExisting methods of multiple human parsing (MHP) apply deep models to learn instance-level representations for segmenting each person into non-overlapped body parts. However, learned representations often contain many spurious correlations that degrade model generalization, leading learned models to be vulnerable to visually contextual variations in images (e.g., unseen image styles/external interventions). To tackle this, we present a causal property integrated parsing model termed CPI-Parser, which is driven by fundamental causal principles involving two causal properties for human parsing (i.e., the causal diversity and the causal invariance). Specifically, we assume that an image is constructed by a mix of causal factors (the characteristics of body parts) and non-causal factors (external contexts), where only the former ones decide the essence of human parsing. Since causal/non-causal factors are unobservable, the proposed CPI-Parser is required to separate key factors that satisfy the causal properties from an image. In this way, the parser is able to rely on causal factors w.r.t relevant evidence rather than non-causal factors w.r.t spurious correlations, thus alleviating model degradation and yielding improved parsing ability. Notably, the CPI-Parser is designed in a flexible way and can be integrated into any existing MHP frameworks. Extensive experiments conducted on three widely used benchmarks demonstrate the effectiveness and generalizability of our method. Code and models are released (https://github.com/HAG-uestc/CPI-Parser) for research purpose. Xuanhan Wang, Xiaojia Chen, Lianli Gao, Jingkuan Song, Heng Tao Shen |
IEEE Trans. Image Process. | 1 |
| 2024 | ReSParser: Fully Convolutional Multiple Human Parsing With Representative SetsabstractMultiple human parsing (MHP) is typically treated as two sub-tasks, i.e., instance separation and body part segmentation. Existing methods usually tackle the sub-tasks by adopting a two-stage strategy, which regards MHP as an ROI-based (i.e., detect-then-segment) or grouping-based (i.e., segment-then-grouping) paradigm. However, the strong dependence between the two sub-tasks limits the potential of an MHP method, since it often requires qualified prior predictions. Besides, isolated models responsible for the two sub-tasks bring a significant computational burden. Unlike existing methods, we regard MHP as a hierarchical set prediction problem and handle two sub-tasks using several landmarks of body parts. Motivated by this, we propose a novel multiple human parser with representative sets, termed ReSParser. In ReSParser, several landmarks of body parts are hierarchically estimated, resulting in coarse-to-fine representative sets. After that, each representative set is adaptively responsible for segmenting pixels into semantically consistent regions belonging to the corresponding person. In such a manner, the ReSParser simultaneously addresses two sub-tasks in a fully convolutional fashion, thus eliminating the dependence between two sub-tasks and significantly alleviating computational complexity. Extensive experiments on two challenging benchmarks demonstrate that our proposed ReSParser is an efficient framework with a superior parsing performance, which significantly outperforms that of other ROI-free yet grouping-free methods. Besides, it achieves competitive results to that of the best two-stage methods such as RP-RCNN, but requires a much lower inference time, showing a good precision-speed trade-off. We hope the ReSParser serves as a new baseline for multiple human parsing research in the future. Yan Dai 0001, Xiaojia Chen, Xuanhan Wang, Minghui Pang, Lianli Gao, Heng Tao Shen |
IEEE Trans. Multim. | 3 |
| 2024 | Overcoming Data Deficiency for Multi-Person Pose EstimationabstractBuilding multi-person pose estimation (MPPE) models that can handle complex foreground and uncommon scenes is an important challenge in computer vision. Aside from designing novel models, strengthening training data is a promising direction but remains largely unexploited for the MPPE task. In this article, we systematically identify the key deficiencies of existing pose datasets that prevent the power of well-designed models from being fully exploited and propose the corresponding solutions. Specifically, we find that the traditional data augmentation techniques are inadequate in addressing the two key deficiencies, imbalanced instance complexity (IC) (evaluated by our new metric IC) and insufficient realistic scenes. To overcome these deficiencies, we propose a model-agnostic full-view data generation (Full-DG) method to enrich the training data from the perspectives of both poses and scenes. By hallucinating images with more balanced pose complexity and richer real-world scenes, Full-DG can help improve pose estimators' robustness and generalizability. In addition, we introduce a plug-and-play adaptive category-aware loss (AC-loss) to alleviate the severe pixel-level imbalance between keypoints and backgrounds (i.e., around 1:600). Full-DG together with AC-loss can be readily applied to both the bottom-up and top-down models to improve their accuracy. Notably, plugging into the representative estimators HigherHRNet and HRNet, our method achieves substantial performance gains of 1.0%-2.9% AP on the COCO benchmark, and 1.0%-5.1% AP on the CrowdPose benchmark. Yan Dai 0001, Xuanhan Wang, Lianli Gao, Jingkuan Song, Feng Zheng 0001, Heng Tao Shen |
