VLDB 2026 Research / reviewers in the wild / expert
Sihang Qiu
dblp:210/5795
· DBLP profile ↗
12ranked-venue papers in the field
3as first author
8since 2021 · last 2025
—ORCID · conflict
Domains — venue-derived; a paper can count in several
Information Retrieval & Web Search · 10 (3 first)Data Mining & Knowledge Discovery · 2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Human-AI Collaborative UAV Visual Object Search via Web Platform
Yatai Ji, Sihang Qiu, Zhengqiu Zhu, Rusheng Ju |
ICWE | 2 |
| 2025 | AutoS2earch: Unlocking the Reasoning Potential of Large Models for Web-Based Source Search
Zhengqiu Zhu, Yatai Ji, Jiaheng Huang, Sihang Qiu, Rusheng Ju |
ICWE | 5 |
| 2024 | Web Crowdsourcing for Coastal Flood Prevention and Management
Sihang Qiu, Yatai Ji, Zhengqiu Zhu, Rusheng Ju, Xiao Wang 0002 |
ICWE | 1 |
| 2024 | A User Interface Design for Collaborations Between Humans and Intelligent Vehicles
Yatai Ji, Sihang Qiu, Zhengqiu Zhu, Rusheng Ju |
ICWE | 3 |
| 2024 | A Prototype Design of LLM-Based Autonomous Web Crowdsensing
Zhengqiu Zhu, Yatai Ji, Sihang Qiu, Kai Xu 0014, Rusheng Ju, Bin Chen 0003 |
ICWE | 3 |
| 2022 | To Trust or Not To Trust: How a Conversational Interface Affects Trust in a Decision Support SystemabstractTrust is an important component of human-AI relationships and plays a major role in shaping the reliance of users on online algorithmic decision support systems. With recent advances in natural language processing, text and voice-based conversational interfaces have provided users with new ways of interacting with such systems. Despite the growing applications of conversational user interfaces (CUIs), little is currently understood about the suitability of such interfaces for decision support and how CUIs inspire trust among humans engaging with decision support systems. In this work, we aim to address this gap and answer the following question: to what extent can a conversational interface build user trust in decision support systems in comparison to a conventional graphical user interface? To this end, we built a text-based conversational interface, and a conventional web-based graphical user interface. These served as the means for users to interact with an online decision support system to help them find housing, given a fixed set of constraints. To understand how the accuracy of the decision support system moderates user behavior and trust across the two interfaces, we considered an accurate and inaccurate system. We carried out a 2 × 2 between-subjects study (N = 240) on the Prolific crowdsourcing platform. Our findings show that the conversational interface was significantly more effective in building user trust and satisfaction in the online housing recommendation system when compared to the conventional web interface. Our results highlight the potential impact of conversational interfaces for trust development in decision support systems. Akshit Gupta, Debadeep Basu, Ramya Ghantasala, Sihang Qiu, Ujwal Gadiraju |
WWW | 4 |
| 2022 | What Should You Know? A Human-In-the-Loop Approach to Unknown Unknowns Characterization in Image RecognitionabstractUnknown unknowns represent a major challenge in reliable image recognition. Existing methods mainly focus on unknown unknowns identification, leveraging human intelligence to gather images that are potentially difficult for the machine. To drive a deeper understanding of unknown unknowns and more effective identification and treatment, this paper focuses on unknown unknowns characterization. We introduce a human-in-the-loop, semantic analysis framework for characterizing unknown unknowns at scale. We engage humans in two tasks that specify what a machine should know and describe what it really knows, respectively, both at the conceptual level, supported by information extraction and machine learning interpretability methods. Data partitioning and sampling techniques are employed to scale out human contributions in handling large data. Through extensive experimentation on scene recognition tasks, we show that our approach provides a rich, descriptive characterization of unknown unknowns and allows for more effective and cost-efficient detection than the state of the art. Shahin Sharifi Noorian, Sihang Qiu, Ujwal Gadiraju, Jie Yang 0028, Alessandro Bozzon |
WWW | 2 |
