VLDB 2026 Research / reviewers in the wild / expert
Vahan Huroyan
dblp:200/8385
· DBLP profile ↗
7ranked-venue papers
1as first author
6since 2021 · last 2024
0000-0002-1596-6962ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 3 since 2021Theory of computation · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | ENS-t-SNE: Embedding Neighborhoods Simultaneously t-SNEabstractWhen visualizing a high-dimensional dataset, dimension reduction techniques are commonly employed which provide a single 2 dimensional view of the data. We describe ENS-t-SNE: an algorithm for Embedding Neighborhoods Simultaneously that generalizes the t-Stochastic Neighborhood Embedding approach. By using different viewpoints in ENS-t-SNE’s 3D embedding, one can visualize different types of clusters within the same high-dimensional dataset. This enables the viewer to see and keep track of the different types of clusters, which is harder to do when providing multiple 2D embeddings, where corresponding points cannot be easily identified. We illustrate the utility of ENS-t-SNE with real-world applications and provide an extensive quantitative evaluation with datasets of different types and sizes. Jacob Miller 0001, Vahan Huroyan, Raymundo Navarrete, Md. Iqbal Hossain 0001, Stephen G. Kobourov |
PacificVis | 2 |
| 2023 | Balancing Between the Local and Global Structures (LGS) in Graph Embedding
Jacob Miller 0001, Vahan Huroyan, Stephen G. Kobourov |
GD (1) | 2 |
| 2022 | Browser-based Hyperbolic Visualization of GraphsabstractHyperbolic geometry offers a natural ‘focus+context’ for data visualization and has been shown to underlie real-world complex networks. However, current hyperbolic network visualization approaches are limited to special types of networks and do not scale to large datasets. With this in mind, we designed, implemented, and analyzed three methods for hyperbolic visualization of networks in the browser based on inverse projections, generalized force-directed algorithms, and hyperbolic multi-dimensional scaling (H-MDS). A comparison with Euclidean MDS shows that H - MDS produces embeddings with lower distortion for several types of networks. All three methods can handle node-link representations and are available in fully functional web-based systems. Jacob Miller 0001, Stephen G. Kobourov, Vahan Huroyan |
PacificVis | 3 |
| 2022 | Spherical Graph Drawing by Multi-dimensional Scaling
Jacob Miller 0001, Vahan Huroyan, Stephen G. Kobourov |
GD | 2 |
| 2021 | Same Stats, Different Graphs: Exploring the Space of Graphs in Terms of Graph PropertiesabstractData analysts commonly utilize statistics to summarize large datasets. While it is often sufficient to explore only the summary statistics of a dataset (e.g., min/mean/max), Anscombe's Quartet demonstrates how such statistics can be misleading. We consider a similar problem in the context of graph mining. To study the relationships between different graph properties, we examine low-order non-isomorphic graphs and provide a simple visual analytics system to explore correlations across multiple graph properties. However, for larger graphs, studying the entire space quickly becomes intractable. We use different random graph generation methods to further look into the distribution of graph properties for higher order graphs and investigate the impact of various sampling methodologies. We also describe a method for generating many graphs that are identical over a number of graph properties and statistics yet are clearly different and identifiably distinct. Utkarsh Soni, Yafeng Lu, Vahan Huroyan, Ross Maciejewski, Stephen G. Kobourov |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2021 | Multi-Perspective, Simultaneous EmbeddingabstractWe describe MPSE: a Multi-Perspective Simultaneous Embedding method for visualizing high-dimensional data, based on multiple pairwise distances between the data points. Specifically, MPSE computes positions for the points in 3D and provides different views into the data by means of 2D projections (planes) that preserve each of the given distance matrices. We consider two versions of the problem: fixed projections and variable projections. MPSE with fixed projections takes as input a set of pairwise distance matrices defined on the data points, along with the same number of projections and embeds the points in 3D so that the pairwise distances are preserved in the given projections. MPSE with variable projections takes as input a set of pairwise distance matrices and embeds the points in 3D while also computing the appropriate projections that preserve the pairwise distances. The proposed approach can be useful in multiple scenarios: from creating simultaneous embedding of multiple graphs on the same set of vertices, to reconstructing a 3D object from multiple 2D snapshots, to analyzing data from multiple points of view. We provide a functional prototype of MPSE that is based on an adaptive and stochastic generalization of multi-dimensional scaling to multiple distances and multiple variable projections. We provide an extensive quantitative evaluation with datasets of different sizes and using different number of projections, as well as several examples that illustrate the quality of the resulting solutions. Md. Iqbal Hossain 0001, Vahan Huroyan, Stephen G. Kobourov, Raymundo Navarrete |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2020 | Solving Jigsaw Puzzles by the Graph Connection LaplacianabstractWe propose a novel mathematical framework to address the problem of automatically solving large jigsaw puzzles. This problem assumes a large image, which is cut into equal square pieces that are arbitrarily rotated and shuffled, and asks to recover the original image given the transformed pieces. The main contribution of this work is a method for recovering the rotations of the pieces when both shuffles and rotations are unknown. A major challenge of this procedure is estimating the graph connection Laplacian without the knowledge of shuffles. A careful combination of our proposed method for estimating rotations with any existing method for estimating shuffles results in a practical solution for the jigsaw puzzle problem. Our theory guarantees, in a clean setting, that our basic idea of recovering rotations is robust to some corruption of the connection graph. Numerical experiments demonstrate the competitive accuracy of this solution, its robustness to corruption, and its computational advantage for large puzzles. Vahan Huroyan, Gilad Lerman, Hau-Tieng Wu |
SIAM J. Imaging Sci. | 1 |