Demo Data from VLDB 2026 / reviewers in the wild / expert
Sihao Yu
dblp:222/1265
· DBLP profile ↗
2ranked-venue papers
2as first author
1since 2021 · last 2022
0000-0001-9658-727XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Learning paradigms · 32% Learning theory · 32% Reinforcement learning · 18% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Learning paradigms
imbalanced learning |
0.6 | 1 | 2022 | A Re-Balancing Strategy for Class-Imbalanced Classification Based on Instance Difficulty · CVPR 2022 |
Machine learning › Learning theory
resampling |
0.6 | 1 | 2022 | A Re-Balancing Strategy for Class-Imbalanced Classification Based on Instance Difficulty · CVPR 2022 |
Machine learning › Reinforcement learning › policy optimization
policy gradient |
0.3 | 1 | 2018 | Reducing Variance in Gradient Bandit Algorithm using Antithetic Variates Method · SIGIR 2018 |
Machine learning › Optimization for machine learning
variance reduction |
0.3 | 1 | 2018 | Reducing Variance in Gradient Bandit Algorithm using Antithetic Variates Method · SIGIR 2018 |
Methods — techniques the papers use, named apart from their topics
resampling · 0.6instance difficulty estimation · 0.6monte carlo · 0.3control variates · 0.3antithetic variates · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | A Re-Balancing Strategy for Class-Imbalanced Classification Based on Instance DifficultyabstractReal-world data often exhibits class-imbalanced distributions, where a few classes (a.k.a. majority classes) occupy most instances and lots of classes (a.k.a. minority classes) have few instances. Neural classification models usually perform poorly on minority classes when training on such imbalanced datasets. To improve the performance on minority classes, existing methods typically re-balance the data distribution at the class level, i.e., assigning higher weights to minority classes and lower weights to majority classes during the training process. However, we observe that even the majority classes contain difficult instances to learn. By reducing the weights of the majority classes, such instances would become more difficult to learn and hurt the overall performance consequently. To tackle this problem, we propose a novel instance-level re-balancing strategy, which dynamically adjusts the sampling probabilities of instances according to the instance difficulty. Here the instance difficulty is measured based on the learning speed of instance, which is inspired by the human-leaning process (i.e., easier instances will be learned faster). We theoretically prove the correctness and convergence of our resampling algorithm. Empirical experiments demonstrate that our method significantly outperforms state-of-the-art re-balancing methods on the class-imbalanced datasets. Sihao Yu, Jiafeng Guo, Ruqing Zhang 0001, Yixing Fan, Zizhen Wang 0001, Xueqi Cheng 0001 |
CVPR | 1 |
| 2018 | Reducing Variance in Gradient Bandit Algorithm using Antithetic Variates MethodabstractPolicy gradient, which makes use of Monte Carlo method to get an unbiased estimation of the parameter gradients, has been widely used in reinforcement learning. One key issue in policy gradient is reducing the variance of the estimation. From the viewpoint of statistics, policy gradient with baseline, a successful variance reduction method for policy gradient, directly applies the control variates method, a traditional variance reduction technique used in Monte Carlo, to policy gradient. One problem with control variates method is that the quality of estimation heavily depends on the choice of the control variates. To address the issue and inspired by the antithetic variates method for variance reduction, we propose to combine the antithetic variates method with traditional policy gradient for the multi-armed bandit problem. Furthermore, we achieve a new policy gradient algorithm called Antithetic-Arm Bandit (AAB). In AAB, the gradient is estimated through coordinate ascent where at each iteration gradient of the target arm is estimated through: 1) constructing a sequence of arms which is approximately monotonic in terms of estimated gradients, 2) sampling a pair of antithetic arms over the sequence, and 3) re-estimating the target gradient based on the sampled pair. Theoretical analysis proved that AAB achieved an unbiased and variance reduced estimation. Experimental results based on a multi-armed bandit task showed that AAB can achieve state-of-the-art performances. Sihao Yu, Jun Xu 0001, Yanyan Lan, Jiafeng Guo, Xueqi Cheng 0001 |
SIGIR | 1 |