Chengying Huan

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21ranked-venue papers
8as first author
20since 2021 · last 2026
0000-0002-3154-3580ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 12 · 5 first-author · 11 since 2021Databases, data management, data science and information retrieval · 6 · 3 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Computer networks · 1 · 1 since 2021Software engineering, systems software and programming languages · 1
YearPublicationVenuePosition
2026 CCOptimizer: Resource Configuration Optimizer for Model Cache Pool in Cloud
Rong Gu 0001, Guoding Ji, Chengying Huan, Chaozhong Yan
DASFAA (6)4
2026 BCCE: Block-Centric GPU Co-Design for Real-Time Range-Top-K Query at Scale
abstract
Range-top-k queries retrieve the top-k elements within an arbitrary subrange of a large array and are a key primitive in real-time analytics. Unlike one-shot top-k selection, practical deployments issue large volumes of queries over varying and often overlapping ranges, frequently interleaved with streaming updates. In this setting, applying conventional GPU top-k kernels per query is inefficient: each query triggers range rescans or O(n)-scale passes that overwhelm HBM bandwidth, thrash on-chip caches, and provide little reuse across overlapping windows.
Chengying Huan, Ziheng Meng, Zhengyi Yang 0001, Yongchao Liu 0004, Jie Zhang 0048, Qing Wang 0031, Jing Wang 0158, Shaonan Ma, Zhibin Wang 0002, Rong Gu 0001, Baokun Wang, Guihai Chen, Chen Tian 0001
HPDC1
2026 STAR: Decode-Phase Rescheduling for LLM Inference
abstract
Large Language Model (LLM) inference has emerged as a fundamental paradigm, however, variations in output length cause severe workload imbalance in the decode phase, particularly for long-output reasoning tasks. Existing systems, such as PD disaggregation architectures, rely on static prefill-to-decode scheduling, which often results in SLO violations and OOM failures under evolving decode workloads. In this paper, we propose STAR, a decode rescheduling system powered by length prediction to anticipate future workloads. Our core contributions include: (1) A lightweight and continuous LLM-native prediction method that leverages LLM hidden state to model remaining generation length with high precision (reducing MAE by 49.42%) and low overhead (cutting predictor parameters by 93.28%); (2) A rescheduling solution in decode phase with a dynamic balancing mechanism that integrates current and predicted workloads, reducing P99 TPOT by 75.1% and achieving 2.63 × higher goodput.
Zhibin Wang 0002, Zetao Hong, Xue Li 0024, Qingkai Meng 0001, Qing Wang 0031, Chengying Huan, Rong Gu 0001, Sheng Zhong 0002, Chen Tian 0001
HPDC8
2025 Bingo: Radix-based Bias Factorization for Random Walk on Dynamic Graphs
abstract
Random walks are a primary means for extracting information from large-scale graphs. While most real-world graphs are inherently dynamic, state-of-the-art random walk engines failed to efficiently support such a critical use case. This paper takes the initiative to build a general random walk engine for dynamically changing graphs with two key principles: (i) This system should support both low-latency streaming updates and high-throughput batched updates. (ii) This system should achieve fast sampling speed while maintaining acceptable space consumption to support dynamic graph updates. Upholding both standards, we introduce Bingo, a GPU-based random walk engine for dynamically changing graphs. First, we propose a novel radix-based bias factorization algorithm to support constant time sampling complexity while supporting fast streaming updates. Second, we present a group-adaption design to reduce space consumption dramatically. Third, we incorporate GPU-aware designs to support high-throughput batched graph updates on massively parallel platforms. Together, Bingo outperforms existing efforts across various applications, settings, and datasets, achieving up to a 271.11x speedup compared to the state-of-the-art efforts.
