VLDB 2026 Research / reviewers in the wild / expert
Chen-Hsuan Lin 0001
dblp:22/7130-1
· DBLP profile ↗
24ranked-venue papers
13as first author
5since 2021 · last 2025
0000-0002-0097-7183ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 13 · 8 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 13 · 7 first-author · 5 since 2021Systems, architecture and hardware · 10 · 5 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Dynamic Camera Poses and Where to Find ThemabstractAnnotating camera poses on dynamic Internet videos at scale is critical for advancing fields like realistic video generation and simulation. However, collecting such a dataset is difficult, as most Internet videos are unsuitable for pose estimation. Furthermore, annotating dynamic Internet videos present significant challenges even for state-of-the-art methods. In this paper, we introduce DynPose-100K, a large-scale dataset of dynamic Internet videos annotated with camera poses. Our collection pipeline addresses filtering using a carefully combined set of task-specific and generalist models. For pose estimation, we combine the latest techniques of point tracking, dynamic masking, and structure-from-motion to achieve improvements over the state-of-the-art approaches. Our analysis and experiments demonstrate that DynPose-100K is both large-scale and diverse across several key attributes, opening up avenues for advancements in various downstream applications. Chris Rockwell 0001, Joseph Tung, Tsung-Yi Lin, Ming-Yu Liu 0001, David F. Fouhey, Chen-Hsuan Lin 0001 |
CVPR | 6 |
| 2023 | Neuralangelo: High-Fidelity Neural Surface ReconstructionabstractNeural surface reconstruction has been shown to be powerful for recovering dense 3D surfaces via image-based neural rendering. However, current methods struggle to recover detailed structures of real-world scenes. To address the issue, we present Neuralangelo, which combines the representation power of multiresolution 3D hash grids with neural surface rendering. Two key ingredients enable our approach: (1) numerical gradients for computing higher-order derivatives as a smoothing operation and (2) coarse-to-fine optimization on the hash grids controlling different levels of details. Even without auxiliary inputs such as depth, Neuralangelo can effectively recover dense 3D surface structures from multiview images with fidelity significantly surpassing previous methods, enabling detailed large-scale scene reconstruction from RGB video captures. Zhaoshuo Li, Thomas Müller 0013, Alex Evans, Russell H. Taylor, Mathias Unberath, Ming-Yu Liu 0001, Chen-Hsuan Lin 0001 |
CVPR | 7 |
| 2023 | Magic3D: High-Resolution Text-to-3D Content CreationabstractDreamFusion [31] has recently demonstrated the utility of a pretrained text-to-image diffusion model to optimize Neural Radiance Fields (NeRF) [23], achieving remarkable text-to-3D synthesis results. However, the method has two inherent limitations: (a) extremely slow optimization of NeRF and (b) low-resolution image space supervision on NeRF, leading to low-quality 3D models with a long processing time. In this paper, we address these limitations by utilizing a two-stage optimization framework. First, we obtain a coarse model using a low-resolution diffusion prior and accelerate with a sparse 3D hash grid structure. Using the coarse representation as the initialization, we further optimize a textured 3D mesh model with an efficient differentiable renderer interacting with a high-resolution latent diffusion model. Our method, dubbed Magic3D, can create high quality 3D mesh models in 40 minutes, which is 2× faster than DreamFusion (reportedly taking 1.5 hours on average), while also achieving higher resolution. User studies show 61.7% raters to prefer our approach over DreamFusion. Together with the image-conditioned generation capabilities, we provide users with new ways to control 3D synthesis, opening up new avenues to various creative applications. Chen-Hsuan Lin 0001, Jun Gao 0004, Luming Tang, Towaki Takikawa, Xiaohui Zeng, Xun Huang 0002, Karsten Kreis, Sanja Fidler, Ming-Yu Liu 0001, Tsung-Yi Lin |
CVPR | 1 |
| 2023 | ATT3D: Amortized Text-to-3D Object SynthesisabstractText-to-3D modelling has seen exciting progress by combining generative text-to-image models with image-to-3D methods like Neural Radiance Fields. DreamFusion recently achieved high-quality results but requires a lengthy, per-prompt optimization to create 3D objects. To address this, we amortize optimization over text prompts by training on many prompts simultaneously with a unified model, instead of separately. With this, we share computation across a prompt set, training in less time than per-prompt optimization. Our framework – Amortized Text-to-3D (ATT3D) – enables knowledge sharing between prompts to generalize to unseen setups and smooth interpolations between text for novel assets and simple animations. Jonathan Lorraine, Kevin Xie, Xiaohui Zeng, Chen-Hsuan Lin 0001, Towaki Takikawa, Nicholas Sharp, Tsung-Yi Lin, Ming-Yu Liu 0001, Sanja Fidler, James Lucas |
