Dustin Schwenk

dblp:208/4259 · DBLP profile ↗
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15ranked-venue papers
1as first author
11since 2021 · last 2025
0000-0003-1666-6889ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 15 · 1 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author · 3 since 2021
YearPublicationVenuePosition
2025 OLMoE: Open Mixture-of-Experts Language Models
abstract
We introduce OLMoE, a fully open, state-of-the-art language model leveraging sparse Mixture-of-Experts (MoE). OLMoE-1B-7B has 7 billion (B) parameters but uses only 1B per input token. We pretrain it on 5 trillion tokens and further adapt it to create OLMoE-1B-7B-Instruct. Our models outperform all available models with similar active parameters, even surpassing larger ones like Llama2-13B-Chat and DeepSeekMoE-16B. We present novel findings on MoE training, define and analyze new routing properties showing high specialization in our model, and open-source all our work: model weights, training data, code, and logs.
Niklas Muennighoff, Luca Soldaini, Dirk Groeneveld, Kyle Lo, Jacob Morrison, Sewon Min, Pete Walsh 0001, Oyvind Tafjord, Nathan Lambert 0001, Yuling Gu, Shane Arora, Akshita Bhagia, Dustin Schwenk, Dave Wadden, Alexander Wettig, Binyuan Hui, Tim Dettmers, Douwe Kiela, Ali Farhadi
ICLR14
2025 FlexOLMo: Open Language Models for Flexible Data Use
abstract
We introduce FlexOLMo, a new class of language models (LMs) that supports (1) distributed training without data sharing, where different model parameters are independently trained on private datasets, and (2) data-flexible inference, where these parameters along with their associated data can be easily included or excluded from model inferences with no further training. FlexOLMo employs a mixture-of-experts (MoE) architecture where each expert is trained independently on private datasets and later integrated through a new nonparametric routing without any joint training across datasets. FlexOLMo is trained on FLEXMIX, a corpus we curate comprising seven restricted sets, either real or realistic approximations, alongside publicly available datasets. We evaluate models with up to 37 billion parameters (20 billion active) on 31 diverse downstream tasks. We show that a general expert trained on public data can be effectively combined with independently trained experts from other data owners significantly benefiting from these restricted sets (an average 41% relative improvement) while allowing flexible opt-out at inference time (e.g., for users without appropriate licenses or permissions). Our approach also outperforms prior model merging methods by 10.1% on average and surpasses the standard MoE trained without data restrictions using the same training FLOPs. Altogether, FlexOLMo enables training on restricted data while keeping data local and supports fine-grained control of data access at inference.
Akshita Bhagia, Kevin Farhat, Niklas Muennighoff, Jacob Morrison, Pete Walsh 0001, Dustin Schwenk, Shayne Longpre, Jake Poznanski, Allyson Ettinger, Daogao Liu, Margaret Li, Mike Lewis, Scott Yih, Dirk Groeneveld, Luca Soldaini, Kyle Lo, Noah A. Smith, Luke Zettlemoyer, Pang Wei W. Koh, Hannaneh Hajishirzi, Ali Farhadi, Sewon Min
NeurIPS7
2024 OLMo: Accelerating the Science of Language Models
abstract
Dirk Groeneveld, Iz Beltagy, Evan Walsh, Akshita Bhagia, Rodney Kinney, Oyvind Tafjord, Ananya Jha, Hamish Ivison, Ian Magnusson, Yizhong Wang, Shane Arora, David Atkinson, Russell Authur, Khyathi Chandu, Arman Cohan, Jennifer Dumas, Yanai Elazar, Yuling Gu, Jack Hessel, Tushar Khot, William Merrill, Jacob Morrison, Niklas Muennighoff, Aakanksha Naik, Crystal Nam, Matthew Peters, Valentina Pyatkin, Abhilasha Ravichander, Dustin Schwenk, Saurabh Shah, William Smith, Emma Strubell, Nishant Subramani, Mitchell Wortsman, Pradeep Dasigi, Nathan Lambert, Kyle Richardson, Luke Zettlemoyer, Jesse Dodge, Kyle Lo, Luca Soldaini, Noah Smith, Hannaneh Hajishirzi. Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2024.