Pinhuan Wang, Chengying Huan, Zhibin Wang 0002, Chen Tian 0001, Yuede Ji, Hang Liu 0001
EuroSys2
2025 HyperSF: A Hypergraph Representation Learning Method Based on Structural Fusion
abstract
Hypergraph Neural Networks (HNNs) have recently gained attention as a powerful approach for capturing high-order correlations through hypergraph-structured encoding and learning techniques. However, despite their potential, existing HNN methods often encounter over-smoothing issues, which limit their ability to effectively integrate global information while maintaining high-order structural details. This limitation compromises the overall effectiveness of these models. To tackle this challenge, we introduce a novel HNN framework called Hypergraph Structural Fusion (HyperSF). HyperSF combines the structural characteristics of both hypergraphs and graphs to effectively integrate global and local information while preserving the complex high-order structures inherent in hypergraphs. This structural fusion mechanism significantly improves model performance by ensuring that both types of information are utilized in a balanced manner. Comprehensive evaluations show that our method outperforms state-of-the-art approaches, demonstrating its effectiveness in hypergraph representation learning.
Xiangfei Fang, Chengying Huan, Boying Wang, Shaonan Ma, Heng Zhang 0005, Chen Zhao 0024
ICASSP2
2025 HyperKAN: Hypergraph Representation Learning with Kolmogorov-Arnold Networks
abstract
Hypergraph representation learning has garnered increasing attention across various domains due to its capability to model high-order relationships. Traditional methods often rely on hypergraph neural networks (HNNs) employing messagepassing mechanisms to aggregate vertex and hyperedge features. However, these methods are constrained by their dependence on hypergraph topology, leading to the challenge of imbalanced information aggregation, where high-degree vertices tend to aggregate redundant features, while low-degree vertices often struggle to capture sufficient structural features. To overcome the above challenges, we introduce HyperKAN, a novel framework for hypergraph representation learning that transcends the limitations of message-passing techniques. Hyper- KAN begins by encoding features for each vertex and then leverages Kolmogorov-Arnold Networks (KANs) to capture complex nonlinear relationships. By adjusting structural features based on similarity, our approach generates refined vertex representations that effectively addresses the challenge of imbalanced information aggregation. Experiments conducted on the real-world datasets demonstrate that HyperKAN significantly outperforms stateof-the-art HNN methods, achieving nearly a 9% performance improvement on the Senate dataset.
Xiangfei Fang, Boying Wang, Chengying Huan, Shaonan Ma, Heng Zhang 0005, Chen Zhao 0024
ICASSP3
2025 TeMatch: A Fast Temporal Subgraph Matching Framework with Temporal-Aware Subgraph Matching Algorithms
abstract
Temporal subgraph matching aims to identify occurrences of a query graph within a large target graph, subject to certain temporal constraints that require that timestamps on the edges increase in accordance with the direction of the path. Current research on temporal subgraph matching typically identifies each non-temporal match and then filters out occurrences by examining all paths within each occurrence for compliance with temporal constraints. However, this approach proves to be highly inefficient, as it involves excessive unnecessary computation on non-temporal occurrences that do not meet the temporal constraints and can be pruned early during the matching process. Moreover, the constraint examination on all paths within each occurrence further results in numerous redundant timestamp comparisons. Therefore, a high-performance solution is demanded to overcome these drawbacks. In this paper, we introduce TeMatch, a high-performance framework designed to be compatible with any enumeration-based solution for temporal subgraph matching. TeMatch features a novel topological representation of temporal constraints in the query graph, along with three temporal-aware subgraph matching algorithms that enable rapid constraint checking and enhance early pruning and filtration. Extensive experiments reveal that TeMatch efficiently harnesses temporal information to enable early pruning and achieves a speedup of 313.57x while being parallel-friendly, highly compatible, and yielding identical matching results.
