Claudio Mattutino

dblp:221/6655 · DBLP profile ↗
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9ranked-venue papers
0as first author
7since 2021 · last 2026
0000-0002-0413-2436ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 6 since 2021Artificial intelligence and machine learning · 3 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Databases, data management, data science and information retrieval · 1
YearPublicationVenuePosition
2026 A Context-Aware Cultural Heritage Guide Powered by LLMs
abstract
We present an extension of Triangolazioni (a Cultural Heritage webapp) to enrich curated content with context-dependent, external information provided by Large Language Models (LLMs) within a loosely-coupled architecture agnostic to the LLM. The system supports context-dependent information search and presentation within an architecture agnostic to the exploited LLM.
Liliana Ardissono, Fabio Ferrero, Angelo Geninatti Cossatin, Claudio Mattutino, Noemi Mauro
UMAP4
2026 Emotion Alignment in Human-Robot Interaction: Effects on Communication Styles and Persuasion
abstract
This paper presents an experiment on the effects of inter-agents emotional alignment, a prerequisite for empathic communication, in Human-Robot Interaction (HRI). We describe a pipeline built around the Pepper robot with the idea of verifying the effect of emotionally-aligned communication toward a user. In particular, our goal is twofold, in that we investigate if and to what extent an emotionally-aligned, empathic dialogue impacts on (i) the communication style of the user, and (ii) the persuasive effectiveness of the robot, intended as its ability to alter or reinforce its interlocutors' attitudes and beliefs about the conversation topic. Both these aspects have been assessed in a controlled experiment with 46 participants, comparing a condition where the robot addresses participants with emotionally neutral sentences with a condition where the robot provides answers tailored to the emotions expressed in participants' input utterances. Results show how emotion alignment acts as an effective trigger for the elicitation of different communication styles of the users but also that, contrary to what we expected, it does not play any persuasive effect.
Giorgia Buracchio, Ariele Callegari, Massimo Donini, Cristina Gena, Antonio Lieto, Alberto Lillo, Claudio Mattutino, Alessandro Mazzei, Linda Pigureddu, Manuel Striani, Fabiana Vernero
IEEE Trans. Affect. Comput.7
2025 The Impact of Adaptive Emotional Alignment on Mental State Attribution and User Empathy in HRI
abstract
The paper presents an experiment on the effects of adaptive emotional alignment between agents, considered a prerequisite for empathic communication, in Human-Robot Interaction (HRI). Using the NAO robot, we investigate the impact of an emotionally aligned, empathic, dialogue on these aspects: (i) the robot’s persuasive effectiveness, (ii) the user’s communication style, and (iii) the attribution of mental states and empathy to the robot. In an experiment with 42 participants, two conditions were compared: one with neutral communication and another where the robot provided responses adapted to the emotions expressed by the users. The results show that emotional alignment does not influence users’ communication styles or have a persuasive effect. However, it significantly influences attribution of mental states to the robot and its perceived empathy.
Giorgia Buracchio, Ariele Callegari, Massimo Donini, Cristina Gena, Antonio Lieto, Alberto Lillo, Claudio Mattutino, Alessandro Mazzei, Linda Pigureddu, Manuel Striani, Fabiana Vernero
RO-MAN7
2025 Do psychological traits influence the perceived usefulness of rule recommendations in configuration tasks?
abstract
In this paper, we describe an empirical evaluation of the user's perceived usefulness of recommendations for configuration tasks in a smart home scenario. Our results suggest that while overall recommendations help improve the performance in the task, the psychological traits of Self-efficacy and Need for Cognition play an important role in determining the perceived usefulness of the recommendations. These effects are somehow different from those reported in other studies where recommendations are provided for a choice task rather than a constructive task. Thus, our results offer evidence regarding the importance of incorporating the evaluation of personality traits into the design of configuration constructive tasks in order to make informed decisions on whether and how to provide users with recommendations. Additionally, they show that it is crucial to take into account the nature of the task and, where possible, individual competencies.
Federica Cena, Cristina Gena, Claudio Mattutino, Michele Mioli, Barbara Treccani, Fabiana Vernero, Massimo Zancanaro
Behav. Inf. Technol.3
2021 Endogenous Cognitive Tasks for Brain-Computer Interface: A Mini-Review and a New Proposal
Dize Hilviu, Stefano Vincenzi, Giovanni Chiarion, Claudio Mattutino, Silvestro Roatta, Andrea Calvo, Francesca M. Bosco, Cristina Gena
CHIRA4
2021 A Personalised Interactive Mobile App for People with Autism Spectrum Disorder
Federica Cena, Amon Rapp, Claudio Mattutino, Noemi Mauro, Liliana Ardissono, Simone Antonio Giuseppe Cuccurullo, Stefania Brighenti, Roberto Keller, Maurizio Tirassa
INTERACT (5)3
2021 Nao_PRM: an interactive and affective simulator of the Nao robot
abstract
This paper describes the Nao_PRM application aimed at expanding the limited functionality of the simulated Nao robot, already integrated into the Choregraphe application, creating a robot simulation with all the required functionalities for social interaction.
Cristina Gena, Claudio Mattutino, Walter Maltese, Giulio Piazza, Enrico Rizzello
RO-MAN2
2020 Linking Ontological Classes and Archaeological Forms
Vincenzo Lombardo, Rossana Damiano, Tugce Karatas, Claudio Mattutino
ISWC (2)4
2019 Designing an Urban Support for Autism
abstract
This paper describes the preliminary results of a project aimed to support people with autism in finding city places that match their "sensorial" preferences and aversions. Through a participatory design approach, we designed an interactive map that collects sensorial data about the urban environment exploiting crowdsourcing mechanisms.
Amon Rapp, Federica Cena, Claudio Mattutino, Guido Boella, Claudio Schifanella, Roberto Keller, Stefania Brighenti
MobileHCI3