ICCV | 4 |
| 2021 | BARF: Bundle-Adjusting Neural Radiance FieldsabstractNeural Radiance Fields (NeRF) [31] have recently gained a surge of interest within the computer vision community for its power to synthesize photorealistic novel views of real-world scenes. One limitation of NeRF, however, is its requirement of accurate camera poses to learn the scene representations. In this paper, we propose Bundle-Adjusting Neural Radiance Fields (BARF) for training NeRF from imperfect (or even unknown) camera poses — the joint problem of learning neural 3D representations and registering camera frames. We establish a theoretical connection to classical image alignment and show that coarse-to-fine registration is also applicable to NeRF. Furthermore, we show that naïvely applying positional encoding in NeRF has a negative impact on registration with a synthesis-based objective. Experiments on synthetic and real-world data show that BARF can effectively optimize the neural scene representations and resolve large camera pose misalignment at the same time. This enables view synthesis and localization of video sequences from unknown camera poses, opening up new avenues for visual localization systems (e.g. SLAM) and potential applications for dense 3D mapping and reconstruction. Chen-Hsuan Lin 0001, Wei-Chiu Ma, Antonio Torralba 0001, Simon Lucey |
ICCV | 1 |
| 2020 | Deep NRSfM++: Towards Unsupervised 2D-3D Lifting in the WildabstractThe recovery of 3D shape and pose from 2D landmarks stemming from a large ensemble of images can be viewed as a non-rigid structure from motion (NRSfM) problem. Classical NRSfM approaches, however, are problematic as they rely on heuristic priors on the 3D structure (e.g. low rank) that do not scale well to large datasets. Learning-based methods are showing the potential to reconstruct a much broader set of 3D structures than classical methods - dramatically expanding the importance of NRSfM to a temporal unsupervised 2D to 3D lifting. Hitherto, these learning approaches have not been able to effectively model perspective cameras or handle missing/occluded points - limiting their applicability to in-the-wild datasets. In this paper, we present a generalized strategy for improving learning-based NRSfM methods [32] to tackle the above issues. Our approach, Deep NRSfM++, achieves state-of-the-art performance across numerous large-scale benchmarks, outperforming both classical and learning-based 2D-3D lifting methods. Chaoyang Wang 0001, Chen-Hsuan Lin 0001, Simon Lucey |
3DV | 2 |
| 2020 | SDF-SRN: Learning Signed Distance 3D Object Reconstruction from Static ImagesabstractDense 3D object reconstruction from a single image has recently witnessed remarkable advances, but supervising neural networks with ground-truth 3D shapes is impractical due to the laborious process of creating paired image-shape datasets. Recent efforts have turned to learning 3D reconstruction without 3D supervision from RGB images with annotated 2D silhouettes, dramatically reducing the cost and effort of annotation. These techniques, however, remain impractical as they still require multi-view annotations of the same object instance during training. As a result, most experimental efforts to date have been limited to synthetic datasets. In this paper, we address this issue and propose SDF-SRN, an approach that requires only a single view of objects at training time, offering greater utility for real-world scenarios. SDF-SRN learns implicit 3D shape representations to handle arbitrary shape topologies that may exist in the datasets. To this end, we derive a novel differentiable rendering formulation for learning signed distance functions (SDF) from 2D silhouettes. Our method outperforms the state of the art under challenging single-view supervision settings on both synthetic and real-world datasets. Chen-Hsuan Lin 0001, Chaoyang Wang 0001, Simon Lucey |
NeurIPS | 1 |
| 2019 | Photometric Mesh Optimization for Video-Aligned 3D Object ReconstructionabstractIn this paper, we address the problem of 3D object mesh reconstruction from RGB videos. Our approach combines the best of multi-view geometric and data-driven methods for 3D reconstruction by optimizing object meshes for multi-view photometric consistency while constraining mesh deformations with a shape prior. We pose this as a piecewise image alignment problem for each mesh face projection. Our approach allows us to update shape parameters from the photometric error without any depth or mask information. Moreover, we show how to avoid a degeneracy of zero photometric gradients via rasterizing from a virtual viewpoint. We demonstrate 3D object mesh reconstruction results from both synthetic and real-world videos with our photometric mesh optimization, which is unachievable with either naive mesh generation networks or traditional pipelines of surface reconstruction without heavy manual post-processing. Chen-Hsuan Lin 0001, Oliver Wang, Bryan C. Russell, Eli Shechtman, Vladimir G. Kim, Matthew Fisher, Simon Lucey |