Chengying Huan, Heng Zhang 0005, Yongchao Liu 0004, Likang Chen, Yongchun Jiang, Shaonan Ma
ICDE1
2025 UniCache: A Unified Batch-Level Learning-Based Content Caching
abstract
Content Delivery Networks (CDNs) rely heavily on caching algorithms to minimize content delivery latency and optimize network performance. While machine learning approaches have emerged as promising solutions for handling complex request patterns in caching systems, current learningbased caching methods face critical limitations in processing granularity and operational efficiency. Existing approaches either process requests in coarse-grained time windows or struggle with throughput bottlenecks during object-level operations. To address these challenges, we present UniCache, a novel batchlevel content caching algorithm that balances processing granularity and system efficiency. UniCache introduces a Batch Queue architecture coupled with specialized Batch-level Inference components, enabling high-throughput processing while providing fine-grained request information. This design prevents both suboptimal caching decisions and request accumulation delays during prediction phases. Furthermore, UniCache overcomes the common limitation of treating admission and eviction policies as separate entities, by implementing a unified model that jointly optimizes both processes based on object popularity patterns. The integration of tiered cache storage enhances the system's resilience to prediction inaccuracies while facilitating effective identification and retention of popular objects. Experimental evaluation on Wiki CDN and Tencent Photo datasets demonstrates that UniCache achieves$\mathbf{1 2 \%} \sim \mathbf{5 3 \%}$improvement in Object Hit Ratio (OHR) compared to state-of-the-art methods while maintaining real-time processing capabilities. Comprehensive ablation studies validate the effectiveness of each architectural component in the overall system design.
Chengying Huan, Shaonan Ma, Jiawei Ye, Jie Wu 0003
IWQoS4
2025 HotPrefix: Hotness-Aware KV Cache Scheduling for Efficient Prefix Sharing in LLM Inference Systems
Yuhang Li 0002, Rong Gu 0001, Chengying Huan, Zhibin Wang 0002, Renjie Yao, Chen Tian 0001, Guihai Chen
Proc. ACM Manag. Data3
2025 Gem: Scalable Monotonic Graph Processing Beyond Billion-Scale on a Single Machine
abstract
Monotonic graph algorithms, such as shortest path, BFS, and reachability, are fundamental to graph analytics and are widely used across domains. Recent systems employ pruning techniques to accelerate the processing of these algorithms. However, state-of-the-art monotonic graph engines are restricted to in-memory execution and cannot scale to graphs that exceed main memory capacity. In contrast, existing out-of-core graph engines are designed for general-purpose workloads and lack effective pruning mechanisms tailored to monotonic graph algorithms. To bridge this gap, we present Gem, an out-of-core graph engine designed for monotonic graph algorithms. Gem introduces a PageRank-based graph sketch that captures key topological features inmemory with minimal preprocessing overhead. Building on this sketch, we propose a novel graph abstraction that enables the direct derivation of tight bounds for monotonic graph algorithms, supporting effective pruning at both the vertex and partition levels. Comprehensive evaluations on six real-world datasets, including the 42.5-billion-edge ClueWeb graph, show that Gem significantly outperforms existing systems. It achieves up to 135.40× speedup over GridGraph and 12.58× over Wonderland in out-of-core settings, and also delivers substantial improvements in other modes: up to 10.41× over RisGraph in memory and 20.64× over CGgraph out-of-GPU memory.
