VLDB 2026 Research / reviewers in the wild / expert
Maolin Gao
dblp:205/3401
· DBLP profile ↗
9ranked-venue papers
2as first author
7since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 9 · 2 first-author · 7 since 2021Artificial intelligence and machine learning · 6 · 2 first-author · 5 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | CoE: Deep Coupled Embedding for Non-Rigid Point Cloud CorrespondencesabstractThe interest in matching non-rigidly deformed shapes represented as raw point clouds is rising due to the prolif-eration of low-cost 3D sensors. Yet, the task is challenging since point clouds are irregular and there is a lack of in-trinsic shape information. We propose to tackle these chal-lenges by learning a new shape representation - a per-point high dimensional embedding, in an embedding space where semantically similar points share similar embeddings. The learned embedding has multiple beneficial properties: it is aware of the underlying shape geometry and is robust to shape deformations and various shape artefacts, such as noise and partiality. Consequently, this embedding can be directly employed to retrieve high-quality dense corre-spondences through a simple nearest neighbor search in the embedding space. Extensive experiments demonstrate new state-of-the-art results and robustness in numerous chal-lenging non-rigid shape matching benchmarks and show its great potential in other shape analysis tasks, such as seg-mentation. Huajian Zeng, Maolin Gao, Daniel Cremers |
3DV | 2 |
| 2025 | EchoMatch: Partial-to-Partial Shape Matching via Correspondence ReflectionabstractFinding correspondences between 3D shapes is a crucial problem in computer vision and graphics. While most research has focused on finding correspondences in settings where at least one of the shapes is complete, the realm of partial-to-partial shape matching remains under-explored. Yet, it is important since in many applications shapes are only observed partially due to occlusion or scanning. Finding correspondences between partial shapes comes with an additional challenge: We not only want to identify correspondences between points on either shape but also have to determine which points of each shape actually have a partner. To tackle this challenging problem, we present EchoMatch, a novel framework for partial-to-partial shape matching that incorporates the concept of correspondence reflection to enable an overlap prediction within a functional map framework. With this approach, we show that we can outperform current SOTA methods in challenging partial-to-partial shape matching problems. Our code is available at https://echo-match.github.io. Yizheng Xie, Viktoria Ehm, Paul Roetzer, Nafie El Amrani, Maolin Gao, Florian Bernard 0001, Daniel Cremers |
CVPR | 5 |
| 2024 | Geometrically Consistent Partial Shape MatchingabstractFinding correspondences between 3D shapes is a crucial problem in computer vision and graphics, which is for example relevant for tasks like shape interpolation, pose transfer, or texture transfer. An often neglected but essential property of matchings is geometric consistency, which means that neighboring triangles in one shape are consistently matched to neighboring triangles in the other shape. Moreover, while in practice one often has only access to partial observations of a 3D shape (e.g. due to occlusion, or scanning artifacts), there do not exist any methods that directly address geometrically consistent partial shape matching. In this work we fill this gap by proposing to integrate state-of-the-art deep shape features into a novel integer linear programming partial shape matching formulation. Our optimization yields a globally optimal solution on low resolution shapes, which we then refine using a coarse-to-fine scheme. We show that our method can find more reliable results on partial shapes in comparison to existing geometrically consistent algorithms (for which one first has to fill missing parts with a dummy geometry). Moreover, our matchings are substantially smoother than learning-based state-of-the-art shape matching methods. The code of this work is publicly available at https://github.com/vikiehm/ geometrically-consistent-partial-shape-matching. Viktoria Ehm, Paul Roetzer, Marvin Eisenberger, Maolin Gao, Florian Bernard 0001, Daniel Cremers |
3DV | 4 |
| 2024 | Finsler-Laplace-Beltrami Operators with Application to Shape AnalysisabstractThe Laplace-Beltrami operator (LBO) emerges from studying manifolds equipped with a Riemannian metric. It is often called the swiss army knife of geometry processing as it allows to capture intrinsic shape information and gives rise to heat diffusion, geodesic distances, and a mul-titude of shape descriptors. It also plays a central role in geometric deep learning. In this work, we explore Finsler manifolds as a generalization of Riemannian manifolds. We revisit the Finsler heat equation and derive a Finsler heat kernel and a Finsler-Laplace-Beltrami Operator (FLBO): a novel theoretically justified anisotropic Laplace-Beltrami operator (ALBO). In experimental evaluations we demon-strate that the proposed FLBO is a valuable alternative to the traditional Riemannian-based LBO and ALBOs for spa-tialfiltering and shape correspondence estimation. We hope that the proposed Finsler heat kernel and the FLBO will inspire further exploration of Finsler geometry in the Computer vision community. Simon Weber 0002, Thomas Dagès, Maolin Gao, Daniel Cremers |
CVPR | 3 |
