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Weikun Li

dblp:201/8385 · DBLP profile ↗
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11ranked-venue papers
1as first author
9since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 first-author · 3 since 2021Computer networks · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Legged, aerial and field robots · 56% Motion planning and robot control · 44%
Computer networks
1 paper
Edge and fog computing · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › robot control › gait control
gait optimization
0.912025
Learn to Swim: Data-Driven LSTM Hydrodynamic Model for Quadruped Robot Gait Optimization · ICRA 2025
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion
0.912025
Learn to Swim: Data-Driven LSTM Hydrodynamic Model for Quadruped Robot Gait Optimization · ICRA 2025
Robotics › Legged, aerial and field robots
hydrodynamic modeling
0.312025
Learn to Swim: Data-Driven LSTM Hydrodynamic Model for Quadruped Robot Gait Optimization · ICRA 2025
Edge and fog computing
edge devices
0.212024
Demo: Eco-VisionGrid Energy-saving Control System Based On Real-time Video Streams For Smart Grids Terminal · MobiSys 2024

Methods — techniques the papers use, named apart from their topics

NSGA-II · 0.9LSTM · 0.9real-time video stream analysis · 0.8location analysis · 0.8intelligent lighting control · 0.8
YearPublicationVenuePosition
2026 Evolutionary Dynamics of an Other-Regarding Preferences-Based Involution Game in Networked and Well-Mixed Populations
abstract
Involution, characterized by intensified competition for limited social resources without generating additional societal value, has become a critical issue in modern social systems. This study aims to investigate effective mechanisms to mitigate involution by incorporating other-regarding preferences (ORP) into evolutionary game dynamics on complex networks and in well-mixed populations. Through numerical simulations conducted on square lattices and small-world networks, we systematically analyze the combined effects of crucial parameters including total social resources, the cost of more effort, fairness in resource distribution, and the intensity of ORP on the evolutionary dynamics of involution. Our findings reveal that increasing social resources generally exacerbates involution, whereas greater fairness in resource distribution alleviates it. Notably, the influence of more effort costs on involution is nonlinear and context-dependent, modulated by the interaction between resource abundance and ORP intensity. Critically, ORP emerges as a decisive factor: stronger ORP substantially suppresses involution, promotes the emergence and spatial stability of cooperative clusters, and reduces the equilibrium proportion of defectors. Theoretical analysis based on replicator dynamics validate our simulation results, providing robust theoretical benchmarks for the observed phenomena. This study not only advances the theoretical understanding of involution dynamics but also offers practical insights for addressing involution in real-world social systems. It highlights the importance of cultivating altruistic social norms and ensuring fairness in resource allocation to effectively mitigate involution.
Hao Chen 0091, Weikun Li, Le Hong, Anlan Sun, Weicheng Cui
IEEE Trans. Comput. Soc. Syst.2
2025 Multi Queue for Unsupervised Person Re-identification
abstract
Recently, cluster-based methods have achieved significant success in unsupervised re-ID tasks. The hierarchical clustering algorithm, exemplified by SpCL, has been widely adopted in unsupervised cross-domain adaptation and unsupervised learning. The momentum-based feature update mechanism in SpCL has been integrated into various algorithms, achieving notable results in subsequent studies. In this paper, we propose a multi-queue feature updating algorithm that stores feature vectors corresponding to person IDs in multiple queues. Random sampling is then applied to construct the negative sample matrix for contrastive loss, addressing the limitations of momentum-based updating methods. Additionally, we replace the static temperature coefficient in contrastive loss with a trainable temperature coefficient, enabling the model to automatically balance sensitivity between easy and hard samples. The code is available at https://github.com/bmfarer/multi-queue.git.
Zhenyuan Lin, Shengyong Xie, Danhua Liu, Weikun Li, Yubo Dong
ICASSP4
2025 Learn to Swim: Data-Driven LSTM Hydrodynamic Model for Quadruped Robot Gait Optimization
abstract
This paper presents a Long Short-Term Memory network-based Fluid Experiment Data-Driven model (FEDLSTM) for predicting unsteady, nonlinear hydrodynamic forces on the underwater quadruped robot we constructed. Trained on experimental data from leg force and body drag tests conducted in both a recirculating water tank and a towing tank, FED-LSTM outperforms traditional Empirical Formulas (EF) commonly used for flow prediction over flat surfaces. The model demonstrates superior accuracy and adaptability in capturing complex fluid dynamics, particularly in straightline and turning-gait optimizations via the NSGA-II algorithm. FED-LSTM reduces deflection errors during straight-line swimming and improves turn times without increasing the turning radius. Hardware experiments further validate the model's precision and stability over EF. This approach provides a robust framework for enhancing the swimming performance of legged robots, laying the groundwork for future advances in underwater robotic locomotion.
Pengming Guo, Weikun Li, Jingbo Ren, Naijun Liu, Ning Yang 0005, Dixia Fan
ICRA4
2025 Eco-LightMonitor: Energy-Efficient Smart Street Light Control System via End-Edge-Cloud Collaboration With Cost-Optimized Operations
Xiaoling Tao, Jingqi Fu, Weikun Li, Shengjie Feng, Songwei Wang
IEEE Internet Things J.3
2024 Optimal Design of Heliostat Field Layout Based on Improved Sparrow Search Algorithm
Weikun Li, Longzhao Huang, Maoning Jia
ICIC (1)1
2024 Mobile-SegFormer: A Lightweight Semantic Segmentation Network
Zhenyuan Lin, Weikun Li, Dahua Gao
ICIC (12)2
2024 Demo: Eco-VisionGrid Energy-saving Control System Based On Real-time Video Streams For Smart Grids Terminal
abstract
This paper designs a smart grid energy-saving control system for real-time video streaming, named Eco-VisionGrid. According to the real-time video stream collected by the camera, through the location analysis model and intelligent lighting control model deployed on the edge device, it analyzes the location information of the person and forms the best lighting decision. Preliminary experimental results show that Eco-VisionGrid can effectively implement power regulation and management.
Zhongyi Zhai, Weikun Li, Yuekang Yu
MobiSys2
2024 Ensemble of surrogates in black-box-type engineering optimization: Recent advances and applications
Hao Chen 0091, Zhilang Zhang, Weikun Li, Qimeng Liu, Dixia Fan, Weicheng Cui
Expert Syst. Appl.3
2023 Surrogate-assisted evolutionary algorithm with hierarchical surrogate technique and adaptive infill strategy
Weikun Li, Weicheng Cui
Expert Syst. Appl.2
2020 Two-dimensional discrete feature based spatial attention CapsNet For sEMG signal recognition
Guoqi Chen, Wanliang Wang, Zheng Wang 0048, Honghai Liu 0001, Zelin Zang, Weikun Li
Appl. Intell.6
2019 Opposition-based multi-objective whale optimization algorithm with global grid ranking
Wanliang Wang, Weikun Li, Zheng Wang 0048, Li Li 0037
Neurocomputing2