Demo Data from VLDB 2026 / reviewers in the wild / expert
Ying Li 0128
dblp:22/1805-128
· DBLP profile ↗
6ranked-venue papers
1as first author
5since 2021 · last 2026
0009-0004-2587-3489ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Security and privacy · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
3D vision · 47% Robot manipulation · 28% Motion planning and robot control · 10% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Computational science and engineering · 100% |
Topics — the 15 heaviest of 16, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
1.7 | 2 | 2025 | URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Model · NeurIPS 2025 EmbodiedOcc++: Boosting Embodied 3D Occupancy Prediction with Plane Regularization and Uncertainty Sampler · ACM Multimedia 2025 |
Computational science and engineering › scientific machine learning › physics-informed machine learning › physics-informed neural networks
partial differential equation solving |
1.7 | 2 | 2025 | FreqMoE: Dynamic Frequency Enhancement for Neural PDE Solvers · IJCAI 2025 OmniArch: Building Foundation Model for Scientific Computing · ICML 2025 |
Robotics › Motion planning and robot control › motion planning
manipulation planning |
1.0 | 1 | 2026 | ManipDreamer3D: Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D Trajectory · AAAI 2026 |
Computer vision › 3D vision
3d scene understanding |
0.9 | 1 | 2025 | EmbodiedOcc++: Boosting Embodied 3D Occupancy Prediction with Plane Regularization and Uncertainty Sampler · ACM Multimedia 2025 |
Computer vision › 3D vision › 3d reconstruction › object reconstruction
articulated object reconstruction |
0.9 | 1 | 2025 | URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Model · NeurIPS 2025 |
Robotics › Robot manipulation
digital twin generation |
0.9 | 1 | 2025 | URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Model · NeurIPS 2025 |
Machine learning › Deep learning architectures and training
mixture of experts |
0.9 | 1 | 2025 | FreqMoE: Dynamic Frequency Enhancement for Neural PDE Solvers · IJCAI 2025 |
Robotics › Robot manipulation
robot simulation |
0.9 | 1 | 2025 | URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Model · NeurIPS 2025 |
Computer vision › 3D vision › 3d scene understanding
semantic scene completion |
0.9 | 1 | 2025 | EmbodiedOcc++: Boosting Embodied 3D Occupancy Prediction with Plane Regularization and Uncertainty Sampler · ACM Multimedia 2025 |
Computational science and engineering › scientific machine learning
neural operator |
0.9 | 1 | 2025 | FreqMoE: Dynamic Frequency Enhancement for Neural PDE Solvers · IJCAI 2025 |
Computational science and engineering › scientific machine learning › physics-informed machine learning
physics-informed neural networks |
0.9 | 1 | 2025 | OmniArch: Building Foundation Model for Scientific Computing · ICML 2025 |
Computational science and engineering
scientific machine learning |
0.9 | 1 | 2025 | OmniArch: Building Foundation Model for Scientific Computing · ICML 2025 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2026 | ManipDreamer3D: Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D Trajectory · AAAI 2026 |
Computer vision › 3D vision › 3d scene understanding
multimodal 3d understanding |
0.3 | 1 | 2025 | URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Model · NeurIPS 2025 |
Computer vision › Vision and language › vision-language model
multimodal large language model |
0.3 | 1 | 2025 | URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Model · NeurIPS 2025 |
Methods — techniques the papers use, named apart from their topics
sparse upward-cycling · 1.7mixture of experts · 1.7fourier neural operator · 1.7occupancy reconstruction · 1.0latent editing · 1.0diffusion model · 1.0transformer · 0.9point cloud segmentation · 0.9physics-informed fine-tuning · 0.9multimodal large language model · 0.9geometry-guided refinement · 0.9fourier encoder-decoder · 0.9autoregressive prediction · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | ManipDreamer3D: Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D TrajectoryabstractData scarcity continues to be a critical bottleneck in the field of robotic manipulation, limiting the ability to train robust and generalizable models. While diffusion models provide a promising approach to synthesizing realistic robotic manipulation videos, their effectiveness hinges on the availability of precise and reasonable control instructions. Current methods