Chengying Huan, Zhengyi Yang 0001, Haoshen Yang, Shaonan Ma, Rong Gu 0001, Fang Xi, Yongchao Liu 0004, Guihai Chen, Chen Tian 0001
Proc. ACM Manag. Data1
2025 OTM: Efficient k-Order-Based Core Maintenance in Large-Scale Dynamic Hypergraphs
abstract
The k -core model has garnered widespread adoption for preserving essential cohesive subgraphs owing to its linear-time computability, making it particularly suitable for hypergraph analysis. However, considering the continuously evolving characteristics of real-world hypergraphs, recent research efforts have focused on developing efficient algorithms that can maintain the core value of each vertex amid structural alterations. Despite these efforts, frequent insertions and deletions in dynamic hypergraphs continue to pose significant inefficiencies, primarily due to the increased traversal overhead incurred by hyperedge insertion algorithms. This exacerbates performance disparities between handling hyperedge insertions and deletions, underscoring the persistent challenge of effective k -core analysis in hypergraphs. To effectively address these challenges, we have gained key insights that enable us to define a specific order, termed the hypergraph k -order, which significantly reduces redundant vertex traversal and narrows down the search space during hyperedge insertions. Based on the proposed hypergraph k -order, we define two indices, the order index and the pivotal index, aimed at minimizing traversal costs and expediting the hyperedge insertion algorithm. Moreover, it is essential to recognize that the recomputation of the support degree ( sd ) for all vertices following each hyperedge deletion can significantly diminish the performance efficiency of deletion algorithms. To address this, we introduce an optimized approach that leverages the incremental maintenance of the support degree ( sd ) value to expedite the hyperedge deletion process. By leveraging these optimizations, we introduce a novel Order-based Traversal core Maintenance methodology, designated as OTM , which markedly enhances the efficiency of core maintenance in dynamic hypergraphs. Our comprehensive evaluation, which covers 12 real-world hypergraph datasets and a synthetic dataset, reveals that OTM achieves staggering speedup, outperforming the state-of-the-art approach with a 41,420 \(\times\) speedup in the insertion algorithm and 8,284 \(\times\) speedup in the deletion algorithm, underscoring its remarkable efficiency and effectiveness.
Xiangfei Fang, Chengying Huan, Heng Zhang 0005, Yongchao Liu 0004, Shaonan Ma, Chen Zhao 0024
ACM Trans. Knowl. Discov. Data2
2024 Revisiting Learned Index with Byte-addressable Persistent Storage
abstract
Byte-addressable Persistent Storage (BPS), such as persistent memory and CXL-enabled SSDs, has become an extension of main memory. This opens up new possibilities for indexes that operate and persist data directly on the memory bus. Recent learned indexes exploit data distribution and have shown great potential for some workloads. Despite some work proposed for integrating learned indexes into BPS, they are mainly based on Intel’s first-generation persistent memory. The current design suffers from the following problems: 1) Excessive storage line accesses due to large node in learned indexes; 2) Inefficient concurrency control due to volatile cache; 3) Write amplification due to mismatch access granularity.
Rui Zhang 0112, Sicheng Liang, Shangyi Sun, Shaonan Ma, Chengying Huan, Lulu Chen, Zhihui Lu 0002, Yang Xu 0010, Ming Yan 0009, Jie Wu 0003
ICPP6
2024 TEA+: A Novel Temporal Graph Random Walk Engine with Hybrid Storage Architecture
abstract
Many real-world networks are characterized by being temporal and dynamic, wherein the temporal information signifies the changes in connections, such as the addition or removal of links between nodes. Employing random walks on these temporal networks is a crucial technique for understanding the structural evolution of such graphs over time. However, existing state-of-the-art sampling methods are designed for traditional static graphs, and as such, they struggle to efficiently handle the dynamic aspects of temporal networks. This deficiency can be attributed to several challenges, including increased sampling complexity, extensive index space, limited programmability, and a lack of scalability. In this article, we introduce TEA+ , a robust, fast, and scalable engine for conducting random walks on temporal graphs. Central to TEA+ is an innovative hybrid sampling method that amalgamates two Monte Carlo sampling techniques. This fusion significantly diminishes space complexity while maintaining a fast sampling speed. Additionally, TEA+ integrates a range of optimizations that significantly enhance sampling efficiency. This is further supported by an effective graph updating strategy, skilled in managing dynamic graph modifications and adeptly handling the insertion and deletion of both edges and vertices. For ease of implementation, we propose a temporal-centric programming model, designed to simplify the development of various random walk algorithms on temporal graphs. To ensure optimal performance across storage constraints, TEA+ features a degree-aware hybrid storage architecture, capable of adeptly scaling in different memory environments. Experimental results showcase the prowess of TEA+ , as it attains up to three orders of magnitude speedups compared to current random walk engines on extensive temporal graphs.
