Demo Data from VLDB 2026 / reviewers in the wild / expert
Rico Raber
dblp:201/7967
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2020
0000-0002-7063-6093ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computing education · 100% | |
| Theoretical computer science
1 paper |
Computational geometry · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computing education › pedagogy
game-based learning |
0.3 | 1 | 2017 | MatchTheNet - An Educational Game on 3-Dimensional Polytopes (Multimedia Contribution) · SoCG 2017 |
Computing education › mathematics education
geometry education |
0.3 | 1 | 2017 | MatchTheNet - An Educational Game on 3-Dimensional Polytopes (Multimedia Contribution) · SoCG 2017 |
Computational geometry › polytopes
3-polytopes |
0.3 | 1 | 2017 | MatchTheNet - An Educational Game on 3-Dimensional Polytopes (Multimedia Contribution) · SoCG 2017 |
Computational geometry
polytopes |
0.3 | 1 | 2017 | MatchTheNet - An Educational Game on 3-Dimensional Polytopes (Multimedia Contribution) · SoCG 2017 |
Methods — techniques the papers use, named apart from their topics
interactive game · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Packing Under Convex Quadratic ConstraintsabstractAbstract We consider a general class of binary packing problems with a convex quadratic knapsack constraint. We prove that these problems are $$\mathsf {APX}$$ APX -hard to approximate and present constant-factor approximation algorithms based upon two different algorithmic techniques: a rounding technique tailored to a convex relaxation in conjunction with a non-convex relaxation, and a greedy strategy. We further show that a combination of these techniques can be used to yield a monotone algorithm leading to a strategyproof mechanism for a game-theoretic variant of the problem. Finally, we present a computational study of the empirical approximation of these algorithms for problem instances arising in the context of real-world gas transport networks. Max Klimm, Marc E. Pfetsch, Rico Raber, Martin Skutella |
IPCO | 3 |
| 2017 | MatchTheNet - An Educational Game on 3-Dimensional Polytopes (Multimedia Contribution)abstractWe present an interactive game which challenges a single player to match 3-dimensional polytopes to their planar nets. It is open source, and it runs in standard web browsers Michael Joswig, Georg Loho, Benjamin Lorenz, Rico Raber |
SoCG | 4 |