Demo Data from VLDB 2026 / reviewers in the wild / expert
Pihe Hu
dblp:215/4280
· DBLP profile ↗
9ranked-venue papers
6as first author
7since 2021 · last 2024
0000-0002-6209-2620ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Computer networks · 4 · 3 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Reinforcement learning · 70% Efficient and distributed learning · 21% Learning theory · 9% | |
| Computer networks
1 paper |
Network optimization and economics · 87% Cellular and mobile networks · 13% |
Topics — the 21 heaviest of 22, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
model compression |
1.4 | 2 | 2024 | Value-Based Deep Multi-Agent Reinforcement Learning with Dynamic Sparse Training · NeurIPS 2024 RLx2: Training a Sparse Deep Reinforcement Learning Model from Scratch · ICLR 2023 |
Machine learning › Reinforcement learning › markov decision process › low-rank MDP
linear MDP |
1.2 | 2 | 2023 | Towards Minimax Optimal Reward-free Reinforcement Learning in Linear MDPs · ICLR 2023 Nearly Minimax Optimal Reinforcement Learning with Linear Function Approximation · ICML 2022 |
Machine learning › Learning theory
minimax optimality |
1.2 | 2 | 2023 | Towards Minimax Optimal Reward-free Reinforcement Learning in Linear MDPs · ICLR 2023 Nearly Minimax Optimal Reinforcement Learning with Linear Function Approximation · ICML 2022 |
Machine learning › Reinforcement learning
exploration |
0.8 | 2 | 2023 | Towards Minimax Optimal Reward-free Reinforcement Learning in Linear MDPs · ICLR 2023 Nearly Minimax Optimal Reinforcement Learning with Linear Function Approximation · ICML 2022 |
Machine learning › Reinforcement learning › safe reinforcement learning › risk-sensitive reinforcement learning
conditional value-at-risk |
0.8 | 1 | 2024 | Provably Efficient Iterated CVaR Reinforcement Learning with Function Approximation and Human Feedback · ICLR 2024 |
Machine learning › Efficient and distributed learning › model compression › sparse training
dynamic sparse training |
0.8 | 1 | 2024 | Value-Based Deep Multi-Agent Reinforcement Learning with Dynamic Sparse Training · NeurIPS 2024 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.8 | 1 | 2024 | Value-Based Deep Multi-Agent Reinforcement Learning with Dynamic Sparse Training · NeurIPS 2024 |
Machine learning › Reinforcement learning
reinforcement learning from human feedback |
0.8 | 1 | 2024 | Provably Efficient Iterated CVaR Reinforcement Learning with Function Approximation and Human Feedback · ICLR 2024 |
Machine learning › Reinforcement learning › safe reinforcement learning
risk-sensitive reinforcement learning |
0.8 | 1 | 2024 | Provably Efficient Iterated CVaR Reinforcement Learning with Function Approximation and Human Feedback · ICLR 2024 |
Machine learning › Reinforcement learning › sample efficiency
sample-efficient reinforcement learning |
0.8 | 1 | 2024 | Provably Efficient Iterated CVaR Reinforcement Learning with Function Approximation and Human Feedback · ICLR 2024 |
Network optimization and economics
delay-constrained scheduling |
0.8 | 1 | 2024 | Multi-User Delay-Constrained Scheduling With Deep Recurrent Reinforcement Learning · IEEE/ACM Trans. Netw. 2024 |
Network optimization and economics
resource allocation |
0.8 | 1 | 2024 | Multi-User Delay-Constrained Scheduling With Deep Recurrent Reinforcement Learning · IEEE/ACM Trans. Netw. 2024 |
Machine learning › Reinforcement learning › unsupervised reinforcement learning
reward-free reinforcement learning |
0.7 | 1 | 2023 | Towards Minimax Optimal Reward-free Reinforcement Learning in Linear MDPs · ICLR 2023 |
Machine learning › Efficient and distributed learning › model compression
sparse training |
0.7 | 1 | 2023 | RLx2: Training a Sparse Deep Reinforcement Learning Model from Scratch · ICLR 2023 |
Machine learning › Reinforcement learning › function approximation
linear function approximation |
0.6 | 1 | 2022 | Nearly Minimax Optimal Reinforcement Learning with Linear Function Approximation · ICML 2022 |
Machine learning › Reinforcement learning
regret minimization |
0.6 | 1 | 2022 | Nearly Minimax Optimal Reinforcement Learning with Linear Function Approximation · ICML 2022 |
Machine learning › Reinforcement learning
reinforcement learning theory |
0.6 | 1 | 2022 | Nearly Minimax Optimal Reinforcement Learning with Linear Function Approximation · ICML 2022 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.2 | 1 | 2024 | Multi-User Delay-Constrained Scheduling With Deep Recurrent Reinforcement Learning · IEEE/ACM Trans. Netw. 2024 |
Machine learning › Reinforcement learning
value function estimation |
0.2 | 1 | 2024 | Value-Based Deep Multi-Agent Reinforcement Learning with Dynamic Sparse Training · NeurIPS 2024 |
Cellular and mobile networks
multiuser scheduling |
0.2 | 1 | 2024 | Multi-User Delay-Constrained Scheduling With Deep Recurrent Reinforcement Learning · IEEE/ACM Trans. Netw. 2024 |
Machine learning › Reinforcement learning › bandit
upper confidence bound |
0.2 | 1 | 2022 | Nearly Minimax Optimal Reinforcement Learning with Linear Function Approximation · ICML 2022 |
Methods — techniques the papers use, named apart from their topics