| 2024 | Partial-to-Partial Shape Matching with Geometric ConsistencyabstractFinding correspondences between 3D shapes is an important and long-standing problem in computer vision, graphics and beyond. A prominent challenge are partial-to-partial shape matching settings, which occur when the shapes to match are only observed incompletely (e.g. from 3D scanning). Although partial-to-partial matching is a highly relevant setting in practice, it is rarely explored. Our work bridges the gap between existing (rather artificial) 3D full shape matching and partial-to-partial real-world set-tings by exploiting geometric consistency as a strong constraint. We demonstrate that it is indeed possible to solve this challenging problem in a variety of settings. For the first time, we achieve geometric consistency for partial-to-partial matching, which is realized by a novel integer non-linear program formalism building on triangle prod-uct spaces, along with a new pruning algorithm based on linear integer programming. Further, we generate a new inter-class dataset for partial-to-partial shape-matching. We show that our method outperforms current SOTA meth-ods on both an established intra-class dataset and our novel inter-class dataset. The code of this work is publicly avail-able.11https://github.com/vikiehm/gc-ppsm Viktoria Ehm, Maolin Gao, Paul Roetzer, Marvin Eisenberger, Daniel Cremers, Florian Bernard 0001 |
CVPR | 2 |
| 2023 | ΣIGMA: Scale-Invariant Global Sparse Shape MatchingabstractWe propose a novel mixed-integer programming (MIP) formulation for generating precise sparse correspondences for highly non-rigid shapes. To this end, we introduce a projected Laplace-Beltrami operator (PLBO) which combines intrinsic and extrinsic geometric information to measure the deformation quality induced by predicted correspondences. We integrate the PLBO, together with an orientation-aware regulariser, into a novel MIP formulation that can be solved to global optimality for many practical problems. In contrast to previous methods, our approach is provably invariant to rigid transformations and global scaling, initialisation-free, has optimality guarantees, and scales to high resolution meshes with (empirically observed) linear time. We show state-of-the-art results for sparse non-rigid matching on several challenging 3D datasets, including data with inconsistent meshing, as well as applications in mesh-to-point-cloud matching. Maolin Gao, Paul Roetzer, Marvin Eisenberger, Zorah Lähner, Michael Möller 0001, Daniel Cremers, Florian Bernard 0001 |
ICCV | 1 |
| 2021 | Isometric Multi-Shape MatchingabstractFinding correspondences between shapes is a fundamental problem in computer vision and graphics, which is relevant for many applications, including 3D reconstruction, object tracking, and style transfer. The vast majority of correspondence methods aim to find a solution between pairs of shapes, even if multiple instances of the same class are available. While isometries are often studied in shape correspondence problems, they have not been considered explicitly in the multi-matching setting. This paper closes this gap by proposing a novel optimisation formulation for isometric multi-shape matching. We present a suitable optimisation algorithm for solving our formulation and provide a convergence and complexity analysis. Our algorithm obtains multi-matchings that are by construction provably cycle-consistent. We demonstrate the superior performance of our method on various datasets and set the new state-of-the-art in isometric multi-shape matching. Maolin Gao, Zorah Lähner, Johan Thunberg, Daniel Cremers, Florian Bernard 0001 |
CVPR | 1 |
| 2020 | Distributed Photometric Bundle AdjustmentabstractIn this paper we demonstrate that global photometric bundle adjustment (PBA) over all past keyframes can significantly improve the global accuracy of a monocular SLAM map compared to geometric techniques such as pose-graph optimization or traditional (geometric) bundle adjustment. However, PBA is computationally expensive in runtime, and memory usage can be prohibitively high. In order to address this scalability issue, we formulate PBA as an approximate consensus program. Due to its decomposable structure, the problem can be solved with block coordinate descent in parallel across multiple independent workers, each having lower requirements on memory and computational resources. For improved accuracy and convergence, we propose a novel gauge aware consensus update. Our experiments on real-world data show an average error reduction of 62% compared to odometry and 33% compared to intermediate pose-graph optimization, and that compared to the central optimization on a single machine, our distributed PBA achieves competitive pose-accuracy and cost. Nikolaus Demmel, Maolin Gao, Emanuel Laude, Tao Wu 0006, Daniel Cremers |
3DV | 2 |
| 2019 | Variational Uncalibrated Photometric Stereo Under General LightingabstractPhotometric stereo (PS) techniques nowadays remain constrained to an ideal laboratory setup where modeling and calibration of lighting is amenable. To eliminate such restrictions, we propose an efficient principled variational approach to uncalibrated PS under general illumination. To this end, the Lambertian reflectance model is approximated through a spherical harmonic expansion, which preserves the spatial invariance of the lighting. The joint recovery of shape, reflectance and illumination is then formulated as a single variational problem. There the shape estimation is carried out directly in terms of the underlying perspective depth map, thus implicitly ensuring integrability and bypassing the need for a subsequent normal integration. To tackle the resulting nonconvex problem numerically, we undertake a two-phase procedure to initialize a balloon-like perspective depth map, followed by a “lagged” block coordinate descent scheme. The experiments validate efficiency and robustness of this approach. Across a variety of evaluations, we are able to reduce the mean angular error consistently by a factor of 2-3 compared to the state-of-the-art. Zhenzhang Ye, Bjoern Haefner, Maolin Gao, Tao Wu 0006, Yvain Quéau, Daniel Cremers |
ICCV | 3 |