IEEE Trans. Neural Networks Learn. Syst. | 2 |
| 2023 | End-To-End Part-Level Action Parsing With TransformerabstractThe divide-and-conquer strategy, which interprets part-level action parsing as a detect-then-parsing pipeline, has been widely used and become a general tool for part-level action understanding. However, existing methods that derive from the strategy usually suffer from either strong dependence on prior detection or high computational complexity. In this paper, we present the first fully end-to-end part-level action parsing framework with transformers, termed PATR. Unlike existing methods, our method regards part-level action parsing as a hierarchical set prediction problem and unifies person detection, body part detection, and action state recognition into one model. In PATR, predefined learnable representations, including general instance representations and general part representations, are guided to adaptively attend to the image features that are relevant to target body parts. Then, conditioning on corresponding learnable representations, attended image features are hierarchically decoded into corresponding semantics (i.e., person location, body part location, and action states for each body part). In this way, PATR relies on characteristics of body parts, instead of prior predictions like bounding boxes, to parse action states, thus removing the strong dependence between sub-tasks and eliminating the computational burdens caused by the multi-stage paradigm. Extensive experiments conducted on challenging Kinetic-TPS indicate that our method achieves very competitive results. In particular, our model outperforms all state-of-the-art part-level action parsing approaches by a margin, reaching around 3.8±2.0% Accphigher than previous methods. These findings indicate the potential of PATR to serve as a new baseline for part-level action parsing methods in the future. Our code and models are publicly available.1 Xiaojia Chen, Xuanhan Wang, Beitao Chen, Lianli Gao |
ICME | 2 |
| 2023 | EANet: Towards Lightweight Human Pose Estimation With Effective Aggregation NetworkabstractExisting solutions to lightweight human pose estimation typically adopt a depthwise separable strategy, i.e., a normal 2D convolution is factorized into channel aggregation and spatial aggregation. However, this strategy cannot well capture multi-scale Effective Receptive Field (ERF), which is essential to dense prediction tasks like human pose estimation. To address this issue, we propose a novel lightweight network for human pose estimation, namely effective aggregation net (EANet). In EANet, we introduce two lightweight computational units: effective channel aggregating (ECA) and effective spatial aggregating (ESA), which are respectively responsible for channel-wise feature aggregation and pixel-wise feature aggregation. Unlike typical channel-wise aggregation using pointwise (1 × 1) convolution, the ECA aggregates few feature points that are estimated as effective ones. Moreover, the ESA is designed with re-parameterizing techniques, and it aggregates effective spatial feature points with multi-scale shared convolutions. Comprehensive experiments are conducted on three challenging datasets, i.e., COCO, Crowd-Pose, Wholebody-COCO. Our EANet demonstrates superior results on human pose estimation over previous lightweight methods, reaching a new state-of-the-art performance with a good trade-off. Our code and models are publicly available1. Beitao Chen, Xuanhan Wang, Xiaojia Chen, Yulan He 0001, Jingkuan Song |
ICME | 2 |