lagrangian dual · 1.5deep reinforcement learning · 1.5POMDP · 1.5soft mellowmax operator · 0.8recurrent neural network · 0.8hybrid TD-lambda · 0.8gradient-based topology evolution · 0.8function approximation · 0.8dynamic sparse training · 0.8dual replay buffer · 0.8dual gradient descent · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Provably Efficient Iterated CVaR Reinforcement Learning with Function Approximation and Human FeedbackabstractRisk-sensitive reinforcement learning (RL) aims to optimize policies that balance the expected reward and risk. In this paper, we present a novel risk-sensitive RL framework that employs an Iterated Conditional Value-at-Risk (CVaR) objective under both linear and general function approximations, enriched by human feedback. These new formulations provide a principled way to guarantee safety in each decision making step throughout the control process. Moreover, integrating human feedback into risk-sensitive RL framework bridges the gap between algorithmic decision-making and human participation, allowing us to also guarantee safety for human-in-the-loop systems. We propose provably sample-efficient algorithms for this Iterated CVaR RL and provide rigorous theoretical analysis. Furthermore, we establish a matching lower bound to corroborate the optimality of our algorithms in a linear context. Yu Chen 0074, Yihan Du, Pihe Hu, Siwei Wang 0002, Desheng Dash Wu, Longbo Huang |
ICLR | 3 |
| 2024 | Value-Based Deep Multi-Agent Reinforcement Learning with Dynamic Sparse TrainingabstractDeep Multi-agent Reinforcement Learning (MARL) relies on neural networks with numerous parameters in multi-agent scenarios, often incurring substantial computational overhead. Consequently, there is an urgent need to expedite training and enable model compression in MARL. This paper proposes the utilization of dynamic sparse training (DST), a technique proven effective in deep supervised learning tasks, to alleviate the computational burdens in MARL training. However, a direct adoption of DST fails to yield satisfactory MARL agents, leading to breakdowns in value learning within deep sparse value-based MARL models. Motivated by this challenge, we introduce an innovative Multi-Agent Sparse Training (MAST) framework aimed at simultaneously enhancing the reliability of learning targets and the rationality of sample distribution to improve value learning in sparse models. Specifically, MAST incorporates the Soft Mellowmax Operator with a hybrid TD-($\lambda$) schema to establish dependable learning targets. Additionally, it employs a dual replay buffer mechanism to enhance the distribution of training samples. Building upon these aspects, MAST utilizes gradient-based topology evolution to exclusively train multiple MARL agents using sparse networks. Our comprehensive experimental investigation across various value-based MARL algorithms on multiple benchmarks demonstrates, for the first time, significant reductions in redundancy of up to $20\times$ in Floating Point Operations (FLOPs) for both training and inference, with less than 3% performance degradation. Pihe Hu, Shaolong Li, Ling Pan, Longbo Huang |
NeurIPS | 1 |
| 2024 | Multi-User Delay-Constrained Scheduling With Deep Recurrent Reinforcement LearningabstractMulti-user delay-constrained scheduling is a crucial challenge in various real-world applications, such as wireless communication, live streaming, and cloud computing. The scheduler must make real-time decisions to guarantee both delay and resource constraints simultaneously, without prior information on system dynamics that can be time-varying and challenging to estimate. Additionally, many practical scenarios suffer from partial observability issues due to sensing noise or hidden correlation. To address these challenges, we propose a deep reinforcement learning (DRL) algorithm called Recurrent Softmax Delayed Deep Double Deterministic Policy Gradient ($\mathtt{RSD4}$) (https://github.com/hupihe/RSD4), which is a data-driven method based on a Partially Observed Markov Decision Process (POMDP) formulation.$\mathtt{RSD4}$guarantees resource and delay constraints by Lagrangian dual and delay-sensitive queues, respectively. It also efficiently handles partial observability with a memory mechanism enabled by the recurrent neural network (RNN). Moreover, it introduces user-level decomposition and node-level merging to support large-scale multihop scenarios. Extensive experiments on simulated and real-world datasets demonstrate that$\mathtt{RSD4}$is robust to system dynamics and partially observable environments and achieves superior performance over existing methods. Pihe Hu, Yu Chen 0074, Ling Pan, Zhixuan Fang, Fu Xiao 0001, Longbo Huang |
IEEE/ACM Trans. Netw. | 1 |
| 2023 | Towards Minimax Optimal Reward-free Reinforcement Learning in Linear MDPs
Pihe Hu, Yu Chen 0074, Longbo Huang |
ICLR | 1 |
| 2023 | RLx2: Training a Sparse Deep Reinforcement Learning Model from Scratch
Yiqin Tan, Pihe Hu, Ling Pan, Jiatai Huang, Longbo Huang |
ICLR | 2 |
