Sam Greydanus

dblp:205/2640 · also Samuel Greydanus · DBLP profile ↗
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4ranked-venue papers
3as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 3 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Deep learning architectures and training · 39% Trustworthy machine learning · 17% Learning theory · 16%
Theoretical computer science
1 paper
Automata and formal languages · 100%

Topics — the 8 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning theory
inductive bias
0.622024
Hamiltonian Neural Networks · NeurIPS 2019
Scaling Down Deep Learning with MNIST-1D · ICML 2024
Machine learning › Optimization for machine learning › gradient flow
conservation laws
0.412019
Hamiltonian Neural Networks · NeurIPS 2019
Machine learning › Deep learning architectures and training › physics-informed neural network
hamiltonian neural network
0.412019
Hamiltonian Neural Networks · NeurIPS 2019
Machine learning › Deep learning architectures and training
physics-informed neural network
0.412019
Hamiltonian Neural Networks · NeurIPS 2019
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
policy representation
0.412019
Learning Finite State Representations of Recurrent Policy Networks · ICLR (Poster) 2019
Machine learning › Trustworthy machine learning
interpretability
0.312018
Visualizing and Understanding Atari Agents · ICML 2018
Machine learning › Trustworthy machine learning › interpretability › visual explanation
saliency map
0.312018
Visualizing and Understanding Atari Agents · ICML 2018
Machine learning › Reinforcement learning
deep reinforcement learning
0.112018
Visualizing and Understanding Atari Agents · ICML 2018

Methods — techniques the papers use, named apart from their topics

self-supervised learning · 0.8meta-learning · 0.8lottery ticket hypothesis · 0.8neural network · 0.4hamiltonian mechanics · 0.4saliency map · 0.3
YearPublicationVenuePosition
2024 Scaling Down Deep Learning with MNIST-1D
abstract
Although deep learning models have taken on commercial and political relevance, key aspects of their training and operation remain poorly understood. This has sparked interest in science of deep learning projects, many of which require large amounts of time, money, and electricity. But how much of this research really needs to occur at scale? In this paper, we introduce MNIST-1D: a minimalist, procedurally generated, low-memory, and low-compute alternative to classic deep learning benchmarks. Although the dimensionality of MNIST-1D is only 40 and its default training set size only 4000, MNIST-1D can be used to study inductive biases of different deep architectures, find lottery tickets, observe deep double descent, metalearn an activation function, and demonstrate guillotine regularization in self-supervised learning. All these experiments can be conducted on a GPU or often even on a CPU within minutes, allowing for fast prototyping, educational use cases, and cutting-edge research on a low budget.
Sam Greydanus, Dmitry Kobak
ICML1
2019 Learning Finite State Representations of Recurrent Policy Networks
Anurag Koul, Alan Fern, Sam Greydanus
ICLR (Poster)3
2019 Hamiltonian Neural Networks
abstract
Even though neural networks enjoy widespread use, they still struggle to learn the basic laws of physics. How might we endow them with better inductive biases? In this paper, we draw inspiration from Hamiltonian mechanics to train models that learn and respect exact conservation laws in an unsupervised manner. We evaluate our models on problems where conservation of energy is important, including the two-body problem and pixel observations of a pendulum. Our model trains faster and generalizes better than a regular neural network. An interesting side effect is that our model is perfectly reversible in time.
Sam Greydanus, Misko Dzamba, Jason Yosinski
NeurIPS1
2018 Visualizing and Understanding Atari Agents
abstract
While deep reinforcement learning (deep RL) agents are effective at maximizing rewards, it is often unclear what strategies they use to do so. In this paper, we take a step toward explaining deep RL agents through a case study using Atari 2600 environments. In particular, we focus on using saliency maps to understand how an agent learns and executes a policy. We introduce a method for generating useful saliency maps and use it to show 1) what strong agents attend to, 2) whether agents are making decisions for the right or wrong reasons, and 3) how agents evolve during learning. We also test our method on non-expert human subjects and find that it improves their ability to reason about these agents. Overall, our results show that saliency information can provide significant insight into an RL agent’s decisions and learning behavior.
Sam Greydanus, Anurag Koul, Jonathan Dodge, Alan Fern
ICML1