| 2023 | KE-RCNN: Unifying Knowledge-Based Reasoning Into Part-Level Attribute ParsingabstractPart-level attribute parsing is a fundamental but challenging task, which requires the region-level visual understanding to provide explainable details of body parts. Most existing approaches address this problem by adding a regional convolutional neural network (RCNN) with an attribute prediction head to a two-stage detector, in which attributes of body parts are identified from localwise part boxes. However, localwise part boxes with limit visual clues (i.e., part appearance only) lead to unsatisfying parsing results, since attributes of body parts are highly dependent on comprehensive relations among them. In this article, we propose a knowledge-embedded RCNN (KE-RCNN) to identify attributes by leveraging rich knowledge, including implicit knowledge (e.g., the attribute “above-the-hip” for a shirt requires visual/geometry relations of shirt-hip) and explicit knowledge (e.g., the part of “shorts” cannot have the attribute of “hoodie” or “lining”). Specifically, the KE-RCNN consists of two novel components, that is: 1) implicit knowledge-based encoder (IK-En) and 2) explicit knowledge-based decoder (EK-De). The former is designed to enhance part-level representation by encoding part–part relational contexts into part boxes, and the latter one is proposed to decode attributes with a guidance of prior knowledge about part–attribute relations. In this way, the KE-RCNN is plug-and-play, which can be integrated into any two-stage detectors, for example, Attribute-RCNN, Cascade-RCNN, HRNet-based RCNN, and SwinTransformer-based RCNN. Extensive experiments conducted on two challenging benchmarks, for example, Fashionpedia and Kinetics-TPS, demonstrate the effectiveness and generalizability of the KE-RCNN. In particular, it achieves higher improvements over all existing methods, reaching around 3% of${\mathrm{ AP}}^{\mathrm{ all}}_{\rm IoU+F_{1}}$on Fashionpedia and around 4% of${\mathrm{ Acc}}_{p}$on Kinetics-TPS. Code and models are publicly available at:https://github.com/sota-joson/KE-RCNN. Xuanhan Wang, Jingkuan Song, Xiaojia Chen, Lechao Cheng, Lianli Gao, Heng Tao Shen |
IEEE Trans. Cybern. | 1 |
| 2023 | AMANet: Adaptive Multi-Path Aggregation for Learning Human 2D-3D CorrespondencesabstractLearning human 2D-3D correspondences aims to map all human 2D pixels to a 3D human template, namely human densepose estimation, involving surface patch recognition (i.e., Index-to-Patch (I)) and regression of patch-specific UV coordinates. Despite recent progress, it remains challenging especially under the condition of “in the wild”, where RGB images capture real-world scenes with backgrounds, occlusions, scale variations, and postural diversity. In this paper, we address three vital problems in this task: 1) how to perceive multi-scale visual information for instances “in the wild”; 2) how to design learning objectives to address the precise instance representation harassed by “multiple instances in one bounding box” phenomenon; and 3) how to boost the performance of index-to-patch prediction faced by limited supervision. To tackle problems above, we propose an end-to-end deep Adaptive Multi-path Aggregation network (AMA-net) for Human DensePose Estimation. First, we introduce an adaptive multi-path aggregation algorithm to extract varying-sized instance-level features, which capture multi-scale information of a bounding-box and are then utilized for parsing different instances. Second, we adopt an instance augmentation learning objective to further distinguish the target instance from other interference instances. Third, taking advantage of 2D human parsers that are trained from sufficient annotations, we introduce a task transformer that bridges the “gap” between 2D human parsing and densepose estimation, thus benefiting the performance of densepose estimator. Experimental results on the challenging DensePose-COCO dataset demonstrate that our approach sets a new record, and it significantly outperforms the state-of-the-art methods. Codes and models are publicly available. Xuanhan Wang, Yuyu Guo 0001, Jingkuan Song, Lianli Gao, Heng Tao Shen |
IEEE Trans. Multim. | 1 |
| 2023 | ProposalVLAD with Proposal-Intra Exploring for Temporal Action Proposal GenerationabstractTemporal action proposal generation aims to localize temporal segments of human activities in videos. Current boundary-based proposal generation methods can generate proposals with precise boundary but often suffer from the inferior quality of confidence scores used for proposal retrieving. In this article, we propose an effective and end-to-end action proposal generation method, named ProposalVLAD, with Proposal-Intra Exploring Network (PVPI-Net). We first propose a ProposalVLAD module to dynamically generate global features of the entire video, then we combine the global features and proposal local features to generate the final feature representations for all candidate proposals. Then, we design a novel Proposal-Intra Loss function (PI-Loss) to generate more reliable proposal confidence scores. Extensive experiments on large-scale and challenging datasets demonstrate the effectiveness of our proposed method. Experimental results show that our PVPI-Net achieves significant improvements on two benchmark datasets (i.e., THUMOS’14 and ActivityNet-1.3) and sets new records for temporal action detection task. Xuanhan Wang |
ACM Trans. Multim. Comput. Commun. Appl. | 3 |