primarily rely on 2D trajectories as instruction prompts, which inherently face issues with 3D spatial ambiguity. In this work, we present a novel framework named ManipDreamer3Dfor generating plausible 3D-aware robotic manipulation videos from the input image and the text instruction. Our method combines 3D trajectory planning with a reconstructed 3D occupancy map created from a third-person perspective, along with a novel trajectory-to-video diffusion model. Specifically, ManipDreamer3D first reconstructs the 3D occupancy representation from the input image and then computes an optimized 3D end-effector trajectory, minimizing path length, avoiding collisions and retiming. Next, we employ a latent editing technique to create video sequences from the initial image latent, text instruction and the optimized 3D trajectory. This process conditions our specially trained trajectory-to-video diffusion model to produce robotic pick-and-place videos. Our method significantly reduces human intervention requirements by autonomously planing plausible 3D trajectories. Experimental results demonstrate its superior visual quality and precision. Ying Li 0128, Xiaobao Wei, Xiaowei Chi, Zhongyu Zhao, Hao Wang 0073, Ningning Ma, Ming Lu 0002, Sirui Han |
AAAI | 1 |
| 2025 | OmniArch: Building Foundation Model for Scientific ComputingabstractFoundation models have revolutionized language modeling, while whether this success is replicated in scientific computing remains unexplored. We present OmniArch, the first prototype aiming at solving multi-scale and multi-physics scientific computing problems with physical alignment. We addressed all three challenges with one unified architecture. Its pre-training stage contains a Fourier Encoder-decoder fading out the disharmony across separated dimensions and a Transformer backbone integrating quantities through temporal dynamics, and the novel PDE-Aligner performs physics-informed fine-tuning under flexible conditions. As far as we know, we first conduct 1D-2D-3D united pre-training on the PDEBench, and it sets not only new performance benchmarks for 1D, 2D, and 3D PDEs but also demonstrates exceptional adaptability to new physics via in-context and zero-shot learning approaches, which supports realistic engineering applications and foresight physics discovery. Tianyu Chen 0017, Haoyi Zhou, Ying Li 0128, Hao Wang 0073, Chonghan Gao, Rongye Shi, Shanghang Zhang, Jianxin Li 0002 |
ICML | 3 |
| 2025 | FreqMoE: Dynamic Frequency Enhancement for Neural PDE SolversabstractFourier Neural Operators (FNO) have emerged as promising solutions for efficiently solving partial differential equations (PDEs) by learning infinite-dimensional function mappings through frequency domain transformations. However, the sparsity of high-frequency signals limits computational efficiency for high-dimensional inputs, and fixed-pattern truncation often causes high-frequency signal loss, reducing performance in scenarios such as high-resolution inputs or long-term predictions. To address these challenges, we propose FreqMoE, an efficient and progressive training framework that exploits the dependency of high-frequency signals on low-frequency components. The model first learns low-frequency weights and then applies a sparse upward-cycling strategy to construct a mixture of experts (MoE) in the frequency domain, effectively extending the learned weights to high-frequency regions. Experiments on both regular and irregular grid PDEs demonstrate that FreqMoE achieves up to 16.6 percent accuracy improvement while using merely 2.1 percent parameters (47.32x reduction) compared to dense FNO. Furthermore, the approach demonstrates remarkable stability in long-term predictions and generalizes seamlessly to various FNO variants and grid structures, establishing a new Low frequency Pretraining, High frequency Fine-tuning'' paradigm for solving PDEs. Tianyu Chen 0017, Haoyi Zhou, Ying Li 0128, Hao Wang 0073, Zhenzhe Zhang, Tianchen Zhu, Shanghang Zhang, Jianxin Li 0002 |
IJCAI | 3 |
