VLDB 2026 Research / reviewers in the wild / expert
Jakub Tetek
dblp:211/6738
· DBLP profile ↗
19ranked-venue papers
3as first author
17since 2021 · last 2026
0000-0002-2046-1627ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 14 · 3 first-author · 12 since 2021Databases, data management, data science and information retrieval · 3 · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Fast and Simple Sorting Using Partial Information
Bernhard Haeupler, Richard Hladík, John Iacono, Václav Rozhon, Robert E. Tarjan, Jakub Tetek |
Algorithmica | 6 |
| 2025 | Fast and Simple Sorting Using Partial InformationabstractWe consider the problem of sorting n items, given the outcomes of m pre-existing comparisons. We present a simple and natural deterministic algorithm that runs in O(m + log T ) time and does O(log T ) comparisons, where T is the number of total orders consistent with the pre-existing comparisons. Bernhard Haeupler, Richard Hladík, John Iacono, Václav Rozhon, Robert E. Tarjan, Jakub Tetek |
SODA | 6 |
| 2025 | SplineSketch: Even More Accurate Quantiles with Error GuaranteesabstractSpace-efficient streaming estimation of quantiles in massive datasets is a fundamental problem with numerous applications in data monitoring and analysis. While theoretical research led to optimal algorithms, such as the Greenwald-Khanna algorithm or the KLL sketch, practitioners often use other sketches that perform significantly better in practice but lack theoretical guarantees. Most notably, the widely used t -digest has unbounded worst-case error. In this paper, we seek to get the best of both worlds. We present a new quantile summary, SplineSketch, for numeric data, offering near-optimal theoretical guarantees, namely uniformly bounded rank error, and outperforming t -digest by a factor of 2-20 on a range of synthetic and real-world datasets. To achieve such performance, we develop a novel approach that maintains a dynamic subdivision of the input range into buckets while fitting the input distribution using monotone cubic spline interpolation. Aleksander Lukasiewicz, Jakub Tetek, Pavel Veselý 0001 |
Proc. ACM Manag. Data | 2 |
| 2025 | Better Differentially Private Approximate Histograms and Heavy Hitters using the Misra-Gries SketchabstractWe consider the problem of computing differentially private approximate histograms and heavy hitters in a stream of elements. In the non-private setting, this is often done using the sketch of Misra and Gries [Science of Computer Programming, 1982]. Chan, Li, Shi, and Xu [PETS 2012] describe a differentially private version of the Misra-Gries sketch, but the amount of noise it adds can be large and scales linearly with the size of the sketch; the more accurate the sketch is, the more noise this approach has to add. We present a better mechanism for releasing a Misra-Gries sketch under (ε, δ)-differential privacy. It adds noise with magnitude independent of the size of the sketch; in fact, the maximum error coming from the noise is the same as the best known in the private non-streaming setting, up to a constant factor. Our mechanism is simple and likely to be practical. We also give a simple post-processing step of the Misra-Gries sketch that does not increase the worst-case error guarantee. It is sufficient to add noise to this new sketch with less than twice the magnitude of the non-streaming setting. This improves on the previous result for ε-differential privacy where the noise scales linearly to the size of the sketch. Finally, we consider a general setting where users can contribute multiple distinct elements. We present a new sketch with maximum error matching the Misra-Gries sketch. For many parameters in this setting our sketch can be released with less noise under (ε, δ)-differential privacy. Christian Janos Lebeda, Jakub Tetek |
ACM Trans. Database Syst. | 2 |
| 2024 | Additive Noise Mechanisms for Making Randomized Approximation Algorithms Differentially PrivateabstractThe exponential increase in the amount of available data makes taking advantage of them without violating users' privacy one of the fundamental problems of computer science. This question has been investigated thoroughly under the framework of differential privacy. However, most of the literature has not focused on settings where the amount of data is so large that we are not even able to compute the exact answer in the non-private setting (such as in the streaming setting, sublinear-time setting, etc.). This can often make the use of differential privacy unfeasible in practice. In this paper, we show a general approach for making Monte-Carlo randomized approximation algorithms differentially private. We only need to assume the error R of the approximation algorithm is sufficiently concentrated around 0 (e.g. 