Dirk Groeneveld, Iz Beltagy, Pete Walsh 0001, Akshita Bhagia, Rodney Kinney, Oyvind Tafjord, Ananya Harsh Jha, Hamish Ivison, Ian Magnusson, Yizhong Wang, Shane Arora, David Atkinson, Russell Authur, Khyathi Raghavi Chandu, Arman Cohan, Jennifer Dumas, Yanai Elazar, Yuling Gu, Jack Hessel, Tushar Khot, William Merrill, Jacob Morrison, Niklas Muennighoff, Aakanksha Naik, Crystal Nam, Matthew E. Peters, Valentina Pyatkin, Abhilasha Ravichander, Dustin Schwenk, Saurabh Shah, Will Smith, Emma Strubell, Nishant Subramani, Mitchell Wortsman, Pradeep Dasigi, Nathan Lambert 0001, Kyle Richardson 0001, Luke Zettlemoyer, Jesse Dodge, Kyle Lo, Luca Soldaini, Noah A. Smith, Hannaneh Hajishirzi
ACL (1)29
2024 Dolma: an Open Corpus of Three Trillion Tokens for Language Model Pretraining Research
abstract
Luca Soldaini, Rodney Kinney, Akshita Bhagia, Dustin Schwenk, David Atkinson, Russell Authur, Ben Bogin, Khyathi Chandu, Jennifer Dumas, Yanai Elazar, Valentin Hofmann, Ananya Jha, Sachin Kumar, Li Lucy, Xinxi Lyu, Nathan Lambert, Ian Magnusson, Jacob Morrison, Niklas Muennighoff, Aakanksha Naik, Crystal Nam, Matthew Peters, Abhilasha Ravichander, Kyle Richardson, Zejiang Shen, Emma Strubell, Nishant Subramani, Oyvind Tafjord, Evan Walsh, Luke Zettlemoyer, Noah Smith, Hannaneh Hajishirzi, Iz Beltagy, Dirk Groeneveld, Jesse Dodge, Kyle Lo. Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2024.
Luca Soldaini, Rodney Kinney, Akshita Bhagia, Dustin Schwenk, David Atkinson, Russell Authur, Ben Bogin, Khyathi Raghavi Chandu, Jennifer Dumas, Yanai Elazar, Valentin Hofmann, Ananya Harsh Jha, Sachin Kumar 0009, Li Lucy, Xinxi Lyu, Nathan Lambert 0001, Ian Magnusson, Jacob Morrison, Niklas Muennighoff, Aakanksha Naik, Crystal Nam, Matthew E. Peters, Abhilasha Ravichander, Kyle Richardson 0001, Shannon Shen 0001, Emma Strubell, Nishant Subramani, Oyvind Tafjord, Pete Walsh 0001, Luke Zettlemoyer, Noah A. Smith, Hannaneh Hajishirzi, Iz Beltagy, Dirk Groeneveld, Jesse Dodge, Kyle Lo
ACL (1)4
2024 SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real World
abstract
Reinforcement learning (RL) with dense rewards and imitation learning (IL) with human-generated trajectories are the most widely used approaches for training modern embodied agents. RL requires extensive reward shaping and auxiliary losses and is often too slow and ineffective for long-horizon tasks. While IL with human supervision is effective, collecting human trajectories at scale is extremely expensive. In this work, we show that imitating shortest-path planners in simulation produces agents that, given a language instruction, can proficiently navigate, ex-plore, and manipulate objects in both simulation and in the real world using only RGB sensors (no depth map or GPS coordinates). This surprising result is enabled by our end-to-end, transformer-based, Spocarchitecture, power-ful visual encoders paired with extensive image augmentation, and the dramatic scale and diversity of our training data: millions of frames of shortest-path-expert trajectories collected inside approximately 200,000 procedu-rally generated houses containing 40,000 unique 3D as-sets. Our models, data, training code, and newly proposed 10-task benchmarking suite Choresare available in spoc-robot.github.io.
Kiana Ehsani, Tanmay Gupta, Rose Hendrix, Jordi Salvador, Luca Weihs, Kuo-Hao Zeng, Kunal Pratap Singh, Yejin Kim 0003, Winson Han, Alvaro Herrasti, Ranjay Krishna, Dustin Schwenk, Eli VanderBilt, Aniruddha Kembhavi
CVPR12
2024 What's In My Big Data?
abstract
Large text corpora are the backbone of language models. However, we have a limited understanding of the content of these corpora, including general statistics, quality, social factors, and inclusion of evaluation data (contamination). In this work, we propose What's In My Big Data? (WIMBD), a platform and a set of sixteen analyses that allow us to reveal and compare the contents of large text corpora. WIMBD builds on two basic capabilities---count and search---*at scale*, which allows us to analyze more than 35 terabytes on a standard compute node. We apply WIMBD to ten different corpora used to train popular language models, including *C4*, *The Pile*, and *RedPajama*. Our analysis uncovers several surprising and previously undocumented findings about these corpora, including the high prevalence of duplicate, synthetic, and low-quality content, personally identifiable information, toxic language, and benchmark contamination. For instance, we find that about 50% of the documents in *RedPajama* and *LAION-2B-en* are duplicates. In addition, several datasets used for benchmarking models trained on such corpora are contaminated with respect to important benchmarks, including the Winograd Schema Challenge and parts of GLUE and SuperGLUE. We open-source WIMBD's code and artifacts to provide a standard set of evaluations for new text-based corpora and to encourage more analyses and transparency around them.