CVPR | 1 |
| 2019 | Cost-Effective Error Detection Through Mersenne Modulo Shadow DatapathsabstractWith technology scaling leading to reliability problems and a proliferation of hardware accelerators, there is a need for cost-effective techniques to detect errors in complex datapaths. Modulo (residue) arithmetic is useful for creating a shadow datapath to check the computation of an arithmetic datapath and involves three key steps: 1) reduction of the inputs to modulo shadow values; 2) computation with those shadow values; and 3) checking the outputs for consistency with the shadow outputs. The focus of this paper is new gate-level architectures and algorithms to reduce the cost of modulo shadow datapaths. We introduce new low-cost architectures for the functional units performing the aforementioned reduction, shadow computation, and checking operations. We compare our functional units to the previous state-of-the-art approach, observing a 12.5% reduction in area and a 47.1% reduction in delay for a 32-bit mod-3 reducer; that our reducer costs, which tend to dominate shadow datapath costs, do not increase with larger modulo bases; and that for modulo-15 and above, all of our functional units have better area and delay than their previous counterparts. To demonstrate the cost-effectiveness of our approach in computation-intensive accelerator applications, we design custom pipelined shadow datapaths for five compound functional units implementing a variety of vector and matrix operations. For a 32-bit main datapath and 2-bit shadow datapath, we observe area costs of 6%-10% and reliability improvements against single event transient errors of 3-61×. For an 8-bit shadow datapath, we observe area costs of 15%-20% and reliability gains of 121-2477×. Keith A. Campbell, Chen-Hsuan Lin 0001, Deming Chen |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. | 2 |
| 2018 | Learning Efficient Point Cloud Generation for Dense 3D Object ReconstructionabstractConventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in attempt to predict 3D shapes, where information is rich only on the surfaces. In this paper, we propose a novel 3D generative modeling framework to efficiently generate object shapes in the form of dense point clouds. We use 2D convolutional operations to predict the 3D structure from multiple viewpoints and jointly apply geometric reasoning with 2D projection optimization. We introduce the pseudo-renderer, a differentiable module to approximate the true rendering operation, to synthesize novel depth maps for optimization. Experimental results for single-image 3D object reconstruction tasks show that we outperforms state-of-the-art methods in terms of shape similarity and prediction density. Chen-Hsuan Lin 0001, Chen Kong, Simon Lucey |
AAAI | 1 |
| 2018 | Low-cost hardware architectures for mersenne modulo functional unitsabstractWith technology scaling leading to reliability problems and a proliferation of hardware accelerators, there is a need for cost-effective techniques to detect errors in complex datapaths. Modulo (residue) arithmetic is useful for creating a shadow datapath to check the computation of an arithmetic datapath and involves three key steps: reduction of the inputs to modulo shadow inputs, computation with those shadow values, and checking the outputs for consistency with the shadow outputs. The focus of this paper is new gate-level architectures and algorithms to reduce the cost of modulo shadow datapaths. We introduce low-cost architectures for all four key functional units in a shadow datapath: (1) a modulo reduction algorithm that generates architectures consisting entirely of full-adder standard cells; (2) minimum-area modulo adder and subtractor architectures; (3) an array-based modulo multiplier design; and (4) a modulo equality comparator that handles the residue encoding produced by the above. We compare our functional units to the previous state-of-the-art approach, observing a 12.5% reduction in area and a 47.1% reduction in delay for a 32-bit mod-3 reducer; that our reducer costs, which tend to dominate shadow datapath costs, do not increase with larger modulo bases; and that for modulo-15 and above, all of our modulo functional units have better area and delay then their previous counterparts. We also demonstrate the practicality of our approach by designing a custom shadow datapath for error detection of a multiply accumulate functional unit, which has an area overhead of only 12% for a 32-bit main datapath and 2-bit modulo-3 shadow datapath. Keith A. Campbell, Chen-Hsuan Lin 0001, Deming Chen |
ASP-DAC | 2 |