| 2025 | EmbodiedOcc++: Boosting Embodied 3D Occupancy Prediction with Plane Regularization and Uncertainty SamplerabstractOnline 3D occupancy prediction provides a comprehensive spatial understanding of embodied environments. While the innovative EmbodiedOcc framework utilizes 3D semantic Gaussians for progressive indoor occupancy prediction, it overlooks the geometric characteristics of indoor environments, which are primarily characterized by planar structures. This paper introduces EmbodiedOcc++, enhancing the original framework with two key innovations: a Geometry-guided Refinement Module (GRM) that constrains Gaussian updates through plane regularization, along with a Semantic-aware Uncertainty Sampler (SUS) that enables more effective updates in overlapping regions between consecutive frames. GRM regularizes the position update to align with surface normals. It determines the adaptive regularization weight using curvature-based and depth-based constraints, allowing semantic Gaussians to align accurately with planar surfaces while adapting in complex regions. To effectively improve geometric consistency from different views, SUS adaptively selects proper Gaussians to update. Comprehensive experiments on the EmbodiedOcc-ScanNet benchmark demonstrate that EmbodiedOcc++ achieves state-of-the-art performance across different settings. Our method demonstrates improved edge accuracy and retains more geometric details while ensuring computational efficiency, which is essential for online embodied perception. The code will be released at: https://github.com/PKUHaoWang/EmbodiedOcc2. Hao Wang 0073, Xiaobao Wei, Xiaoan Zhang, Jianing Li 0001, Chengyu Bai, Ying Li 0128, Ming Lu 0002, Wenzhao Zheng, Shanghang Zhang |
ACM Multimedia | 6 |
| 2025 | URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language ModelabstractConstructing accurate digital twins of articulated objects is essential for robotic simulation training and embodied AI world model building, yet historically requires painstaking manual modeling or multi-stage pipelines. In this work, we propose \textbf{URDF-Anything}, an end-to-end automatic reconstruction framework based on a 3D multimodal large language model (MLLM). URDF-Anything utilizes an autoregressive prediction framework based on point-cloud and text multimodal input to jointly optimize geometric segmentation and kinematic parameter prediction. It implements a specialized [SEG] token mechanism that interacts directly with point cloud features, enabling fine-grained part-level segmentation while maintaining consistency with the kinematic parameter predictions.
Experiments on both simulated and real-world datasets demonstrate that our method significantly outperforms existing approaches regarding geometric segmentation (mIoU 17\% improvement), kinematic parameter prediction (average error reduction of 29\%), and physical executability (surpassing baselines by 50\%). Notably, our method exhibits excellent generalization ability, performing well even on objects outside the training set. This work provides an efficient solution for constructing digital twins for robotic simulation, significantly enhancing the sim-to-real transfer capability. Zhe Li 0081, Xiang Bai, Jieyu Zhang 0001, Zhuangzhe Wu, Ying Li 0128, Chengkai Hou, Shanghang Zhang |
NeurIPS | 6 |
| 2017 | IoT Eye An Efficient System for Dynamic IoT Devices Auto-discovery on Organization LevelabstractInternet of Things (IoT) serves not only as an essential part of the new generation information technology but as an important development stage in the information era. IoT devices such as unmanned aerial vehicles, robots and wearable equipments have been widely used in recent years. For most organizations' inner networks, innumerable dynamic connections with Internet accessible IoT devices occur at many parts all the time. It is usually these temporal links that arise potential threats to the security of the whole intranet. In this paper, we propose a new system named IoT Eye, which automatically discovers the IoT devices in real time. The IoT Eye detects all the potential IoT target hosts using an innovative two-stage architecture: (1) Scanning suspicious IP segments with stateless TCP SYN scan model and zero copy TCP stack; (2) Identifying each IoT device on various protocols using PI-AC, which is a novel high-performance multi-pattern matching algorithm. The preceding model ensures the IoT Eye searching each newly connected device out in rather small time delay, which minimizes the missing and wrong detection rates. Related intelligence on the active IoT devices linked with the organization's intranets are of great importance to the professionals. Since it can help them: (1) re-examine the borders of large intranets; (2) reduce non-essential device access; (3) fix security vulnerabilities timely. Ying Li 0128, Bo Li 0005, Hanteng Chen, Jianxin Li 0002 |
CSCloud | 2 |