Assia Benbihi

dblp:220/3391 · DBLP profile ↗
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9ranked-venue papers
5as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 5 since 2021Artificial intelligence and machine learning · 5 · 4 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-authorComputer networks · 1 · 1 first-author
YearPublicationVenuePosition
2025 Obfuscation Based Privacy Preserving Representations Are Recoverable Using Neighborhood Information
abstract
The rapid growth of AR/VR/MR applications and cloudbased visual localization has heightened concerns over user privacy. This privacy concern has been further escalated by the ability of deep neural networks to recover detailed images of a scene from a sparse set of 3D or 2D points and their descriptors - the so-called inversion attacks. Research on privacy-preserving localization has therefore focused on preventing such attacks through geometry obfuscation techniques like lifting points to higher dimensions or swapping coordinates. In this paper, we reveal a common vulnerability in these methods that allows approximate point recovery using known neighborhoods. We further show that these neighborhoods can be computed by learning to identify descriptors that co-occur in neighborhoods. Extensive experiments demonstrate that all existing geometric obfuscation schemes remain susceptible to such recovery, challenging their claims of being privacy-preserving. Code will be available at https://github.com/kunalchelani/RecoverPointsNeighborhood.
Kunal Chelani, Assia Benbihi, Fredrik Kahl, Torsten Sattler, Zuzana Kukelova
3DV2
2025 Comparative Evaluation of 3D Reconstruction Methods for Object Pose Estimation
abstract
Current generalizable object pose estimators, i.e., approaches that do not need to be trained per object, rely on accurate 3D models. Predominantly, CAD models are used, which can be hard to obtain in practice. At the same time, it is often possible to acquire images of an object. Naturally, this leads to the question of whether 3D models reconstructed from images are sufficient to facilitate accurate object pose estimation. We aim to answer this question by proposing a novel benchmark for measuring the impact of 3D reconstruction quality on pose estimation accuracy. Our benchmark provides calibrated images suitable for reconstruction and registered with the test images of the YCB-V dataset for pose evaluation under the BOP benchmark format. Detailed experiments with multiple state-of-the-art 3D reconstruction and object pose estimation approaches show that the geometry produced by modern reconstruction methods is often sufficient for accurate pose estimation. Our experiments lead to interesting observations: (1) Standard metrics for measuring 3D reconstruction quality are not necessarily indicative of pose estimation accuracy, which shows the need for dedicated benchmarks such as ours. (2) Classical, non-learning-based approaches can perform on par with modern learning-based reconstruction techniques and can even offer a better reconstruction time-pose accuracy tradeoff. (3) There is still a sizable gap between performance with reconstructed and with CAD models. To foster research on closing this gap, the benchmark is made available at https://github.com/VarunBurde/reconstruction_pose_benchmark.
Varun Burde, Assia Benbihi, Pavel Burget, Torsten Sattler
WACV2
2025 EdgeGaussians - 3D Edge Mapping via Gaussian Splatting
abstract
With their meaningful geometry and omnipresence in the 3D world, edges are extremely useful primitives in computer vision. Methods for 3D edge reconstruction have 1) either focused on reconstructing 3D edges by triangulating tracks of 2D line segments across images or 2) more recently, learning a 3D edge distance field from multi-view images. The triangulation-based methods struggle to repeatedly detect and robustly match line segments resulting in noisy and incomplete reconstructions in many cases. Methods in the latter class rely on sampling edge points from the learnt implicit field, which is limited by the spatial resolution of the voxel grid used for sampling, resulting in imprecise points that require refinement. Further, such methods require a long training that scales poorly with the size of the scene. In this paper, we propose a method that explicitly learns 3D edge points with a 3D Gaussian Splatting representation trained from edge images. The 3D Gaussians are regularized to have their directions of largest variance along the edge they lie on, enabling clustering into separate edges. Backed by efficient training, the proposed method produces results better than or at-par with the current state-of-the-art methods, while being an order of magnitude faster. Code released at https://github.com/kunalchelani/EdgeGaussians.