Chengying Huan, Yongchao Liu 0004, Heng Zhang 0005, Shuaiwen Song, Santosh Pandey 0001, Shiyang Chen 0004, Xiangfei Fang, Baptiste Lepers, Hang Liu 0001
ACM Trans. Archit. Code Optim.1
2024 TeGraph+: Scalable Temporal Graph Processing Enabling Flexible Edge Modifications
abstract
Temporal graphs are widely used for time-critical applications, which enable the extraction of graph structural information with temporal features but cannot be efficiently supported by static graph computing systems. However, the current state-of-the-art solutions for temporal graph problems are not only ad-hoc and suboptimal, but they also exhibit poor scalability, particularly in terms of their inability to scale to evolving graphs with flexible edge modifications (including insertions and deletions) and diverse execution environments. In this paper, we present two key observations. Firstly, temporal path problems can be characterized astopological-optimumproblems, which can be efficiently resolved using a universal single-scan execution model. Secondly, data redundancy in transformed temporal graphs can be mitigated by merging superfluous vertices. Building upon these fundamental insights, we propose TeGraph+, a versatile temporal graph computing engine that makes the following contributions: (1) a unified optimization strategy and execution model for temporal graph problems; (2) a novel graph transformation model with graph redundancy reduction strategy; (3) a spanning tree decomposition (STD) based distributed execution model which uses an efficient transformed graph decomposition strategy to partition the transformed graph into different spanning trees for distributed execution; (4) an efficient mixed imperative and lazy graph update strategy that offers support for evolving graphs with flexible edge modifications; (5) a general system framework with user-friendly APIs and the support of various execution environments, including in-memory, out-of-core, and distributed execution environments. Our extensive evaluation reveals that TeGraph+ can achieve up to$241\times$speedups over the state-of-the-art counterparts.
Chengying Huan, Yongchao Liu 0004, Heng Zhang 0005, Hang Liu 0001, Shiyang Chen 0004, Shuaiwen Song
IEEE Trans. Parallel Distributed Syst.1
2023 G-Sparse: Compiler-Driven Acceleration for Generalized Sparse Computation for Graph Neural Networks on Modern GPUs
abstract
Graph Neural Network (GNN) learning over non-Euclidean graph data has recently drawn a rapid increase of interest in many domains. Generalized sparse computation is crucial for maximizing the performance of GNN learning, while most recent GNNs primarily focused on optimizing coarse-grained parallelism associated with nodes, edges, and additional feature dimensions. However, efficiently implementing generalized sparse computation is challenging. The performance optimization of generalized sparse computation lacking in-depth architecture-aware design is seldom supported by existing Domain-Specific Languages (DSLs) and is hard to be tuned by experts, which involves substantial trial and error. In this work, we propose G-Sparse, a new compiler framework that extends the popular Halide compiler to enable effective acceleration for generalized sparse computations for GNNs through compiler-driven optimizations and auto-tuning. To facilitate generalized sparse computations, G-Sparse separates algorithms from schedules and introduces several novel sparse computation optimization techniques for modern GPUs, including two-dimensional shared memory optimizations and efficient cost-driven design space exploration and auto-tuning. Extensive evaluation against highly-optimized state-of-the-art sparse computation kernels and on end-to-end GNN training and inference efficiency has demonstrated that our proposed G-Sparse achieves up to a$4.75\times$speedup over the state-of-the-art sparse kernels, and a training and inference speedup of$1.37\times\sim 2.25\times$over three popular GNN frameworks including GCN, GraphSAGE, and GAT. The source code of G-Sparse is publicly available at https://github.com/TuGraph-family/tugraph-db/tree/master/learn.
Chengying Huan, Heng Zhang 0005, Yongchao Liu 0004, Shuaiwen Song
PACT2
2023 TEA: A General-Purpose Temporal Graph Random Walk Engine
abstract
Many real-world graphs are temporal in nature, where the temporal information indicates when a particular edge is changed (e.g., edge insertion and deletion). Performing random walks on such temporal graphs is of paramount value. The state-of-the-art sampling strategies are tailored for conventional static graphs and thus cannot effectively tackle the dynamic nature of temporal graphs due to several significant efficiency challenges, i.e., high sampling complexity, gigantic index space, and poor programmability.
