Dorota Osula

dblp:200/9039 · also Dorota Urbanska, Dorota Urbanska-Osula · DBLP profile ↗
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8ranked-venue papers
1as first author
2since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 7 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
YearPublicationVenuePosition
2023 The complexity of bicriteria tree-depth
Piotr Borowiecki, Dariusz Dereniowski, Dorota Osula
Theor. Comput. Sci.3
2021 The Complexity of Bicriteria Tree-Depth
Piotr Borowiecki, Dariusz Dereniowski, Dorota Osula
FCT3
2019 Minimizing the Cost of Team Exploration
Dorota Osula
SOFSEM1
2019 Clearing directed subgraphs by mobile agents: Variations on covering with paths
Dariusz Dereniowski, Andrzej Lingas, Dorota Osula, Mia Persson, Pawel Zylinski
J. Comput. Syst. Sci.3
2019 On-line Search in Two-Dimensional Environment
abstract
Abstract We consider the following on-line pursuit-evasion problem. A team of mobile agents called searchers starts at an arbitrary node of an unknown network. Their goal is to execute a search strategy that guarantees capturing a fast and invisible intruder regardless of its movements using as few searchers as possible. We require that the strategy is connected and monotone, that is, at each point of the execution the part of the graph that is guaranteed to be free of the fugitive is connected and whenever some node gains a property that it cannot be occupied by the fugitive, the strategy must operate in such a way to keep this property till its end. As a way of modeling two-dimensional shapes, we restrict our attention to networks that are embedded into partial grids: nodes are placed on the plane at integer coordinates and only nodes at distance one can be adjacent. Agents do not have any knowledge about the grapha priori, but they recognize the direction of the incident edge (up, down, left or right). We give an on-line algorithm for the searchers that allows them to compute a connected and monotone strategy that guarantees searching any unknown partial grid with the use of $O(\sqrt {n})$ O(n) searchers, wherenis the number of nodes in the grid. As for a lower bound, there exist partial grids that require ${\varOmega }(\sqrt {n})$ Ω(n) searchers. Moreover, we prove that for each on-line searching algorithm there is a partial grid that forces the algorithm to use ${\varOmega }(\sqrt {n})$ Ω(n) searchers but $O(\log n)$ O(logn) searchers are sufficient in the off-line scenario. This gives a lower bound on ${\varOmega }(\sqrt {n}/\log n)$ Ω(n/logn) in terms of achievable competitive ratio of any on-line algorithm.
Dariusz Dereniowski, Dorota Osula
Theory Comput. Syst.2
2019 Finding small-width connected path decompositions in polynomial time
Dariusz Dereniowski, Dorota Osula, Pawel Rzazewski
Theor. Comput. Sci.2
2017 The Snow Team Problem - (Clearing Directed Subgraphs by Mobile Agents)
Dariusz Dereniowski, Andrzej Lingas, Mia Persson, Dorota Osula, Pawel Zylinski
FCT4
2017 On-line Search in Two-Dimensional Environment
Dariusz Dereniowski, Dorota Osula
WAOA2