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Mingjian Lu

dblp:217/6977 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0002-8786-5968ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Trustworthy machine learning · 67% Graph learning · 33%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%
Databases, data mining, and information retrieval
1 paper
Graph data management · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Trustworthy machine learning › interpretability
graph neural network explanation
0.912025
Graph Compression for Interpretable Graph Neural Network Inference At Scale · Proc. VLDB Endow. 2025
Machine learning › Graph learning › graph neural network
graph neural network inference
0.912025
Graph Compression for Interpretable Graph Neural Network Inference At Scale · Proc. VLDB Endow. 2025
Machine learning › Trustworthy machine learning
interpretability
0.912025
Graph Compression for Interpretable Graph Neural Network Inference At Scale · Proc. VLDB Endow. 2025
Graph data management
graph compression
0.912025
Graph Compression for Interpretable Graph Neural Network Inference At Scale · Proc. VLDB Endow. 2025
Computer animation and physical simulation › motion synthesis › controllable motion generation
action-conditioned motion generation
0.612022
Action-conditioned On-demand Motion Generation · ACM Multimedia 2022
Computer animation and physical simulation › motion synthesis
human motion synthesis
0.612022
Action-conditioned On-demand Motion Generation · ACM Multimedia 2022
Computer animation and physical simulation
motion synthesis
0.612022
Action-conditioned On-demand Motion Generation · ACM Multimedia 2022

Methods — techniques the papers use, named apart from their topics

parallel query processing · 1.7large language model · 1.7graph compression · 1.7hierarchical decoding · 0.6contrastive learning · 0.6autoencoder · 0.6
YearPublicationVenuePosition
2025 Graph Compression for Interpretable Graph Neural Network Inference At Scale
abstract
We demonstrate ExGIS , a parallel inference query engine to support explainable Graph Neural Network (GNNs) inference analysis in large graphs. (1) For a class of GNNs ℳ L with at most L layers, and a graph G , ExGIS performs an offline, once-for-all compression of G to a small graph G c , such that for any inference query Q that requests the output of any GNN M ∈ ℳ L on any node v in G, G c can be directly queried to yield correct output without decompression. (2) Given a workload W of inference queries that requests the output of GNNs from ℳ over G , ExGIS perform fast online GNN inference and interpretation in parallel. It dynamically partitions W to balance workloads, and (a) executes inference that only consults compressed graph G c without decompression, and (b) directly yields concise, explanatory subgraphs from G c that can clarify the query output with high fidelity, all in parallel. Moreover, ExGIS integrates visual, interactive interfaces for query performance analysis, and a Large Language Models (LLMs)- enabled interpreter to support user-friendly, natural language explanation of query outputs. We demonstrate the compression rate and scalability of ExGIS, and its application in interpretable anomaly detection over bitcoin transaction networks and academic networks.
Yangxin Fan, Haolai Che, Mingjian Lu, Yinghui Wu 0001
Proc. VLDB Endow.3
2022 Action-conditioned On-demand Motion Generation
abstract
We propose a novel framework, On-Demand MOtion Generation (ODMO), for generating realistic and diverse long-term 3D human motion sequences conditioned only on action types with an additional capability of customization. ODMO shows improvements over SOTA approaches on all traditional motion evaluation metrics when evaluated on three public datasets (HumanAct12, UESTC, and MoCap). Furthermore, we provide both qualitative evaluations and quantitative metrics demonstrating several first-known customization capabilities afforded by our framework, including mode discovery, interpolation, and trajectory customization. These capabilities significantly widen the spectrum of potential applications of such motion generation models. The novel on-demand generative capabilities are enabled by innovations in both the encoder and decoder architectures: (i) Encoder: Utilizing contrastive learning in low-dimensional latent space to create a hierarchical embedding of motion sequences, where not only the codes of different action types form different groups, but within an action type, codes of similar inherent patterns (motion styles) cluster together, making them readily discoverable; (ii) Decoder: Using a hierarchical decoding strategy where the motion trajectory is reconstructed first and then used to reconstruct the whole motion sequence. Such an architecture enables effective trajectory control. Our code is released on the Github page: https://github.com/roychowdhuryresearch/ODMO https://github.com/roychowdhuryresearch/ODMO
Qiujing Lu, Mingjian Lu, Vwani P. Roychowdhury
ACM Multimedia3