Demo Data from VLDB 2026 / reviewers in the wild / expert
Eiji Kawamura
dblp:22/2767
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 1999
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Hardware accelerators and domain-specific architectures · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › stereo vision
stereo matching |
0.0 | 1 | 1999 | A Convolver-Based Real-Time Stereo Machine (SAZAN) · CVPR 1999 |
Hardware accelerators and domain-specific architectures › vision accelerator
stereo vision accelerator |
0.0 | 1 | 1999 | A Convolver-Based Real-Time Stereo Machine (SAZAN) · CVPR 1999 |
Methods — techniques the papers use, named apart from their topics
subpixel disparity · 0.0laplacian of gaussian · 0.0convolver LSI · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1999 | A Convolver-Based Real-Time Stereo Machine (SAZAN)abstractFor 3D reconstruction, polynocular stereo based on multiple image fusion is a promising method. We developed a convolver-based nine-eye stereo machine called SAZAN. It performs real-time acquisition of dense depth map at 20 MDPS (Million Depth-pixels Per Second). The reduction of matching ambiguities, which is the most crucial part in stereo matching, is effectively performed by filtering operations of 2D convolver LSI. Several new ideas and capabilities including a nonlinear data reduction of LoG outputs, an efficient geometric calibration and a subpixel disparity are also implemented in hardware. Considering the hardware size and the various factors that have an influence on the final processing quality, the computational performance is compared with existing stereo systems including the CMU stereo machine. Shigeru Kimura, Katsuyiki Nakano, Tetsuya Sinbo, Hiroyoshi Yamaguchi, Eiji Kawamura |
CVPR | 5 |