| 2022 | MKE-GCN: Multi-Modal Knowledge Embedded Graph Convolutional Network for Skeleton-Based Action Recognition in the WildabstractThe graph convolutional networks (GCNs), which model human body skeletons as several spatial-temporal graphs, have been widely used and become a key to representative feature extraction. However, existing methods have limitations in recognizing action in the wild, where human body skeletons are captured from real-world scenes with diversified view-points, obvious motion blurs, complex interactions and fast varying resolutions of the human body. In this paper, we propose a Multi-modal Knowledge Embedded Graph Convolutional Network (MKE-GCN), which is a conceptually simple yet effective method for skeleton-based action recognition in the wild. In the proposed framework, we address two main problems: 1) how to design a simple yet effective pipeline for modeling multi-modal body skeletons; and 2) how to equip this pipeline with the ability of handling “in the wild”. To tackle these problems, in MKE-GCN, we first build an adaptive multi-modal aggregation (AMA) module and add it to traditional GCNs for multi-modal representation learning. Then, we further enhance the GCN model by a multi-modal knowledge distillation (MKD) strategy, where the proposed MKE-GCN mines action recognition knowledge from various multi-modal models. We discover that aside from the multi-modal representation, the MKD is of particular importance for improving the accuracy of skeleton-based action recognition “in the wild”. Notably, the proposed method is light-weight, which can be applied to any GCN based method. Furthermore, extensive experiments on three challenging benchmarks, e.g., UAV-Human, NTU-RGB+D 60 and NTU-RGB+D 120, demonstrate that our approach sets a new record for skeleton-based action recognition. Our anonymous code and models are also released1. Xuanhan Wang, Lianli Gao, Jingkuan Song |
ICME | 2 |
| 2022 | X-HRNet: Towards Lightweight Human Pose Estimation with Spatially Unidimensional Self-AttentionabstractHigh-resolution representation is necessary for human pose estimation to achieve high performance, and the ensuing problem is high computational complexity. In particular, predominant pose estimation methods estimate human joints by 2D single-peak heatmaps. Each 2D heatmap can be hori-zontally and vertically projected to and reconstructed by a pair of 1D heat vectors. Inspired by this observation, we introduce a lightweight and powerful alternative, Spatially Unidimensional Self-Attention (SUSA), to the pointwise (1 x 1) convolution that is the main computational bottleneck in the depthwise separable 3 x 3 convolution. Our SUSA reduces the computational complexity of the pointwise (1 x 1) convolution by 96% without sacrificing accuracy. Furthermore, we use the SUSA as the main module to build our lightweight pose estimation backbone X-HRNet, where$X$represents the estimated cross-shape attention vectors. Extensive experiments on the COCO benchmark demonstrate the superiority of our X-HRNet, and comprehensive ablation studies show the effectiveness of the SUSA modules. The code is publicly available at https://github.com/cool-xuan/x-hrnet. Yixuan Zhou 0001, Xuanhan Wang, Xing Xu 0001, Lei Zhao 0017, Jingkuan Song |
ICME | 2 |
| 2022 | Skeleton-based Action Recognition via Adaptive Cross-Form LearningabstractSkeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form skeletons via Graph Convolutional Networks (GCNs), existing methods tend to improve GCNs by leveraging multi-form skeletons due to their complementary cues. However, these methods (either adapting structure of GCNs or model ensemble) require the co-existence of all skeleton forms during both training and inference stages, while a typical situation in real life is the existence of only partial forms for inference. To tackle this, we present Adaptive Cross-Form Learning (ACFL), which empowers well-designed GCNs to generate complementary representation from single-form skeletons without changing model capacity. Specifically, each GCN model in ACFL not only learns action representation from the single-form skeletons, but also adaptively mimics useful representations derived from other forms of skeletons. In this way, each GCN can learn how to strengthen what has been learned, thus exploiting model potential and facilitating action recognition as well. Extensive experiments conducted on three challenging benchmarks, i.e., NTU-RGB+D 120, NTU-RGB+D 60 and UAV-Human, demonstrate the effectiveness and generalizability of our method. Specifically, the ACFL significantly improves various GCN models (i.e., CTR-GCN, MS-G3D, and Shift-GCN), achieving a new record for skeleton-based action recognition. Xuanhan Wang, Yan Dai 0001, Lianli Gao, Jingkuan Song |
ACM Multimedia | 1 |