𝔼[|R|] is bounded) and that the function being approximated has a small global sensitivity Δ. Specifically, if we have a randomized approximation algorithm with sufficiently concentrated error which has time/space/query complexity T(n,ρ) with ρ being an accuracy parameter, we can generally speaking get an algorithm with the same accuracy and complexity T(n,Θ(ε ρ)) that is ε-differentially private. Our technical results are as follows. First, we show that if the error is subexponential, then the Laplace mechanism with error magnitude proportional to the sum of the global sensitivity Δ and the subexponential diameter of the error of the algorithm makes the algorithm differentially private. This is true even if the worst-case global sensitivity of the algorithm is large or infinite. We then introduce a new additive noise mechanism, which we call the zero-symmetric Pareto mechanism. We show that using this mechanism, we can make an algorithm differentially private even if we only assume a bound on the first absolute moment of the error 𝔼[|R|]. Finally, we use our results to give either the first known or improved sublinear-complexity differentially private algorithms for various problems. This includes results for frequency moments, estimating the average degree of a graph in subliinear time, rank queries, or estimating the size of the maximum matching. Our results raise many new questions and we state multiple open problems. Jakub Tetek |
APPROX/RANDOM | 1 |
| 2024 | Universal Optimality of Dijkstra Via Beyond-Worst-Case HeapsabstractThis paper proves that Dijkstra's shortest-path algorithm is universally optimal in both its running time and number of comparisons when combined with a sufficiently efficient heap data structure. Universal optimality is a powerful beyond-worst-case performance guarantee for graph algorithms that informally states that a single algorithm performs as well as possible for every single graph topology. We give the first application of this notion to any sequential algorithm. We design a new heap data structure with a working-set property guaranteeing that the heap takes advantage of locality in heap operations. Our heap matches the optimal (worst-case) bounds of Fibonacci heaps but also provides the beyond-worst-case guarantee that the cost of extracting the minimum element is merely logarithmic in the number of elements inserted after it instead of logarithmic in the number of all elements in the heap. This makes the extraction of recently added elements cheaper. We prove that our working-set property guarantees universal optimality for the problem of ordering vertices by their distance from the source vertex: The sequence of heap operations generated by any run of Dijkstra's algorithm on a fixed graph possesses enough locality that one can couple the number of comparisons performed by any heap with our working-set bound to the minimum number of comparisons required to solve the distance ordering problem on this graph for a worst-case choice of arc lengths. Bernhard Haeupler, Richard Hladík, Václav Rozhon, Robert E. Tarjan, Jakub Tetek |
FOCS | 5 |
| 2024 | Instance-Optimality in I/O-Efficient Sampling and Sequential EstimationabstractSuppose we have a memory storing 0s and 1s and we want to estimate the frequency of 1s by sampling. We want to do this I/O-efficiently, exploiting that each read gives a block of$B$bits at unit cost; not just one bit. If the input consists of uniform blocks: either all 1s or all Os, then sampling a whole block at a time does not reduce the number of samples needed for estimation. On the other hand, if bits are randomly permuted, then getting a block of$B$bits is as good as getting$B$indendent bit samples. However, we do not want to make any such assumptions on the input. Instead, our goal is to have an algorithm with instance-dependent performance guarantees which stops sampling blocks as soon as we know that we have a probabilistically reliable estimate. We prove our algorithms to be instance-optimal among algorithms oblivious to the order of the blocks, which we argue is the strongest form of instance optimality we can hope for. We also present similar results for I/O-efficiently estimating mean with both additive and multiplicative error, estimating histograms, quantiles, as well as the empirical cumulative distribution function. We obtain our above results on I/O-efficient sampling by reducing to corresponding problems in the so-called sequential estimation. In this setting, one samples from an unknown distribution until one can provide an estimate with some desired error probability. Sequential estimation has been considered extensively in statistics over the past century. However, the focus has been mostly on parametric estimation, making stringent assumptions on the distribution of the input, and thus not useful for our reduction. In this paper, we make no assumptions on the input distribution (apart from its support being a bounded set). Namely, we provide non-parametric instance-optimal results for several fundamental problems: mean and quantile estimation, as well as learning mixture distributions with respect to$\ell_{\infty}$and the so-called Kolmogorov-Smirnov distance. All our algorithms are simple, natural, and practical, and some are even known from other contexts, e.g., from statistics in the parameterized setting. The main technical difficulty is in analyzing them and proving that they are instance optimal. Shyam Narayanan, Václav Rozhon, Jakub Tetek, Mikkel Thorup |