Chengying Huan, Shuaiwen Song, Santosh Pandey 0001, Hang Liu 0001, Yongchao Liu 0004, Baptiste Lepers, Kang Chen 0001, Jinlei Jiang, Yongwei Wu 0001
EuroSys1
2023 TANGO: re-thinking quantization for graph neural network training on GPUs
abstract
Graph learning is becoming increasingly popular due to its superior performance in tackling many grand challenges. While quantization is widely used to accelerate Graph Neural Network (GNN) computation, quantized training faces remarkable roadblocks. Current quantized GNN training systems often experience longer training time than their full-precision counterparts for two reasons: (i) addressing the quantization accuracy challenge leads to excessive overhead, and (ii) the optimization potential exposed by quantization is not adequately leveraged. This paper introduces Tango which re-thinks quantization challenges and opportunities for graph neural network training on GPUs with three contributions: Firstly, we introduce efficient rules to maintain accuracy during quantized GNN training. Secondly, we design and implement quantization-aware primitives and inter-primitive optimizations to speed up GNN training. Finally, we integrate Tango with the popular Deep Graph Library (DGL) system and demonstrate its superior performance over the state-of-the-art approaches on various GNN models and datasets.
Shiyang Chen 0004, Da Zheng 0004, Caiwen Ding, Chengying Huan, Yuede Ji, Hang Liu 0001
SC4
2022 T-GCN: A Sampling Based Streaming Graph Neural Network System with Hybrid Architecture
abstract
As many real-world applications are streaming and attached with time instances, a few works have been proposed to learn streaming graph neural networks (GNNs). Unfortunately, current streaming GNNs are observed to have a large training overhead and suffer from bad parallel scalability on multiple GPUs. These drawbacks pose severe challenges to online learning of streaming GNNs and their application to real-time scenarios. To improve training efficiency, one promising solution is to use sampling, a technique widely used in static GNNs. However, to the best of our knowledge, sampling has not been investigated in learning streaming GNNs. Based on these observations, in this paper, we propose T-GCN, the first sampling-based streaming GNN system, which targets temporal-aware streaming graphs and takes advantage of a hybrid CPU-GPU co-processing architecture to achieve high throughput and low latency. T-GCN proposes an efficient sampling method, namely Segment Its Search, to offer high sampling speed with respect to three typical types of general graph sampling methods (i.e., node-wise, layer-wise, and subgraph sampling). We propose a locality-aware data partitioning method to reduce CPU-GPU communication latency and data transfer overhead, and an NVLink-specific task schedule to fully exploit NVLink's fast speed and improve GPU-GPU communication efficiency. Besides, we further pipeline the computation and the communication by introducing an efficient memory management mechanism, to improve scalability while hiding data communication. Overall, with respect to end-to-end performance, for single-GPU training, T-GCN achieves up to 7.9× speedup than state-of-the-art works. In terms of scalability, T-GCN runs 5.2× faster on average with 8 GPUs than one GPU. Additionally, in terms of sampling, T-GCN also yields a maximum of 38.8× speedup with our Segment Its Search sampling method.
Chengying Huan, Shuaiwen Song, Yongchao Liu 0004, Heng Zhang 0005, Hang Liu 0001, Charles He, Kang Chen 0001, Jinlei Jiang, Yongwei Wu 0001
PACT1
2022 TeGraph: A Novel General-Purpose Temporal Graph Computing Engine
abstract
Temporal graphs attach time information to edges and are commonly used for implementing time-critical applications that can not be effectively processed by traditional static and dynamic graph processing engines. State-of-the-art solutions that target temporal path problems remain ad-hoc and often suboptimal. A unified and high-performance solution that could efficiently process general temporal path problems via a universal optimization strategy and relieve practitioners from heavy optimization efforts is in urgent demand. In this paper, we make two key observations: (1) temporal path problems can be described as topological-optimum problems and solved by a universal single scan execution model; and (2) data redundancy commonly occurs in the native format of the transformed temporal graphs, which is unnecessary for information propagation and can be eliminated for better memory utilization and execution efficiency. Based on these core insights, we propose TegRaph, the first general-purpose temporal graph computing engine to provide a unified optimization strategy and execution model for general temporal path problems and their applications. TegRaph not only presents temporal information-aware graph representation that naturally fits temporal graphs but also offers general system-level supports such as out-of-core execution. Extensive evaluation reveals that TegRaph can achieve significant speedups over the state-of-the-art designs with up to two orders of magnitude (241×) with the throughput of two hundred million edges per second.