| 2022 | Nearly Minimax Optimal Reinforcement Learning with Linear Function ApproximationabstractWe study reinforcement learning with linear function approximation where the transition probability and reward functions are linear with respect to a feature mapping $\boldsymbol{\phi}(s,a)$. Specifically, we consider the episodic inhomogeneous linear Markov Decision Process (MDP), and propose a novel computation-efficient algorithm, LSVI-UCB$^+$, which achieves an $\widetilde{O}(Hd\sqrt{T})$ regret bound where $H$ is the episode length, $d$ is the feature dimension, and $T$ is the number of steps. LSVI-UCB$^+$ builds on weighted ridge regression and upper confidence value iteration with a Bernstein-type exploration bonus. Our statistical results are obtained with novel analytical tools, including a new Bernstein self-normalized bound with conservatism on elliptical potentials, and refined analysis of the correction term. To the best of our knowledge, this is the first minimax optimal algorithm for linear MDPs up to logarithmic factors, which closes the $\sqrt{Hd}$ gap between the best known upper bound of $\widetilde{O}(\sqrt{H^3d^3T})$ in \cite{jin2020provably} and lower bound of $\Omega(Hd\sqrt{T})$ for linear MDPs. Pihe Hu, Yu Chen 0074, Longbo Huang |
ICML | 1 |
| 2022 | Effective multi-user delay-constrained scheduling with deep recurrent reinforcement learningabstractMulti-user delay constrained scheduling is important in many real-world applications including wireless communication, live streaming, and cloud computing. Yet, it poses a critical challenge since the scheduler needs to make real-time decisions to guarantee the delay and resource constraints simultaneously without prior information of system dynamics, which can be time-varying and hard to estimate. Moreover, many practical scenarios suffer from partial observability issues, e.g., due to sensing noise or hidden correlation. To tackle these challenges, we propose a deep reinforcement learning (DRL) algorithm, named Recurrent Softmax Delayed Deep Double Deterministic Policy Gradient (RSD4)1, which is a data-driven method based on a Partially Observed Markov Decision Process (POMDP) formulation. RSD4 guarantees resource and delay constraints by Lagrangian dual and delay-sensitive queues, respectively. It also efficiently tackles partial observability with a memory mechanism enabled by the recurrent neural network (RNN) and introduces user-level decomposition and node-level merging to ensure scalability. Extensive experiments on simulated/real-world datasets demonstrate that RSD4 is robust to system dynamics and partially observable environments, and achieves superior performances over existing DRL and non-DRL-based methods. Pihe Hu, Ling Pan, Yu Chen 0074, Zhixuan Fang, Longbo Huang |
MobiHoc | 1 |
| 2019 | Optimal Multi-User Scheduling for the Unbalanced Full-Duplex Buffer-Aided Relay SystemsabstractMulti-User scheduling is challenging due to the channel unbalance problem, which leads to system performance degradation. In this paper, two optimal multi-user scheduling schemes maximizing the system throughput are proposed for the fixed and adaptive power transmission scenarios of the full-duplex (FD) multi-user buffer-aided relay system, respectively. Independent and non-identically distributed (i.ni.d.) model is used to characterize the unbalanced channels of different links. In particular, the optimal weight factor of each pair is designed based on the statistical channel state information in both scenarios. With the weight factors, the proposed schemes are able to balance the throughput gaps between different links. In addition, we propose an optimal power allocation scheme with closed-form expressions under average power constraint for the adaptive power transmission scenario. By combining the optimal weight factor and the power allocation scheme, novel optimal selection function is obtained to facilitate the selection process. Considering the specific i.ni.d. Rayleigh fading, the system throughput is further derived in both cases. Theoretical analysis is verified by the numerical simulations and the results demonstrate the superiority of the proposed schemes. Cheng Li 0004, Pihe Hu, Yao Yao 0001, Bin Xia 0001, Zhiyong Chen 0002 |
IEEE Trans. Wirel. Commun. | 2 |
| 2018 | Optimal Multi-User Scheduling of Buffer-Aided Relay SystemsabstractMulti-User scheduling is a challenging problem under the relaying scenarios. Traditional schemes, which are based on the instantaneous signal-to- interference-plus-noises ratios (SINRs), cannot solve the inherent disparities of the qualities between different links. Hence, the system performance is always limited by the weaker links. In this paper, from the whole system throughput view, we propose an optimal multi-user scheduling scheme for the multi-user full-duplex (FD) buffer aided relay systems. We first formulate the throughput maximization problem. Then, according to the characteristics of the Karush-Kuhn-Tucker conditions, we obtain the optimal decision functions and the optimal weighted factors of different links of the proposed scheme. Simulation results show that the proposed scheme not only solves the disparities of the qualities between Si- R and R-Dilinks, but also that between different Si-R or Di-R links, which can be used as guidance in the design of the practical systems. Pihe Hu, Cheng Li 0004, Dingjie Xu, Bin Xia 0001 |
ICC | 1 |