| 2018 | ST-GAN: Spatial Transformer Generative Adversarial Networks for Image CompositingabstractWe address the problem of finding realistic geometric corrections to a foreground object such that it appears natural when composited into a background image. To achieve this, we propose a novel Generative Adversarial Network (GAN) architecture that utilizes Spatial Transformer Networks (STNs) as the generator, which we call Spatial Transformer GANs (ST-GANs). ST-GANs seek image realism by operating in the geometric warp parameter space. In particular, we exploit an iterative STN warping scheme and propose a sequential training strategy that achieves better results compared to naive training of a single generator. One of the key advantages of ST-GAN is its applicability to high-resolution images indirectly since the predicted warp parameters are transferable between reference frames. We demonstrate our approach in two applications: (1) visualizing how indoor furniture (e.g. from product images) might be perceived in a room, (2) hallucinating how accessories like glasses would look when matched with real portraits. Chen-Hsuan Lin 0001, Ersin Yumer, Oliver Wang, Eli Shechtman, Simon Lucey |
CVPR | 1 |
| 2018 | Deep-LK for Efficient Adaptive Object TrackingabstractIn this paper, we present a new approach for efficient regression-based object tracking. Our approach is closely related to the Generic Object Tracking Using Regression Networks (GOTURN) framework [1]. We make the following contributions. First, we demonstrate that there is a theoretical relationship between Siamese regression networks like GOTURN and the classical Inverse Compositional Lucas & Kanade (IC-LK) algorithm. Further, we demonstrate that unlike GOTURN, IC-LK adapts its regressor to the appearance of the current tracked frame. We argue that the lack of such property in GOTURN attributes to its poor performance on unseen objects and/or viewpoints. Second, we propose a novel framework for object tracking inspired by the IC-LK framework, which we refer to as Deep-LK. Finally, we show impressive results demonstrating that Deep-LK substantially outperforms GOTURN and demonstrate comparable tracking performance against current state-of-the-art deep trackers on high frame-rate sequences whilst being an order of magnitude (100 FPS) computationally efficient. Chaoyang Wang 0001, Hamed Kiani Galoogahi, Chen-Hsuan Lin 0001, Simon Lucey |
ICRA | 3 |
| 2018 | Object-Centric Photometric Bundle Adjustment with Deep Shape PriorabstractReconstructing 3D shapes from a sequence of images has long been a problem of interest in computer vision. Classical Structure from Motion (SfM) methods have attempted to solve this problem through projected point displacement & bundle adjustment. More recently, deep methods have attempted to solve this problem by directly learning a relationship between geometry and appearance. There is, however, a significant gap between these two strategies. SfM tackles the problem from purely a geometric perspective, taking no account of the object shape prior. Modern deep methods more often throw away geometric constraints altogether, rendering the results unreliable. In this paper we make an effort to bring these two seemingly disparate strategies together. We introduce learned shape prior in the form of deep shape generators into Photometric Bundle Adjustment (PBA) and propose to accommodate full 3D shape generated by the shape prior within the optimization-based inference framework, demonstrating impressive results. Rui Zhu 0004, Chaoyang Wang 0001, Chen-Hsuan Lin 0001, Simon Lucey |
WACV | 3 |
| 2018 | C-Mine: Data Mining of Logic Common Cases for Improved Timing Error Resilience with Energy EfficiencyabstractThe better-than-worst-case (BTW) design methodology can achieve higher circuit energy efficiency, performance, or reliability by allowing timing errors for rare cases and rectifying them with error correction mechanisms. Therefore, the performance of BTW design heavily depends on the correctness of common cases, which are frequent input patterns in a workload. However, most existing methods do not provide sufficiently scalable solutions and also overlook the whole picture of the design. Thus, we propose a new technique, common-case mining method (C-Mine), which combines two scalable techniques, data mining and Boolean satisfiability (SAT) solving, to overcome these limitations. Data mining can efficiently extract patterns from an enormous dataset, and SAT solving is famous for its scalable verification. In this article, we present two versions of C-Mine, C-Mine-DCT and C-Mine-APR, which aim at faster runtime and better energy saving, respectively. The experimental results show that, compared to a recent publication, C-Mine-DCT can achieve compatible performance with an additional 8% energy savings and 54x speedup for bigger benchmarks on average. Furthermore, C-Mine-APR can achieve up to 13% more energy saving than C-Mine-DCT while confronting designs with more common cases. Chen-Hsuan Lin 0001, Deming Chen |
ACM Trans. Design Autom. Electr. Syst. | 1 |
