VLDB 2026 Research / reviewers in the wild / expert
Weidong Yin
dblp:199/2372
· DBLP profile ↗
6ranked-venue papers
3as first author
2since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 2 since 2021Artificial intelligence and machine learning · 4 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Generative modeling · 72% Vision and language · 22% Efficient and distributed learning · 6% | |
| Computer graphics and multimedia
3 papers |
Visual content generation and editing · 79% Image and video processing · 21% |
Topics — the 8 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › image generation › conditional image synthesis
layout-to-image generation |
0.8 | 2 | 2020 | Layout2image: Image Generation from Layout · Int. J. Comput. Vis. 2020 Image Generation From Layout · CVPR 2019 |
Computer vision › Vision and language
vision-language pretraining |
0.6 | 1 | 2022 | Contrastive Vision-Language Pre-training with Limited Resources · ECCV (36) 2022 |
Machine learning › Generative modeling
image generation |
0.4 | 1 | 2020 | Layout2image: Image Generation from Layout · Int. J. Comput. Vis. 2020 |
Machine learning › Generative modeling › image generation
conditional image generation |
0.4 | 1 | 2019 | Image Generation From Layout · CVPR 2019 |
Image and video processing › image restoration
face restoration |
0.4 | 1 | 2019 | Instance-Level Facial Attributes Transfer with Geometry-Aware Flow · AAAI 2019 |
Visual content generation and editing
image generation |
0.4 | 1 | 2019 | Image Generation From Layout · CVPR 2019 |
Visual content generation and editing › image generation › controllable image generation
layout-to-image generation |
0.4 | 1 | 2019 | Image Generation From Layout · CVPR 2019 |
Machine learning › Generative modeling
generative adversarial network |
0.3 | 1 | 2017 | Learning to Generate and Edit Hairstyles · ACM Multimedia 2017 |
Methods — techniques the papers use, named apart from their topics
generative adversarial network · 1.0convolutional LSTM · 0.8contrastive learning · 0.6word embeddings · 0.4word embedding · 0.4hallucination sub-network · 0.4geometry-aware flow · 0.4cycle consistency · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Contrastive Vision-Language Pre-training with Limited Resources
Quan Cui, Boyan Zhou, Weidong Yin, Osamu Yoshie, Yubo Chen 0004 |
ECCV (36) | 4 |
| 2021 | Person-in-Context Synthesis with Compositional Structural SpaceabstractDespite significant progress, controlled generation of complex images with interacting people remains difficult. Existing layout generation methods fall short of synthesizing realistic person instances; while pose-guided generation approaches focus on a single person and assume simple or known backgrounds. To tackle these limitations, we propose a new problem, Persons in Context Synthesis, which aims to synthesize diverse person instance(s) in consistent contexts, with user control over both. The context is specified by the bounding box object layout which lacks shape information, while pose of the person(s) by keypoints which are sparsely annotated. To handle the stark difference in input structures, we proposed two separate neural branches to attentively composite the respective (context/person) inputs into shared "compositional structural space", which encodes shape, location and appearance information for both context and person structures in a disentangled manner. This structural space is then decoded to the image space using multi-level feature modulation strategy, and learned in a self supervised manner from image collections and their corresponding inputs. Extensive experiments on two large-scale datasets (COCO-Stuff [6] and Visual Genome [19]) demonstrate that our framework outperforms state-of-theart methods w.r.t. synthesis quality. Weidong Yin, Ziwei Liu 0002, Leonid Sigal |
WACV | 1 |
| 2020 | Layout2image: Image Generation from Layout
Bo Zhao 0032, Weidong Yin, Lili Meng, Leonid Sigal |
Int. J. Comput. Vis. | 2 |
| 2019 | Instance-Level Facial Attributes Transfer with Geometry-Aware FlowabstractWe address the problem of instance-level facial attribute transfer without paired training data, e.g., faithfully transferring the exact mustache from a source face to a target face. This is a more challenging task than the conventional semantic-level attribute transfer, which only preserves the generic attribute style instead of instance-level traits. We propose the use of geometry-aware flow, which serves as a wellsuited representation for modeling the transformation between instance-level facial attributes. Specifically, we leverage the facial landmarks as the geometric guidance to learn the differentiable flows automatically, despite of the large pose gap existed. Geometry-aware flow is able to warp the source face attribute into the target face context and generate a warp-and-blend result. To compensate for the potential appearance gap between source and target faces, we propose a hallucination sub-network that produces an appearance residual to further refine the warp-and-blend result. Finally, a cycle-consistency framework consisting of both attribute transfer module and attribute removal module is designed, so that abundant unpaired face images can be used as training data. Extensive evaluations validate the capability of our approach in transferring instance-level facial attributes faithfully across large pose and appearance gaps. Thanks to the flow representation, our approach can readily be applied to generate realistic details on high-resolution images1. Weidong Yin, Ziwei Liu 0002, Chen Change Loy |
AAAI | 1 |
| 2019 | Image Generation From LayoutabstractDespite significant recent progress on generative models, controlled generation of images depicting multiple and complex object layouts is still a difficult problem. Among the core challenges are the diversity of appearance a given object may possess and, as a result, exponential set of images consistent with a specified layout. To address these challenges, we propose a novel approach for layout-based image generation; we call it Layout2Im. Given the coarse spatial layout (bounding boxes + object categories), our model can generate a set of realistic images which have the correct objects in the desired locations. The representation of each object is disentangled into a specified/certain part (category) and an unspecified/uncertain part (appearance). The category is encoded using a word embedding and the appearance is distilled into a low-dimensional vector sampled from a normal distribution. Individual object representations are composed together using convolutional LSTM, to obtain an encoding of the complete layout, and then decoded to an image. Several loss terms are introduced to encourage accurate and diverse generation. The proposed Layout2Im model significantly outperforms the previous state of the art, boosting the best reported inception score by 24.66% and 28.57% on the very challenging COCO-Stuff and Visual Genome datasets, respectively. Extensive experiments also demonstrate our method's ability to generate complex and diverse images with multiple objects. Lili Meng, Weidong Yin, Leonid Sigal |
CVPR | 3 |
| 2017 | Learning to Generate and Edit HairstylesabstractModeling hairstyles for classification, synthesis and image editing has many practical applications. However, existing hairstyle datasets, such as the Beauty e-Expert dataset, are too small for developing and evaluating computer vision models, especially the recent deep generative models such as generative adversarial network (GAN). In this paper, we contribute a new large-scale hairstyle dataset called Hairstyle30k, which is composed of 30k images containing 64 different types of hairstyles. To enable automated generating and modifying hairstyles in images, we also propose a novel GAN model termed Hairstyle GAN (H-GAN) which can be learned efficiently. Extensive experiments on the new dataset as well as existing benchmark datasets demonstrate the effectiveness of proposed H-GAN model Weidong Yin, Yanwei Fu 0001, Yiqing Ma, Yu-Gang Jiang 0001, Tao Xiang 0002, Xiangyang Xue 0001 |
ACM Multimedia | 1 |