Yanai Elazar, Akshita Bhagia, Ian Magnusson, Abhilasha Ravichander, Dustin Schwenk, Alane Suhr, Pete Walsh 0001, Dirk Groeneveld, Luca Soldaini, Sameer Singh 0001, Hannaneh Hajishirzi, Noah A. Smith, Jesse Dodge
ICLR5
2024 Paloma: A Benchmark for Evaluating Language Model Fit
abstract
Evaluations of language models (LMs) commonly report perplexity on monolithic data held out from training. Implicitly or explicitly, this data is composed of domains—varying distributions of language. We introduce Perplexity Analysis for Language Model Assessment (Paloma), a benchmark to measure LM fit to 546 English and code domains, instead of assuming perplexity on one distribution extrapolates to others. We include two new datasets of the top 100 subreddits (e.g., r/depression on Reddit) and programming languages (e.g., Java on GitHub), both sources common in contemporary LMs. With our benchmark, we release 6 baseline 1B LMs carefully controlled to provide fair comparisons about which pretraining corpus is best and code for others to apply those controls to their own experiments. Our case studies demonstrate how the fine-grained results from Paloma surface findings such as that models pretrained without data beyond Common Crawl exhibit anomalous gaps in LM fit to many domains or that loss is dominated by the most frequently occurring strings in the vocabulary.
Ian Magnusson, Akshita Bhagia, Valentin Hofmann, Luca Soldaini, Ananya Harsh Jha, Oyvind Tafjord, Dustin Schwenk, Pete Walsh 0001, Yanai Elazar, Kyle Lo, Dirk Groeneveld, Iz Beltagy, Hannaneh Hajishirzi, Noah A. Smith, Kyle Richardson 0001, Jesse Dodge
NeurIPS7
2023 Objaverse: A Universe of Annotated 3D Objects
abstract
Massive data corpora like WebText, Wikipedia, Conceptual Captions, WebImageText, and LAION have propelled recent dramatic progress in AI. Large neural models trained on such datasets produce impressive results and top many of today's benchmarks. A notable omisslion within this family of large-scale datasets is 3D data. Despite considerable interest and potential applications in 3D vision, datasets of high-fidelity 3D models continue to be mid-sized with limited diversity of object categories. Addressing this gap, we present Objaverse 1.0, a large dataset of objects with 800K + (and growing) 3D models with descriptive captions, tags, and animations. Objaverse improves upon present day 3D repositories in terms of scale, number of categories, and in the visual diversity of instances within a category. We demonstrate the large potential of Objaverse via four diverse applications: training generative 3D models, improving tail category segmentation on the LVIS benchmark, training open-vocabulary object-navigation models for Embodied AI, and creating a new benchmark for robustness analysis of vision models. Objaverse can open new directions for research and enable new applications across the field of AI.
Matt Deitke, Dustin Schwenk, Jordi Salvador, Luca Weihs, Oscar Michel, Eli VanderBilt, Ludwig Schmidt, Kiana Ehsani, Aniruddha Kembhavi, Ali Farhadi
CVPR2
2022 A-OKVQA: A Benchmark for Visual Question Answering Using World Knowledge
Dustin Schwenk, Apoorv Khandelwal 0001, Kenneth Marino, Roozbeh Mottaghi
ECCV (8)1
2021 Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text
abstract
Christopher Clark, Jordi Salvador, Dustin Schwenk, Derrick Bonafilia, Mark Yatskar, Eric Kolve, Alvaro Herrasti, Jonghyun Choi, Sachin Mehta, Sam Skjonsberg, Carissa Schoenick, Aaron Sarnat, Hannaneh Hajishirzi, Aniruddha Kembhavi, Oren Etzioni, Ali Farhadi. Proceedings of the 2021 Conference on Empirical Methods in Natural Language Processing. 2021.
