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Hsuan-Hung Liu

dblp:202/9273 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Memory systems · 64% Hardware reliability and fault tolerance · 28% Electronic design automation · 8%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Memory systems › DRAM › DRAM architecture
3D-stacked DRAM
0.312017
A Built-Off Self-Repair Scheme for Channel-Based 3D Memories · IEEE Trans. Computers 2017
Memory systems
DRAM
0.312017
A Built-Off Self-Repair Scheme for Channel-Based 3D Memories · IEEE Trans. Computers 2017
Hardware reliability and fault tolerance › redundancy
redundancy-based repair
0.312017
A Built-Off Self-Repair Scheme for Channel-Based 3D Memories · IEEE Trans. Computers 2017
Memory systems › memory interconnect
memory channel architecture
0.112017
A Built-Off Self-Repair Scheme for Channel-Based 3D Memories · IEEE Trans. Computers 2017
Electronic design automation › design for manufacturability › design for yield
yield enhancement
0.112017
A Built-Off Self-Repair Scheme for Channel-Based 3D Memories · IEEE Trans. Computers 2017

Methods — techniques the papers use, named apart from their topics

redundancy allocation · 0.3built-off self-test · 0.3
YearPublicationVenuePosition
2017 A Built-Off Self-Repair Scheme for Channel-Based 3D Memories
abstract
Redundancy repair is a commonly used technique for memory yield improvement. In order to ensure high repair rate and final product yield, it is necessary to develop a repair scheme for the coming three-dimensional (3D) architecture of stacked DRAM. According to the JEDEC mobile memory technology roadmap, the interface of 3D DRAM, including the Wide I/O and High-Bandwidth Memory (HBM), is mainly classified as channel-based memories. In this paper, we propose a built-off self-test(BOSR) scheme at the controller level for channel-based 3D memory to enhance final product yield after the bonding of a memory cube to its corresponding logic die. The logic die contains the Channel controller, in which the BOSR circuit resides. Experimental results show that the repair rate is high with higher cluster failure ratio due to the flexible algorithm we choose. The area overhead is low and it decreases significantly when the memory size or channel count increases. The performance penalty is also low due to the parallel execution of address comparison and repair. Moreover, the manufacture cost is lower than conventional DRAM architecture due to allocator-based redundancies. Finally, the proposed scheme can easily be applied to other channel-based 3D memories.
Hsuan-Hung Liu, Bing-Yang Lin, Cheng-Wen Wu, Wan-Ting Chiang, Mincent Lee, Hung-Chih Lin, Ching-Nen Peng, Min-Jer Wang
IEEE Trans. Computers1