| 2022 | KTN: Knowledge Transfer Network for Learning Multiperson 2D-3D CorrespondencesabstractHuman densepose estimation, aiming at establishing dense correspondences between 2D pixels of human body and 3D human body template, is a key technique in enabling machines to have an understanding of people in images. It still poses several challenges due to practical scenarios where real-world scenes are complex and only partial annotations are available, leading to incompelete or false estimations. In this work, we present a novel framework to detect the densepose of multiple people in an image. The proposed method, which we refer to Knowledge Transfer Network (KTN), tackles two main problems: 1) how to refine image representation for alleviating incomplete estimations, and 2) how to reduce false estimation caused by the low-quality training labels (i.e., limited annotations and class-imbalance labels). Unlike existing works directly propagating the pyramidal features of regions for densepose estimation, the KTN uses a refinement of pyramidal representation, where it simultaneously maintains feature resolution and suppresses background pixels, and this strategy results in a substantial increase in accuracy. Moreover, the KTN enhances the ability of 3D based body parsing with external knowledges, where it casts 2D based body parsers trained from sufficient annotations as a 3D based body parser through a structural body knowledge graph. In this way, it significantly reduces the adverse effects caused by the low-quality annotations. The effectiveness of KTN is demonstrated by its superior performance to the state-of-the-art methods on DensePose-COCO dataset. Extensive ablation studies and experimental results on representative tasks (e.g., human body segmentation, human part segmentation and keypoints detection) and two popular densepose estimation pipelines (i.e., RCNN and fully-convolutional frameworks), further indicate the generalizability of the proposed method. Xuanhan Wang, Lianli Gao, Yixuan Zhou 0001, Jingkuan Song, Meng Wang 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2021 | RSGNet: Relation based Skeleton Graph Network for Crowded Scenes Pose EstimationabstractDespite of the recent great progress on multi-person pose estimation, existing solutions still remain challenging under the condition of "crowded scenes'', where RGB images capture complex real-world scenes with highly-overlapped people, severe occlusions and diverse postures. In this work, we focus on two main problems: 1) how to design an effective pipeline for crowded scenes pose estimation; and 2) how to equip this pipeline with the ability of relation modeling for interference resolving. To tackle these problems, we propose a new pipeline named Relation based Skeleton Graph Network (RSGNet). Unlike existing works that directly predict joints-of-target by labeling joints-of-interference as false positive, we first encourage all joints to be predicted. And then, a Target-aware Relation Parser (TRP) is designed to model the relation over all predicted joints, resulting in a target-aware encoding. This new pipeline will largely relieve the confusion of the joints estimation model when seeing identical joints with totally distinct labels (e.g., the identical hand exists in two bounding boxes). Furthermore, we introduce a Skeleton Graph Machine (SGM) to model the skeleton-based commonsense knowledge, aiming to estimate the target pose with the constraint of human body structure. Such skeleton-based constraint can help to deal with the challenges in crowded scenes from a reasoning perspective. Solid experiments on pose estimation benchmarks demonstrate that our method outperforms existing state-of-the-art methods. Yan Dai 0001, Xuanhan Wang, Lianli Gao, Jingkuan Song, Heng Tao Shen |
AAAI | 2 |
| 2021 | From General to Specific: Informative Scene Graph Generation via Balance AdjustmentabstractThe scene graph generation (SGG) task aims to detect visual relationship triplets, i.e., subject, predicate, object, in an image, providing a structural vision layout for scene understanding. However, current models are stuck in common predicates, e.g., "on" and "at", rather than informative ones, e.g., "standing on" and "looking at", resulting in the loss of precise information and overall performance. If a model only uses "stone on road" rather than "blocking" to describe an image, it is easy to misunderstand the scene. We argue that this phenomenon is caused by two key imbalances between informative predicates and common ones, i.e., semantic space level imbalance and training sample level imbalance. To tackle this problem, we propose BA-SGG, a simple yet effective SGG framework based on balance adjustment but not the conventional distribution fitting. It integrates two components: Semantic Adjustment (SA) and Balanced Predicate Learning (BPL), respectively for adjusting these imbalances. Benefited from the model-agnostic process, our method is easily applied to the state-of-the-art SGG models and significantly improves the SGG performance. Our method achieves 14.3%, 8.0%, and 6.1% higher Mean Recall (mR) than that of the Transformer model at three scene graph generation sub-tasks on Visual Genome, respectively. Codes are publicly available1. Yuyu Guo 0001, Lianli Gao, Xuanhan Wang, Xing Xu 0001, Xu Lu 0004, Heng Tao Shen, Jingkuan Song |
