Demo Data from VLDB 2026 / reviewers in the wild / expert
Mehmet Sarigul
dblp:204/7770 · also Mehmet Sarigül
· DBLP profile ↗
8ranked-venue papers
5as first author
5since 2021 · last 2025
0000-0001-7323-6864ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 4 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video processing · 87% Computational photography and imaging · 13% | |
| Artificial intelligence
1 paper |
Generative modeling · 100% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | One-Step Specular Highlight Removal with Adapted Diffusion Models · ICCV 2025 |
Machine learning › Generative modeling › diffusion model
diffusion model adaptation |
0.9 | 1 | 2025 | One-Step Specular Highlight Removal with Adapted Diffusion Models · ICCV 2025 |
Image and video processing
image restoration |
0.9 | 1 | 2025 | One-Step Specular Highlight Removal with Adapted Diffusion Models · ICCV 2025 |
Image and video processing › image restoration › reflection removal
specular highlight removal |
0.9 | 1 | 2025 | One-Step Specular Highlight Removal with Adapted Diffusion Models · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
diffusion model adaptation · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | One-Step Specular Highlight Removal with Adapted Diffusion Models
Mahir Atmis, Levent Karacan, Mehmet Sarigul |
ICCV | 3 |
| 2025 | Full-Frame Video Stabilization via Spatiotemporal TransformersabstractTraditional video stabilization methods use a warping operation to smooth the camera path but result in missing regions in the video frames. To solve this issue, full-frame video stabilization techniques attempt to fill in the unidentified boundary regions, but their effectiveness is limited. In this work, we propose a full-frame video stabilization method using spatiotemporal transformers to fill the missing boundary regions after the warping operation. For training, we adopt a self-supervised strategy and improve it by incorporating temporal information. The proposed approach allows the utilization of redundant video information spatially and temporally while filling in missing regions. Experimental results show that our approach achieves superior results on popular video stabilization datasets. The code, pre-trained model, and video results are available at https://github.com/leventkaracan/VidStabFormer. Levent Karacan, Mehmet Sarigul |
Comput. Vis. Media | 2 |
| 2024 | Logarithmic Learning Differential Convolutional Neural Network
Magombe Yasin, Mehmet Sarigul, Mutlu Avci |
Neural Networks | 2 |
| 2023 | A survey on digital video stabilization
Mehmet Sarigul |
Multim. Tools Appl. | 1 |
| 2023 | Region contrastive camera localization
Mehmet Sarigul, Levent Karacan |
Pattern Recognit. Lett. | 1 |
| 2020 | Deep Convolutional Generalized Classifier Neural Network
Mehmet Sarigul, Buse Melis Özyildirim, Mutlu Avci |
Neural Process. Lett. | 1 |
| 2019 | Differential convolutional neural network
Mehmet Sarigul, Buse Melis Özyildirim, Mutlu Avci |
Neural Networks | 1 |
| 2017 | Performance comparision of different momentum techniques on deep reinforcement learningabstractIncrease in popularity of deep convolutional neural networks in many different areas leads to increase in the use of these networks in reinforcement learning. Training a huge deep neural network structure by using simple gradient descent learning can take quite a long time. Some additional learning approaches should be utilized to solve this problem. One of these techniques is use of momentum which accelerates gradient descent learning. Although momentum techniques are mostly developed for supervised learning problems, it can also be used for reinforcement learning problems. However, its efficiency may vary due to the dissimilarities in two training learning processes. In this paper, the performances of different momentum techniques are compared for one of the reinforcement learning problems; Othello game benchmark. Test results show that the Nesterov accelerated momentum technique provided a more effective generalization on benchmark. Mehmet Sarigul, Mutlu Avci |
INISTA | 1 |