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Siddha Ganju

dblp:199/2334 · DBLP profile ↗
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2ranked-venue papers
1as first author
1since 2021 · last 2021
0000-0002-9462-4898ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Autonomous driving · 66% Vision and language · 19% Motion planning and robot control · 10%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Autonomous driving › autonomous ground vehicle
autonomous racing
0.512021
Learn-to-Race: A Multimodal Control Environment for Autonomous Racing · ICCV 2021
Robotics › Autonomous driving
trajectory prediction
0.512021
Learn-to-Race: A Multimodal Control Environment for Autonomous Racing · ICCV 2021
Computer vision › Vision and language
visual question answering
0.312017
What's in a Question: Using Visual Questions as a Form of Supervision · CVPR 2017
Robotics › Motion planning and robot control › robot control
learning control
0.112021
Learn-to-Race: A Multimodal Control Environment for Autonomous Racing · ICCV 2021
Machine learning › Deep learning architectures and training
data augmentation
0.112017
What's in a Question: Using Visual Questions as a Form of Supervision · CVPR 2017

Methods — techniques the papers use, named apart from their topics

simulation environment · 0.5multimodal sensor fusion · 0.5visual question answering model · 0.3
YearPublicationVenuePosition
2021 Learn-to-Race: A Multimodal Control Environment for Autonomous Racing
abstract
Existing research on autonomous driving primarily focuses on urban driving, which is insufficient for characterising the complex driving behaviour underlying high-speed racing. At the same time, existing racing simulation frameworks struggle in capturing realism, with respect to visual rendering, vehicular dynamics, and task objectives, inhibiting the transfer of learning agents to real-world contexts. We introduce a new environment, where agents Learn-to-Race (L2R) in simulated competition-style racing, using multimodal information—from virtual cameras to a comprehensive array of inertial measurement sensors. Our environment, which includes a simulator and an interfacing training framework, accurately models vehicle dynamics and racing conditions. In this paper, we release the Arrival simulator for autonomous racing. Next, we propose the L2R task with challenging metrics, inspired by learning-to-drive challenges, Formula-style racing, and multimodal trajectory prediction for autonomous driving. Additionally, we provide the L2R framework suite, facilitating simulated racing on high-precision models of real-world tracks. Finally, we provide an official L2R task dataset of expert demonstrations, as well as a series of baseline experiments and reference implementations. We make all code available: https://github.com/learn-to-race/l2r.
James Herman, Jonathan Francis, Siddha Ganju, Bingqing Chen, Anirudh Koul, Abhinav Gupta 0004, Alexey Skabelkin, Ivan Zhukov, Max Kumskoy, Eric Nyberg
ICCV3
2017 What's in a Question: Using Visual Questions as a Form of Supervision
abstract
Collecting fully annotated image datasets is challenging and expensive. Many types of weak supervision have been explored: weak manual annotations, web search results, temporal continuity, ambient sound and others. We focus on one particular unexplored mode: visual questions that are asked about images. The key observation that inspires our work is that the question itself provides useful information about the image (even without the answer being available). For instance, the question what is the breed of the dog? informs the AI that the animal in the scene is a dog and that there is only one dog present. We make three contributions: (1) providing an extensive qualitative and quantitative analysis of the information contained in human visual questions, (2) proposing two simple but surprisingly effective modifications to the standard visual question answering models that allow them to make use of weak supervision in the form of unanswered questions associated with images and (3) demonstrating that a simple data augmentation strategy inspired by our insights results in a 7.1% improvement on the standard VQA benchmark.
Siddha Ganju, Olga Russakovsky, Abhinav Gupta 0001
CVPR1