FOCS | 3 |
| 2024 | Better Sum Estimation via Weighted SamplingabstractGiven a large set U where each item a ∈ U has weight w ( a ), we want to estimate the total weight \(W=\sum _{a∈ U} w(a)\) to within factor of 1± ɛ with some constant probability > 1/2. Since n =| U | is large, we want to do this without looking at the entire set U . In the traditional setting in which we are allowed to sample elements from U uniformly, sampling Ω ( n ) items is necessary to provide any non-trivial guarantee on the estimate. Therefore, we investigate this problem in different settings: in the proportional setting we can sample items with probabilities proportional to their weights, and in the hybrid setting we can sample both proportionally and uniformly. These settings have applications, for example, in sublinear-time algorithms and distribution testing. Sum estimation in the proportional and hybrid setting has been considered before by Motwani, Panigrahy, and Xu [ICALP, 2007]. In their article, they give both upper and lower bounds in terms of n . Their bounds are near-matching in terms of n , but not in terms of ɛ. In this article, we improve both their upper and lower bounds. Our bounds are matching up to constant factors in both settings, in terms of both n and ɛ. No lower bounds with dependency on ɛ were known previously. In the proportional setting, we improve their \(\tilde{O}(\sqrt {n}/ɛ ^{7/2})\) algorithm to \(O(\sqrt {n}/ɛ)\) . In the hybrid setting, we improve \(\tilde{O}(\sqrt [3]{n}/ ɛ ^{9/2})\) to \(O(\sqrt [3]{n}/ɛ ^{4/3})\) . Our algorithms are also significantly simpler and do not have large constant factors. We then investigate the previously unexplored scenario in which n is not known to the algorithm. In this case, we obtain a \(O(\sqrt {n}/ɛ + \log n / ɛ ^2)\) algorithm for the proportional setting, and a \(O(\sqrt {n}/ɛ)\) algorithm for the hybrid setting. This means that in the proportional setting, we may remove the need for advice without greatly increasing the complexity of the problem, while there is a major difference in the hybrid setting. We prove that this difference in the hybrid setting is necessary, by showing a matching lower bound. Our algorithms have applications in the area of sublinear-time graph algorithms. Consider a large graph G =( V, E ) and the task of (1 ± ɛ)-approximating | E |. We consider the (standard) settings where we can sample uniformly from E or from both E and V . This relates to sum estimation as follows: we set U = V and the weights to be equal to the degrees. Uniform sampling then corresponds to sampling vertices uniformly. Proportional sampling can be simulated by taking a random edge and picking one of its endpoints at random. If we can only sample uniformly from E , then our results immediately give a \(O(\sqrt {|V|} / ɛ)\) algorithm. When we may sample both from E and V , our results imply an algorithm with complexity \(O(\sqrt [3]{|V|}/ɛ ^{4/3})\) . Surprisingly, one of our subroutines provides an (1 ± ɛ)-approximation of | E | using \(\tilde{O}(d/ɛ ^2)\) expected samples, where d is the average degree, under the mild assumption that at least a constant fraction of vertices are non-isolated. This subroutine works in the setting where we can sample uniformly from both V and E . We find this remarkable since it is O (1/ɛ 2 ) for sparse graphs. Lorenzo Beretta 0001, Jakub Tetek |
ACM Trans. Algorithms | 2 |
| 2023 | Bias Reduction for Sum EstimationabstractIn classical statistics and distribution testing, it is often assumed that elements can be sampled exactly from some distribution 𝒫, and that when an element x is sampled, the probability 𝒫(x) of sampling x is also known. In this setting, recent work in distribution testing has shown that many algorithms are robust in the sense that they still produce correct output if the elements are drawn from any distribution 𝒬 that is sufficiently close to 𝒫. This phenomenon raises interesting questions: under what conditions is a "noisy" distribution 𝒬 sufficient, and what is the algorithmic cost of coping with this noise? In this paper, we investigate these questions for the problem of estimating the sum of a multiset of N real values x_1, …, x_N. This problem is well-studied in the statistical literature in the case 𝒫 = 𝒬, where the Hansen-Hurwitz estimator [Annals of Mathematical Statistics, 1943] is frequently used. We assume that for some (known) distribution 𝒫, values are sampled from a distribution 𝒬 that is pointwise close to 𝒫. That is, there is a parameter γ < 1 such that for all x_i, (1 - γ) 𝒫(i) ≤ 𝒬(i) ≤ (1 + γ) 𝒫(i). For every positive integer k we define an estimator ζ_k for μ = ∑_i x_i whose bias is proportional to γ^k (where our ζ₁ reduces to the classical Hansen-Hurwitz estimator). As a special case, we show that if 𝒬 is pointwise γ-close to uniform and all x_i ∈ {0, 1}, for any ε > 0, we can estimate μ to within additive error ε N using m = Θ(N^{1-1/k}/ε^{2/k}) samples, where k = ⌈lg ε/lg γ⌉. We then show that this sample complexity is essentially optimal. Interestingly, our upper and lower bounds show that the sample complexity need not vary uniformly with the desired error parameter ε: for some values of ε, perturbations in its value have no asymptotic effect on the sample complexity, while for other values, any decrease in its value results in an asymptotically larger sample complexity. Talya Eden, Jakob Bæk Tejs Houen, Shyam Narayanan, Will Rosenbaum, Jakub Tetek |
APPROX/RANDOM | 5 |
| 2023 | Better Differentially Private Approximate Histograms and Heavy Hitters using the Misra-Gries SketchabstractWe consider the problem of computing differentially private approximate histograms and heavy hitters in a stream of elements. In the non-private setting, this is often done using the sketch of Misra and Gries [Science of Computer Programming, 1982]. Chan, Li, Shi, and Xu [PETS 2012] describe a differentially private version of the Misra-Gries sketch, but the amount of noise it adds can be large and scales linearly with the size of the sketch: the more accurate the sketch is, the more noise this approach has to add. We present a better mechanism for releasing a Misra-Gries sketch under (ε,δ)-differential privacy. It adds noise with magnitude independent of the size of the sketch size, in fact, the maximum error coming from the noise is the same as the best known in the private non-streaming setting, up to a constant factor. Our mechanism is simple and likely to be practical. We also give a simple post-processing step of the Misra-Gries sketch that does not increase the worst-case error guarantee. It is sufficient to add noise to this new sketch with less than twice the magnitude of the non-streaming setting. This improves on the previous result for ε-differential privacy where the noise scales linearly to the size of the sketch. Christian Janos Lebeda, Jakub Tetek |
PODS | 2 |
| 2023 | A Nearly Tight Analysis of Greedy k-means++abstractThe famous k-means++ algorithm of Arthur and Vassilvitskii [SODA 2007] is the most popular way of solving the k-means problem in practice. The algorithm is very simple: it samples the first center uniformly at random and each of the following k — 1 centers is then always sampled proportional to its squared distance to the closest center so far. Afterward, Lloyd's iterative algorithm is run. The k-means++ algorithm is known to return Θ(log k) approximate solution in expectation. In their seminal work, Arthur and Vassilvitskii [SODA 2007] asked about the guarantees for its following greedy variant: in every step, we sample ℓ candidate centers instead of one and then pick the one that minimizes the new cost. This is also how k-means++ is implemented in e.g. the popular Scikit-learn library [Pedregosa et al.; JMLR 2011]. We present nearly matching lower and upper bounds for the greedy k-means++: We prove that it is an O(ℓ3 log3 k)-approximation algorithm. On the other hand, we prove a lower bound of Ω(ℓ3 log3 k/ log2 (ℓ log k)). Previously, only an Ω(ℓ log k) lower bound was known [Bhattacharya, Eube, Röglin, Schmidt; ESA 2020] and there was no known upper bound. Christoph Grunau, Ahmet Alper Özüdogru, Václav Rozhon, Jakub Tetek |
SODA | 4 |
| 2023 | Massively Parallel Computation on Embedded Planar GraphsabstractMany of the classic graph problems cannot be solved in the Massively Parallel Computation setting (MPC) with strongly sublinear space per machine and o(log n) rounds, unless the 1-vs-2 cycles conjecture is false. This is true even on planar graphs. Such problems include, for example, counting connected components, bipartition, minimum spanning tree problem, (approximate) shortest paths, and (approximate) diameter/radius. In this paper, we show a way to get around this limitation. Specifically, we show that if we have a “nice” (for example, straight-line) embedding of the input graph, all the mentioned problems can be solved with O(n2/3+ε) space per machine in O(1) rounds. In conjunction with existing algorithms for computing the Delaunay triangulation, our results imply an MPC algorithm for exact Euclidean minimum spanning thee (EMST) that uses O(n2/3+ε) space per machine and finishes in O(1) rounds. This is the first improvement over a straightforward use of the standard Borävka's algorithm with the Dauleanay