| 2021 | Exploring the Music Perception Skills of Crowd WorkersabstractMusic content annotation campaigns are common on paid crowdsourcing platforms. Crowd workers are expected to annotate complicated music artefacts, which can demand certain skills and expertise. Traditional methods of participant selection are not designed to capture these kind of domain-specific skills and expertise, and often domain-specific questions fall under the general demographics category. Despite the popularity of such tasks, there is a general lack of deeper understanding of the distribution of musical properties - especially auditory perception skills - among workers. To address this knowledge gap, we conducted a user study (N=100) on Prolific. We asked workers to indicate their musical sophistication through a questionnaire and assessed their music perception skills through an audio-based skill test. The goal of this work is to better understand the extent to which crowd workers possess higher perceptions skills, beyond their own musical education level and self reported abilities. Our study shows that untrained crowd workers can possess high perception skills on the music elements of melody, tuning, accent and tempo; skills that can be useful in a plethora of annotation tasks in the music domain. Ioannis Petros Samiotis, Sihang Qiu, Christoph Lofi, Jie Yang 0028, Ujwal Gadiraju, Alessandro Bozzon |
HCOMP | 2 |
| 2020 | Analyzing Workers Performance in Online Mapping Tasks Across Web, Mobile, and Virtual Reality PlatformsabstractIn online crowd mapping, crowd workers recruited through crowdsourcing marketplaces collect geographic data. Compared to traditional mapping methods, where workers physically explore the area, the benefit of using online crowd mapping is the potential to be cost-effective and time-efficient. Previous studies have focused on mapping urban objects using street-level imagery. However, they are specifically aimed at a single type of object, and only through web platforms. To the best of our knowledge, there is still a lack of understanding on how workers perform the mapping tasks through different platforms. Aiming to fill this knowledge gap, we investigate the worker performance across web, mobile, and virtual reality platforms by designing a multi-platform system for mapping urban objects using street-level imagery with novel methods for geo-location estimation. We design a preliminary study to show the feasibility of executing online mapping tasks on three platforms. The result demonstrates that the type of task and execution platform can affect the worker performance in terms of worker accuracy, execution time, user engagement, and cognitive load. Gerard van Alphen, Sihang Qiu, Alessandro Bozzon, Geert-Jan Houben |
HCOMP | 2 |
| 2020 | Just the Right Mood for HIT! - Analyzing the Role of Worker Moods in Conversational Microtask Crowdsourcing
Sihang Qiu, Ujwal Gadiraju, Alessandro Bozzon |
ICWE | 1 |
| 2020 | Detecting, Classifying, and Mapping Retail Storefronts Using Street-level ImageryabstractUp-to-date listings of retail stores and related building functions are challenging and costly to maintain. We introduce a novel method for automatically detecting, geo-locating, and classifying retail stores and related commercial functions, on the basis of storefronts extracted from street-level imagery. Specifically, we present a deep learning approach that takes storefronts from street-level imagery as input, and directly provides the geo-location and type of commercial function as output. Our method showed a recall of 89.05% and a precision of 88.22% on a real-world dataset of street-level images, which experimentally demonstrated that our approach achieves human-level accuracy while having a remarkable run-time efficiency compared to methods such as Faster Region-Convolutional Neural Networks (Faster R-CNN) and Single Shot Detector (SSD). Shahin Sharifi Noorian, Sihang Qiu, Achilleas Psyllidis, Alessandro Bozzon, Geert-Jan Houben |
ICMR | 2 |
| 2019 | Crowd-Mapping Urban Objects from Street-Level ImageryabstractKnowledge about the organization of the main physical elements (e.g. streets) and objects (e.g. trees) that structure cities is important in the maintenance of city infrastructure and the planning of future urban interventions. In this paper, a novel approach to crowd-mapping urban objects is proposed. Our method capitalizes on strategies for generating crowdsourced object annotations from street-level imagery, in combination with object density and geo-location estimation techniques to enable the enumeration and geo-tagging of urban objects. To address both the coverage and precision of the mapped objects within budget constraints, we design a scheduling strategy for micro-task prioritization, aggregation, and assignment to crowd workers. We experimentally demonstrate the feasibility of our approach through a use case pertaining to the mapping of street trees in New York City and Amsterdam. We show that anonymous crowds can achieve high recall (up to 80%) and precision (up to 68%), with geo-location precision of approximately 3m. We also show that similar performance could be achieved at city scale, possibly with stringent budget constraints. Sihang Qiu, Achilleas Psyllidis, Alessandro Bozzon, Geert-Jan Houben |
WWW | 1 |