Kunal Chelani, Assia Benbihi, Torsten Sattler, Fredrik Kahl
WACV2
2024 Differentiable Product Quantization for Memory Efficient Camera Relocalization
Zakaria Laskar, Iaroslav Melekhov, Assia Benbihi, Shuzhe Wang, Juho Kannala
ECCV (85)3
2022 Object-Guided Day-Night Visual localization in Urban Scenes
abstract
We introduce Object-Guided localization (OGuL) based on a novel method of local-feature matching. Direct matching of local features is sensitive to significant changes in illumination. In contrast, object detection often survives severe changes in lighting conditions. The proposed method first detects semantic objects and establishes correspondences of those objects between images. Object correspondences provide local coarse alignment of the images in the form of a planar homography. These homographies are consequently used to guide the matching of local features. Experiments on standard urban localization datasets (Aachen, RobotCar-Season) show that OGuL significantly improves localization results with as simple local features as SIFT, and its performance competes with the state-of-the-art CNN-based methods trained for day-to-night localization.
Assia Benbihi, Cédric Pradalier, Ondrej Chum
ICPR1
2020 Image-Based Place Recognition on Bucolic Environment Across Seasons From Semantic Edge Description
abstract
Most of the research effort on image-based place recognition is designed for urban environments. In bucolic environments such as natural scenes with low texture and little semantic content, the main challenge is to handle the variations in visual appearance across time such as illumination, weather, vegetation state or viewpoints. The nature of the variations is different and this leads to a different approach to describing a bucolic scene. We introduce a global image description computed from its semantic and topological information. It is built from the wavelet transforms of the image's semantic edges. Matching two images is then equivalent to matching their semantic edge transforms. This method reaches state-of-the-art image retrieval performance on two multi-season environment-monitoring datasets: the CMU-Seasons and the Symphony Lake dataset. It also generalizes to urban scenes on which it is on par with the current baselines NetVLAD and DELF.
Assia Benbihi, Stéphanie Arravechia, Matthieu Geist, Cédric Pradalier
ICRA1
2019 ELF: Embedded Localisation of Features in Pre-Trained CNN
abstract
This paper introduces a novel feature detector based only on information embedded inside a CNN trained on standard tasks (e.g. classification). While previous works already show that the features of a trained CNN are suitable descriptors, we show here how to extract the feature locations from the network to build a detector. This information is computed from the gradient of the feature map with respect to the input image. This provides a saliency map with local maxima on relevant keypoint locations. Contrary to recent CNN-based detectors, this method requires neither supervised training nor finetuning. We evaluate how repeatable and how `matchable' the detected keypoints are with the repeatability and matching scores. Matchability is measured with a simple descriptor introduced for the sake of the evaluation. This novel detector reaches similar performances on the standard evaluation HPatches dataset, as well as comparable robustness against illumination and viewpoint changes on Webcam and photo-tourism images. These results show that a CNN trained on a standard task embeds feature location information that is as relevant as when the CNN is specifically trained for feature detection.
Assia Benbihi, Matthieu Geist, Cédric Pradalier
ICCV1
2019 Semi-supervised Domain Adaptation with Representation Learning for Semantic Segmentation Across Time
Assia Benbihi, Matthieu Geist, Cédric Pradalier
ICONIP (5)1
2019 Learning Sensor Placement from Demonstration for UAV networks
abstract
This work demonstrates how to leverage previous network expert demonstrations of UAV deployment to automate the drones placement in civil applications. Optimal UAV placement is an NP-complete problem: it requires a closed-form utility function that defines the environment and the UAV constraints, it is not unique and must be defined for each new UAV mission. This complex and time-consuming process hinders the development of UAV-networks in civil applications. We propose a method that leverages previous network expert solutions of UAV-network deployment to learn the expert's untold utility function form demonstrations only. This is especially interesting as it may be difficult for the inspection expert to explicit his expertise into such a function as it is too complex. Once learned, our model generates a utility function which maxima match expert UAV locations. We test this method on a Wi-Fi UAV network application inside a crowd simulator and reach similar quality-of-service as the expert. We show that our method is not limited to this UAV application and can be extended to other missions such as building monitoring.
Assia Benbihi, Matthieu Geist, Cédric Pradalier
ISCC1