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Chris Faigle

dblp:21/5962 · DBLP profile ↗
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3ranked-venue papers
1as first author
0since 2021 · last 1993
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
High-performance computing · 77% Parallel and multicore computing · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
High-performance computing
high performance distributed computing
0.011992
MOVIE Model for Open Systems Based High Performance Distributed Computing · HPDC 1992
Parallel and multicore computing
parallel programming models
0.011992
MOVIE Model for Open Systems Based High Performance Distributed Computing · HPDC 1992

Methods — techniques the papers use, named apart from their topics

postscript · 0.0object-oriented programming · 0.0
YearPublicationVenuePosition
1993 Developing Modular Applications Builders to Exploit MIMD Parallel Resources
abstract
Modular application builders (MABs), such as AVS and Iris Explorer are increasingly being used in the visualization community. Such systems can already place compute intensive modules on supercomputers in order to utilize their power. This paper details two major projects at EPCC which attempted to fully integrate the MAB concept with a distributed memory MIMD (DM-MIMD) environment. The work presented was driven by two goals, efficient use of the resource and case of use by programmer and end user. We present a model of MABs and describe the major problems faced, giving solutions to them through two case studies.>
C. Thornborrow, A. J. S. Wilson, Chris Faigle
IEEE Visualization3
1993 MOVIE model for open-systems-based high-performance distributed computing
abstract
Abstract MOVIE (Multitasking Object‐oriented Visual Interactive Environment) is a new software system for high‐performance distributed computing (HPDC), currently in the advanced design and implementation stage at Northeast Parallel Architectures Center (NPAC), Syracuse University. The MOVIE system is structured as a multiserver network of interpreters of the high‐level object‐oriented programming language MovieScript. MovieScript derives from PostScript and extends it in the C++ syntax‐based object‐oriented interpreted style towards 3D graphics, high‐performance computing and general‐purpose high‐level communication protocol for distributed and MIMD‐parallel computing. The paper describes the overall open systems‐based MOVIE design and itemizes currently implemented, developed and planned components of the system.
Wojtek Furmanski, Chris Faigle, Tomasz Haupt, Janusz Niemiec, Marek Podgorny, Diglio A. Simoni
Concurr. Pract. Exp.2
1992 MOVIE Model for Open Systems Based High Performance Distributed Computing
abstract
MOVIE (multitasking object-oriented visual interactive environment) is the new software system for high performance distributed computing (HDPC), currently in the advanced design and implementation stage at Northeast Parallel Architectures Center (NPAC), Syracuse University. MOVIE System is structured as a multiserver network of interpreters of high-level object-oriented programming language MovieScript. MovieScript derives from PostScript and extends it in the C++ syntax based object-oriented interpreted style towards 3D graphics, high performance computing and general purpose high level communication protocol for distributed and MIMD-parallel computing. The authors describe the overall open systems based MOVIE design and itemize currently implemented, developed and planned components of the system.>
Chris Faigle, Wojtek Furmanski, Tomasz Haupt, Janusz Niemiec, Marek Podgorny, Diglio A. Simoni
HPDC1