ICCV | 3 |
| 2021 | Semantic-aware Transfer with Instance-adaptive Parsing for Crowded Scenes Pose EstimationabstractCrowded scenes human pose estimation remains challenging, which requires joint comprehension of multi-persons and their keypoints in a highly complex scenario. The top-down mechanism, which is a detect-then-estimate pipeline, has become the mainstream solution for general pose estimation and obtained impressive progress. However, simply applying this mechanism to crowded scenes pose estimation results in unsatisfactory performance due to several issues, in particular involving missing keypoints in crowds and ambiguously labeling during training. To tackle above two issues, we introduce a novel method named Semantic-aware Transfer with Instance-adaptive Parsing (STIP). Specifically, our STIP first enhances the discriminative power of pixel-level representations with a semantic-aware mechanism, where it smartly decides which pixels to enhance and what semantic embeddings to add. In this way, the missing keypoints detection can be alleviated.Secondly, instead of adopting a standard regressor with fixed parameters, we propose a new instance-adaptive parsing method, where it dynamically generates instance-specific parameters for reducing adverse effects caused by ambiguously labeling. Notably, STIP is designed in a plugin fashion and it can be integrated into any top-down models, such as HRNet. Extensive experiments on two challenging benchmarks, i.e., CrowdPose and MS-COCO, demonstrate the superiority and generalizability of our approach. Xuanhan Wang, Lianli Gao, Yan Dai 0001, Yixuan Zhou 0001, Jingkuan Song |
ACM Multimedia | 1 |
| 2020 | KTN: Knowledge Transfer Network for Multi-person DensePose EstimationabstractIn this paper, we address the multi-person densepose estimation problem, which aims at learning dense correspondences between 2D pixels of human body and 3D surface. It still poses several challenges due to real-world scenes with scale variations, occlusion and insufficient annotations. In particular, we address two main problems: 1) how to design a simple yet effective pipeline for densepose estimation; and 2) how to equip this pipeline with the ability of handling the issues of limited annotations and class-imbalanced labels. To tackle these problems, we develop a novel densepose estimation framework based on a two-stage pipeline, called Knowledge Transfer Network (KTN). Unlike existing works which directly propagate the pyramidal base features of regions, we enhance their representation power by a multi-instance decoder (MID). MID can well distinguish the target instance from other interference instances and background. Then, we introduce a knowledge transfer machine (KTM), which improves densepose estimation by utilizing the external commonsense knowledge. Notably, with the help of our knowledge transfer machine (KTM), current densepose estimation systems (either based on RCNN or fully-convolutional frameworks) can be improved in terms of the accuracy of human densepose estimation. Solid experiments on densepose estimation benchmarks demonstrate the superiority and generalizability of our approach. Our code and models will be publicly available. Xuanhan Wang, Lianli Gao, Jingkuan Song, Heng Tao Shen |
ACM Multimedia | 1 |
| 2020 | Fused GRU with semantic-temporal attention for video captioning
Lianli Gao, Xuanhan Wang, Jingkuan Song, Yang Liu 0245 |
Neurocomputing | 2 |
| 2019 | Learnable Aggregating Net with Diversity Learning for Video Question AnsweringabstractVideo visual question answering (V-VQA) remains challenging at the intersection of vision and language, where it requires joint comprehension of video and natural language question. Image-Question co-attention mechanism, which aims at generating a spatial map highlighting image regions relevant to answering the question and vice versa, has obtained impressive results. Despite the success, simply applying co-attention to video visual question answering results in unsatisfactory performance due to the complexity and temporal nature of videos. In this paper, we proposed a novel architecture, namely Learnable Aggregating Net with Diversity learning (LAD-Net), for V-VQA. In the proposed method, we address two central problems: 1) how to deploy co-attention to V-VQA task considering the complex and diverse content of videos; and 2) how to aggregate the frame-level features without destroying the feature distributions and temporal information. To solve these