| 2017 | Using Locally Corresponding CAD Models for Dense 3D Reconstructions from a Single ImageabstractWe investigate the problem of estimating the dense 3D shape of an object, given a set of 2D landmarks and silhouette in a single image. An obvious prior to employ in such a problem is a dictionary of dense CAD models. Employing a sufficiently large enough dictionary of CAD models, however, is in general computationally infeasible. A common strategy in dictionary learning to encourage generalization is to allow for linear combinations of dictionary elements. This too, however, is problematic as most CAD models cannot be readily placed in global dense correspondence. In this paper, we propose a two-step strategy. First, we employ orthogonal matching pursuit to rapidly choose the closest single CAD model in our dictionary to the projected image. Second, we employ a novel graph embedding based on local dense correspondence to allow for sparse linear combinations of CAD models. We validate our framework experimentally in both synthetic and real world scenario and demonstrate the superiority of our approach to both 3D mesh reconstruction and volumetric representation. Chen Kong, Chen-Hsuan Lin 0001, Simon Lucey |
CVPR | 2 |
| 2017 | Inverse Compositional Spatial Transformer NetworksabstractIn this paper, we establish a theoretical connection between the classical Lucas & Kanade (LK) algorithm and the emerging topic of Spatial Transformer Networks (STNs). STNs are of interest to the vision and learning communities due to their natural ability to combine alignment and classification within the same theoretical framework. Inspired by the Inverse Compositional (IC) variant of the LK algorithm, we present Inverse Compositional Spatial Transformer Networks (IC-STNs). We demonstrate that IC-STNs can achieve better performance than conventional STNs with less model capacity, in particular, we show superior performance in pure image alignment tasks as well as joint alignment/classification problems on real-world problems. Chen-Hsuan Lin 0001, Simon Lucey |
CVPR | 1 |
| 2016 | The Conditional Lucas & Kanade Algorithm
Chen-Hsuan Lin 0001, Rui Zhu 0004, Simon Lucey |
ECCV (5) | 1 |
| 2015 | CSL: Coordinated and scalable logic synthesis techniques for effective NBTI reductionabstractNegative Bias Temperature Instability (NBTI) has become a major reliability concern in nanoscale designs. Although several previous studies have been proposed to address the NBTI effect during logic synthesis, their performance is limited because of focusing on a certain logic synthesis stage. Additionally, their complicated algorithms are not scalable to large designs. To tackle this, we propose a coordinated and scalable logic synthesis approach, which integrates techniques at different logic synthesis stages, ranging from subject graph to technology mapping and mapped netlist, to achieve an effective NBTI reduction. To our best knowledge, this is the first work that considers and mitigates NBTI impact in subject graphs, the earlier stage of logic synthesis. Experimental results on industry-strength benchmarks show that our approach can achieve 6.5% NBTI delay reduction with merely 2.5% area overhead on average, while a previous work barely gets NBTI delay reduction when the circuits are optimized beforehand, the circuit sizes are large, and standard cell libraries are richer. Chen-Hsuan Lin 0001, Subhendu Roy, Chun-Yao Wang, David Z. Pan, Deming Chen |
ICCD | 1 |
| 2014 | C-Mine: Data Mining of Logic Common Cases for Low Power Synthesis of Better-Than-Worst-Case DesignsabstractThe Better-Than-Worst-Case (BTW) design methodology is well-known for its potential to improve circuit energy efficiency, performance, and reliability. However, most existing methods do not provide sufficiently scalable solutions. Thus, we propose a new technique, C-Mine, which combines two scalable techniques, data mining and SAT solving, to provide scale-up solutions. Data mining can efficiently extract patterns from an enormous data set, and SAT solving is famous for its scalable verification. The experimental results show that, compared to a recent publication, C-Mine can achieve compatible performance with an additional 5% energy savings, and 50x speedup for bigger benchmarks on average. Chen-Hsuan Lin 0001, Deming Chen |
DAC | 1 |