triangulation algorithm of Goodrich [SODA 1997] which results in Θ(log n) rounds. This also partially negatively answers a question of Andoni, Nikolov, Onak, and Yaroslavtsev [STOC 2014], asking for lower bounds for exact EMST. We extend our algorithms to work with embeddings consisting of curves that are not “too squiggly” (as formalized by the total absolute curvature). We do this via a new lemma which we believe is of independent interest and could be used to parameterize other geometric problems by the total absolute curvature. We also state several open problems regarding massively parallel computation on planar graphs. * The authors are part of BARC, Basic Algorithms Research Copenhagen, supported by the VILLUM Foundation grant 16582. Jacob Holm, Jakub Tetek |
SODA | 2 |
| 2022 | Approximate Triangle Counting via Sampling and Fast Matrix MultiplicationabstractThere is a simple O(n³/{ε²T}) time algorithm for 1±ε-approximate triangle counting where T is the number of triangles in the graph and n the number of vertices. At the same time, one may count triangles exactly using fast matrix multiplication in time Õ(n^ω). Is it possible to get a negative dependency on the number of triangles T while retaining the state-of-the-art n^ω dependency on n? We answer this question positively by providing an algorithm which runs in time O({n^ω}/T^{ω-2})⋅poly(n^o(1)/ε). This is optimal in the sense that as long as the exponent of T is independent of n, T, it cannot be improved while retaining the dependency on n. Our algorithm improves upon the state of the art when T ≫ 1 and T ≪ n. We also consider the problem of approximate triangle counting in sparse graphs, parameterized by the number of edges m. The best known algorithm runs in time Õ_ε(m^{3/2}/T) [Eden et al., SIAM Journal on Computing, 2017]. An algorithm by Alon et al. [JACM, 1995] for exact triangle counting that runs in time Õ(m^{2ω/(ω + 1)}). We again get an algorithm whose complexity has a state-of-the-art dependency on m while having negative dependency on T. Specifically, our algorithm runs in time O({m^{2ω/(ω+1)}}/{T^{2(ω-1)/(ω+1)}}) ⋅ poly(n^o(1)/ε). This is again optimal in the sense that no better constant exponent of T is possible without worsening the dependency on m. This algorithm improves upon the state of the art when T ≫ 1 and T ≪ √m. In both cases, algorithms with time complexity matching query complexity lower bounds were known on some range of parameters. While those algorithms have optimal query complexity for the whole range of T, the time complexity departs from the query complexity and is no longer optimal (as we show) for T ≪ n and T ≪ √m, respectively. We focus on the time complexity in this range of T. To the best of our knowledge, this is the first paper considering the discrepancy between query and time complexity in graph parameter estimation. Jakub Tetek |
ICALP | 1 |
| 2022 | ProbGraph: High-Performance and High-Accuracy Graph Mining with Probabilistic Set RepresentationsabstractImportant graph mining problems such as Clustering are computationally demanding. To significantly accelerate these problems, we propose ProbGraph: a graph representation that enables simple and fast approximate parallel graph mining with strong theoretical guarantees on work, depth, and result accuracy. The key idea is to represent sets of vertices using probabilistic set representations such as Bloom filters. These representations are much faster to process than the original vertex sets thanks to vectorizability and small size. We use these representations as building blocks in important parallel graph mining algorithms such as Clique Counting or Clustering. When enhanced with ProbGraph, these algorithms significantly outperform tuned parallel exact baselines (up to nearly 50 x on 32 cores) while ensuring accuracy of more than 90% for many input graph datasets. Our novel bounds and algorithms based on probabilistic set representations with desirable statistical properties are of separate interest for the data analytics community. Proofs of theorems & more results: http://arxiv.org/abs/2208.11469 Maciej Besta, Cesare Miglioli, Paolo Sylos Labini, Jakub Tetek, Patrick Iff, Raghavendra Kanakagiri, Saleh Ashkboos, Kacper Janda, Michal Podstawski, Grzegorz Kwasniewski, Niels Gleinig, Flavio Vella, Onur Mutlu, Torsten Hoefler |
SC | 4 |
