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Hongsen Liu

dblp:210/9711 · DBLP profile ↗
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7ranked-venue papers
3as first author
4since 2021 · last 2024
0000-0003-1097-2535ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021Systems, architecture and hardware · 1 · 1 first-authorComputer networks · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 50% Learning paradigms · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d object recognition
3d object classification
0.512021
L3DOC: Lifelong 3D Object Classification · IEEE Trans. Image Process. 2021
Machine learning › Learning paradigms
lifelong learning
0.512021
L3DOC: Lifelong 3D Object Classification · IEEE Trans. Image Process. 2021

Methods — techniques the papers use, named apart from their topics

point-knowledge factorization · 0.5knowledge distillation · 0.5
YearPublicationVenuePosition
2024 DWAMA: Dynamic weight-adjusted mahalanobis defense algorithm for mitigating poisoning attacks in federated learning
Guozhi Zhang 0002, Hongsen Liu, Shuyan Feng
Peer Peer Netw. Appl.2
2023 A Comprehensive Study of 3-D Vision-Based Robot Manipulation
abstract
Robot manipulation, for example, pick-and-place manipulation, is broadly used for intelligent manufacturing with industrial robots, ocean engineering with underwater robots, service robots, or even healthcare with medical robots. Most traditional robot manipulations adopt 2-D vision systems with plane hypotheses and can only generate 3-DOF (degrees of freedom) pose accordingly. To mimic human intelligence and endow the robot with more flexible working capabilities, 3-D vision-based robot manipulation has been studied. However, this task is still challenging in the open world especially for general object recognition and pose estimation with occlusion in cluttered backgrounds and human-like flexible manipulation. In this article, we propose a comprehensive analysis of recent progress about the 3-D vision for robot manipulation, including 3-D data acquisition and representation, robot-vision calibration, 3-D object detection/recognition, 6-DOF pose estimation, grasping estimation, and motion planning. We then present some public datasets, evaluation criteria, comparisons, and challenges. Finally, the related application domains of robot manipulation are given, and some future directions and open problems are studied as well.
Yang Cong, Ronghan Chen, Bingtao Ma, Hongsen Liu, Dongdong Hou, Chenguang Yang 0001
IEEE Trans. Cybern.4
2021 L3DOC: Lifelong 3D Object Classification
abstract
3D object classification has been widely applied in both academic and industrial scenarios. However, most state-of-the-art algorithms rely on a fixed object classification task set, which cannot tackle the scenario when a new 3D object classification task is coming. Meanwhile, the existing lifelong learning models can easily destroy the learned tasks performance, due to the unordered, large-scale, and irregular 3D geometry data. To address these challenges, we propose a Lifelong 3D Object Classification (i.e., L3DOC) model, which can consecutively learn new 3D object classification tasks via imitating "human learning". More specifically, the core idea of our model is to capture and store the cross-task common knowledge of 3D geometry data in a 3D neural network, named as point-knowledge, through employing layer-wise point-knowledge factorization architecture. Afterwards, a task-relevant knowledge distillation mechanism is employed to connect the current task to previous relevant tasks and effectively prevent catastrophic forgetting. It consists of a point-knowledge distillation module and a transforming-space distillation module, which transfers the accumulated point-knowledge from previous tasks and soft-transfers the compact factorized representations of the transforming-space, respectively. To our best knowledge, the proposed L3DOC algorithm is the first attempt to perform deep learning on 3D object classification tasks in a lifelong learning way. Extensive experiments on several point cloud benchmarks illustrate the superiority of our L3DOC model over the state-of-the-art lifelong learning methods.
Yang Cong, Gan Sun, Tao Zhang 0084, Jiahua Dong 0001, Hongsen Liu
IEEE Trans. Image Process.6
2021 Robust 3-D Object Recognition via View-Specific Constraint
abstract
Three-dimensional (3-D) object recognition task focuses on detecting the objects of a scene and estimating their 6-DOF pose via effective feature extraction methods. Most recent feature extraction methods are based on the deep neural networks and show good performances. However, these methods require rendering engine to assist in generating a large amount of training data, which need much time to converge and further lead to the block in a rapid industrial production line. Besides, for the common hand-crafted features, the lack of discriminant feature-points amongst various texture-less and surface-smooth objects can cause ambiguity in the process of feature-points matching. To address these challenges above, a hand-crafted 3-D feature descriptor with center offset and pose annotations is proposed in this article, which is called view-specific local projection statistics (VSLPSs). By relying on these annotations as seeds, a voting strategy is then used to transform the feature-points matching problem into the problem of voting an optimal model-view in the 6-DOF space. In this way, the ambiguity of feature-points matching caused by poor feature discrimination is eliminated. To the end, various experiments on three public datasets and our built 3-D bin-picking dataset demonstrate that our proposed VSLPS method performs well in comparison with the state-of-the-art.
Hongsen Liu, Yang Cong, Gan Sun, Yandong Tang
IEEE Trans. Syst. Man Cybern. Syst.1
2020 TPN: Topological Perception Network For 3d Mesh Representation
abstract
As an important type of geometric data for 3D shapes, the unique topological connection makes the mesh more powerful than other types of data, but it also introduces complexity and irregularity. In this paper, we propose a Topological Perception Network (TPN) that consumes meshes directly to learn 3D shape representation via informative topology property. More specifically, to tackle the complexity and irregularity problem, a Topological Perception Attention (TPA) is designed that could incorporate local topological information efficiently via focusing on more important edges of the local topological neighborhood. Meanwhile, it could be stacked to produce global shape representation. Compared with the state-of-the-art, the proposed TPN uses less than half of the vertex number to get better performance, while costing less memory and computational time. Experiments on ModelNet40 and ShapeNet Core55 datasets demonstrate the effectiveness of our method on classification and retrieval.
Bingtao Ma, Yang Cong, Hongsen Liu
ICIP3
2019 Efficient 3D object recognition via geometric information preservation
Hongsen Liu, Yang Cong, Chenguang Yang 0001, Yandong Tang
Pattern Recognit.1
2017 Deep learning of directional truncated signed distance function for robust 3D object recognition
abstract
In this paper, we develop a novel 3D object recognition algorithm to perform detection and pose estimation jointly. We focus on analyzing the advantages of the 3D point cloud relative to the RGB-D image and try to eliminate the unpredictability of output values that inevitably occurs in regression tasks. To achieve this, we first adopt the Truncated Signed Distance Function (TSDF) to encode the point cloud and extract low compact discriminative feature via unsupervised deep learning network. This approach can not only eliminate the dense scale sampling for offline model training but also reduce the distortion by mapping the 3D shape to the 2D plane and overcome the dependence on color cues. Then, we train a Hough forests to achieve multi-object detection and 6-DoF pose estimation simultaneously. In addition, we propose a robust multilevel verification strategy that effectively reduces the unpredictability of output values which occurs in the hough regression module. Experiments on public datasets demonstrate that our approach provides effective results comparable to the state-of-the-arts.
Hongsen Liu, Yang Cong, Shuai Wang 0003, Huijie Fan, Dongying Tian, Yandong Tang
IROS1