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Thomas Hayton

dblp:201/5412 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Planning, search and constraint satisfaction · 61% Information extraction and text analysis · 30% Language models and text generation · 9%

Topics — the 3 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
domain model learning
0.412020
Narrative Planning Model Acquisition from Text Summaries and Descriptions · AAAI 2020
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning
narrative planning
0.412020
Narrative Planning Model Acquisition from Text Summaries and Descriptions · AAAI 2020
Natural language and speech › Information extraction and text analysis › coreference resolution
pronoun resolution
0.412020
Narrative Planning Model Acquisition from Text Summaries and Descriptions · AAAI 2020

Methods — techniques the papers use, named apart from their topics

sieve-based pronoun resolution · 0.4
YearPublicationVenuePosition
2020 Narrative Planning Model Acquisition from Text Summaries and Descriptions
abstract
AI Planning has been shown to be a useful approach for the generation of narrative in interactive entertainment systems and games. However, the creation of the underlying narrative domain models is challenging: the well documented AI planning modelling bottleneck is further compounded by the need for authors, who tend to be non-technical, to create content. We seek to support authors in this task by allowing natural language (NL) plot synopses to be used as a starting point from which planning domain models can be automatically acquired. We present a solution which analyses input NL text summaries, and builds structured representations from which a pddl model is output (fully automated or author in-the-loop). We introduce a novel sieve-based approach to pronoun resolution that demonstrates consistently high performance across domains. In the paper we focus on authoring of narrative planning models for use in interactive entertainment systems and games. We show that our approach exhibits comprehensive detection of both actions and objects in the system-extracted domain models, in combination with significant improvement in the accuracy of pronoun resolution due to the use of contextual object information. Our results and an expert user assessment show that our approach enables a reduction in authoring effort required to generate baseline narrative domain models from which variants can be built.
Thomas Hayton, Julie Porteous, João F. Ferreira 0001, Alan Lindsay
AAAI1