| 2022 | Better Sum Estimation via Weighted SamplingabstractGiven a large set U where each item a ∊ U has weight w(a), we want to estimate the total weight W = Σa∊U w(a) to within factor of 1 ± ∊ with some constant probability > 1/2. Since n = |U| is large, we want to do this without looking at the entire set U. In the traditional setting in which we are allowed to sample elements from U uniformly, sampling Ω(n) items is necessary to provide any non-trivial guarantee on the estimate. Therefore, we investigate this problem in different settings: in the proportional setting we can sample items with probabilities proportional to their weights, and in the hybrid setting we can sample both proportionally and uniformly. These settings have applications, for example, in sublinear-time algorithms and distribution testing. Sum estimation in the proportional and hybrid setting has been considered before by Motwani, Panigrahy, and Xu [ICALP, 2007]. In their paper, they give both upper and lower bounds in terms of n. Their bounds are near-matching in terms of n, but not in terms of ∊. In this paper, we improve both their upper and lower bounds. Our bounds are matching up to constant factors in both settings, in terms of both n and ∊. No lower bounds with dependency on ∊ were known previously. In the proportional setting, we improve their algorithm to . In the hybrid setting, we improve to . Our algorithms are also significantly simpler and do not have large constant factors. We then investigate the previously unexplored scenario in which n is not known to the algorithm. In this case, we obtain a algorithm for the proportional setting, and a algorithm for the hybrid setting. This means that in the proportional setting, we may remove the need for advice without greatly increasing the complexity of the problem, while there is a major difference in the hybrid setting. We prove that this difference in the hybrid setting is necessary, by showing a matching lower bound. Our algorithms have applications in the area of sublinear-time graph algorithms. Consider a large graph G = (V, E) and the task of (1 ± ∊)-approximating |E|. We consider the (standard) settings where we can sample uniformly from E or from both E and V. This relates to sum estimation as follows: we set U = V and the weights to be equal to the degrees. Uniform sampling then corresponds to sampling vertices uniformly. Proportional sampling can be simulated by taking a random edge and picking one of its endpoints at random. If we can only sample uniformly from E, then our results immediately give a algorithm. When we may sample both from E and V, our results imply an algorithm with complexity . Surprisingly, one of our subroutines provides an (1 ± ∊)-approximation of |E| using Õ(d/∊2) expected samples, where d is the average degree, under the mild assumption that at least a constant fraction of vertices are non-isolated. This subroutine works in the setting where we can sample uniformly from both V and E. We find this remarkable since it is O(1/∊2) for sparse graphs. Lorenzo Beretta 0001, Jakub Tetek |
SODA | 2 |
| 2022 | Edge sampling and graph parameter estimation via vertex neighborhood accessesabstractIn this paper, we consider the problems from the area of sublinear-time algorithms of edge sampling, edge counting, and triangle counting. Part of our contribution is that we consider three different settings, differing in the way in which one may access the neighborhood of a given vertex. In previous work, people have considered indexed neighbor access, with a query returning the i-th neighbor of a given vertex. Full neighborhood access model, which has a query that returns the entire neighborhood at a unit cost, has recently been considered in the applied community. Between these, we propose hash-ordered neighbor access, inspired by coordinated sampling, where we have a global fully random hash function, and can access neighbors in order of their hash values, paying a constant for each accessed neighbor. Jakub Tetek, Mikkel Thorup |
STOC | 1 |
| 2021 | CountSketches, Feature Hashing and the Median of ThreeabstractIn this paper, we revisit the classic CountSketch method, which is a sparse, random projection that transforms a (high-dimensional) Euclidean vector $v$ to a vector of dimension $(2t-1) s$, where $t, s > 0$ are integer parameters. It is known that a CountSketch allows estimating coordinates of $v$ with variance bounded by $\|v\|_2^2/s$. For $t > 1$, the estimator takes the median of $2t-1$ independent estimates, and the probability that the estimate is off by more than $2 \|v\|_2/\sqrt{s}$ is exponentially small in $t$. This suggests choosing $t$ to be logarithmic in a desired inverse failure probability. However, implementations of CountSketch often use a small, constant $t$. Previous work only predicts a constant factor improvement in this setting. Our main contribution is a new analysis of CountSketch, showing an improvement in variance to $O(\min\{\|v\|_1^2/s^2,\|v\|_2^2/s\})$ when $t > 1$. That is, the variance decreases proportionally to $s^{-2}$, asymptotically for large enough $s$. Kasper Green Larsen, Rasmus Pagh, Jakub Tetek |
ICML | 3 |
| 2019 | Compact I/O-Efficient Representation of Separable Graphs and Optimal Tree Layouts
Tomas Gavenciak, Jakub Tetek |
TAMC | 2 |
| 2019 | Theoretical Model of Computation and Algorithms for FPGA-Based Hardware Accelerators
Martin Hora, Václav Koncický, Jakub Tetek |
TAMC | 3 |