problems, our LAD-Net first extends single-path based co-attention mechanism to a multi-path pyramid co-attention structure with a novel diversity learning to explicitly encourage attention diversity. For video-level (or question-level) descriptor, instead of taking a simple temporal pooling (i.e., average pooling), we propose a new learnable aggregation method with a set of evidence gates. It automatically aggregates adaptively-weighted frame-level features (or word-level features) to extract rich video (or question) context semantic information by imitating Bags-of-Words (BoW) quantization. With evidence gates, it then further chooses the most related signals representing the evidence information to predict the answer.Extensive validations on the two challenging video visual question answering datasets TGIF-QA and TVQA show that LAD-Net achieves the state-of-the-art performance under various settings and metrics. Our proposed strategies are of particular importance for improving the performance of the baseline co-attention V-VQA. Lianli Gao, Xuanhan Wang, Wu Liu 0005, Xing Xu 0001, Heng Tao Shen, Jingkuan Song |
ACM Multimedia | 3 |
| 2018 | Deep appearance and motion learning for egocentric activity recognition
Xuanhan Wang, Lianli Gao, Jingkuan Song, Xiantong Zhen, Nicu Sebe, Heng Tao Shen |
Neurocomputing | 1 |
| 2018 | Two-Stream 3-D convNet Fusion for Action Recognition in Videos With Arbitrary Size and Lengthabstract3-D convolutional neural networks (3-D-convNets) have been very recently proposed for action recognition in videos, and promising results are achieved. However, existing 3-D-convNets has two “artificial” requirements that may reduce the quality of video analysis: 1) It requires a fixed-sized (e.g., 112 $\times$ 112) input video; and 2) most of the 3-D-convNets require a fixed-length input (i.e., video shots with fixed number of frames). To tackle these issues, we propose an end-to-end pipeline named Two-stream 3-D-convNet Fusion, which can recognize human actions in videos of arbitrary size and length using multiple features. Specifically, we decompose a video into spatial and temporal shots. By taking a sequence of shots as input, each stream is implemented using a spatial temporal pyramid pooling (STPP) convNet with a long short-term memory (LSTM) or CNN-E model, softmax scores of which are combined by a late fusion. We devise the STPP convNet to extract equal-dimensional descriptions for each variable-size shot, and we adopt the LSTM/CNN-E model to learn a global description for the input video using these time-varying descriptions. With these advantages, our method should improve all 3-D CNN-based video analysis methods. We empirically evaluate our method for action recognition in videos and the experimental results show that our method outperforms the state-of-the-art methods (both 2-D and 3-D based) on three standard benchmark datasets (UCF101, HMDB51 and ACT datasets). Xuanhan Wang, Lianli Gao, Peng Wang 0023, Xiaoshuai Sun, Xianglong Liu 0001 |
IEEE Trans. Multim. | 1 |
| 2017 | Beyond Frame-level CNN: Saliency-Aware 3-D CNN With LSTM for Video Action RecognitionabstractHuman activity recognition in videos with convolutional neural network (CNN) features has received increasing attention in multimedia understanding. Taking videos as a sequence of frames, a new record was recently set on several benchmark datasets by feeding frame-level CNN sequence features to long short-term memory (LSTM) model for video activity recognition. This recurrent model-based visual recognition pipeline is a natural choice for perceptual problems with time-varying visual input or sequential outputs. However, the above-mentioned pipeline takes frame-level CNN sequence features as input for LSTM, which may fail to capture the rich motion information from adjacent frames or maybe multiple clips. Furthermore, an activity is conducted by a subject or multiple subjects. It is important to consider attention that allows for salient features, instead of mapping an entire frame into a static representation. To tackle these issues, we propose a novel pipeline, saliency-aware three-dimensional (3-D) CNN with LSTM, for video action recognition by integrating LSTM with salient-aware deep 3-D CNN features on videos shots. Specifically, we first apply saliency-aware methods to generate saliency-aware videos. Then, we design an end-to-end pipeline by integrating 3-D CNN with LSTM, followed by a time series pooling layer and a softmax layer to predict the activities. Noticeably, we set a new record on two benchmark datasets, i.e., UCF101 with 13 320 videos and HMDB-51 with 6766 videos. Our method outperforms the state-of-the-art end-to-end methods of action recognition by 3.8% and 3.2%, respectively on above two datasets. Xuanhan Wang, Lianli Gao, Jingkuan Song, Heng Tao Shen |
IEEE Signal Process. Lett. | 1 |