Chengying Huan, Hang Liu 0001, Mengxing Liu, Yongchao Liu 0004, Kang Chen 0001, Jinlei Jiang, Yongwei Wu 0001, Shuaiwen Song
ICDE1
2022 Bring orders into uncertainty: enabling efficient uncertain graph processing via novel path sampling on multi-accelerator systems
abstract
Uncertain or probabilistic graphs have been ubiquitously used to represent noisy, incomplete, and inaccurate linked data in many emerging big-data mining and analytics applications. It is impractical to solve uncertain graph problems exactly as it requires to evaluate an exponential number of certain instances (or "possible worlds") generated from an uncertain graph. Previously, several CPU-based techniques were proposed to use sampling for uncertain graph processing. However, we observe that (1) they suffer from low computation efficiency and large memory overhead due to unnecessary edge sampling at runtime; (2) they cannot leverage the massive parallelism provided by modern general-purpose accelerators; and (3) there lacks a general programming framework for high-performance uncertain graph processing. To tackle these challenges, we propose a novel runtime path sampling method, which is able to identify and eliminate unnecessary edge sampling via incremental path identification and filtering, resulting in significant reduction in computation and data movement. Centered around this idea, we introduce a general uncertain graph processing framework for multi-GPU systems, named BPGraph1. BPGraph provides general support for users to design and optimize a wide-range of uncertain graph algorithms and applications without concerning about the underlying complexity. Extensive evaluation on a variety of real-world uncertain graph applications demonstrates an average speedup of 26X (up to 43X) and better scalability from BPGraph over the state-of-the-art frameworks.
Heng Zhang 0005, Lingda Li, Hang Liu 0001, Donglin Zhuang, Rui Liu 0002, Chengying Huan, Dingwen Tao, Yongchao Liu 0004, Charles He, Shuaiwen Song
ICS6
2018 Wonderland: A Novel Abstraction-Based Out-Of-Core Graph Processing System
abstract
Many important graph applications are iterative algorithms that repeatedly process the input graph until convergence. For such algorithms, graph abstraction is an important technique: although much smaller than the original graph, it can bootstrap an initial result that can significantly accelerate the final convergence speed, leading to a better overall performance. However, existing graph abstraction techniques typically assume either fully in-memory or distributed environment, which leads to many obstacles preventing the application to an out-of-core graph processing system. In this paper, we propose Wonderland, a novel out-of-core graph processing system based on abstraction. Wonderland has three unique features: 1) A simple method applicable to out-of-core systems allowing users to extract effective abstractions from the original graph with acceptable cost and a specific memory limit; 2) Abstraction-enabled information propagation, where an abstraction can be used as a bridge over the disjoint on-disk graph partitions; 3) Abstraction guided priority scheduling, where an abstraction can infer the better priority-based order in processing on-disk graph partitions. Wonderland is a significant advance over the state-of-the-art because it not only makes graph abstraction feasible to out-of-core systems, but also broadens the applications of the concept in important ways. Evaluation results of Wonderland reveal that Wonderland achieves a drastic speedup over the other state-of-the-art systems, up to two orders of magnitude for certain cases.
Yongwei Wu 0001, Youwei Zhuo, Xuehai Qian, Chengying Huan, Kang Chen 0001
ASPLOS5