| 2012 | Automatic Decoder Synthesis: Methods and Case StudiesabstractUpon receiving the output sequence streaming from a sequential encoder, a decoder reconstructs the corresponding input sequence that streamed to the encoder. Such an encoding and decoding scheme is commonly encountered in communication, cryptography, signal processing, and other applications. Given an encoder specification, decoder design can be error-prone and time consuming. Its automation may help designers improve productivity and justify encoder correctness. Though recent advances showed promising progress, there is still no complete method that decides whether a decoder exists for a finite state transition system. The quest for completely automatic decoder synthesis remains. This paper presents a complete and practical approach to automating decoder synthesis via incremental Boolean satisfiability solving and Craig interpolation. Experiments show that, for decoder-existent cases, our method synthesizes decoders effectively; for decoder-nonexistent cases, our method concludes the nonexistence instantly while prior methods may fail. Case studies are also conducted in synthesizing decoders for linear error-correcting codes. Hsiou-Yuan Liu, Yen-Cheng Chou, Chen-Hsuan Lin 0001, Jie-Hong Roland Jiang |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. | 3 |
| 2011 | Towards completely automatic decoder synthesisabstractUpon receiving the output sequence streaming from a sequential encoder, a decoder reconstructs the corresponding input sequence that streamed to the encoder. Such an encoding and decoding scheme is commonly encountered in communication, cryptography, signal processing, and other applications. Given an encoder specification, decoder design can be error-prone and time consuming. Its automation may help designers improve productivity and justify encoder correctness. Though recent advances showed promising progress, there is still no complete method that decides whether a decoder exists for a finite state transition system. The quest for completely automatic decoder synthesis remains. This paper presents a complete and practical approach to automating decoder synthesis via incremental SAT solving and Craig interpolation. Experiments show that, for decoder-existent cases, our method synthesizes decoders effectively; for decoder-nonexistent cases, our method concludes the non-existence instantly while prior methods may fail. Hsiou-Yuan Liu, Yen-Cheng Chou, Chen-Hsuan Lin 0001, Jie-Hong Roland Jiang |
ICCAD | 3 |
| 2009 | Dependent latch identification in the reachable state spaceabstractThe large number of latches in current designs increase the complexity of formal verification and logic synthesis, since the growth of latch number leads the state space to explode exponentially. One solution to this problem is to find the functional dependencies among these latches. Then, these latches can be identified as dependent latches or essential latches, where the state space can be constructed using only the essential latches. This paper proposes an approach to find the functional dependencies among latches in a sequential circuit by using SAT solvers with the Craig interpolation theorem. In addition, the proposed approach detects sequential functional dependencies existing in the reachable state space only. Experimental results show that our approach could deal with large sequential circuits with up to 1.5 K latches in a reasonable time and simultaneously identify the combinational and sequential dependent latches. Chen-Hsuan Lin 0001, Chun-Yao Wang |
ASP-DAC | 1 |
| 2009 | Dependent-Latch Identification in Reachable State SpaceabstractThe large number of latches in current digital designs increases the complexity of formal verification and logic synthesis, since an increase in latch numbers leads to an exponential expansion of the state space. One solution to this problem is to find the functional dependences among these latches. With the information of functional dependences, these latches can be identified as dependent or essential latches, and the state space can be constructed using only the essential latches. Although much research has been devoted to exploring the functional dependences among latches using binary-decision-diagram (BDD)-based symbolic algorithms, this issue is still unresolved for large sequential circuits. In this paper, we propose a heuristic to identify the dependent latches based on the state-of-the-art work. In addition, our proposed approach detects sequential functional dependences existing in the reachable state space only. The sequential functional dependences can identify additional dependent latches after a specific time frame in order to achieve additional reduction of the state space. Experimental results show that this approach can deal with large sequential circuits with up to 9000 latches in a reasonable time while simultaneously identifying their combinational and sequential dependent latches. For instance, with s13207 in ISCAS'89, 23% of the latches are identified as combinational dependent latches, and an additional 13% of the latches are identified as sequential dependent latches. For the reachability analysis of s13207, with the benefits of dependent-latch identification, 70.70% of the BDD size and 73.32% of the CPU time can be reduced within the same time frame. Furthermore, 2890.76% more states can be reached under the 600 000-s run-time limit. Chen-Hsuan Lin 0001, Chun-Yao Wang, Yung-Chih Chen |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. | 1 |