Jordi Salvador, Dustin Schwenk, Derrick Bonafilia, Mark Yatskar, Eric Kolve, Alvaro Herrasti, Sachin Mehta, Sam Skjonsberg, Carissa Schoenick, Aaron Sarnat, Hannaneh Hajishirzi, Aniruddha Kembhavi, Oren Etzioni, Ali Farhadi
EMNLP (1)3
2021 Learning Generalizable Visual Representations via Interactive Gameplay
Luca Weihs, Aniruddha Kembhavi, Kiana Ehsani, Sarah M. Pratt, Winson Han, Alvaro Herrasti, Eric Kolve, Dustin Schwenk, Roozbeh Mottaghi, Ali Farhadi
ICLR8
2020 RoboTHOR: An Open Simulation-to-Real Embodied AI Platform
abstract
Visual recognition ecosystems (e.g. ImageNet, Pascal, COCO) have undeniably played a prevailing role in the evolution of modern computer vision. We argue that interactive and embodied visual AI has reached a stage of development similar to visual recognition prior to the advent of these ecosystems. Recently, various synthetic environments have been introduced to facilitate research in embodied AI. Notwithstanding this progress, the crucial question of how well models trained in simulation generalize to reality has remained largely unanswered. The creation of a comparable ecosystem for simulation-to-real embodied AI presents many challenges: (1) the inherently interactive nature of the problem, (2) the need for tight alignments between real and simulated worlds, (3) the difficulty of replicating physical conditions for repeatable experiments, (4) and the associated cost. In this paper, we introduce RoboTHOR to democratize research in interactive and embodied visual AI. RoboTHOR offers a framework of simulated environments paired with physical counterparts to systematically explore and overcome the challenges of simulation-to-real transfer, and a platform where researchers across the globe can remotely test their embodied models in the physical world. As a first benchmark, our experiments show there exists a significant gap between the performance of models trained in simulation when they are tested in both simulations and their carefully constructed physical analogs. We hope that RoboTHOR will spur the next stage of evolution in embodied computer vision.
Matt Deitke, Winson Han, Alvaro Herrasti, Aniruddha Kembhavi, Eric Kolve, Roozbeh Mottaghi, Jordi Salvador, Dustin Schwenk, Eli VanderBilt, Matthew Wallingford, Luca Weihs, Mark Yatskar, Ali Farhadi
CVPR8
2020 X-LXMERT: Paint, Caption and Answer Questions with Multi-Modal Transformers
abstract
Mirroring the success of masked language models, vision-and-language counterparts like VILBERT, LXMERT and UNITER have achieved state of the art performance on a variety of multimodal discriminative tasks like visual question answering and visual grounding.Recent work has also successfully adapted such models towards the generative task of image captioning.This begs the question: Can these models go the other way and generate images from pieces of text?Our analysis of a popular representative from this model family -LXMERT -finds that it is unable to generate rich and semantically meaningful imagery with its current training setup.We introduce X-LXMERT, an extension to LXMERT with training refinements including: discretizing visual representations, using uniform masking with a large range of masking ratios and aligning the right pre-training datasets to the right objectives which enables it to paint.X-LXMERT's image generation capabilities rival state of the art generative models while its question answering and captioning abilities remains comparable to LXMERT.Finally, we demonstrate the generality of these training refinements by adding image generation capabilities into UNITER to produce X-UNITER.
Jaemin Cho 0001, Jiasen Lu, Dustin Schwenk, Hannaneh Hajishirzi, Aniruddha Kembhavi
EMNLP (1)3
2018 Imagine This! Scripts to Compositions to Videos
Tanmay Gupta, Dustin Schwenk, Ali Farhadi, Derek Hoiem, Aniruddha Kembhavi
ECCV (8)2
2017 Are You Smarter Than a Sixth Grader? Textbook Question Answering for Multimodal Machine Comprehension
abstract
We introduce the task of Multi-Modal Machine Comprehension (M3C), which aims at answering multimodal questions given a context of text, diagrams and images. We present the Textbook Question Answering (TQA) dataset that includes 1,076 lessons and 26,260 multi-modal questions, taken from middle school science curricula. Our analysis shows that a significant portion of questions require complex parsing of the text and the diagrams and reasoning, indicating that our dataset is more complex compared to previous machine comprehension and visual question answering datasets. We extend state-of-the-art methods for textual machine comprehension and visual question answering to the TQA dataset. Our experiments show that these models do not perform well on TQA. The presented dataset opens new challenges for research in question answering and reasoning across multiple modalities.
Aniruddha Kembhavi, Minjoon Seo, Dustin Schwenk, Ali Farhadi, Hannaneh Hajishirzi
CVPR3